Quote:
Originally Posted by gm9
Multiline works for me, but the commands have problems properly overwriting macros. To work around this put your macros in a text file and in game only configure a hotkey to do
/do_file_commands <YourMacroFileName>
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Yeah... when you load them, the game converts them from individual lines to /a ; /B kind of format which is busted. This happens both when updating a server-stored macro and when making it into a "local macro" (which is what you get when you tinker around with the name/number in the macro file).
I believe do file commands should still work, although I have heard some folks in-game saying it was doing the same thing (not sure if that's an isolated incident with how they set it up or if it's the same issue). But either way, loading macros is still bugged since it's not loading them into the format it should be (and macro files are local, not easily edited in game, and don't have the reuse-display capabilities of new-style macros).