The main chat window for new characters now has two tabs by default: “Main Chat” and “Combat.” Combat and Spell text is sent to the Combat tab. Note: Existing characters that have never changed their chat options will also receive this update.
Pressing the Esc key while typing text in the chat window will now clear the text and cause the chat window to lose focus. Clicking the mouse outside the chat window will change focus while retaining text that has been typed.
There is now an option to auto-switch chat types: Options -> User Interface -> Chat Window -> Auto-switch chat types. If checked, the default chat type will change whenever you use something other than the current default. For example, if the default chat type is set to /say and you type something using /gsay, the default chat type will then be changed to /gsay. Note: This option defaults to unchecked (off) for existing characters and checked (on) for new characters.
The default size of the zone selection window is larger, and the scroll bar should work properly.
Opening the market search window while being a bit distant from the broker will no longer cause the window to close.
The Guild Bank will now correctly record the number of items deposited if you add to an existing stack of items.
The revive window can now be resized horizontally.
The default style of some user interface windows was changed. Newly created characters will see these changes automatically; existing characters would need to delete their <server>_<char>_eq2ui_settings.ini file to see them.
There is now a border around both the Maintained and Spell Effects windows when they are moused over. This should make it easier to move and resize them.
The Maintained, Spell Effects, and Group windows can now be clicked through to interact with targets behind them.
Additional user interface windows were updated to use the new backdrop and style.
This following is a compare between the old default interface (pre 10.19.05 on the left) and the new default interface (post 10.19.05 on the right) changes are in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.