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11-25-2007, 06:23 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Quote:
Originally Posted by tknarr
I think the biggest problem is it's looking in eq2ui_mainhud.xml, when it should be checking eq2ui_custom.xml and modifying that if needed. It's the same include syntax as eq2ui_mainhud.xml uses, but the default one now is empty and includes the close in the open tag instead of coming with a close tag seperate. That may be throwing your code off, depending on how you check for things.
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The thing about mainhud.xml is only a typo.
Now the program searches for a </page> entry, but i know that a custom.xml file from default contains none.
Im not sure what to look for that is a fixed point in this file yet.
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Pimigo / Splitpaw
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11-25-2007, 07:36 AM
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A Brown Bear
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Join Date: May 2005
Server: Antonia Bayle
Posts: 10
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Quote:
Originally Posted by gm9
Are you using the updater version from the first post of this thread (jnils, go put this up as a real download already! )?
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Yes I am using the zip in the first thread, and yes I have followed the Treemoss instructions and POI finder works great until I try to install the updater.
I am using Fettish Nightfall as a custom UI with a few addons such as Penta type Maintained spells and a custom target ring.
I do appreciate that you are working on it, I don't know a thing about coding.
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11-25-2007, 07:55 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Quote:
Originally Posted by Synatck
I am using Fettish Nightfall as a custom UI with a few addons such as Penta type Maintained spells and a custom target ring.
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I noticed that fetish have a empty custom file, there are no added lines in it.
Thats why the program fails
You can try to delete eq2ui_custom.xml file from fetish UI folder.
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Pimigo / Splitpaw
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11-25-2007, 01:09 PM
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A Griffon
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Join Date: Jul 2006
Server: Unrest
Posts: 849
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Quote:
Originally Posted by jnils
The thing about mainhud.xml is only a typo.
Now the program searches for a </page> entry, but i know that a custom.xml file from default contains none.
Im not sure what to look for that is a fixed point in this file yet.
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Well, the default empty one has no </Page> and ends with plain " />\r\n". My best guess for logic is to test for that combination. If you do, you've got an empty file and should just overwrite it with your own. Or replace the " />\r\n" with ">\r\n</Page>\r\n".
There isn't any fixed point in this file anymore. It's all custom stuff from UI mods, so anything could be there. Best bet is the end of the XML block, ie. if the poifinder include isn't there then add it just before the </Page> tag. But watch out: the ProfitUI custom.xml for instance has a <Namespace> tag after the </Page> tag (not technically legal XML, but the way EQ2 processes the files it works).
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11-26-2007, 12:17 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Thanx, ill try again
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Pimigo / Splitpaw
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11-26-2007, 06:40 PM
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A Brown Bear
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Join Date: May 2005
Server: Antonia Bayle
Posts: 10
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Quote:
Originally Posted by jnils
I noticed that fetish have a empty custom file, there are no added lines in it.
Thats why the program fails
You can try to delete eq2ui_custom.xml file from fetish UI folder.
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I got rid of the custom UI xml file and that allowed it to do the update.. Many thanks!!! I am very happy its working now.
I get the black box with no scrollbar, but its something I think I can fix and it does show the POI's.... Love the updater!
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11-27-2007, 03:03 PM
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A Young Mystail Rat
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Join Date: Jan 2007
Server: Oasis
Posts: 4
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Black POI finder window.
The easiest fix I found for the black POI Finder with no scrollbar was to use the custom_example.xml page included in the POI finder manual install package. Once I put it in place, all of my problems went away. I tried what I thought would be a simpler fix and edited my custom.xml file with Dreamweaver, and the results were not so good...
I don't think EQ2 likes dreamweaver so well...
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11-27-2007, 03:23 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Aye, notepad would probably be the better way to go in that case
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11-27-2007, 04:02 PM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Ill have a fix for this coming up , just not the time
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Pimigo / Splitpaw
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12-01-2007, 05:56 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Try running the POIFinder updater again
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Pimigo / Splitpaw
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12-01-2007, 08:43 AM
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A Fallen Diplomat
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Join Date: Mar 2007
Server: The Bazaar
Posts: 50
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Hmmm, when I installed I thought my troubles were over. But now, I get the map and the map has a button for the POI list. The list, however, is blank; nothing, nada, zippo! Does anyone have a fix for this ??
All the proggies work fine; the updater and the POI updater go through it but no list. No bad colors for the POI page, it's just empty. I run the thing once in the morning each day so it isn't that I'm not current.
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12-01-2007, 10:49 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Try to press update all.
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Pimigo / Splitpaw
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12-01-2007, 01:09 PM
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Premium Member
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Join Date: Aug 2005
Server: Antonia Bayle
Posts: 9
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Quote:
Originally Posted by jnils
Try running the POIFinder updater again
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No change.
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12-10-2007, 05:19 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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Ok, I have an update on the problem I've been wrestling with...attached are screenshots showing the UI Builder view and the element I believe I'm seeing superimposed on every POIFinder element, every time I open the POIF window.
I deleted that element, saved, then copied the newly updated eq2ui_custom_poifinder.xml to my custom UI directory, but nothing in-game has changed (and I didn't re-run the POIFU between copying the new file over and entering the game, so nothing was overwritten by the updater).
Any thoughts or suggestions on what might be causing this?
EDIT: I'm attaching a third screenshot of my /poifinder folder contents, sorted by name. The first two files seem a bit out of place; the first one has a space at the beginning of the filename, and the other is named -just- ".xml"...which I think might be why I'm still seeing the overlay in-game, even after deleting the dummy entry from the eq2ui_custom_poifinder.xml.
Now I need to figure out how to permanently fix this so that the updater doesn't redownload these files every time I run it (which I can confirm it does when I click "Update All").
Last edited by Seagoat : 12-10-2007 at 05:26 PM.
Reason: Added another screenshot
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12-10-2007, 07:02 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Looks like a bug, the manual POIFinder does not have these entries or files.
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12-11-2007, 12:47 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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I admit, i may have messed this up, ill try to reproduce this error.
Quote:
Now I need to figure out how to permanently fix this so that the updater doesn't redownload these files every time I run it (which I can confirm it does when I click "Update All").
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This program don't download anything, it scan's all the icon****.xml files, so if you have a file named icon.xml it will result in a .xml file , same with the space file. Try to delete all the icon files in your eq2map folder , run EQ2MAP Updater to get new ones, and then rerun POIFinder and see if this still happends
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Pimigo / Splitpaw
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12-11-2007, 08:11 AM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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My bad...poor choice of wording on my part.
I deleted these two files from my eq2map directory:
- icons_ obelisk_of_lostsouls_4.xml (timestamped August 24, 2005)
- icons_.xml (October 5, 2005)
I'm not sure where those files came from or why they didn't cause a problem until recently, but they're gone now and everything seems to be working perfectly again!
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12-11-2007, 09:42 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Quote:
Originally Posted by Seagoat
My bad...poor choice of wording on my part.
I deleted these two files from my eq2map directory:
- icons_ obelisk_of_lostsouls_4.xml (timestamped August 24, 2005)
- icons_.xml (October 5, 2005)
I'm not sure where those files came from or why they didn't cause a problem until recently, but they're gone now and everything seems to be working perfectly again!
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Im glad you solved it
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Pimigo / Splitpaw
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08-02-2008, 10:25 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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POIFinder Updater 1.2.0
OK now its time for some improvment to the Updater.
I have added Skin suport for you who use complete sets.
So far i have only added a skin for FetishNightfall and some improvmets to the default one, cleaned up the code a bit
I have changed all the POI buttons in POI lists so now they looks a bit diffrent, this way i have reduced the file sizes with more than 1MB.
If you have made your own skin you can place it in the Skin folder and rename it POIF_*****.XML were ***** is the name of the UI folder.
Please report if you find any bugs
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Pimigo / Splitpaw
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08-04-2008, 05:20 AM
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A Berserk Golem
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Join Date: Mar 2008
Server: Antonia Bayle
Posts: 58
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the windows for the poi list is already open when i launch the game and i can't close it , also there is no POI listed in
if i click on the open/close button on the map i have the windows of the old version avec poifinder opening with all the POI info but none in the windows from your version
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08-04-2008, 07:23 AM
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A Griffon
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Join Date: Dec 2006
Server: Guk
Posts: 194
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Is it possible the window was added to eq2ui_hud.xml instead of eq2ui_mainhud.xml or eq2ui_custom.xml where I have mine <include> ed?
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GUK Server
<Legion of the White Rose>
Mezzes 90 Coercer
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08-04-2008, 07:49 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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I have tested it on a fresh install and everything works fine.
You can try press the Update All button.
If that don't work i think you have to remove all traces of poifinder from mainhud.xml, every other file should be overwritten by the updater.
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Pimigo / Splitpaw
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11-18-2008, 11:24 AM
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A Young Mystail Rat
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Join Date: Dec 2004
Server: Antonia Bayle
Posts: 3
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Tso?
Does this mod still work (or is it still relevant) with the new TSO map changes?
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11-18-2008, 11:27 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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None of the available plugins works, the changes to EQ2MAP were too fundamental.
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