EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Developer Discussion > DDS/Graphics Modification Help & Info

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Unread 12-14-2012, 08:03 PM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
Default

Could probably just edit the Alpha layer, and color that area black (for zero visibility).
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
  #2  
Unread 12-14-2012, 08:17 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Default

The icon files are in UI/Default/images/icons/. To use a custom one, you'd put it in UI/WhateverYourCustomUIIs/images/icons and keep the name the same (eg icon_is55.dds would stay named icon_is55.dds).

By making it blank, I meant making it transparent. But thinking again, Drums has the right idea of it, you need to edit the alpha layer and make it entire black, as that will make it transparent. Making the content (what you normally see) anything different would just overlay that on top, you have to use the alpha layer to make it transparent.
__________________
Reply With Quote
  #3  
Unread 12-14-2012, 08:46 PM
Lera Lera is offline
A Brown Bear
 
Join Date: Sep 2005
Server: Antonia Bayle
Posts: 13
Default

I followed the directions in the sticky thread about the alpha channel. I saved the files as ARGB 8 bpp | 256 colors + alpha, No MIP maps, 2d Texture. When I'm loading the game, I get a crash with "Unknown DDS texture flags" 00a64dad 2930e920. Am I not using the right settings?
Reply With Quote
  #4  
Unread 12-14-2012, 09:21 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
Default

If you're using photoshop with the nvidia plugin, save it as DXT3 (ARGB 8bbp | explicit alpha), 2D texture, no MIP maps. I don't have experience editing DDS in any other application, but in photoshop those are the settings I've used that have worked fine.
__________________
Reply With Quote
  #5  
Unread 12-14-2012, 09:49 PM
Lera Lera is offline
A Brown Bear
 
Join Date: Sep 2005
Server: Antonia Bayle
Posts: 13
Default

Those settings worked! Thanks!
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 12:08 PM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI