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| Category: Complete Sets[DrumsUI] Full Interface |
| Interface Information |
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| Name: |
[DrumsUI] Full Interface  |
| Author: |
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| Date: |
04-17-2012 09:18 AM |
| Size: |
1.07 MB |
| Version: |
v1.33 |
| Rate Addon: |
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Overview Screen #1
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Overview Screen #2
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[DrumsUI] Full Interface
Game Update #63
** Updater version **: here
Description:
After several years of EQ2 UI modding, individual releases, and user requests, the DrumsUI is finally released as a full UI download. The DrumsUI's purpose is to add features to the standard interface windows while also saving screen space and eliminating unnecessary extras. This UI started out as personal modifications and has slowly evolved into user requested ideas as well as features combined with existing ideas.
The DrumsUI includes several settings (Self Cure window, Stat bar Window, Group/Raid Quick casts and cures) that are set up to be customizable from in-game and save both between sessions and different characters. When you first use the DrumsUI pieces, the default settings will be selected.
*Note: Included are some slightly edited map icons (originally created by gurkoz) and the skinnable map POI file.
View this topic on how to revert to default icons!:
http://www.eq2interface.com/forums/s...ad.php?p=92843
- Note: The InfoCenter is fully compatible with the DrumsUI. However, it is not included in this zip!
Installation Notes:
- How To: Install A Custom UI
- eq2.ini goes in your EverQuest 2 Installation folder.
- DrumsUI folder goes in your EverQuest 2/UI/ folder.
UNINSTALL YOUR OLD VERSION FIRST!
It's not likely to cause issues, but some files have changed and some have been removed!
But save these files to backup your Quick Button settings, Item Notes, and Spell Timers:
- /POI/drumsui_textsettings.xml
- /POI/drumsui_itemnotes.xml
- /POI/drumsui_spelltimer.xml
Extra Notes:
- See the "Alternatives" folder in the DrumsUI folder to access some window variations. (eg. Tiny Group, Group with pet bars, Right-sided maintained, bottom-aligned voice chat, etc.)
- Copy and rename any of the below to use a supplied layout:
* DrumsUI_1280x1024_layout.xml
* DrumsUI_1440x900_layout.xml
* DrumsUI_1680x1050_layout.xml
To: serverName_characterName_eq2_uisettings.xml (ie: Blackburrow_Drumstixx_eq2_uisettings.xml)
Remember that the supplied UIsettings file won't have all your chat settings configured, so be sure to re-configure your options!
Credits & Includes:
Update Log:
v1.33 - 2012.04.17
- - New [Group]: New option to toggle individual borders for group members (similar to raid window).
- Update [StatBar]: Removed Crit Mit from options.
- Update [Persona]: Added text to Mercenaries page for zones that disallow them (Gu63). Removed Crit Mit stat. Updated EQII Share options to latest patch.
- Update [Player/Group]: Changed default Cure Curse command back to /useabilityonplayer. The /cureplayer has been reported from multiple players that it can sometimes fail to cast. Users will need to manually edit their buttons.
v1.32 - 2012.03.01
- Update [Persona]: EQII Share options have been updated in the Options tab to the latest SOE code.
- Update [Savagery]: Added dividers, spitting the savagery bar into 6 proportional segments.
- Update [Raid]: Outer frame was removed completely. 4 inner frames are now controlled by the Frame slider.
- Fix [Persona]: Dungeons tab should now show created dungeons correctly (display bug had them scrolled off visible area).
- Fix [StatBar]: Platinum should show more digits without getting cut off.
- Fix [Options]: Advanced button won't try to be auto-enabled anymore (option exists in EQ2.ini now)
v1.31 - 2011.12.11
- Update [Chat]: The chat window now defaults to always showing Chat Input. To get the version with the toggleable input for secondary chat windows, see the Alternatives folder.
- Update [Persona]: Dungeon Finder, Mercenary, and Warder tabs added. EQII Share options added to default Options page (GU62 additions). Weapon/Spell Weapon toggle button moved to sit next to the Toggle Bags button.
- Update [Persona]: Added a toggle button for Spell Weapon stats. Added Spell Weapon stat to PVP page. Added Rare Harvest stat to Tradeskill page.
- Update [MainMenu]: Connection Stats button now toggles the window. Removed "Target Cast" button since there is checkbox. Added a EQ2 Options button.
- Update [Community]: Friends list tab now has a Save Friends and Load Friends button.
- Fix [Raid]: Drag/right-click handle is now hidden upon first opening the raid window.
- Update [Gfx]: Updated include image files to support House Ratings system. Removed one unnecessary DDS file.
- Update [TargetCasting]: The Implied target cast bar should now display correctly when targeting through another player.
- Update [Tooltips]: Increased maximum height (GU62 change).
- Update [Merchant]: Added tabs for Reforging additions (GU62 addition).
- Update [Guild]: Updated image icons included in XML (GU62 addition).
- Update [Pet]: DynamicData updates in XML (GU62 change).
- Update [EditableFields]: Click cast/cure buttons, Item Notes, etc, have been increased from 5 to 10 max lines in the popup window.
- New [BeastlordHotbar]: Added a grab-handle to the default window when the Frame is set to on. Allows moving window around in Minimized mode.
- New [Savagery]: Now just a simple bar which can be resized horizontally and vertically. Shows savagery level and current percent.
- Update [Broker]: Beastlord support added for dropdown and Set Class/Level button.
v1.30 - 2011.08.29
- Update [Gfx]: Updated include image files to support House Ratings system. Removed one unnecessary DDS file.
v1.29 - 2011.07.13
- New [SpellTimer]: Spell Timer mod included. Track up to 15 spells per-character. Access via Main Menu window.
- New [Guild]: Added a Calendar toggle button to the top-left corner of the window.
- Update [Maintained]: Click-to-cancel overlays have been given a color and are now closer to 50% of the icon.
- Update [TargetCasting]: The Target Casting window can now be toggled from the Main Menu window, and will be saved in an open-state on per-character basis.
- Update [MainMenu]: A drop down has been added to replace the Show Titles toggle. You can now quickly show either Horizontal or Vertical setup on player name titles.
- Update [MainChat]: The chat window's scrollabar is now located on the right and will AutoHide when the mouse is off the window. Toggling the window Titlebar will now toggle the chat input so you can hide chat input on secondary chat windows. The chat tabs are no longer controlled by the Frame opacity slider. The old chat window is available in the variant folder.
- Update [Raid]: Added a overlay handle/image to both move and right-click the raid window easier. Click buttons & cures should be more dependable. Re-coded buttons' display code.
- Update [Group]: Click buttons & cures should be more dependable. Re-coded buttons' display code.
- Update [Experience]: Reordering the XP bars now saves between sessions and per character. PVP infamy bar has been added. Debt/UnspentAA texts now display over the bar, and only when they are not zero.
- Fix [Player]: The Click Button Settings button should now stay functional when switching between characters.
v1.28 - 2011.05.31
- Update [Examine]: Examine window updated for GU60's adornment icons.
- Update [Target/Implied]: Now includes Target Tag icons (GU60 update).
- Update [Persona]: Stat areas slightly adjusted for GU60's changes. New PVP stat button tab. Bountiful Harvest stat is now included with Tradeskill stats.
- Update [Knowledge]: Minor code changes to mirror default UI changes on Research tab.
- Fix [BGScore]: The mini scoreboard's top-left button shouldn't have a background color overflow any more (button size tweak).
v1.27 - 2011.04.28
- New [TargetCasting]: A seperate window has been added to show the Target's casting bar. This is an option window. Show it with: /show_window Custom.TargetCasting
- Update [Persona]: Housing tab added with multipl-housing patch. Currency/mount tab lists rows decreased in size to show more at once.
For the rest of the patch notes, view this topic.
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| Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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v1.32 |
1.06 MB |
Drumstix42 |
03-01-2012 09:33 PM |
| File Statistics |
| User Rating: |
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| Downloads: |
25346 |
| Views: |
170386 |
| Favorites: |
84 |
| Uploaded By: |
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| Last Modified: |
N/A |
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05-08-2012, 03:02 PM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
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How do I get the auto attack bar to show? I reset location for all windows and even the opacity but it's not there 
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05-08-2012, 10:19 AM
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A Darkpaw Brute
Server: Antonia Bayle
Forum posts: 40
File comments: 9
Uploads: 0
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Has anyone else had problems with click to cure not working since the patch? It only seems to work for priest cure spells, but not potions or non-priest cures (pallies, mage cure arcane, etc).
EDIT: by patch I mean since the last update to this UI
Last edited by kinvore : 05-08-2012 at 10:20 AM.
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05-04-2012, 03:32 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 13
File comments: 4
Uploads: 0
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Love the ui, thanks.
As my potions do not work with the SoE method you used, is there a way to use the actual potion names in the play window click tio cure?
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04-24-2012, 08:01 PM
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A Young Mystail Rat
Server: Crushbone
Forum posts: 7
File comments: 3
Uploads: 0
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Still thoroughly enjoying your work! Two further questions now that I'm more familiar with it:
(1) Is it possible to disable movement keys when the broker window is open? I have 's' mapped to "step backward," which means that I lurch a little whenever assigning a price in silver!
(2) My Toggle Chat Text Shadows keeps resetting whenever I log between different characters. Bug or fixable?
Many thanks!
EDIT: "auction window" => "broker window"
Last edited by chaseychasem : 04-24-2012 at 08:02 PM.
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04-02-2012, 09:42 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 2702
File comments: 484
Uploads: 44
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Quote:
Originally posted by kinvore
Is there a way to have timers on the detrimental effects icons the way we do for hotbars and maintained windows?
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No.
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04-02-2012, 05:26 PM
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A Darkpaw Brute
Server: Antonia Bayle
Forum posts: 40
File comments: 9
Uploads: 0
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Is there a way to have timers on the detrimental effects icons the way we do for hotbars and maintained windows?
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03-23-2012, 02:35 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 2702
File comments: 484
Uploads: 44
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Re: Re: Re: Auto Attack Window
Quote:
Originally posted by chaseychasem
This would be great. Additionally, have you considered implementing a second series of player/target/implied target information, lined up in a fixed row à la ProfitUI? Really the only thing I miss from the latter now that I've switched (was nice to keep that anchored right above my hotbuttons and below my casting bar).
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Soon TM 
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03-23-2012, 06:38 AM
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A Young Mystail Rat
Server: Crushbone
Forum posts: 7
File comments: 3
Uploads: 0
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Re: Re: Re: Auto Attack Window
P.S. And a music volume slider! 
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03-23-2012, 05:55 AM
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A Young Mystail Rat
Server: Crushbone
Forum posts: 7
File comments: 3
Uploads: 0
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Re: Re: Auto Attack Window
Quote:
Originally posted by Drumstix42
Soon there will be yes.
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This would be great. Additionally, have you considered implementing a second series of player/target/implied target information, lined up in a fixed row à la ProfitUI? Really the only thing I miss from the latter now that I've switched (was nice to keep that anchored right above my hotbuttons and below my casting bar).
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03-16-2012, 06:01 AM
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A Crazed Gnoll
Server: Antonia Bayle
Forum posts: 21
File comments: 7
Uploads: 0
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Anychance of a login similar to Profit so I can store all my pw's/account stuff? Just wondering (cause Im lazy with typing :P)
thanks
Nice UI FYI 
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02-17-2012, 04:31 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 2702
File comments: 484
Uploads: 44
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Re: Auto Attack Window
Quote:
Originally posted by Kuurtruk
My question: Is there a slash command to get rid of the Auto Attack window? I searched all through the options with no luck.
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Soon there will be yes.
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02-16-2012, 04:05 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 5
File comments: 2
Uploads: 0
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Auto Attack Window
First off, love the UI...
My only peeve is the chat window design, but its minor in scope to the rest of your work which is splendid.
My question: Is there a slash command to get rid of the Auto Attack window? I searched all through the options with no luck.
I love the window and know it disappears when not using it, but I introduced our guild to the UI and some would like to know if there is a way to toggle the window on and off?
Thanks and great work,
Qlorn
The Kinship
AB Server
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02-14-2012, 11:37 AM
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A Darkpaw Brute
Server: Antonia Bayle
Forum posts: 40
File comments: 9
Uploads: 0
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Quote:
Originally posted by Drumstix42
I'm not sure offhand, but I don't think you can. However, you can just simply goto the events tab to see all events.
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Oh didn't realize it had its own tab. Herp derp. Thanks!
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02-10-2012, 03:34 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 4
File comments: 1
Uploads: 0
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Savagery bar alternation?
Hi, I'd like to see the actual savagery value instead of % on my Savagery bar. Is there something I can easily change in eq2ui_mainhud_savagery.xml to achieve this?
Right now you're piping data from
DynamicData="/GameData.Self.Savagery"
Which results in stuff like "86%". I want it to say 537 instead (made up the number), but it shows up in the tooltip like so "86% (537/600)".
If there is nothing in the underlying data that would just spew out 537, I can deal with just hard-coding a multiplication by 0.6 if you can teach me how to do that. Just adding *0.6 produced nothing, how disappointing 
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02-07-2012, 04:49 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 2702
File comments: 484
Uploads: 44
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Quote:
Originally posted by kinvore
I've been a long time Fetish user but finally decided to try out Drums after seeing it in action in a youtube video. I'm REALLY liking it, thanks so much for making such an awesome UI.
I've only faced one problem so far, and it's a minor one but thought I'd bring it up in case I was doing something wrong. I notice that on the first tab in the guild window, I have no scroll bar for the recent events so I can only see the first dozen or so. Is there something I can do to get the scroll bar there? Thanks again.
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I'm not sure offhand, but I don't think you can. However, you can just simply goto the events tab to see all events.
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