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03-04-2014, 11:31 AM
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A Forest Scavenger
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Join Date: Aug 2005
Server: Runnyeye
Posts: 16
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Quote:
Originally Posted by Drumstix42
Please read the patch notes or load the patcher before posting. I updated almost a week ago. If you're talking about the Manual updates, I've been releasing updates on the Updater to have them tested on live. If you can't be bothered to install that way, I don't know what to tell ya.
Enjoy your easter :|
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Like I said in the past - Java updater is not solution accepted by everybody.
So Im talking about Full Version - http://www.eq2interface.com/download...Interface.html
You always updated that, it's pity you are not doing it anymore. If you have repository for updater, what's the problem with ziping it and posting here, like you did in past?
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03-04-2014, 07:20 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by none33pl
Like I said in the past - Java updater is not solution accepted by everybody.
So Im talking about Full Version - http://www.eq2interface.com/download...Interface.html
You always updated that, it's pity you are not doing it anymore. If you have repository for updater, what's the problem with ziping it and posting here, like you did in past?
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As said I was ruling out bugs before patching all the manual stuff. When I update the Manual version, I also update all the individual downloads with them. This is the Updater topic, so I like to assume there's relation to the Updater version in a post.
As another FYI, I'm not actively playing EQ2 anymore due to being busy.
I'll try update the manual stuff by the weekend.
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03-05-2014, 02:15 PM
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A Forest Scavenger
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Join Date: Aug 2005
Server: Runnyeye
Posts: 16
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Quote:
Originally Posted by Drumstix42
As said I was ruling out bugs before patching all the manual stuff. When I update the Manual version, I also update all the individual downloads with them. This is the Updater topic, so I like to assume there's relation to the Updater version in a post.
As another FYI, I'm not actively playing EQ2 anymore due to being busy.
I'll try update the manual stuff by the weekend.
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I see. I didn't know that you quit EQ2, but I can understand that. Anyway, I appreciate your effort. TIA.
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03-11-2014, 01:27 PM
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A Forest Scavenger
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Join Date: Aug 2005
Server: Runnyeye
Posts: 16
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Can you at least open it up and release it on github.com, so others can tinker with it?
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03-11-2014, 02:28 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by none33pl
Can you at least open it up and release it on github.com, so others can tinker with it?
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I've already updated the Manual download
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03-13-2014, 02:05 PM
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A Forest Scavenger
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Join Date: Aug 2005
Server: Runnyeye
Posts: 16
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Quote:
Originally Posted by Drumstix42
I've already updated the Manual download
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Thanks! OMW to test it
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03-14-2014, 09:09 AM
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A Young Mystail Rat
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Join Date: Feb 2007
Server: Antonia Bayle
Posts: 6
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slight problem
awesome UI btw. anyway i'm having a bit problem with the spell timer windows. it keep disappearing after i log out. so when i log back in, i gotta go click the little box again to make it show. any suggestion ? thank you
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03-14-2014, 11:44 AM
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A Berserk Golem
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 59
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Just updated on 13th of march.
And seem to be having problems with self-target-implied target taking hiatus' when i switch toons/accounts.
Autoattackbar as well but not as often it seems
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03-14-2014, 07:23 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by DuneWarrior
Just updated on 13th of march.
And seem to be having problems with self-target-implied target taking hiatus' when i switch toons/accounts.
Autoattackbar as well but not as often it seems
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Ensure that each character has it toggled on in the Main Menu, try disabling it and turning it back on. The setting saves per character.
The auto attack bar is strange, as it's part of the Default UI but just modified. It should only be showing when auto attack is on/incombat, at least the bars. I forget if the frame stays visible or not off hand.
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03-14-2014, 07:24 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by blastz
awesome UI btw. anyway i'm having a bit problem with the spell timer windows. it keep disappearing after i log out. so when i log back in, i gotta go click the little box again to make it show. any suggestion ? thank you
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can you double check your UI folder, and see if there exists a drumsui_spelltimer.xml file inside the /DrumsUI/poi/ folder.
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03-14-2014, 07:56 PM
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A Young Mystail Rat
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Join Date: Sep 2005
Server: Antonia Bayle
Posts: 2
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Quote:
Originally Posted by Drumstix42
can you double check your UI folder, and see if there exists a drumsui_spelltimer.xml file inside the /DrumsUI/poi/ folder.
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I am also having this problem too, but it only happens when I camp from one character to another. I look to see if the "target casting bar" is checked and it is. I have to uncheck it and then check it again to make it appear. I do have that file in that folder.
Last edited by Rolaen : 03-14-2014 at 07:59 PM.
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03-15-2014, 07:37 AM
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A Forest Scavenger
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Join Date: Aug 2005
Server: Runnyeye
Posts: 16
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Actually there is one bug in spell timer, that exist for some time now. I think more than 7 months.
If you have skill, like Brawler's Tenacity (brawler end line in AA firs tree), it has 2-3 triggers of death safe. So in normal buffs window it shows correctly, counting down timer and amount of triggers. But in spell timer window, it always show it has 0 triggers left :/
You can see it on my screenshot - http://postimg.org/image/5k8fxgrpr/
IIRC it affects more buffs with triggers.
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03-16-2014, 11:49 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by Rolaen
I am also having this problem too, but it only happens when I camp from one character to another. I look to see if the "target casting bar" is checked and it is. I have to uncheck it and then check it again to make it appear. I do have that file in that folder.
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Make absolute sure you have the latest version. My first round of updates had problems with swapping characters. Thanks.
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03-16-2014, 11:50 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
Originally Posted by none33pl
Actually there is one bug in spell timer, that exist for some time now. I think more than 7 months.
If you have skill, like Brawler's Tenacity (brawler end line in AA firs tree), it has 2-3 triggers of death safe. So in normal buffs window it shows correctly, counting down timer and amount of triggers. But in spell timer window, it always show it has 0 triggers left :/
You can see it on my screenshot - http://postimg.org/image/5k8fxgrpr/
IIRC it affects more buffs with triggers.
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That's pretty strange, hadn't heard of that problem before. Will have to look into "why". It uses the same data from the Maintained Window, so something is going on.
I'm going to be away for a near week, so I won't be able to get to it right away.
I've lost one of my parents over the weekend.
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03-16-2014, 12:32 PM
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A Griffon
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Join Date: Aug 2005
Posts: 907
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Very sorry to hear that, Drumstix. Condolences to you and your family.
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03-16-2014, 02:40 PM
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A Forest Scavenger
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Join Date: Aug 2005
Server: Runnyeye
Posts: 16
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Sorry to hear that Drumstix
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03-25-2014, 04:43 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 117
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Quote:
Originally Posted by Rolaen
I am also having this problem too, but it only happens when I camp from one character to another. I look to see if the "target casting bar" is checked and it is. I have to uncheck it and then check it again to make it appear. I do have that file in that folder.
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As of today, I'm still having this issue, and I have the most updated files from the Updater.
__________________
Code:
Maerie - 95 Necromancer Maekenna - 95 Shadow Knight
Maelya - 95 Illusionist Maekita - 95 Monk
Maevyen - 95 Wizard Maedonna - 95 Berserker
Maelani - 95 Mystic Maehymn - 95 Troubadour
Maedelyn - 95 Warden Maewyn - 95 Brigand
Maeniac - 95 Inquisitor Maerilyn - 95 Assassin
Maenie - 95 Channeler Maelynne - 95 Beastlord
Unrest Server
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03-26-2014, 10:53 AM
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A Berserk Golem
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 59
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Quote:
Originally Posted by Maelya
As of today, I'm still having this issue, and I have the most updated files from the Updater.
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Same, casting bars and Self->Target->Implied target exhibits this behaviour
Just wanting to confirm it, no stress on it Drums, and my condolences as well
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04-18-2014, 10:45 AM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 117
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I see you're back and posting, Drums. I was wondering if you have gotten a chance to check out the UI bugging again when logging between characters. It is still happening =(
__________________
Code:
Maerie - 95 Necromancer Maekenna - 95 Shadow Knight
Maelya - 95 Illusionist Maekita - 95 Monk
Maevyen - 95 Wizard Maedonna - 95 Berserker
Maelani - 95 Mystic Maehymn - 95 Troubadour
Maedelyn - 95 Warden Maewyn - 95 Brigand
Maeniac - 95 Inquisitor Maerilyn - 95 Assassin
Maenie - 95 Channeler Maelynne - 95 Beastlord
Unrest Server
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04-18-2014, 05:34 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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I have not The biggest problem is every weekend I've been busy these past 4 weeks. Maybe next weekend/ this upcoming week.
Sorry
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05-05-2014, 05:39 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 117
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Are we going to get an update soon?
__________________
Code:
Maerie - 95 Necromancer Maekenna - 95 Shadow Knight
Maelya - 95 Illusionist Maekita - 95 Monk
Maevyen - 95 Wizard Maedonna - 95 Berserker
Maelani - 95 Mystic Maehymn - 95 Troubadour
Maedelyn - 95 Warden Maewyn - 95 Brigand
Maeniac - 95 Inquisitor Maerilyn - 95 Assassin
Maenie - 95 Channeler Maelynne - 95 Beastlord
Unrest Server
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05-13-2014, 07:31 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 117
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Quote:
Originally Posted by Maelya
Are we going to get an update soon?
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Guess not. I understand you have RL obligations. Just frustrating to have a broken interface.
__________________
Code:
Maerie - 95 Necromancer Maekenna - 95 Shadow Knight
Maelya - 95 Illusionist Maekita - 95 Monk
Maevyen - 95 Wizard Maedonna - 95 Berserker
Maelani - 95 Mystic Maehymn - 95 Troubadour
Maedelyn - 95 Warden Maewyn - 95 Brigand
Maeniac - 95 Inquisitor Maerilyn - 95 Assassin
Maenie - 95 Channeler Maelynne - 95 Beastlord
Unrest Server
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05-13-2014, 09:56 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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My biggest problem is dedicating time to both debugging the issue as well as detecting the problem (code). I spent a lot of hours trying to fix it before after my big update, and I'm not even sure why it became a problem in the first place I didn't really change that much in the "load" code, and I've even done code comparisons to before and after for my loading methods.
Unfortunately I've been working a lot both at work and out of work. I hate broken things, so I'm not abandoning it, I'm just forever busy
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05-14-2014, 09:56 AM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 117
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Yeah, I understand. While I would love to get the disappearing UI pieces when swapping char things fixed, I was talking more about the changes with the 4/29 update; the marketplace window, tradeskill window, and the addition of WDB specifically.
__________________
Code:
Maerie - 95 Necromancer Maekenna - 95 Shadow Knight
Maelya - 95 Illusionist Maekita - 95 Monk
Maevyen - 95 Wizard Maedonna - 95 Berserker
Maelani - 95 Mystic Maehymn - 95 Troubadour
Maedelyn - 95 Warden Maewyn - 95 Brigand
Maeniac - 95 Inquisitor Maerilyn - 95 Assassin
Maenie - 95 Channeler Maelynne - 95 Beastlord
Unrest Server
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05-15-2014, 12:02 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Gotcha. The marketplace window I don't touch. The TS window I'll have to educate myself on the changes!
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