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11-21-2007, 01:11 PM
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A Brown Bear
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Join Date: Mar 2007
Server: Antonia Bayle
Posts: 14
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Esc = start menu?
Suddenly, if I hit the Esc key with nothing targeted, the EQII start menu pops up. I don't have this set to the Esc key through the options menu, so I'm guessing it's UI-related.
Is there any way to disable this?
Thanks, and thanks again for this UI! 
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11-21-2007, 01:21 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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That's not ProfitUI related (the start menu is not even modified in ProfitUI). I don't know if that's a game bug, haven't seen this myself yet.
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11-21-2007, 02:10 PM
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A Rumbleroot Sapling
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Join Date: May 2005
Server: Antonia Bayle
Posts: 66
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this is annoying, any way to disable it?
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11-21-2007, 02:51 PM
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A Griffon
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Join Date: Sep 2005
Server: Lucan DLere
Posts: 459
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Not really sure since I don't see any xml changes in the Default UI directory. I'm wondering if this is a server-side change and what exactly would constitute "nothing else for it to do" as I haven't had this happen to me under any circumstances, yet.
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11-21-2007, 03:12 PM
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Premium Member
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Join Date: Sep 2004
Posts: 38
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They are apparently trying to make the UIs consistent from game to game (and copying WoW while they are at it). Vanguard has always done that. They recently made some changes in Vanguard specifically to make it more like EQ2, so I guess it goes both ways.
__________________
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11-21-2007, 03:49 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Hehe, it looks like they added a little bug with this change also so I just /bugged it.
This was actually an option added in LU #19.
http://forums.station.sony.com/eq2/p...53059�
This command appears to be reversed.
/escape_opens_gamemenu true
Makes ESC not open the startmenu
/escape_opens_gamemenu false
Makes ESC open the startmenu
You can also put this command into your eq2.ini file.
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11-21-2007, 04:03 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Othesus, you are the master of LU notes links.
At least on Runnyeye, which does not have the patch yet, the command is different and not bugged:
/escape_opens_start_menu false
to disable this. So if it's different on US servers they changed it with the latest patch.
Edit: Checked this on Nektulos server. The command is as I posted, but you are right the bug is there.
Last edited by gm9 : 11-21-2007 at 04:06 PM.
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11-21-2007, 04:08 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Yes, I think they reversed the default and somehow reversed the command too. Either way, they should probably put an option to enable and disable this in the Options - Controls window.
Last edited by Othesus : 11-21-2007 at 04:10 PM.
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11-21-2007, 04:11 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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I made a bug report as well to be sure, but of course they'll still give us in Europe the faulty patch before they fix it.
So for everybody, to turn it off while it's broken the command is
/escape_opens_start_menu true
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11-21-2007, 06:16 PM
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A Griffon
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Join Date: Sep 2005
Server: Lucan DLere
Posts: 459
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Would the fact that I already had the Menu mapped to a key be the reason that this Esc change hasn't effected me?
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11-21-2007, 10:51 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 13
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Quote:
Originally Posted by gm9
I made a bug report as well to be sure, but of course they'll still give us in Europe the faulty patch before they fix it.
So for everybody, to turn it off while it's broken the command is
/escape_opens_start_menu true
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true wouldnt work for me in game, I had to use this:
/escape_opens_start_menu 1
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11-22-2007, 12:52 AM
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A Young Mystail Rat
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Join Date: Oct 2007
Server: Antonia Bayle
Posts: 4
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Options -> Controls -> Window Keys -> Game Menu = Escape
No more menu.
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11-22-2007, 12:53 AM
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A Brown Bear
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Join Date: May 2005
Server: Toxxulia
Posts: 8
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Ive read posts about placing the following code into the EQ2.ini file...Ive tried both lines of code, doesn't fix the problem. My question would be, does it matter which line it appears on in the EQ2.ini file?? Thanks for your help.
/escape_opens_start_menu true
/escape_opens_start_menu 1
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11-22-2007, 01:04 AM
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A Young Mystail Rat
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Join Date: Oct 2007
Server: Antonia Bayle
Posts: 4
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Quote:
Originally Posted by Hoodini
Ive read posts about placing the following code into the EQ2.ini file...Ive tried both lines of code, doesn't fix the problem. My question would be, does it matter which line it appears on in the EQ2.ini file?? Thanks for your help.
/escape_opens_start_menu true
/escape_opens_start_menu 1
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It's easier to just disable it in the options. 
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11-22-2007, 02:45 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by ariven
true wouldnt work for me in game, I had to use this:
/escape_opens_start_menu 1
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Oh that's interesting, I never knew that there might be differences in the parameter format between servers. What server is that on please? If there are really differences I will have to account for that while modding...
Quote:
Originally Posted by Hoodini
Ive read posts about placing the following code into the EQ2.ini file...Ive tried both lines of code, doesn't fix the problem. My question would be, does it matter which line it appears on in the EQ2.ini file?? Thanks for your help.
/escape_opens_start_menu true
/escape_opens_start_menu 1
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If you enter any command into eq2.ini the / slash needs to go.
Quote:
Originally Posted by Iskellion
Options -> Controls -> Window Keys -> Game Menu = Escape
No more menu.
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Hah, good one. 
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11-22-2007, 03:36 PM
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A Brown Bear
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Join Date: Mar 2007
Server: Antonia Bayle
Posts: 14
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Thank you very much for clearing that up!
I had missed the patch note explaining it, and assumed it must have come with the UI. Sorry about the confusion. 
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12-13-2007, 12:19 AM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Just as a footnote, it looks like that command doesn't exist and the new command is
/cl_escape_opens_main_menu true
/cl_escape_opens_main_menu false
1 and 0 also works for true and false.
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12-13-2007, 04:50 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Thanks Othesus.
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