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01-06-2005, 05:28 PM
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A Griffon
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Join Date: Nov 2004
Server: Test
Posts: 405
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Quote:
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Originally Posted by Talyns
Hmm Maybe.. I think I have an Idea to accomplish this.. If anything I can probably make it display the way it used to.. But that was just as confusing 
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Gonna run a quick test here in a minute but i'm fairly certain I can get the debt to display properly as either actual debt (IE 5%) or as 0% if there is no debt. Give me a few minutes.
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01-06-2005, 05:29 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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Older version
the older version of grey does show up when logging in...
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01-06-2005, 05:29 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Quote:
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Originally Posted by Sean
Installed fantasy grey and it didnt show up when i logged in...used /loadui and it loaded but when i zone or open the options menu i crash and get a send error report ....as far as i know i installed it correctly..changed named to images made the eqini file ...
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Sounds like you have EQ2.INI referencing the wrong folder..
What folder did you install to and whats the contents of EQ2.INI?
Quote:
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Originally Posted by Sean
fantasy grey is also showing me as a lvl 50 necromancer with 22222 health and 10000 power ..exp is at 281% im lvl 24 warlock
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That and the crashing are side effects of loading with /loadui.. Hence the reason no one uses it 
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01-06-2005, 05:33 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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location
/program files/sony/everquest2
thats where i put it
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01-06-2005, 05:43 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Quote:
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Originally Posted by Sean
/program files/sony/everquest2
thats where i put it
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The files belong in /program files/sony/everquest2/UI/TabletsII
Quote:
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Originally Posted by Sean
the older version of grey does show up when logging
in...
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Why don't you just delete the contents of the old folder and move the contents of the zip to there?
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01-06-2005, 05:53 PM
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A Griffon
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Join Date: Nov 2004
Server: Test
Posts: 405
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Welp unless i'm mistaken, you should be able to do the experience debt with this equation:
(/GameData.Self.ExperienceDebtCurrent+/GameData.Self.ExperienceCurrent)-/GameData.Self.ExperienceDebtCurrent
Unfortunately I can't figure out how to place that into the XML so that it is calculated. It was said we could do math but I can't find any examples of using math to calc and display a value.
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01-06-2005, 05:56 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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doh
lol ya know talyns i knew i was missing something....thanx all it worked lol
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01-06-2005, 05:56 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Quote:
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Originally Posted by Agathorn
Welp unless i'm mistaken, you should be able to do the experience debt with this equation:
(/GameData.Self.ExperienceDebtCurrent+/GameData.Self.ExperienceCurrent)-/GameData.Self.ExperienceDebtCurrent
Unfortunately I can't figure out how to place that into the XML so that it is calculated. It was said we could do math but I can't find any examples of using math to calc and display a value.
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Let's say experience debt is -144 and exp is 144%
-144 + 144 = 0 - -144 = 144
Experience debt is 4 and exp is 144%
4 + 144 = 148 - 4 = 144
Don't think that would work..
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01-06-2005, 06:00 PM
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A Griffon
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Join Date: Nov 2004
Server: Test
Posts: 405
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You're right I listed that wrong.. The sewcoind half of the equation should be ExperienceCurrent NOT debt.
Doesn't Debt return IE 5?
It should be:
(Exp + Debt) - Exp
50% exp, 5% debt
50 + 5 = 55
55 - 50 = 5
50% exp 0% debt
50+0 = 50
50 - 50 = 0
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01-06-2005, 06:01 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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You would have to do the math on an event.. OnShow, OnHide, OnHoverIn, etc
They way they made it is perfect.. They are doing the math for us behind the scenes.. They changed it so it would display Old ExpDebt - Current Exp.. That way it counts down.. Say you have 5 debt and get 1 exp it will change to 4 debt automagically.. I just don't like the fact it shows when negative.. It should just show 0..
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01-06-2005, 06:01 PM
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A Griffon
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Join Date: Nov 2004
Server: Test
Posts: 405
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Ok nm i'm obvisouly an idiot.. if debt returned as 0% then we wouldn't need to do this.. Gah chalk it up to a long day at work.
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01-06-2005, 06:10 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Quote:
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Originally Posted by Agathorn
You're right I listed that wrong.. The sewcoind half of the equation should be ExperienceCurrent NOT debt.
Doesn't Debt return IE 5?
It should be:
(Exp + Debt) - Exp
50% exp, 5% debt
50 + 5 = 55
55 - 50 = 5
50% exp 0% debt
50+0 = 50
50 - 50 = 0
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There is no 0% debt it would be -50..
50 exp -50 debt
50+ -50 = 0
0 - 50 = -50
experience debt is -144 and exp is 144%
144 + -144 = 0 - 144 = -144
Experience debt is 4 and exp is 144%
144 + 4 = 148 - 144 = 4
Edit: Never mind you posted while I was going over the math 
Last edited by Talyns : 01-06-2005 at 06:12 PM.
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01-06-2005, 06:19 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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bleh
Ok so the EQ2.INI file belongs in the ui folder... but direction say to put in main eq2 folder....
ok so say i do a fresh download...i renaME images_fantasy_grey to just images..then i copy and paste the eq2.ini file into a blank text file and place it in main eq2 directory.renaming it "tabletsII"...log into game and voila ui appears...but this isnt whats happening
I did what you suggested deleted all tablets files from eq2 folder and started fresh but same results......your directions are clear but...i guess im not seeing or doing something correctly.
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01-06-2005, 06:21 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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example
cl_ui_skinname TabletsII
cl_ui_subdir UI/
just an example...i didnt rename this to grey because im using its default name "tabletsII"
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01-06-2005, 06:24 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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the EQ2.INI belongs in /program files/sony/everquest2
and should contain just these 2 lines
cl_ui_skinname TabletsII
cl_ui_subdir UI/
Tablets II interface files (The files in the zip) belong in the /program files/sony/everquest2/UI/TabletsII folder..
edit: If you put the files in a folder named Grey under the UI folder the INI would look like this:
cl_ui_skinname Grey
cl_ui_subdir UI/
Edit2: you're changing the name of the EQ2.ini to tablets? Don't do that it needs to be EQ2.ini
Last edited by Talyns : 01-06-2005 at 06:29 PM.
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01-06-2005, 06:34 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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Yup
did exactly what you just said on this board and in your read me file...and the ui doesnt load when i log into game...even deleted everything for a 3rd time and re-did it making sure my typing was correct and all files are in correct places.....
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01-06-2005, 06:38 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Don't know how to help ya Sean works for me and I can't see what you're doing wrong either.. Sorry 
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01-06-2005, 06:40 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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resolution
is this designed for a specific resolution..i use 1024x768
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01-06-2005, 06:42 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Nope.. That's the same resolution I use.. Should work in any resolution though..
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01-06-2005, 06:44 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Quote:
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Originally Posted by Sean
ok so say i do a fresh download...i renaME images_fantasy_grey to just images..then i copy and paste the eq2.ini file into a blank text file and place it in main eq2 directory.renaming it "tabletsII"...log into game and voila ui appears...but this isnt whats happening
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Quote:
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Originally Posted by Talyns
Edit2: you're changing the name of the EQ2.ini to tablets? Don't do that it needs to be EQ2.ini
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Are you changing the name or not?
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01-06-2005, 06:46 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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nope
No sir... did what your directions say to do...
i see where i misled readers in my post...but no its named EQ2.INI
ok clarify
EQ2.INI or
EQ2.ini
Last edited by Sean : 01-06-2005 at 06:48 PM.
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01-06-2005, 06:50 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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hmm, Well I have no more ideas why it's not working then.. I wish there was a UIError log like in EQ1.. Sorry I couldn't be more help..
edit: Either one of those should be fine
Last edited by Talyns : 01-06-2005 at 06:54 PM.
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01-06-2005, 06:58 PM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 24
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still nothing
Bah.....such a wonderful ui too
cant get it to load...cant find what im doing wrong.followed directions to the letter...so now ill wig out and do my own fixes lol...ill toy around with it and see what if anything i can learn Hah !! thanx for trying aga. and T..i appreciate it...ya know ive had a beef with sony since eq2 was released.
if i developed a product and refined it over a course of 5 years time..when i decided to develop a new world based upon my old works i would stay with what works like /loadskin and many other commands...but hey im just a user of the technology that goes into a game as vast as EQ and EQ2....
anyway talyns..ill try another ui one ive been messing with is fantasy grey ill go to the new "grey" since v3 worked before.....
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01-06-2005, 07:16 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Quote:
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Originally Posted by Talyns
hmm, Well I have no more ideas why it's not working then.. I wish there was a UIError log like in EQ1.. Sorry I couldn't be more help..
edit: Either one of those should be fine
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well inside my ui folder, I have a text file called 'ui' and it has a log of errors:
Quote:
Error opening 'images/old/gridlist.tga.dds'
Error opening 'images/old/gridlist.tga.png'
Error opening 'images/old/gridlist.tga'
Error opening 'images/old/gridlist.tga.dds'
Error opening 'images/old/gridlist.tga.png'
Error opening 'images/old/gridlist.tga'
Error opening 'images/fonts/FontArial14_0.tga.dds'
Error opening 'images/fonts/FontArial14_0.tga.png'
Error opening 'images/fonts/FontArialBold15_0.tga.dds'
Error opening 'images/fonts/FontArialBold15_0.tga.png'
Error opening 'images/fonts/FontZapf15_0.tga.dds'
Error opening 'images/fonts/FontZapf15_0.tga.png'
Error opening 'images/fonts/FontZapf16_0.tga.dds'
Error opening 'images/fonts/FontZapf16_0.tga.png'
Error opening 'images/fonts/FontZapf18_0.tga.dds'
Error opening 'images/fonts/FontZapf18_0.tga.png'
Error opening 'images/fonts/FontZapf20_0.tga.dds'
Error opening 'images/fonts/FontZapf20_0.tga.png'
Error opening 'images/fonts/FontZapf24_0.tga.dds'
Error opening 'images/fonts/FontZapf24_0.tga.png'
Error opening 'images/fonts/FontMorpheus24_0.tga.dds'
Error opening 'images/fonts/FontMorpheus24_0.tga.png'
Error opening 'images/fonts/FontKabosGyula24_0.tga.dds'
Error opening 'images/fonts/FontKabosGyula24_0.tga.png'
Error opening 'images/fonts/FontKabosGyula30_0.tga.dds'
Error opening 'images/fonts/FontKabosGyula30_0.tga.png'
Error opening 'tints/human_male.tga.dds'
Error opening 'tints/human_male.tga.png'
Error opening '$paperdoll.dds'
Error opening '$paperdoll.png'
Error opening '$paperdoll.tga'
Error opening '$paperdoll.dds'
Error opening '$paperdoll.png'
Error opening '$paperdoll.tga'
Encountered data outside of container tags
Encountered data outside of container tags
Encountered data outside of container tags
Error opening 'cachedfont1.font256.dds'
Error opening 'cachedfont1.font256.png'
Error opening 'cachedfont1.font256.tga'
Encountered data outside of container tags
Encountered data outside of container tags
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It was from a bit ago, and I don't think it has updated since the first time I noticed it. But, I don't think I've had any errors since then, so I wouldn't know 
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01-06-2005, 07:19 PM
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A Griffon
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Join Date: Jul 2004
Server: Everfrost
Posts: 604
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Sean:
Try the file I attached.. But instead of the normal install directions..
Unzip to a folder on your desktop..
Open Folder.. It should contain 2 things a "UI" Folder and an "Eq2.ini".. (if it only contains a folder open that folder)
hit ctrl-a to select all.. ctrl-c to copy..
open your Main EQ2 folder and hit ctrl-v.. Over write all if it ask..
Load EQ and see if it works
Last edited by Talyns : 01-06-2005 at 07:21 PM.
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