Quote:
Originally Posted by Regn
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When it comes to bags. Pardon me. Joints was a bad way of referring to what I meant. What I meant with joints was that when you move one bag closer to another bag, and they get in proximity with each other (5-10 px), they will align with each other horizontally and vertically. Like placing a square object next to another square object in Photoshop, it aligns it for you. And if these bags could be locked to each other then if you move one bag the other bags will follow. This might not be something that can be done with scripting, but I thought I would mention it.
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You can get some of this to happen by going to Options >> User Interface >> Game Windows. Look for "snap to grid" settings that will make all windows, not just your bags, easier to line up with each other. I keep mine set at 10 pixels, which is small enough not to be too blocky, but it keeps the bag windows nice and neat with minimal annoyance. It won't make all the bags follow each other if you move one around on the screen which I agree would be a useful feature.
Also regarding the raid window target highlight thing, the DarqUI raid window does have a floating highlight as you mouse over the raider names which is useful and lightweight on the system. But making the highlight stick involves way too much software and performance loss for too little return. I use the backgrounds for other things, like showing which raiders are low on mana for example, and changing the color of the player name is also not a good idea since group leaders, looters and people not in zone have color assignments already. On the other hand, highlighting the target in the group window requires much less horsepower and was useful enough to implement.
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