Well, it you're confortable editing the xml, you could try changing the size of the pet health to size="0,0"
The game sometimes gets crabby if you completely remove a UI element it expects to be there. But if you simply make it invisible by giving it a zero size, or sticking it behind another part of the UI, it'll still work.
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'Tetht the printhiple, tetht the printhiple,' muttered Igor. 'Thorry, thur, but Igorth do not "tetht the printhiple". Thtrap it to the bench and put a good thick bolt of lightning through it, thatth our motto. Thatth how you tetht thomething.'
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