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Patch #6 coming soon.
Patch number six has been pushed to the test server for testing. I normally don't post news for test patches but as I'm noticing its needed for these large patches that bring on many interface changes.
I would like to give a heads up to all those interface authors that there are some changes on the test server that effect commonly modified files and I would like to encourage you all to work ahead and test your interface on the test server and read the [TEST] 3.31.05 - Interface Changes thread. Changed: eq2ui_examine.xml eq2ui_gamedata.xml eq2ui_inventory_merchant.xml eq2ui_inventory_store.xml eq2ui_mainhud_map.xml eq2ui_mainhud_persona.xml eq2ui_playerhousing.xml eq2ui_tradeskills.xml Headline Features: - Help us test adjustments to outdoor zone populations! - Sell your merchandise when your character is outside your home or offline! - New quest paths available for adventurers in many outdoor zones! - Zone maps now show where other members of your group are located! - Many instanced adventure areas are now even more accessible! - Now you can raise your harvesting skills twice as fast! - Lots of new UI improvements and customization options! - Hundreds of spell/combat art fixes and updates! - Breaking news: A terrible plague infects Norrath! [more] |
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