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  #201  
Unread 08-09-2008, 08:17 AM
keezyrick keezyrick is offline
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I have confirmed that they do work when using a clean install. I believe the chat bubbles come from the eq2ui_proxyactor.xml file.

Verify that you have a file date of 08/01/08 for that file in your FetishNightFall directory.
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  #202  
Unread 08-09-2008, 01:46 PM
lordebon lordebon is offline
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Quote:
Originally Posted by keezyrick View Post
I have confirmed that they do work when using a clean install. I believe the chat bubbles come from the eq2ui_proxyactor.xml file.

Verify that you have a file date of 08/01/08 for that file in your FetishNightFall directory.
Chat bubbles do come from the eq2ui_proxyactor.xml file. That was updated last GU to account for the little "speaking" icon that pops up in one now, but the current Fetish version has that updated file in my experience.
  #203  
Unread 08-09-2008, 02:20 PM
fwaits fwaits is offline
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I'm having the same problem with NPC quest chat bubbles. I see them for normal comments, but in quest dialog I do not. I am going to try replacing the proxyactor file with the one from the GU47 Minimum patch and see if that fixes it as it was working fine with 9.9 + that patch. I'll post findings shortly.
  #204  
Unread 08-09-2008, 02:29 PM
fwaits fwaits is offline
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Confirmed.

If I do a fresh extract of Fetish 10.0 to C:\Program Files\Sony\Everquest2\UI\FetishNightfall\ I do not see chat bubble for quests or Griffon tamers, etc... I can see chat bubbles for simple chat or NPC comments that don't give you prompts to click. If I then rename the eq2ui_proxyactor.xml file and replace it with the one from this patch:

http://www.eq2interface.com/downloads/info4818.html

They work fine. It seems as if the one in the 10.0 release is bugged somehow. Hope this helps.
  #205  
Unread 08-09-2008, 04:00 PM
keezyrick keezyrick is offline
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Hmm, I did not test a quest giver dialog. Sorry. Well I did some checking and it looks like this might be the offender. I cannot find any other difference that might contribute.

<Page AbsorbsInput="false" BackgroundColor="#FF0000" GetsInput="false" Name="ChatPage" ScrollExtent="222,78" Size="222,78" Visible="false">

Not sure why it got set to false, but removing that command should get it going.

Just search for the first occurrance of ChatPage in the file and go to the end of the line and remove Visible="false" from the text.
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  #206  
Unread 08-09-2008, 04:30 PM
harczos harczos is offline
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thx for the info, will give it a try
  #207  
Unread 08-09-2008, 06:57 PM
fwaits fwaits is offline
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Quote:
Originally Posted by keezyrick View Post
Hmm, I did not test a quest giver dialog. Sorry. Well I did some checking and it looks like this might be the offender. I cannot find any other difference that might contribute.

<Page AbsorbsInput="false" BackgroundColor="#FF0000" GetsInput="false" Name="ChatPage" ScrollExtent="222,78" Size="222,78" Visible="false">

Not sure why it got set to false, but removing that command should get it going.

Just search for the first occurrance of ChatPage in the file and go to the end of the line and remove Visible="false" from the text.
That seemed to be the culprit. I made that change in the 10.0 proxyactor file and it is working normally again. Good catch.
  #208  
Unread 08-11-2008, 09:59 AM
RogueJD RogueJD is offline
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Default Text input bar

Hi all - first of all, great UI. Can't live without it.

...Which is why this is so frustrating. I have a minor problem with my UI. (Using Vista Premium x64, if that matters) I use two seperate chat windows. One for Game related stuff, one for Local chat, say, whispers, etc... Both windows require me to mouseover them to display the chat input bar.

If I don't mouseover, and attempt to enter text (Using the "Enter" key), it will type the text in the window, but it will overwrite the last line in the chat log.

Mousing over moves all of the logged text up one level, allowing for unhindered use of the chat input bar.

Is there a setting that allows the input bar to be "always-on"?

-Thanks!

Screenshot: http://fileshack.us/get_file.php?id=...e=tmpn07IZ.jpg
Note: The above screenshot is not edited. It's exactly what happens when I type without my mouse in the window.

Last edited by RogueJD : 08-11-2008 at 12:33 PM. Reason: Added Link
  #209  
Unread 08-11-2008, 01:55 PM
fwaits fwaits is offline
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You need to modify the window you want to chat in to have the titlebar on. You can hide it with opacity settings.
  #210  
Unread 08-11-2008, 07:21 PM
RogueJD RogueJD is offline
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Such a simple thing. Thanks for clearing that up. Sorry that I posted here - I thought it to be a UI thing, as the problem didn't occur with default UI.

-Thanks again!
  #211  
Unread 09-04-2008, 03:54 AM
harczos harczos is offline
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just a lil cosmetic thing..
when resizing the guild window's width, the position of the member point column doesnt scale properly
  #212  
Unread 09-04-2008, 01:50 PM
opstar opstar is offline
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Default 10.1b

I suppose.

Last edited by opstar : 09-04-2008 at 10:40 PM.
  #213  
Unread 09-04-2008, 07:13 PM
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Taxet Taxet is offline
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thx for the Phone#s
  #214  
Unread 09-04-2008, 09:06 PM
keezyrick keezyrick is offline
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You probably should pull down your photo to prevent the display of private phone numbers.

The problem is really a mechanics issue with how SOE setup the roster to shrink and grow based on the rank access to assign points.

I fixed this on my version of FetishDarkRoyale and you can drop this in if you like until Zonx gets his version corrected.
Attached Files
File Type: xml eq2ui_mainhud_guild.xml (91.2 KB, 315 views)
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  #215  
Unread 09-28-2008, 09:57 AM
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Default UI Newbie Learnin the ropes...

I love this UI Zonx, thank you for all the effort you've put into it (and your support team). The problem I have is not just with your UI though, and I've yet to find it described on any forums. I've tried one other UI (Goldi) and had the same prob, I just wasn't as comfortable with that UI. Download went fine (yes, newest one), fixed the EQ2 Map glitch no prob. It's just that when I log the game in, I have to manually type /loadui Fetishnightfall, then readjust the windows every time (real PITA when playing alts). No matter what, it seems to always want to bring the default ui up and make me manually put in fetish...if anyone knows what I'm doing wrong, I'd appreciate some feedback on this forum. Thank you for your time, and again, I love this UI
  #216  
Unread 09-28-2008, 11:58 AM
gm9 gm9 is offline
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Quote:
Originally Posted by kenrobo View Post
I love this UI Zonx, thank you for all the effort you've put into it (and your support team). The problem I have is not just with your UI though, and I've yet to find it described on any forums. I've tried one other UI (Goldi) and had the same prob, I just wasn't as comfortable with that UI. Download went fine (yes, newest one), fixed the EQ2 Map glitch no prob. It's just that when I log the game in, I have to manually type /loadui Fetishnightfall, then readjust the windows every time (real PITA when playing alts). No matter what, it seems to always want to bring the default ui up and make me manually put in fetish...if anyone knows what I'm doing wrong, I'd appreciate some feedback on this forum. Thank you for your time, and again, I love this UI
Check his install instructions, you are missing your eq2.ini file or have it misconfigured.
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  #217  
Unread 10-15-2008, 08:20 AM
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Default hmmm

Nice!! The prob was my eq2.ini file (it was set to map) got it fixed and works beautiffuly, thnx guys :-)

Last edited by kenrobo : 10-16-2008 at 10:05 AM.
  #218  
Unread 10-19-2008, 08:12 AM
harczos harczos is offline
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some things missing from the 10.2 release like harvest depot isnt skinned, guild house history list is missing, headers for access tab on gh are missing
  #219  
Unread 11-15-2008, 10:21 PM
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Am aware the harvest bank wasn't reskinned, will fix that with the TSO release.

I'll check into the guild history issue, first I've heard of there being a prob.
  #220  
Unread 11-19-2008, 02:53 AM
Funky_Monk Funky_Monk is offline
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Default chat window

hey all!
i am not really sure if the following is a bug, or a feature

the text in chatwindow is kinda jumping around on mouseover... meaning...
if i dont mouseover the chatbox, the text would jump down covering the text entering area, if i mouseover, the text jumps up and the text entering area is free. i would like to have the text entering area always free, because if i dont mouseover and only hit enter, i cant really see, what i am typing, since the last line in chat and the text i am entering are overlapping... kinda hard to describe, but i hope you know what i mean...

else this is a really really nice UI... so useful features... thanks for it!!!

Battosai
  #221  
Unread 11-19-2008, 08:16 PM
lordebon lordebon is offline
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Quote:
Originally Posted by Funky_Monk View Post
hey all!
i am not really sure if the following is a bug, or a feature

the text in chatwindow is kinda jumping around on mouseover... meaning...
if i dont mouseover the chatbox, the text would jump down covering the text entering area, if i mouseover, the text jumps up and the text entering area is free. i would like to have the text entering area always free, because if i dont mouseover and only hit enter, i cant really see, what i am typing, since the last line in chat and the text i am entering are overlapping... kinda hard to describe, but i hope you know what i mean...

else this is a really really nice UI... so useful features... thanks for it!!!

Battosai
That's a feature of the default fetish chatwindow covered in many a post

To get rid of that behavior, you can swap out the mainhud_mainchat.xml file with the one called _simple_mainhud_mainchat.xml and it'll stop that.
  #222  
Unread 11-19-2008, 09:09 PM
goh goh is offline
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I can confirm the "guild history missing bug" as well in 10.2. Look for ward to the TSO update. Keep up the great work Zonx!
  #223  
Unread 11-20-2008, 05:23 PM
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Release 10.5 should resolve the History, Container and Map issues.
  #224  
Unread 11-20-2008, 07:30 PM
harczos harczos is offline
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great, thanks for the update, but still have some issues

-history window: payment column should be wider, it overlaps the reason column
-access: headers are still missing (name, access level)
  #225  
Unread 11-21-2008, 08:19 AM
lordebon lordebon is offline
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There is also a mysterious "Category" piece of text sitting on each of the AA pages, from what I can see. Not sure why it's there, hehe.
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