1) - Make the compass work with proper coordinate ordering so I dont have to forget what I am doing....i.e. (x, y, z) instead of whatever forked system the game uses...
2) - A target system that basically interprets the new con system and turns it back into the old style - group / solo ... and arrows. Dont know if this is still possible since they took it out but that would be awsome.
3) - A horizontal bag system which doesnt have the dead space on the right side of the bags so that they can be kept pinned on the right without the blank area getting in the way on click throughs.
1- Impossible, even for the SOE devs. It IS using X, Y, Z already. Some retards at one or more 3D modeling program companies decided that a front-back view was more "natural" than top-down, and so now Y is up/down, and it's staying that way.
2- Instructions for switching back to the old con system are in the patch notes.
Horizontal autosizing bag mod attached below. Icons are full size. Although, now that I think of it, I probably got it backwards of what you want, since it expands left-to-right. Ah well. Let me know if it works the way you wanted it to or if it's backwards.
Thanks for the replies - I dont think you understood what I meant by number 2 - but thanks anyway. I realize that you can go back to close to the old con system - I was just wondering if the data is still available to show group / solo encounter intended...I.E. the mousover window shows
... well suited to an individual / group - wondering if there is a way to make this show ind. / group - instead of heroic.
It really deflates the game for me when I see heroic deer....wtf
As for the bag mod - I'll check it out ger - Again thanks for the feedback!
I like the bag mod a lot but, as you suggest, it would be great if the expansion-root is on the right. As in, the bag would expand from the right rather than the default left side.