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  #1  
Unread 06-27-2008, 09:14 AM
Jida Jida is offline
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Join Date: Mar 2006
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I will figure out when I swing., this will tell me how many combat arts i can fit in without interfering with my swing.

And yes, I only want the 3 numbers.. I care about nothing else.

Trust me, once explained, this will be a big improvement for A LOT of Melee dps.. ESP rouges and preds.

Also, I don't know how 'flushed out' math is inside the interface, the formulas may be a little more complex than displayed.

for example

Primary_Delay = 4
Custom_Variable_1 = .5
Custom_Variable_2 = .5
Spell_Cast_Percent = 33
Spell_Recovery_Percent = 33


Primary_Delay / ((( Custom_Variable_1 - (Custom_Variable_1 * Spell_Cast_Percent * 0.01))) + (( Custom_Variable_2 - (Custom_Variable_2 * Spell_Recovery_Percent * 0.01))))

4 / (((0.5-(0.5*33*0.01))) + ((0.5-(0.5*33*0.01))))

Which Equals 5.97

Which means I can get 6 combat arts off and will only delay my auto attack fireing by .03 seconds

Now the problem that I have is that my Primary_Delay, Spell_Cast_Percent and Spell_Recovery_Percent all fluxuate during raid. Espcially hasted weapon delay.

For example, if i just increase my haste (therefore decreasing my auto attack delay) then change my Primary_Delay = 2.6 seconds

2.6 / (((0.5-(0.5*33*0.01))) + ((0.5-(0.5*33*0.01))))

Which Equals 3.88 seconds

What if a monk Joins the raid and changes my Spell_Cast_Precent a little bit...

You can see where I'm going with this. It is very difficult to figure all of this out on the fly.

Last edited by Jida : 06-27-2008 at 09:59 AM. Reason: Fixed reasoning
  #2  
Unread 06-27-2008, 09:27 AM
gm9 gm9 is offline
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No problem then. What are the four values you want the user to enter (sorry, I didn't play melee) so they can be properly labeled? If those are going to be static values you'll probably want them to be preconfigurable in a file so the user doesn't have to enter them on ever login.
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  #3  
Unread 06-27-2008, 09:35 AM
Jida Jida is offline
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A file would be fine and they will just have to work with it later.

The 4 variables are needed for the user to say what the casting speed and recovery speed of most of their combat arts are.

Most rouge's combat arts (at least brigand) are all pretty similar, .5 seconds to cast, .5 seconds to recover. I made the 3rd and 4th item specifically with rangers in mind, I do not know the casting speed of most of their ranged combat arts is, so I guessed 3 seconds.

Last edited by Jida : 06-27-2008 at 10:02 AM.
  #4  
Unread 06-27-2008, 01:58 PM
Jida Jida is offline
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BTW GM9....

with the next LU they are changing the brigand weapon...

Havoc, Blade of Treachery ( Brigand )

* Instead of giving haste to the brigand the proc will now lower their casting time


This interface window is going to be even more relevant for many Brigs.
  #5  
Unread 06-28-2008, 11:24 AM
gm9 gm9 is offline
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See attached. If you use ProfitUI, just extract into your ProfitUI folder. If you use another UI comprising an eq2ui_custom.xml file, you need to merge them (you only need the _Styles and _AutoAttackCalc lines from mine). You can resize it to show only the numbers. Background and frame can be controlled via the sliders in the windowsettings. You need to keep the mouse over the variable you want to edit.

Let me know if this works how you expected. If it does, I'll make a separate release with it an add it to ProfitUI.

EDIT: Doh, forgot to mention, you can show the window via:
/show_window Custom.ProfitUI_AutoAttackCalc
**attachment removed**
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Last edited by gm9 : 07-06-2008 at 09:02 AM. Reason: kinda forgot the most important part...
  #6  
Unread 06-28-2008, 12:52 PM
Daeson Daeson is offline
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I dragged and dropped these files in, treied a few places, but none of them would show a window of any kind in the game even durring comabat, is there something i did wrong some where? or some command to activate it?

if this works this will be an awsome mod.
  #7  
Unread 06-28-2008, 12:57 PM
gm9 gm9 is offline
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Lol, sorry, I forgot to mention the command to show the window. Added it to my post above now.

I thought about making it pop up automatically during combat. Is that something you would want?
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