Patch number six has been pushed to the test server for testing. I normally don't post news for test patches but as I'm noticing its needed for these large patches that bring on many interface changes.
I would like to give a heads up to all those interface authors that there are some changes on the test server that effect commonly modified files and I would like to encourage you all to work ahead and test your interface on the test server and read the
[TEST] 3.31.05 - Interface Changes thread.
Changed:
eq2ui_examine.xml
eq2ui_gamedata.xml
eq2ui_inventory_merchant.xml
eq2ui_inventory_store.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_persona.xml
eq2ui_playerhousing.xml
eq2ui_tradeskills.xml
Headline Features:
- Help us test adjustments to outdoor zone populations!
- Sell your merchandise when your character is outside your home or offline!
- New quest paths available for adventurers in many outdoor zones!
- Zone maps now show where other members of your group are located!
- Many instanced adventure areas are now even more accessible!
- Now you can raise your harvesting skills twice as fast!
- Lots of new UI improvements and customization options!
- Hundreds of spell/combat art fixes and updates!
- Breaking news: A terrible plague infects Norrath!
[more]