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  #126  
Unread 07-14-2008, 09:15 PM
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Experience window updated to display multiple bars at once!

Window is re-sizable to display 1 to 3 bars simultaneously.



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  #127  
Unread 07-27-2008, 06:44 PM
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Question Hotbar

I've been looking, but as yet I've seen nobody with the issue I'm having. Its probably something silly I'm overlooking but anyway... I love the hotbar, but for some reason it always stays in front of all other windows. This makes some things difficult when I have to move the other windows away so I can see them.. For example, when I have all the inventory and bank windows open to organize. Now that we have so much box space, I need the room to spread out but the boxes just won't go in front of the hotbar.. always behind it.

Any suggestions would be much appreciated. I have several of your other mods and they work beautifully.. this is the only issue I've ever had

Thanks!
  #128  
Unread 07-27-2008, 07:34 PM
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Now that is strange. Upon reading this, I was in-game, and all my bags seem to stay above the hotbars. I'm not too sure what would cause that.

Maybe try backing up your UIsettings INI file else where, and try logging in with a default layout. This may or may not help; not too sure.
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  #129  
Unread 07-28-2008, 12:13 AM
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New raid window uploaded:



Keep an eye out for a new Journal update to include the Writ/Quests tab from the Info Center.

Also, I'm working on a full [DrumsUI] release. No ETA yet.
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Last edited by Drumstix42 : 07-30-2008 at 03:48 AM.
  #130  
Unread 07-28-2008, 12:44 AM
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Quote:
Originally Posted by Drumstix42 View Post
Now that is strange. Upon reading this, I was in-game, and all my bags seem to stay above the hotbars. I'm not too sure what would cause that.

Maybe try backing up your UIsettings INI file else where, and try logging in with a default layout. This may or may not help; not too sure.
I tried that and it stayed the same..so here I sat, scratching my head and wondering what was causing it.. then my better half says to look at the file to see if there's anything that says "always on top". I told him there couldn't be becauseI downloaded straight from the site and I dind't modify it.. and nobody else was having issues... so I looked anyway and guess what?

<?xml version="1.0" encoding="utf-8"?>
<Page AlwaysOnTop="True" clientmarginframe="10,10,5,10"

Dunno how it happened, but I just changed it to False and now it is behaving
  #131  
Unread 07-28-2008, 02:48 AM
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Quote:
Originally Posted by melae View Post
I tried that and it stayed the same..so here I sat, scratching my head and wondering what was causing it.. then my better half says to look at the file to see if there's anything that says "always on top". I told him there couldn't be becauseI downloaded straight from the site and I dind't modify it.. and nobody else was having issues... so I looked anyway and guess what?

<?xml version="1.0" encoding="utf-8"?>
<Page AlwaysOnTop="True" clientmarginframe="10,10,5,10"

Dunno how it happened, but I just changed it to False and now it is behaving
Well that doesn't make any sense. Sure you downloaded my hotbar? I checked both the normal download and archived download to no avail. Very strange!
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  #132  
Unread 07-28-2008, 10:51 AM
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Quote:
Originally Posted by Drumstix42 View Post
Well that doesn't make any sense. Sure you downloaded my hotbar? I checked both the normal download and archived download to no avail. Very strange!
Positive its yours... Just to be sure I have a copy of the original in case one becomes corrupted, I keep a folder on my desktop containing all the original zip files.. your name is on it :P I have no idea how I managed it.. weird stuff seems to follow me hehe. Its working fine now tho.

Keep up the great work
  #133  
Unread 07-30-2008, 03:32 AM
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New Journal update!



Now includes tabs from the Info Center!
This mod can be used along side with the Info Center, but does not require it!

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  #134  
Unread 08-01-2008, 02:09 PM
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Update for Group window uploaded:

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  #135  
Unread 08-07-2008, 08:16 PM
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Default New Experience windows are great

Thanks a lot for the new update to the experience windows. Showing 2 at once is exactly what I've been looking for.
  #136  
Unread 08-07-2008, 10:10 PM
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Originally Posted by HarshLanguage View Post
Thanks a lot for the new update to the experience windows. Showing 2 at once is exactly what I've been looking for.
Glad you like it
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  #137  
Unread 08-08-2008, 04:02 PM
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New Voice Chat window:



Bottom-aligning voice speakers.
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  #138  
Unread 08-10-2008, 06:51 PM
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New start button Stat Bar mod released:





Resizable stat bar with evenly spready statistics, per-class customization, and togglable stats on the fly.

Config file is simple to setup. Only list the stats you do not wish to see for each class. The rest default to show up.
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  #139  
Unread 08-11-2008, 12:21 PM
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Love the statsbar setup, was wondering if auto resizing aspect is completely tied in or if there is an easy way to add it into another statbar?

I got 1 possibly 2 more bars I need get into a more workable format for my screen. I got setup like your code is, except for the checkboxes & I can't seem to get it to decrease the gap between items (gap is about equal to the textspace of the biggest item). I can post or PM you what I got so far if you wish to take a look =)

I'm still rather a n00b at the XML modding.
  #140  
Unread 08-11-2008, 02:08 PM
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Quote:
Originally Posted by abbelyn View Post
Love the statsbar setup, was wondering if auto resizing aspect is completely tied in or if there is an easy way to add it into another statbar?

I got 1 possibly 2 more bars I need get into a more workable format for my screen. I got setup like your code is, except for the checkboxes & I can't seem to get it to decrease the gap between items (gap is about equal to the textspace of the biggest item). I can post or PM you what I got so far if you wish to take a look =)

I'm still rather a n00b at the XML modding.
Be glad to help out if I can. Not sure what you mean about the resizing?

The stats are in individual pages inside a composite. The composite is set to Horizontal and spacing type is set to Spread (which is default). I give each of those pages a max/min size so that they are not resized when the window is resized, or elements are hidden. Instead, the gap between the objects is the only thing that changes.

If you use a spacing type of Fill, it will simply fill from left to right, with the same spacing between the objects. You can adjust this with the "Spacing" property however.

The trick though is what I mentioned about the MinimumSize/MaximumSize, set this both to the same thing (the size that it should be), and then the composite can't change that.
I did most of it in UIBuilder. It will show composite stuff pretty well. Just when you change the size of an object, toggle it's visibiliy off then back on, so that it re-aligns everything.
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  #141  
Unread 08-11-2008, 06:38 PM
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Yeah, checked it over and don't see any major differences. Sent you a PM with the code/file to take a look at. And yes, it is the gaps inbetween the data that are not gapping correctly, they are way too wide.
  #142  
Unread 08-26-2008, 11:35 AM
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New slim guild window released
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Last edited by Drumstix42 : 09-04-2008 at 04:46 PM.
  #143  
Unread 08-29-2008, 02:28 AM
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Hello,

I have post a bug :
http://www.eq2interface.com/portal.p...506&a=listbugs

thanks to check.
  #144  
Unread 08-29-2008, 02:41 AM
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Quote:
Originally Posted by Ombria View Post
Hello,

I have post a bug :
http://www.eq2interface.com/portal.p...506&a=listbugs

thanks to check.
Thank you for the report, and the suggestion. I'll make sure to get this fixed as soon as I can.
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  #145  
Unread 08-29-2008, 04:02 AM
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Thanks Drumstix,
As a very old eq1 UI moder i'm used to correct most of the ui made for eq2 in cause of the same problem. Most of the people forgot that European language such as French and particulary german have text longer than nglish and break 70% of most of the mod i have tested. That's why when i make UI that i use smaller font to be sure it's going to be compatible with all language. Thanks for your work.

Regards
  #146  
Unread 09-04-2008, 04:47 PM
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Updated the Guild Window:



Made the text smaller for the guild level so that other languages show it properly. Sorry about that

Updated window for Game Update #48, with the points addition, and made some other small tweaks to the window to allow it to re-size it even smaller in the vertical sense.
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  #147  
Unread 09-05-2008, 02:19 AM
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Thanks Drum ,) Will check it asap
  #148  
Unread 09-12-2008, 10:01 PM
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Updated tradeskill window:



Now includes toggle to keep Recipes visible while crafting. Window is still resizable as before. Enjoy!
Note that browsing through recipes will take focus off tradeskill event buttons, and they must be pressed with the mouse rather than keyboard to re-activate focus.



---------------------------------

Updated Examine window: minor update - added EQ2LLinks.com button to item window

---------------------------------

Player Window updated with new Click-to-cure methods. No longer cancels spell casting to cure. It now will place a cure into queue, and clear any currently queued spell at the same time. Also new code implemented to never change your target, circumventing the player window's self-targeting function when using the buttons.

---------------------------------

Updated the Info Center with an EQ2i and an Allakahazam browser button.

---------------------------------

Journal window now also has the EQ2i and Allakhazam browser buttons for the Active, Completed, and Group tabs. Active Quest window is now also included in the compiltion which, you guessed it, includes these buttons as well.

---------------------------------
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Last edited by Drumstix42 : 09-13-2008 at 01:24 AM.
  #149  
Unread 09-14-2008, 08:02 AM
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Default Examine Window

Regarding the Examine Window.

I noticed the examine window is black and subsequently a different color from the other in-game windows. Is there anyway I can change that?

I tried looking but it must be something so simple that I'm missing it =)


EDIT:
Ok well, part of it was really easy. I have fixed it so everything but the title of the window is blue now. Can't seem to change it.

Last edited by Mayve : 09-14-2008 at 10:39 AM.
  #150  
Unread 09-14-2008, 02:56 PM
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Quote:
Originally Posted by Mayve View Post
Regarding the Examine Window.

I noticed the examine window is black and subsequently a different color from the other in-game windows. Is there anyway I can change that?

I tried looking but it must be something so simple that I'm missing it =)


EDIT:
Ok well, part of it was really easy. I have fixed it so everything but the title of the window is blue now. Can't seem to change it.
The background page of the Examine windows have their opacity set to 0. This gives the black color. If you're familiar with the UIBuilder, you could modify it fairly easy. You'll have to do it for each type of Examine window shown.
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