Most of the major custom enhancements other classes find invaluable aren't really needed by a Guard. They don't cure others, don't cast across raid, aren't concerned with maintaining/refreshing spells... etc.
But there are several things I think everyone should consider when it comes to UI, regardless of class.
- Stability: do SOE updates often break important features, are key features flaky or missing.
- Support Long-term: will the author be around in 2 months, or a competent replacement.
- Support Short-term: when you ask a question about the UI, how long until you get a reasonable response.
- Visual fluff: do you like UI with bling or prefer to see the world.
- Performance impact: various UIs produce more/less lag, how much you care usually depends on your system.
- General adventuring: features like Autoloot, Autodecline, Assist, Follow, AFK, Performance settings, etc. Not game changing but together can amount to a large convenience.
- Informational stuff: to save time finding commonly referenced info.
- Web integration quest, item, mob, etc. lookups.
- Customizable can you tweak things to your liking or does the UI lock you into undesirable assumptions.
- Evolution: Is the UI constantly improving? Is it usually first to introduce a new feature, an early adopter, or late adopter?
Default UI is intended for the new user. Its intentionally kept simple. Obviously it scores high on the first 2 or 3 factors, but less than stellar on the others.
As for comparing the major custom UIs, I'll leave others to judge. At this point feature sets are very similar. Key differences are mostly in Support, Visual and Evolution.
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