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  #126  
Unread 09-27-2007, 08:21 AM
gm9 gm9 is offline
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Just to annoy you a bit Landiin, and because you asked for it, some screenshots from build 1.6:





Conclusion: Proxy support is not working.

Evaluation: Good, I can't test it at work that way - I should be working anyway.

PS: It is already showing the error messages even if you don't click on "show error message". Only the "access violation" details were hidden at first in the first screenshot.
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  #127  
Unread 09-27-2007, 08:35 AM
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On the run app list is there anyway to launch these files before everquest is ran?
  #128  
Unread 09-27-2007, 12:21 PM
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Quote:
Originally Posted by gm9 View Post
Conclusion: Proxy support is not working.
I'm assuming that you have entered your proxy parameters in settings? You know what they say about assumptions... So I had to ask..
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  #129  
Unread 09-27-2007, 12:31 PM
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Quote:
Originally Posted by jonathn2875 View Post
On the run app list is there anyway to launch these files before everquest is ran?

It verifies that each program starts with out error, then it runs EverQuest 2 else it will display an Error dialog before continuing. I could make it halt the running of EverQuest 2 if one had issue starting up or give the option to halt it.But really if every thing starts with out error it should be running well before EverQuest 2 goes into it's main thread.
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  #130  
Unread 09-27-2007, 02:51 PM
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Man, I feel sorry for you being the only one getting those errors gm9

drago.
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  #131  
Unread 09-27-2007, 03:32 PM
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I'm sure its the proxy thing from the TidPortRequiredError plus the errors propagating out of TUIBase and TEQ2MAP classes. Wish I was more net savvy so I could set my own up and test it. But looks like gm is going to have to be it lol..
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  #132  
Unread 09-27-2007, 04:59 PM
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Landiin, you're so evil, I nearly fell off my chair laughing :

Quote:
Build Testers:
...
dragoworl
Regarding the proxy issues I just got home and fired a proxy up here to test this more properly (I still think this is not a necessary feature though). This should help you track it down:

The EQ2I News tab ignores the proxy settings and uses the IE configuration instead (which is ok I guess).

The EQ2MAP tab actually worked with the proxy settings.

The Interfaces tab simply fails and tries neither a direct nor a proxy connection. The error messages I posted above are linked to the Interfaces tab and appear as soon as you enter any proxy information in the settings tab and restart the program with those settings in place and the interfaces tab activated.
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  #133  
Unread 09-27-2007, 05:48 PM
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Any of you testing running Vista?

by the way you "about info" is really reassuring *sarcasim)
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Last edited by dragowulf : 09-27-2007 at 05:53 PM.
  #134  
Unread 09-27-2007, 05:52 PM
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Quote:
Originally Posted by gm9 View Post
Landiin, you're so evil, I nearly fell off my chair laughing :



Regarding the proxy issues I just got home and fired a proxy up here to test this more properly (I still think this is not a necessary feature though). This should help you track it down:

The EQ2I News tab ignores the proxy settings and uses the IE configuration instead (which is ok I guess).

The EQ2MAP tab actually worked with the proxy settings.

The Interfaces tab simply fails and tries neither a direct nor a proxy connection. The error messages I posted above are linked to the Interfaces tab and appear as soon as you enter any proxy information in the settings tab and restart the program with those settings in place and the interfaces tab activated.
he can't even spell my name right?

just giving you a hard time landiin.

drago.
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  #135  
Unread 09-27-2007, 06:00 PM
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Is it possible for the "cancel autorun" window to be a separate window outside of EQ2C, and at the top is says "Warning!!!!" or something?

So people know, you know how they are

drago.
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  #136  
Unread 09-27-2007, 10:06 PM
Landiin Landiin is offline
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Quote:
Originally Posted by gm9 View Post
Landiin, you're so evil, I nearly fell off my chair laughing :
Who ME?:P


Quote:
Originally Posted by gm9 View Post
The Interfaces tab simply fails and tries neither a direct nor a proxy connection. The error messages I posted above are linked to the Interfaces tab and appear as soon as you enter any proxy information in the settings tab and restart the program with those settings in place and the interfaces tab activated.
Try this; Remove every thing from your favorites list and run the app. If there isn't any thing on your favorites list, it will not load any of the TUI classes and just the TUIBase class will be loaded narrowing only two places the errors could come from. If no errors occur then they are propagating out of TUI class.
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  #137  
Unread 09-28-2007, 01:05 AM
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I repeat, have any of the testers we have tried doing this on Vista?
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  #138  
Unread 09-28-2007, 07:48 AM
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I didn't have this prob till I put eq2map on auto update.

it happened when I clicked the x(close)
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  #139  
Unread 09-28-2007, 07:50 AM
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I tried reproducing my problem below, but I couldn't

I'll keep trying.

drago.
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  #140  
Unread 09-29-2007, 02:54 AM
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Quote:
Originally Posted by dragowulf View Post
I repeat, have any of the testers we have tried doing this on Vista?
It is mostly being developed on a Vista 32 box (home) but I also do some developing on an XP box (work). I'm not to worried about XP or Vista, just some of the other window box like Win 2000 and the likes.
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  #141  
Unread 09-29-2007, 03:00 AM
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Quote:
Originally Posted by dragowulf View Post
I didn't have this prob till I put eq2map on auto update.

it happened when I clicked the x(close)
There are so many loops running and thread management going on while eq2map is updating it is possible I've missed stopping some of them when you close eq2map while it isn't totally done it could be trying to access a freed object. So if you close out just at the right time while execution is in the right place you could get this. I'm slowly combing these out.
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  #142  
Unread 09-29-2007, 07:48 AM
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Quote:
Originally Posted by Landiin View Post
I'm not to worried about XP or Vista, just some of the other window box like Win 2000 and the likes.
I've got those covered for you.
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  #143  
Unread 09-29-2007, 09:29 AM
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Quote:
Originally Posted by Landiin View Post
There are so many loops running and thread management going on while eq2map is updating it is possible I've missed stopping some of them when you close eq2map while it isn't totally done it could be trying to access a freed object. So if you close out just at the right time while execution is in the right place you could get this. I'm slowly combing these out.
Ok.

(EQ2map was finished updating though, and I clicked cancel all)
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  #144  
Unread 09-30-2007, 01:27 AM
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i keep getting that darn error

drago.
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  #145  
Unread 09-30-2007, 01:32 AM
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I thought you fixed it but It is still coming up

drago.
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  #146  
Unread 09-30-2007, 03:06 AM
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Here we go again

I made a new UI, named it Test1 and then downloaded all the files for eq2map.

Now it seams to be stuck on 1 file that it download's everytime you press update.

Have a look in the UI folder to, gets a bit messed up if the folders don't exists
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  #147  
Unread 09-30-2007, 04:40 AM
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Looks great Landiin.. I would love the password so I could check it out..
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  #148  
Unread 09-30-2007, 05:54 AM
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Quote:
Originally Posted by jnils View Post
Here we go again

I made a new UI, named it Test1 and then downloaded all the files for eq2map.

Now it seams to be stuck on 1 file that it download's everytime you press update.

Have a look in the UI folder to, gets a bit messed up if the folders don't exists

Not much I can do about it downloading files if the MD5 do not match:/ I'll check to make sure the MD5 are really mismatching..

Fixed the eq2map issue you found. When you would add a UI it wasn't sending it to the config file with a trailing forward slash. The EQ2MAP class expects the UIPATH to include the trailing forward slash in the UIPATH.

/sigh and to think I was going to play EQ2 tomarrow lol.
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Last edited by Landiin : 09-30-2007 at 06:44 AM.
  #149  
Unread 09-30-2007, 11:08 AM
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Take a well deserved break Landiin!

drago.
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  #150  
Unread 09-30-2007, 12:01 PM
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Quote:
Not much I can do about it downloading files if the MD5 do not match:/ I'll check to make sure the MD5 are really mismatching..
You are right , i deleted the file in my play UI, and EQ2MAP updater re-download it to.
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