Quantcast
The / List reloaded - EQ2Interface
EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Developer Discussion > UI Developer Discussion

Reply
Thread Tools Display Modes
  #1  
Unread 02-25-2009, 04:21 PM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Server: Runnyeye
Posts: 6,478
Default The / List reloaded

Below is an updated slash command list extracted from build 5446T of 23 February 2009.

Interesting enough I extracted some working commands from the .exe that did not show in game. The list is a merger of both. I removed some commands where I knew that they do not work anymore or that you need special privileges to use them, but there are bound to be more.

The list is alphabetically sorted. I added some information on which parameters the commands take or what commands do. Post addition, corrections and such below. Make new threads for discussion and questions, this is only meant to be a resource for finding commands.
  • acceptinvite group
  • acceptinvite raid
  • accept_reward %u
  • accept_trade
  • accept_work
  • achievement_add %u %u
  • achievement_cancel
  • achievement_freerespec <TreeID> //use free achievement point respec for specified tree, use /show_available_achievement_trees to get TreeID
  • achievement_profile_save
  • achievement_profile_swap
  • achievement_respec %s %s
  • action_mktwq
  • action_mktwremq
  • action_mwq
  • add_mail_copper %d
  • add_mail_gold %d
  • add_mail_plat %d
  • add_mail_silver %d
  • add_payment_coin %d %d
  • add_spam_text
  • add_trade_copper %d
  • add_trade_gold %d
  • add_trade_item %d %d %d
  • add_trade_plat %d
  • add_trade_silver %d
  • add_work_component %d %d %d 0
  • add_work_component -1 %d %d 1
  • add_work_payment %d %d %d 0
  • add_work_payment -1 0 %d 1
  • afk
  • agree
  • alarm_restart_sess_dur_alarm
  • alias
  • allowed_sound_variations
  • all_purpose_cancel
  • amaze
  • ambient_volume
  • anon
  • answer_tradeskill
  • apologize
  • applaud
  • apply_verb %u %s
  • app_cache_low_mem
  • app_cache_never_low_mem
  • arena
  • arena join %u %s
  • arena leave
  • arena settings %u
  • arena set_champion %u
  • arena start_viewing_arena_list
  • arena stop_viewing_arena_list
  • arenachampion_statbar_change_rate
  • arena_champion_bkg_change_secs
  • arena_champion_fog_move_secs
  • arena_map_preview_fade_secs
  • arena_map_preview_switch_ms
  • arena_wander_dist
  • asay
  • assist
  • assistme
  • attention
  • attuned_inv_b
  • attuned_inv_g
  • attuned_inv_r
  • attune_equip
  • attune_inv
  • attune_mv
  • auction
  • auction_cancel
  • auction_character
  • auction_coin %I64d
  • auction_item %d %d
  • autoattack 0 //autoattack off
  • autoattack 1 //melee autoattack on
  • autoattack 2 //ranged autoattack on
  • bag_close <bag ID>
  • bag_iconmax <size>
  • bag_iconmin <size>
  • bag_open %d %d %d
  • bag_options <bag ID>
  • bank_deposit <amount in coppers>
  • bank_withdraw <amount in coppers>
  • battlecry
  • bc
  • beckon
  • beg
  • beginchatinput
  • beginchatreply
  • beta add //request character to be copied to the beta server (if applicable)
  • beta remove //remove request to copy character to the beta server
  • bite
  • bleed
  • blink
  • blowkiss
  • blush
  • boggle
  • bonk
  • bored
  • bounce
  • bow
  • brandish
  • brb
  • broken_inv_b
  • broken_inv_g
  • broken_inv_r
  • browser
  • bubble_fontsize
  • bug
  • burp
  • buyback_from_merchant %I64u -1
  • buy_from_broker %I64d %u %I64u %u
  • buy_from_merchant %I64u %u %d
  • buy_from_vendor %I64u %I64u %u %I64u
  • buy_house
  • bye
  • cackle
  • camera_f
  • camera_local_pos
  • camera_position
  • camera_recenter
  • camera_velocity
  • camera_vel_ms
  • camp
  • cancel_bank
  • cancel_broker
  • cancel_browse_market
  • cancel_character_station_exchange
  • cancel_effect %u
  • cancel_mail
  • cancel_maintained <spell # (auto-increment, changes when zoning)> | <spell name>
  • cancel_merchant
  • cancel_send_mail
  • cancel_spellcast
  • cancel_station_exchange
  • cancel_trade
  • cancel_work
  • cannedemote <emote name> //same as doing the emote directly
  • casting_se_fadeout_ms
  • casting_se_fade_delay_ms
  • cast_guild_leader_vote
  • champion_respawn
  • channellist //list all subscribed chat channels
  • character_setnote <name>
  • char_renamed
  • chatbubbie_show_pc_name_mode
  • chatbubble_show_bars_dont_show_full
  • chatbubble_show_bars_npc_encounter
  • chatbubble_show_bars_pc_group
  • chatbubble_show_name_npc_encounter
  • chatbubble_show_name_pc_group
  • chatbubble_show_npc_bars_mode
  • chatbubble_show_npc_name_mode
  • chatbubble_show_pc_bars_mode
  • chatbubble_show_pc_name_mode
  • chatbubble_show_self_bars_mode
  • chatbubble_show_self_name_mode
  • chatbubble_show_threat
  • chatbubble_use_chatcat_color
  • chatleave <channelname>
  • chatwho
  • chat_addtab <window id>
  • chat_allowduplicatechannels
  • chat_attachtab <destination window id> <destination tab id> <source window id> <source tab id>
  • chat_autoswitch_chat_type <chat type>
  • chat_clickthrough
  • chat_color_input_text
  • chat_detachtab <window id> <tab id>
  • chat_detachtab <window id> <tab id> <x> <y>
  • chat_fontsize
  • chat_force_mouseover_opacity_max_secs
  • chat_force_mouseover_opacity_min_secs
  • chat_force_mouseover_opacity_per_char_secs
  • chat_force_mouseover_opacity_secs_onscroll
  • chat_linkbrackets_ability
  • chat_linkbrackets_cmd
  • chat_linkbrackets_item
  • chat_linkbrackets_npc
  • chat_linkbrackets_pc
  • chat_link_inventory_first
  • chat_pagedown
  • chat_pageup
  • chat_removetab <window id> <tab id>
  • chat_reordertab <window id> <tab id> <target tab id>
  • chat_show_category
  • chat_show_onenter
  • chat_show_onleave
  • chat_show_onworldenter
  • chat_show_onworldleave
  • chat_show_time
  • chat_signifier_auction
  • chat_signifier_command
  • chat_signifier_emote
  • chat_signifier_group
  • chat_signifier_guild
  • chat_signifier_raid
  • chat_signifier_say
  • chat_signifier_shout
  • chat_signifier_tell
  • cheer
  • chuckle
  • claim
  • clap
  • clearabilityqueue
  • clearallqueuedabilities
  • clearchat
  • clearchattab <window id> <tab id>
  • clear_hotkey %d %d
  • clear_hotkey_bank %d 1
  • clear_lookup_callers
  • client_ime_enabled
  • close_hotbar %d
  • close_top_window
  • cl_allow_ime_name_override
  • cl_autologin
  • cl_autoplay_allowed
  • cl_autoplay_char <char name>
  • cl_autoplay_world <server name>
  • cl_auto_afk
  • cl_bag_title_text
  • cl_bank_item_tooltips
  • cl_basepath
  • cl_benchmark_base
  • cl_browser_disk_cache_enabled
  • cl_browser_disk_cache_size_mb
  • cl_browser_homepage
  • cl_bubblefadeouttime
  • cl_cachetext
  • cl_cc_search_dir
  • cl_cert_path
  • cl_chain_achievement
  • cl_chain_tooltips
  • cl_charactertextureshrink
  • cl_character_search_dir
  • cl_character_search_dir_soga
  • cl_chatbubble_cache
  • cl_colors_file
  • cl_combatbubble_cache
  • cl_condensed_chat
  • cl_configuration_file
  • cl_configuration_file %s
  • cl_confirm_item_attune
  • cl_confirm_item_destroy
  • cl_consignment_max_keywords
  • cl_consignment_skill_filter_disabled
  • cl_csassist_activity_message_time
  • cl_csassist_harassment_category_id
  • cl_ctrl_mouseover_checks_text_links
  • cl_ctrl_mouseover_uses_dressingroom_cursor
  • cl_customer_service_type
  • cl_default_font_quality
  • cl_disable_spam_filter
  • cl_disable_windows_keys
  • cl_disable_windows_keys_nonfullscreen
  • cl_downgrade_check_ms
  • cl_dragcoin_pickstack
  • cl_dragitem_pickstack
  • cl_drawprim
  • cl_ec_search_dir_soga
  • cl_effect_tooltips
  • cl_effect_tooltip_description
  • cl_effect_tooltip_effects
  • cl_effed_tooltip_description
  • cl_enable_9b_fallback
  • cl_enable_abilityqueue
  • cl_enable_autoattack_dyanmic_data
  • cl_enable_font_load_alerts
  • cl_enable_mozilla
  • cl_enable_testing_features
  • cl_enable_zone_to_group_member_zone
  • cl_eq2players_headshoturl
  • cl_eq2players_imagehost
  • cl_eq2players_imageport
  • cl_eq2players_imageurl
  • cl_equipment_item_tooltips
  • cl_eqversion
  • cl_escape_opens_main_menu
  • cl_esc_cancels_cast
  • cl_exchange_fade_duration
  • cl_exchange_progress_duration
  • cl_exp01_subdir
  • cl_extended_death_location_logging
  • cl_extended_loot_location_logging
  • cl_extended_quest_completion_logging
  • cl_filter_client_text
  • cl_force_linear_actor_search
  • cl_force_loadui_dialog
  • cl_force_process_affinity_mask
  • cl_force_sync_loads
  • cl_fullscreen
  • cl_g15_enable
  • cl_g15_short_units
  • cl_g15_update_delay
  • cl_guild_bank_item_tooltips
  • cl_guild_ui_log_status
  • cl_harassment_chat_line_limit
  • cl_helptextfile
  • cl_help_path
  • cl_hits_mode
  • cl_hotbar_item_tooltips
  • cl_hotbar_macro_tooltips
  • cl_hotbar_spel1_tooltips
  • cl_hotbar_spel1_tooltip_description
  • cl_hotbar_spel1_tooltip_duration
  • cl_hotbar_spel1_tooltip_effects
  • cl_hotbar_spel1_tooltip_icon
  • cl_hotbar_spel1_tooltip_reactive_icon
  • cl_hotbar_spel1_tooltip_resistability
  • cl_hotbar_spel1_tooltip_target
  • cl_hotbar_spel1_tooltip_targettype
  • cl_hotbar_spel1_tooltip_technique
  • cl_hotbar_spel1_tooltip_tier
  • cl_hotbar_spel1_tooltip_time
  • cl_hotbar_spell_tooltips
  • cl_hotbar_spell_tooltip_cost
  • cl_hotbar_spell_tooltip_description
  • cl_hotbar_spell_tooltip_duration
  • cl_hotbar_spell_tooltip_effects
  • cl_hotbar_spell_tooltip_icon
  • cl_hotbar_spell_tooltip_reactive_icon
  • cl_hotbar_spell_tooltip_resistability
  • cl_hotbar_spell_tooltip_target
  • cl_hotbar_spell_tooltip_targettype
  • cl_hotbar_spell_tooltip_technique
  • cl_hotbar_spell_tooltip_tier
  • cl_hotbar_spell_tooltip_time
  • cl_hotkey_tooltip_delay
  • cl_icon_distance_tint
  • cl_icon_failed_requirements_tint
  • cl_icon_lowpower_tint
  • cl_ignore_flavor_without_voice
  • cl_input_windows
  • cl_inventory_item_tooltips
  • cl_item_tooltip_class
  • cl_item_tooltip_description
  • cl_item_tooltip_effects
  • cl_item_tooltip_slots
  • cl_jump_cancels_crouch
  • cl_jump_cancels_sit
  • cl_keymaps_file
  • cl_knowledgebase_strip_topic_prefix
  • cl_language //client language
  • cl_language_fake
  • cl_letter_box_amount
  • cl_letter_box_position
  • cl_load_ui_resources_timeout
  • cl_lod_always_visible
  • cl_lod_always_visible_hide
  • cl_lod_scale
  • cl_lod_tridensity
  • cl_logchat
  • cl_logchat_input
  • cl_logfilename
  • cl_logfilename %s
  • cl_loginserver_initial_connect_ms
  • cl_loginserver_max_connect_ms
  • cl_login_server_randomization_enabled
  • cl_log_crashes
  • cl_log_input
  • cl_log_loads
  • cl_log_login_server_processing
  • cl_log_play_character_reply_msg
  • cl_loot_window_offset
  • cl_lp_region_suffix
  • cl_ls_address
  • cl_maxbubbles
  • cl_maximized %s
  • cl_maxrange_alwayswarn
  • cl_max_spam_id
  • cl_memory_override
  • cl_min_parental_control_warning
  • cl_mkt_price_confirmation
  • cl_movie_enabled
  • cl_movie_enabled false
  • cl_multicore
  • cl_namedeclension_required
  • cl_norangewarning_multip1ier
  • cl_norangewarning_multiplier
  • cl_nvidia_perf
  • cl_options_file
  • cl_parallelizer_min
  • cl_partial_bakefiles
  • cl_patcher_exe
  • cl_pd_enable_point_lights
  • cl_picked_configuration
  • cl_picked_configuration %s
  • cl_placeholder_base_lods
  • cl_player_cache_dir
  • cl_player_cache_log
  • cl_player_cache_verify_ecd_size
  • cl_prefer_use_before_equip
  • cl_prevent_hide_hud_windows
  • cl_quest_show_rewards
  • cl_rcs_path
  • cl_refresh_sync
  • cl_reserve_max_size
  • cl_reserve_min_size
  • cl_reverse_autoattack_timers
  • cl_screenheight <pixel>
  • cl_screenheight_windowed <pixel>
  • cl_screenrefresh
  • cl_screenshot <optional FilenamePrefix> //take screenshot and save to disk using specified prefix, default: screenshot
  • cl_screenshotjpeg
  • cl_screenshotjpeg_quality
  • cl_screenshot_jpeg
  • cl_screenshot_jpeg_quality
  • cl_screenshot_orbit
  • cl_screenshot_orbit_count
  • cl_screenwidth <pixel>
  • cl_screenwidth_windowed <pixel>
  • cl_send_unknown_combat_npc
  • cl_sessionid
  • cl_setpov
  • cl_show_cloaks
  • cl_show_invalid_apps
  • cl_show_null_base_apps
  • cl_show_quest_giver_icons
  • cl_show_quest_giver_icons_outleveled
  • cl_show_voice_tutorial
  • cl_show_voice_tutorial %s
  • cl_slow_update_frame_skip
  • cl_slow_update_frame_stretch
  • cl_sound_provider_is_miles
  • cl_ssl_request_timeout_seconds
  • cl_survey_url
  • cl_t4_cache_count_max
  • cl_t4_cache_size_count_2
  • cl_t4_cache_size_max
  • cl_t4_cache_size_max_2
  • cl_t4_locale_dir
  • cl_t4_map_files
  • cl_t4_partial_mapping
  • cl_t4_use_mmgr
  • cl_t4_use_secondary
  • cl_textureshrink
  • cl_tooltips_avoid_windows
  • cl_tooltip_background_opacity
  • cl_tooltip_bagcontents
  • cl_tooltip_delay
  • cl_tooltip_font_size
  • cl_tooltip_font_size_auto
  • cl_tooltip_opacity
  • cl_treat_adornments_as_spells
  • cl_triple_buffer
  • cl_typetochat
  • cl_uisettings_file
  • cl_uisettings_file %s
  • cl_ui_skin <filename> //name of the root UI file, default: eq2ui.xml
  • cl_ui_skinname <foldername> //name of the UI folder, default: Default
  • cl_ui_subdir <foldername>/ //name of the folder where UI folder reside in, default: UI
  • cl_unload_resources_asynchronously
  • cl_url_type
  • cl_useenglish_classes
  • cl_useenglish_factions
  • cl_useenglish_items
  • cl_useenglish_objects
  • cl_useenglish_persona
  • cl_useenglish_places
  • cl_useenglish_quests
  • cl_useenglish_skills
  • cl_useenglish_spells
  • cl_username
  • cl_username %s
  • cl_user_agent
  • cl_use_default_log_file
  • cl_use_default_log_file %s
  • cl_use_soga_barbarian_female
  • cl_use_soga_barbarian_male
  • cl_use_soga_darkelf_female
  • cl_use_soga_darkelf_male
  • cl_use_soga_dwarf_female
  • cl_use_soga_dwarf_male
  • cl_use_soga_erudite_female
  • cl_use_soga_erudite_male
  • cl_use_soga_gnome_female
  • cl_use_soga_gnome_male
  • cl_use_soga_halfeif_female
  • cl_use_soga_halfelf_female
  • cl_use_soga_halfelf_male
  • cl_use_soga_halfling_female
  • cl_use_soga_halfling_male
  • cl_use_soga_higheif_female
  • cl_use_soga_highelf_female
  • cl_use_soga_highelf_male
  • cl_use_soga_human_female
  • cl_use_soga_human_male
  • cl_use_soga_ogre_female
  • cl_use_soga_ogre_male
  • cl_use_soga_woodelf_female
  • cl_use_soga_woodelf_male
  • cl_use_soqa_barbarian_male
  • cl_validate_resolution
  • cl_vdl_loads_xml_first
  • cl_verbose_macro_tooltips
  • cl_verbose_spel1_tooltips
  • cl_verbose_spell_tooltips
  • cl_version4_iconsize_fix
  • cl_version_recent
  • cl_version_recent %d
  • cl_voicebar_snap_break
  • cl_vo_failover
  • cl_who_query_cap
  • collection_additem
  • collection_filter_matchitem
  • collection_hide_completed
  • collection_hide_noitems
  • collection_showall
  • collect_al1_houseitems
  • collect_all_houseitems
  • collect_all_houseitems %u //pickup all items in this house and moving crate
  • combatbubble_fade_secs
  • combatbubble_hide_fading_shadows
  • combatbubble_max_accel
  • combatbubble_min_accel_mult
  • combatbubble_only_spell_misses
  • combatbubble_prefade_secs
  • combatbubble_show_dmg_type
  • combatbubble_show_third_party_damage
  • combatbubble_speed
  • combatbubble_speed_scale
  • combatbubble_spel1_prefade_secs
  • combatbubble_startheight
  • combatbubble_use_accel
  • combatbubble_use_base_loc
  • combatbubble_use_shift
  • combat_music_interactive_user_enabled
  • combat_music_volume
  • comfort
  • con
  • confirmeddeletemailmessage
  • confirmedlastname
  • confirmedrename
  • confirmedreportspam 0 %u
  • confirmedreportspam 1 %u
  • confirm_buy_from_vendor
  • confirm_buy_from_vendor %I64u %I64u %u %I64u
  • confirm_character_station_exchange
  • confirm_redeem %u
  • confirm_station_exchange
  • confirm_zone
  • confused
  • congratulate
  • consume_food %d
  • container
  • container add_inventory %u %u %u
  • container close
  • container remove_inventory
  • contest
  • contest join
  • contest leave
  • conv1_autosize
  • conv1_epic_tweak_x_left
  • conv1_epic_tweak_x_left_vert
  • conv1_epic_tweak_x_right
  • conv1_epic_tweak_x_right_vert
  • mconv1_epic_tweak_y
  • conv1_heroic_tweak_x_left
  • conv1_heroic_tweak_x_right
  • conv1_heroic_tweak_y
  • conv1_level_circle_tweak_x
  • conv1_level_text_tweak_x
  • conv1_level_text_tweak_y
  • conv1_margin_x
  • conv1_margin_y
  • convl_level_text_tweak_x
  • convl_margin_y
  • convwindow_follow_actor
  • con_version
  • cough
  • crazy
  • createfromrecipe %u
  • createmacrofromability %u %d %d
  • cringe
  • cry
  • csay
  • curious
  • curse
  • curtsey
  • cutemode
  • cutthroat
  • damaged_inv_b
  • damaged_inv_g
  • damaged_inv_r
  • dancem
  • declineinvite group
  • declineinvite raid
  • decline_duels
  • decline_groups
  • decline_guilds
  • decline_lon
  • decline_raids
  • decline_trades
  • decline_vcinvite
  • defaultui //load default UI, same as /loadui Default
  • default_chat_cmd <window id> <tab id> asay
  • default_chat_cmd <window id> <tab id> gsay
  • default_chat_cmd <window id> <tab id> guildsay
  • default_chat_cmd <window id> <tab id> instantmessage //?
  • default_chat_cmd <window id> <tab id> officersay
  • default_chat_cmd <window id> <tab id> ooc
  • default_chat_cmd <window id> <tab id> raidsay
  • default_chat_cmd <window id> <tab id> reply
  • default_chat_cmd <window id> <tab id> say
  • default_chat_cmd <window id> <tab id> tell
  • default_esc_key_function
  • deity_buy_reward %u
  • deity_buy_reward_confirm
  • deity_change_confirm
  • deity_item_off_altar %d %d
  • deity_offer %d %d
  • deity_offer_confirm
  • deity_sac_info %d %d
  • deletemailmessage %u
  • deletequest %u %u
  • delete_house_item
  • despam %u
  • destroy_inventory_item %d
  • disablefootprints
  • disablesplashes
  • disable_auto_low_mem_mode
  • disable_char_bonus_exp
  • disable_combat_exp
  • disable_footstep_trigger
  • disable_game_event
  • disable_procedural_hits
  • disable_proxyactorfootsteps
  • disable_quest_exp
  • disable_window <Module.Name>
  • disband
  • dismiss_vendor %I64u
  • display_case close
  • display_case set_rotation_time
  • display_case set_slot
  • doh
  • donate
  • doubletake
  • do_file_commands
  • drink_alcohol %u
  • drool
  • duck
  • duck_short
  • duel
  • duelbet
  • duel_accept
  • duel_decline
  • duel_toggle
  • dump_lookup_callers
  • dynamicdata <dynamic data item (xml path)> //show dynamic data value
  • dynamicdata_generalupdate_min_secs
  • editmacro
  • editmacro %u
  • emote
  • empty_inv_b
  • empty_inv_g
  • empty_inv_r
  • enablequeuedabilities 0
  • enablequeuedabilities 1
  • enable_game_event
  • enable_pitch_shifting
  • enable_raid_for_loot
  • enable_tooltips 0 0 1 //Disable tooltips
  • enable_tooltips 0 1 1 //Enable tooltips
  • enable_window <Module.Name>
  • end_altar
  • epilepsy_warning_seen %s
  • erase_custom_options_file_confirmed
  • erase_custom_options_file_confirmed <filename>
  • eu_merge_seen %s
  • examineachievement_bottom_y_offset
  • examineachievement_max_details_height
  • examineachievement_section_y_offset
  • examineitem_bottom_y_offset
  • examineitem_detail_default
  • examineitem_max_combined_itemset_effect_height
  • examineitem_max_recipe_height
  • examineitem_max_spelldetails_height
  • examineitem_misc_bag_icon_spacing
  • examineitem_pattern_icon_spacing
  • examineitem_section_y_offset
  • examinespell_bottom_y_offset
  • examinespell_max_details_height
  • examinespell_section_y_offset
  • examine_item "ITEM %d %d"
  • examine_item %u
  • exit
  • explicit_confirm_offer_quest
  • eye
  • feedback
  • filled_inv_b
  • filled_inv_g
  • filled_inv_r
  • filled_mv_b
  • filter
  • findnpc
  • find_players
  • flash_window <Module.Name> //flash window indefinitely
  • flash_window <Module.Name> <Number of Flashes> //flash window specified number of times
  • flee
  • flex
  • flirt
  • flirt_short_shake
  • flirt_short_wave
  • flirt_short_wave2
  • flourish
  • flustered
  • follow
  • followme
  • force_looped_music
  • force_low_mem_mode
  • friends
  • friend_add <name>
  • friend_remove <name>
  • frown
  • frustrated
  • fullcurtsey
  • gag
  • gasp
  • getinput
  • getmailheaders
  • getmailmessage %u
  • get_coins
  • get_mktwq %u %u
  • get_mktwremq %u %u
  • get_mwq %u %u
  • get_pet_name %u
  • get_search_stores_page %u
  • get_search_stores_page 0
  • gfYTranslation
  • giggle
  • glare
  • grin
  • groan
  • groupoptions
  • grovel
  • growl
  • grumble
  • gsay
  • gu
  • guild
  • guild accept
  • guild bank_coin_limit %d %d %I64d
  • guild bank_deposit %d %d %d %d
  • guild bank_deposit_coin %u %I64u
  • guild bank_item_limit %d %d
  • guild bank_move %d %d %d %d %d %u
  • guild bank_set_options
  • guild bank_withdraw %d %d %d %d %d %u
  • guild bank_withdraw 0 %d %d %d %d %u
  • guild bank_withdraw_coin %u %I64u
  • guild create
  • guild decline
  • guild delete_event %s
  • guild kick
  • guild motd
  • guild points add
  • guild points view
  • guild rank_name %d
  • guild recruiter
  • guild recruiter_description
  • guild recruiting %s
  • guild recruiting long_text
  • guild recruiting short_text
  • guild recruiting_details %u
  • guild recruiting_image %u
  • guild search
  • guild set_heraldry %d %d %d %d %d %d %d
  • guild test_heraldry %d %d %d
  • guildbetaapply
  • guildsay
  • gutcramp
  • g_fInverseHeight
  • g_fInverseWidth
  • g_fXTranslation
  • g_fYTranslation
  • hail
  • happy
  • healme
  • healthbar_color_mode
  • hearnoevil
  • heartattack
  • heckno
  • heelclick
  • hello
  • help
  • help <module> <name>
  • helping
  • helpme
  • heroic
  • heythere
  • hide_illusions
  • hide_window <Module.Name>
  • hirelingoptions
  • hotbar_default
  • hotbar_iconmax <size>
  • hotbar_iconmin <size>
  • hotbar_iconsize <hotbar id> <size>
  • hotbar_nolabel_limit <size>
  • hotbar_single_char_limit <size> //removed from game
  • hotkey_dragging 0 0 1 //disable icon dragging
  • hotkey_dragging 0 1 1 //enable icon dragging
  • hotkey_spinner
  • house
  • house_amenity
  • house_amenity purchase
  • house_amenity remove
  • house_amenity reset_location
  • house_amenity setaccess
  • house_deposit
  • house_deposit %d %I64d %d
  • house_display
  • house_display add %d %d %d
  • house_display add %d -1 %d
  • house_display close
  • house_display remove %d -1
  • house_display showheraldry %d %d
  • house_display showhood %d %d
  • house_kick
  • house_own_all
  • howl
  • hug
  • hungry
  • iconmgr_validate_icons
  • icsautorange
  • icsignorelmbformouselook
  • icsrightclickcentercamera
  • ics_3ponly
  • ics_adjustviewwithpitch
  • ics_allowdblclicktobuysellrepair
  • ics_atwaa
  • ics_autoescapechat
  • ics_autoescapechatdelay
  • ics_autofwdwithmb
  • ics_autorange
  • ics_canattackwithmouseclick
  • ics_cancelautorunwithfwdwhilemouselook
  • ics_combatautoface
  • ics_contextlmb
  • ics_defaultdistance
  • ics_defaultpitch1stp
  • ics_defaultpitchlstp
  • ics_followmag
  • ics_ignorelmbformouselook
  • ics_ignorermbformouselook
  • ics_index
  • ics_invertmousewheelzoom
  • ics_keyboardheadingrotationspeed
  • ics_maxcameradistance
  • ics_mbinvert
  • ics_mousedblclickspeed
  • ics_playercombatautoface
  • ics_rightclickcentercamera
  • ics_saa
  • ics_saarc
  • ics_scaleveltest
  • ics_timerclick
  • ics_timerminclickleft
  • ics_timerminclickright
  • ics_turningspacewhilefreelook
  • ignore <name>
  • ignores //list contents of ignore list
  • ignore_add <name> //add to ignore list
  • ignore_offline_friends
  • ignore_remove <name> //remove from ignore list
  • incoming
  • info achievement %u %u
  • info appearance %d
  • info buyback %I64u
  • info consignment %I64u
  • info effect %u
  • info equipment %d
  • info guild_bank %d %d
  • info inventory %d
  • info item %u
  • info merchant %I64u
  • info overflow
  • info recipe %u
  • info recipe_byproduct %u
  • info recipe_product %u
  • info repairinventory %I64u
  • info spell %u %u %u
  • info spellbook %u %u
  • info store %I64u
  • info their_trade %u
  • info view_commission_work_component %u
  • info view_commission_work_payment %u
  • info your_trade %u
  • inspectpc
  • inspect_player
  • inspect_reward %u %u %d
  • install_vendor %d
  • install_vendor %d %d
  • instruction_close_time
  • instruction_ignore_all
  • introduce
  • inventory
  • inventory destroy %d %d
  • inventory equip %d
  • inventory equip %d %d %d %d
  • inventory equipvdl <vdl number>
  • inventory move %d %d %d %d
  • inventory move %d %d 0 %d
  • inventory nosale %I64u %d
  • inventory pop %d %d
  • inventory pop %d 0
  • inventory pop -1 0 //move item from overflow into bags
  • inventory swap_equip %d %d %d
  • inventory unequip %d %d
  • inventory unequip %d %d %d %d
  • inventory unequip %d %d %d %d %d
  • inventory unequip %d -1 -1 %d 1
  • inventory unequip %d 0 %d %d %d
  • inventory unequip %u
  • inventory unequip %u 0 -1 0 1
  • inventory unpack %d
  • invite <name>
  • itch
  • jk
  • joinchannel
  • joinchannelfromload
  • kickfromgroup
  • kickgroupfromraid
  • kneel
  • knowledgewindow_insertblanks
  • knowledgewindow_sort
  • knowledgewindow_sort %d %d %d %d
  • knowledgewindow_swap
  • languages
  • lastname
  • last_selected_char_id %d
  • laugh
  • leaveall //leave all subscribed chat channels
  • leavechannel <channelname or channel number>
  • leavegroup
  • leaveraid
  • letterbox_bottom_frame_y_offset
  • letterbox_frame_visible
  • letterbox_top_frame_y_offset
  • lfg
  • lfm
  • lfw
  • listen
  • loadhotkeys
  • loadui
  • loadui <UI folder name>
  • load_colors
  • load_config
  • load_configuration
  • load_custom_options_file
  • load_keymaps
  • load_options
  • load_uisettings <filename>
  • loc
  • lock
  • log
  • logwhoraid
  • log_input
  • lon
  • lookaway
  • lookhere
  • lookout
  • lootcorpse
  • loot_confirmation
  • loot_item %u %u
  • lost
  • makeleader
  • map2_add_poi %s %.2f %.2f %.2f
  • map2_center_map_on_player
  • map2_center_map_on_player %d
  • map2_control_bkg_opacity
  • map2_custom_poi_filename
  • map2_delete_poi |%s| |%s|
  • map2_filter_poi
  • map2_filter_poi_enable
  • map2_is_primary_map
  • map2_keyword_list_context
  • map2_search_fragment
  • map2_search_keyword
  • map2_search_menu_context
  • map2_showdestination
  • map2_showgroup
  • map2_show_mini_map 0 //hide minimap
  • map2_show_mini_map 1 //show minimap
  • map2_show_questgivers
  • map2_show_zone_rect
  • map_showdestination
  • map_showgroup
  • map_show_questgivers
  • marketplace
  • massage
  • master_volume
  • max_active_sounds
  • max_footstep_dist
  • mender_repair %d
  • mender_repair %I64u
  • mender_repair_all
  • mine
  • minimize_window <module> <name>
  • moan
  • mood
  • moon
  • motd
  • mourn
  • mouselook_sensitivity
  • mouselook_toggle
  • movelog
  • moveraidmember <SourceName> <DestinationName> g //Move into destination group
  • moveraidmember <SourceName> <DestinationName> p //Exchange Source and Destination
  • move_item
  • move_item %u %u
  • movie_volume
  • msg
  • music_volume
  • mutepc_grunt_vo
  • mute_npc_combat_vo
  • mute_npc_ecology_vo
  • mute_pc_grunt_vo
  • mute_pc_vo
  • mute_when_not_rendering
  • name_pet %d
  • namingpolicy
  • needgroup
  • neener
  • net_production_verbose
  • new_chat_win
  • new_chat_win Chat
  • nextpovsettings
  • no
  • nod
  • notvisible_inv_b
  • notvisible_inv_g
  • notvisible_inv_r
  • notworthy
  • num_active_spell_results
  • officersay
  • only_show_fg_in_letterbox_area
  • onscreen_msg_enable_encounterbroken
  • onscreen_msg_enable_generic
  • onscreen_msg_enable_harvest
  • onscreen_msg_enable_harvest_rare
  • onscreen_msg_enable_levelgained
  • onscreen_msg_enable_locationentered
  • onscreen_msg_enable_mail
  • onscreen_msg_enable_quest
  • onscreen_msg_enable_skillup
  • onscreen_msg_enable_spellgained
  • onscreen_msg_enable_system
  • onscreen_msg_enable_tradeskill_success
  • onscreen_msg_enable_uierror
  • onscreen_msg_speed_scale
  • ooc <message>
  • oop
  • open_chat_win
  • open_chat_win Chat %d
  • open_next_hotbar
  • open_station_exchange
  • options_game
  • options_game Alarms
  • options_game Alternate Models
  • options_game Controls
  • options_game Display
  • options_game Group Options
  • options_game Sound
  • options_game User Interface
  • options_game Voice Chat
  • options_game Web Browser
  • overhere
  • o_max_farplane
  • packhouse 1 //place all of your items into a moving crate
  • paperdoll_dressing_autoswitch_stance
  • paper_dol1_dressing_mounted_camera_dist_multparticlelight_color
  • paper_dol1_dressing_mounted_camera_dist_multparticle_light_color
  • paper_dol1_dressing_mounted_camera_ydist_mult
  • paper_dol1_dressing_unmounted_camera_dist_mult
  • paper_dol1_dressing_unmounted_camera_ydist_mult
  • paper_doll_ceiling_item_pitch
  • paper_doll_dressing_mounted_camera_dist_mult
  • paper_doll_dressing_mounted_camera_ydist_mult
  • paper_doll_dressing_unmounted_camera_dist_mult
  • paper_doll_dressing_unmounted_camera_ydist_mult
  • paper_doll_floor_item_pitch
  • paper_doll_horizontal_wall_item_pitch
  • paper_doll_use_bounding_box
  • paper_doll_wall_item_pitch
  • partial_attack_end_delay
  • partial_end_delay
  • particle_camera
  • particle_camera_direction
  • particle_day
  • particle_help
  • particle_helppath_length
  • particle_helppath_offset
  • particle_hour
  • particle_minute
  • particle_month
  • particle_resolution
  • particle_water_line
  • particle_wind
  • particle_year
  • path_offset
  • pause_loading //pause loading of zone
  • pay_upkeep %u %d %d
  • peer
  • pet
  • pet attack //Command Pet to Attack target
  • pet backoff //Command Pet to stop attacking and guarding
  • pet follow //Command Pet to follow you
  • pet getlost //Dismiss pet
  • pet preserve_master //Command Pet to defend you
  • pet preserve_self //Command Pet to defend itself
  • pet stay //Command Pet to stop following you
  • petition
  • petition_ok
  • petname <name>
  • petoptions
  • pickup %u %u
  • pickup_vendor %I64u //Pickup Sales Display
  • place_house_item %u
  • place_vendor %I64u //Place Sales Display
  • played
  • playsound
  • plead
  • point
  • poke
  • ponder
  • porttofriend <name>
  • pout
  • primary_chat_win <window id>
  • purr
  • puzzle
  • questbrowser_lastupdated
  • questbrowser_next
  • questbrowser_prev
  • questbrowser_show
  • questhelper_force_mouseover_opacity_max_secs
  • questhelper_force_mouseover_opacity_per_char_secs
  • questionnaire
  • questupdate_fadein_ms
  • questupdate_ignore
  • questupdate_min_secs
  • questupdate_sync_onscreen_msg
  • quit
  • quit <charname>
  • q_accept_pending_quest
  • q_deny_pending_quest
  • raidinvite <name>
  • raidsay <message>
  • raid_looter add <name>
  • raid_looter remove <name>
  • raid_mode 0 //switch raid window to basic mode
  • raid_mode 1 //switch raid window to advanced mode
  • raisehand
  • random
  • read %d
  • recmaxlod2
  • recmaxlod1
  • redeem //redeem LoN item
  • refreshuidata //reload some UI data such as persona window factions tab
  • relinquish_house <house_id> <charname>
  • remove_mai1_plat <amount>
  • remove_mail_copper <amount>
  • remove_mail_gold <amount>
  • remove_mail_plat <amount>
  • remove_mail_silver <amount>
  • remove_trade_copper <amount>
  • remove_trade_gold <amount>
  • remove_trade_item <amount>
  • remove_trade_plat <amount>
  • remove_trade_silver <amount>
  • rename
  • rename_cancel
  • report
  • reportspam %u
  • reportspammer 0 %s
  • report_abuse
  • report_bug
  • report_feedback
  • report_feedback <message> //send feedback
  • report_typo
  • reset_zone_timer
  • resident_sound_volume
  • respec
  • respec %s
  • restore_lost_shared
  • return_house_item
  • roar
  • rof
  • role
  • royalwave
  • rt
  • rtarget
  • rude
  • r_aa_blit
  • r_aa_but
  • r_active_first_person_camera
  • r_active_first_person_camera_pitch
  • r_active_first_person_camera_render_player
  • r_alert_log_only
  • r_allow_player_picking
  • r_allow_unload_mesh_lods
  • r_alrm_abs_time_hr
  • r_alrm_abs_time_minute
  • r_alrm_pc_time_left
  • r_alrm_pc_time_repeat
  • r_alrm_pc_time_repeat1
  • r_alrm_pc_time_repeat2
  • r_alrm_sess_dur_hrs
  • r_alrm_sess_dur_minutes
  • r_alrm_sess_dur_repeat
  • r_anim_update_end
  • r_anim_update_start
  • r_appearance_apply_net_app_height_scale_moving
  • r_appearance_apply_net_app_height_scale_stationary
  • r_appearance_apply_net_app_max_per_frame
  • r_appearance_apply_net_app_min_load_time
  • r_appearance_apply_net_app_radius_moving
  • r_appearance_apply_net_app_radius_stationary
  • r_appearance_update_always_dist
  • r_arrow_effect_scale
  • r_asynchronous_unload_checks_per_call
  • r_auto_orbit_death_cam
  • r_blit_scene_grab
  • r_bloom
  • r_bloom_atmospheric
  • r_blue_gamma
  • r_boatdispmap
  • r_breatheffect
  • r_brightness
  • r_cache_recently_relevant_proxy_actors
  • r_character_mouse_over_glow
  • r_contrast
  • r_con_glow
  • r_cute_mode
  • r_debug_reflectioncam
  • r_deb_aa
  • r_deb_fbs
  • r_distortion
  • r_drawocean_quality
  • r_ec_max_lod0
  • r_ec_max_lod1
  • r_ec_max_lodO
  • r_enable_clear_alpha_r
  • r_envcube_updates
  • r_envcube_update_timeout
  • r_fast_layer_min_distance
  • r_flat_ambient
  • r_flora
  • r_flora_density_scale
  • r_flora_displacement
  • r_flora_radius_scale
  • r_font_ft
  • r_force_load_mesh_lods
  • r_frame_buffer_scale
  • r_ft_brightness
  • r_ft_contrast
  • r_ft_face
  • r_ft_filterjp
  • r_ft_filter_by_locale
  • r_ft_filter_cn
  • r_ft_filter_de
  • r_ft_filter_fr
  • r_ft_filter_gb
  • r_ft_filter_jp
  • r_ft_filter_kr
  • r_ft_filter_ru
  • r_ft_filter_tw
  • r_ft_filter_us
  • r_ft_hinting
  • r_ft_jp_tcn
  • r_ft_kerning
  • r_ft_override_face
  • r_ft_ratio_den
  • r_ft_ratio_num
  • r_ft_ratio_numo
  • r_gamma
  • r_green_gamma
  • r_gui_cachebuffers_max_unused_frames
  • r_gui_textures_max_unused_frames
  • r_heatshimmer
  • r_highlight_type
  • r_implied_target_arrow
  • r_implied_target_glow
  • r_initial_point_weight
  • r_invertmouse
  • r_isgf3
  • r_isoutside
  • r_light_buffer_scale
  • r_light_bump_max_distance
  • r_light_fog
  • r_light_priority
  • r_light_spec
  • r_light_tri_culling_cache_frames
  • r_light_tri_culling_cache_size
  • r_load_agent_change_priority_delta_max
  • r_load_agent_change_priority_delta_min
  • r_load_check_sleep_ms
  • r_load_child_resources_synchronously
  • r_load_sleep_ms
  • r_lookat_pov
  • r_looteffect
  • r_marker_effect_radius
  • r_marker_effect_size
  • r_max_cloth_iters
  • r_max_fog_lights
  • r_max_lights
  • r_max_negative_lights
  • r_max_particle_iters
  • r_max_sequence_texture_frames
  • r_max_spec_lights
  • r_max_target_effects
  • r_max_torches
  • r_min_anim_update_rate
  • r_min_dir_ambient_intensity
  • r_modify_system_ramp
  • r_multisamples
  • r_override_nouse_opt
  • r_particlesinreflections
  • r_particlesinreflectionsinhouse
  • r_particle_cloth
  • r_particle_lod_scale
  • r_particle_priority
  • r_performance %d
  • r_point_particle_max_size
  • r_point_particle_near_plane
  • r_pow2_rendertargets
  • r_rain_spec
  • r_red_gamma
  • r_reflectiongetname
  • r_reflectionobjectname
  • r_reflections
  • r_reflectionsatsea
  • r_reflectionsinhouse
  • r_render_paperdoll_jpeg
  • r_render_paperdoll_jpeg_quality
  • r_reuse_vertex_buffers
  • r_screen_height_inches
  • r_screen_width_inches
  • r_shadows_characters
  • r_shadows_keep
  • r_shadows_other
  • r_shadows_spec
  • r_shadows_torch
  • r_shadow_cache_frames
  • r_shadow_cache_size
  • r_shadow_control_factor
  • r_shadow_priority
  • r_shadow_quality
  • r_shadow_qual_ity
  • r_shadow_type
  • r_skydome_priority
  • r_spawneffect
  • r_splashes
  • r_suggested_performance_CPU
  • r_suggested_performance_GFX
  • r_suggested_performance_overall
  • r_suggested_performance_RAM
  • r_switch_to_indoor_shadow_volumes
  • r_target_arrow
  • r_target_arrow_alpha
  • r_target_effect_alpha
  • r_target_effect_ring_alpha
  • r_target_encounter_arrow
  • r_target_encounter_mouse_over_glow
  • r_target_encounter_name_background
  • r_target_mouse_over_glow
  • r_target_name_background
  • r_target_name_background_alpha
  • r_target_ring
  • r_texture_lodding_shrink
  • r_texture_sequence_update
  • r_torch_intensity
  • r_torch_secondary_light
  • r_ui_render_buffers
  • r_ui_usekeypad
  • r_underwaterdistortion
  • r_unload_sleep_ms
  • r_update_procedural_textures
  • r_verify_log_only
  • r_widget_mouse_over_glow
  • salute
  • sarcasm
  • savehotkeys <filename>
  • save_colors <filename>
  • save_custom_options_file <filename> //save options to file, ask before overwriting
  • save_custom_options_file_confirmed <filename> //save options to file, overwrite without asking
  • save_keymaps <filename>
  • save_options <filename>
  • save_uisettings <filename>
  • say
  • scheme
  • scold
  • scratch
  • scream
  • scribe_scroll_item %u
  • search_stores ITEM=|%s| PAGESIZE=%u SORTTYPE=%u SIMPLESEARCH=1
  • search_stores_vendorinventory %s
  • seenoevil
  • select
  • select_junction %d
  • sellback_to_merchant %I64u %u %d
  • sell_to_merchant %I64u %d
  • sell_to_merchant %I64u %u
  • server_bAutoLock
  • server_bAutosplitCoin
  • server_bShareDebt
  • server_bSoloAutoLock
  • server_eLockMethod
  • server_eLootMethod
  • server_eltemTier
  • server_eYellMethod
  • setchannelnumber <current channelnumber> <new channelnumber> //renumber chat channel
  • set_auction_item %d %d
  • set_auto_consume %d 0 0 1 //Turn Auto-Consume Off
  • set_auto_consume %d 0 1 0
  • set_auto_consume %d 0 1 1 //Turn Auto-Consume Off
  • set_auto_consume %d 1 0 1 //Turn Auto-Consume On
  • set_auto_consume %d 1 1 0
  • set_auto_consume %d 1 1 1 //Turn Auto-Consume On
  • set_combat_voice %u
  • set_concurrency
  • set_emote_voice %u
  • set_focus
  • set_guild_member_note "%s" "%s"
  • set_guild_officer_note "%s" "%s"
  • set_hotbar_keymap <id> 0 //Set as Primary Hotbar
  • set_hotbar_keymap <id> 1 //Set as Secondary Hotbar
  • set_hotbar_keymap <id> 2 //Set as Tertiary Hotbar
  • set_language %d
  • set_mail_item %d %d
  • set_payment_coin %I64u
  • set_trade_coin %I64u
  • sfx_volume
  • shakefist
  • shame
  • shared_deposit %I64u
  • shared_withdraw %I64u
  • share_quest %u
  • shell_open <filename> //launch external application
  • shimmy
  • shiver
  • shout
  • showchatoptions <window id> <tab id>
  • showcloak 0 //hide cloak
  • showcloak 1 //show cloak
  • showcombatartbook //open knowledge book
  • showconcentration //list number of concentration slots used
  • showdeathdialog //show revive window if you are dead
  • showdressingroom //open dressing room
  • showemotes //open socials window
  • showfollowtarget
  • showhelm 0 //hide helm
  • showhelm 1 //show helm
  • showhood 0 //hide hood
  • showhood 1 //show hood
  • showhoodorhelm 0 //hide head cover
  • showhoodorhelm 1 //show hood or helm as applicable
  • showimplied_target_effects 0 //hide effects on implied target in implied target window
  • showimplied_target_effects 1 //display effects on implied target in implied target window
  • showinventory
  • showlanguages
  • showmacros
  • showquestjournal
  • showranged
  • showvoiceoptions 0 //hide voice options
  • showvoiceoptions 1 //show voice options
  • show_account_features
  • show_available_achievement_trees //list TreeIDs applicable to character
  • show_combatbubbles
  • show_implied_target_effects 0
  • show_implied_target_effects 1
  • show_last_xp_bar_changed 0 //Don't switch as XP is gained
  • show_last_xp_bar_changed 1 //Switch as XP is gained
  • show_level_circle
  • show_map2_style_name
  • show_map_style_name
  • show_purpose_tags
  • show_subname 0 //turn off titles
  • show_subname 1 //show horizontal titles
  • show_subname 2 //show vertical titles
  • show_target_effects 0 //hide effects on target in target window
  • show_target_effects 1 //display effects on target in target window
  • show_titles_mode
  • show_window <Module.Name>
  • shrug
  • sigh
  • sit
  • slideshow_fade_secs
  • smile
  • smirk
  • smooth_mouse
  • smp close
  • smp gcc
  • smp gi
  • smp gsw
  • smp pi
  • snarl
  • sneer
  • sneeze
  • snicker
  • sniff
  • soga_assets_available
  • soga_models 0 //disable all SOGA models
  • soga_models 1 //enable all SOGA models
  • soloautolock
  • sort_search_stores %I64u %d
  • sound_provider
  • speakers
  • speaknoevil
  • spell_lottery %d
  • spell_lottery %I64u
  • spell_lottery_all
  • splash_particles_enabled
  • square
  • squeal
  • stand
  • stare
  • start_bank
  • start_house_customization %u
  • start_mail
  • start_merchant
  • start_trade %u
  • station_exchange
  • stay
  • stopcreation
  • stopfollow
  • stretch
  • sulk
  • surrender
  • survey
  • swear
  • s_vbc
  • takemailattachments %u
  • tantrum_short
  • tapfoot
  • target <name>
  • targetitem %u
  • targetitem %u %u
  • targetpc %u
  • target_allow_pet_member_toggle
  • target_allow_pet_self_toggle
  • target_group_member 0
  • target_group_member 1
  • target_group_member 2
  • target_group_member 3
  • target_group_member 4
  • target_group_pet 0
  • target_group_pet 1
  • target_group_pet 2
  • target_group_pet 3
  • target_group_pet 4
  • target_nearest_npc
  • target_nearest_pc
  • target_next_encounter_npc
  • target_next_npc
  • target_none
  • target_pet
  • target_previous
  • target_prev_encounter_npc
  • target_prev_npc
  • target_self
  • taunt
  • tc <channelname> <message>
  • tcg //open LoN game
  • tcg <name> //challenge player to LoN game
  • tell <name> <message>
  • tellchannel <channelname> <message>
  • telltarget <message>
  • testcopy add //add character to Test Copy server
  • testcopy on //same as add
  • testcopy remove //remove any request to add character to Test Copy server
  • testcopy off //same as remove
  • text_fontsize
  • thanks
  • thirsty
  • threatbar_color_mode
  • threaten
  • thumbsup
  • tier_icon_brightness
  • tier_shadow_brightness
  • time
  • title
  • title fix
  • title list
  • title setprefix %d
  • title setsuffix %d
  • toggleachievements
  • togglearena
  • toggleautoattack
  • togglebags
  • togglebankbags
  • togglechat
  • toggleclock
  • togglecommunity
  • togglecompass
  • toggleconnectionstats
  • toggledressingroom
  • toggleeffects
  • togglefactionwindow
  • togglefollow
  • togglegroup
  • toggleguild
  • toggleguildrecruiting
  • togglehelpwindow
  • togglehotkeywindow
  • togglehouseinventory
  • toggleimpliedtargetwindow
  • toggleinventory
  • toggleknowledge
  • togglemaintainedspells
  • togglemap
  • togglemarketplace
  • toggleminimap
  • togglepersona
  • togglepersonadetailwindow
  • togglepet
  • toggleplayer
  • togglequesthelper
  • togglequestjournal
  • toggleraid
  • togglerangedattack
  • togglerunning
  • toggleshowadventurexp
  • toggleshutdownwindow
  • togglesitting
  • togglesocials
  • togglestartbutton
  • togglestartmenu
  • toggletargetwindow
  • togglethreatwindow
  • toggletradeskills
  • toggletraitswindow
  • togglevoicebar
  • togglevoicechat
  • togglewaypointwindow
  • togglexpwindow
  • togglezonereuse
  • toggle_bonus_exp
  • toggle_instruction_window
  • toggle_work_side_product
  • track
  • tradeskill_showexamine
  • train
  • transport_raycast_epsilon
  • try_on
  • try_on crc
  • try_on recipe_byproduct %u
  • try_on recipe_product %u
  • ts_hotkey_order %s
  • typo
  • ui_cast_guild_leader_vote
  • ui_change_rank_name
  • ui_delete_guildevent
  • ui_demote_guildmember
  • ui_edit_guildmotd
  • ui_edit_guild_recruiting_long
  • ui_edit_guild_recruiting_short
  • ui_filter_guildmembers
  • ui_filter_zonereuse
  • ui_promote_guildmember
  • ui_refresh_guild_bank_events
  • ui_remove_guildmember
  • ui_select_guild_bank_rank
  • ui_setguildnotefocus
  • ui_set_guild_bank_coin_limit
  • ui_set_guild_bank_item_limit
  • ui_set_recruiter_description
  • ui_set_recruiter_image
  • ui_show_recruiter_settings
  • ui_submit_recruiter_image
  • ui_toggle_guild_recruiter
  • unattuned_inv_b
  • unattuned_inv_g
  • unattuned_inv_r
  • underattack
  • unequip
  • unequip_appearance
  • uninstall_vendor
  • unpause_loading //resume loading of zone (if paused)
  • unusable_inv_b
  • unusable_inv_g
  • unusable_inv_r
  • update_merchant_window
  • use
  • useability <ability>
  • useabilityonplayer <name> <ability>
  • useabilityonreplytarget
  • useabilityonrt
  • user_allow_dynamic_fov
  • use_available_spell
  • use_equipped_item %d
  • use_equipped_item %u
  • use_filtering
  • use_item
  • use_item %d
  • use_itemvdl <vdl number>
  • use_mount_eyepomnt
  • use_voice_cache
  • use_zone_backdrops
  • us_models_allowed
  • vcjoinuri
  • vcjoin_session
  • vcselect_session
  • vc_autojoin
  • vc_auto_join
  • vc_chat_bubble
  • vc_enabled
  • vc_input_device
  • vc_mic_sensitivity
  • vc_output_device
  • vc_speaker_muted 1
  • vc_volume
  • vendor_add_inventory %I64u %u %u %u %I64u
  • vendor_list_inventory %I64u
  • vendor_remove_inventory %I64u %u
  • vendor_setpricetovalue
  • vendor_set_price %I64u %I64u
  • vendor_take_coin %I64u %I64u
  • vendor_unlist_inventory %I64u
  • vendor_warnaboutprice
  • ventsay
  • veto
  • violin
  • vivox_adjust_volume <mute or volume>
  • vivox_participant_mode 0 //Show all, Sort by name
  • vivox_participant_mode 1 //Show all, Sort by activity
  • vivox_participant_mode 2 //Show active speakers only
  • vocal_volume
  • voice //show help text for voice commands
  • voice addmod <name>
  • voice ban <name>
  • voice deletemod <name>
  • voice drop <name>
  • voice invite <name>
  • voice join <channelname> <password>
  • voice kick <name>
  • voice modmute <name>
  • voice mute <name>
  • voice muteall
  • voice unban <name>
  • voice unmodmute <name>
  • voice unmute <name>
  • voice unmuteall
  • voice_tutorial
  • voice_volume
  • vote
  • wave
  • waypoint %s
  • waypoint_cancel
  • waypoint_from_entity_id %s
  • wc
  • weaponstats
  • welcome
  • whine
  • whisper
  • whistle
  • who
  • who <name>
  • who all <name>
  • whochannel <channelname or channel number>
  • whog
  • whogroup
  • whome
  • whor
  • whoraid
  • whot
  • whotarget
  • wince
  • window_allow_offscreen
  • window_close <module> <name>
  • window_fade_secs
  • window_lock_all //lock all windows
  • window_property lock <module> <name> //lock specified window
  • window_property unlock <module> <name> //unlock specified window
  • window_reset_all
  • window_reset_rect
  • window_settab
  • window_settings <module> <name> //open window settings dialog for specified window
  • window_snap_to_grid
  • window_snap_to_grid_size
  • window_sticky
  • window_sticky_size
  • window_unlock_all //unlock all windows
  • window_version <module> <name>
  • window_version_show_allwarnings
  • window_version_show_minorchat
  • window_version_show_minorwarnings
  • wink
  • woowoo
  • ws_backdropMoo
  • ws_backdropNo
  • ws_foregroundMoo
  • ws_foregroundNo
  • ws_frameMoo
  • ws_frameNo
  • ws_MooOff
  • ws_NormalOff
  • yawn
  • yeah
  • yell
  • zonetofriend <name>
  • zone_to_group_member_zone <name>
__________________
P R O F I T U I ∙ R E B O R N [Auto-Updater] | [Portal] | [F.A.Q.] | [Support Forums]
~ Retired ~
If it does not work, you likely installed it incorrectly. Always try a clean install before reporting bugs.

Last edited by gm9 : 07-07-2009 at 03:42 PM.
Reply With Quote
  #2  
Unread 02-25-2009, 07:44 PM
dragowulf's Avatar
dragowulf dragowulf is offline
A man among men
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Server: Nagafen
Posts: 934
Send a message via AIM to dragowulf Send a message via MSN to dragowulf
Default

Woah. Thank you for compiling this list. I'm going to add it to favorites.
__________________
May Jesus Have Mercy On Us
Reply With Quote
  #3  
Unread 02-25-2009, 09:01 PM
lordebon lordebon is offline
Fetish Core author
This person is a EQ2Map developer.
Featured
 
Join Date: Jun 2005
Server: Antonia Bayle
Posts: 2,557
Default

Nice list. Out of curiosity, how did you extract it from the exe?
__________________
Reply With Quote
  #4  
Unread 02-26-2009, 03:24 AM
Calain80's Avatar
Calain80 Calain80 is offline
A Dragoon Sith
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Posts: 99
Default

Now if we could the exact meaning of every command and how to use it, that would be cool.
Reply With Quote
  #5  
Unread 02-26-2009, 06:06 AM
Zonx's Avatar
Zonx Zonx is offline
A Green Troll
This person is a EQ2Map developer.
Featured
 
Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
Send a message via Yahoo to Zonx
Default

Although useful, this is nothing new. "The List" is an ancient topic with a lot of useful info about the various slash commands. What gm9 posted is just a more current listing of the commands. If you want more details about the various commands, I suggest you search for the original thread
Reply With Quote
  #6  
Unread 02-26-2009, 07:09 AM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Server: Runnyeye
Posts: 6,478
Default

Oh yeah it's nothing new (hence the title), an old version was previously stickied in the same place but it was a couple of years out of date. If someone wants to add explanations to each command go ahead, I did some of them at random really and most are self explanatory from the name already. And some might not work at all. It's all trial and error.

Extraction from the game was done by OCR on screenshots of the ingame stuff, a string extraction + regular expression search on the .exe, plus some manual editing while going through it. Originally I was searching for a specific command but then I thought that I might as well update the entire list.
__________________
P R O F I T U I ∙ R E B O R N [Auto-Updater] | [Portal] | [F.A.Q.] | [Support Forums]
~ Retired ~
If it does not work, you likely installed it incorrectly. Always try a clean install before reporting bugs.
Reply With Quote
  #7  
Unread 03-30-2009, 08:34 AM
Calain80's Avatar
Calain80 Calain80 is offline
A Dragoon Sith
Interface Author - Click to view interfaces
 
Join Date: Dec 2004
Posts: 99
Default

I finally learned how the alias command works:

You can use alias <command_name>:<command> to temporary set a command.

I.e. alias assist_tank:assist %t
%t will be replaced with the name of your target at the time of the alias command.

Now you can use assist_tank to assist your tank no matter who you have targeted or changing a macro by hand.

Reply With Quote
  #8  
Unread 03-30-2009, 09:55 AM
sorinth sorinth is offline
A Griffon
 
Join Date: Jun 2006
Server: Najena
Posts: 160
Default

So, you could make a macro that sets that variable and it will take your target at the time you activate the macro?

Hmm, I can see the possibilities!
Reply With Quote
  #9  
Unread 03-30-2009, 10:05 AM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Server: Runnyeye
Posts: 6,478
Default

Quote:
Originally Posted by sorinth View Post
So, you could make a macro that sets that variable and it will take your target at the time you activate the macro?

Hmm, I can see the possibilities!
I think you misunderstood that, an alias is only a short name for another macro/command, but you cannot "set" any variables.
__________________
P R O F I T U I ∙ R E B O R N [Auto-Updater] | [Portal] | [F.A.Q.] | [Support Forums]
~ Retired ~
If it does not work, you likely installed it incorrectly. Always try a clean install before reporting bugs.
Reply With Quote
  #10  
Unread 03-30-2009, 12:33 PM
sorinth sorinth is offline
A Griffon
 
Join Date: Jun 2006
Server: Najena
Posts: 160
Default

so this example:

I.e. alias assist_tank:assist %t
%t will be replaced with the name of your target at the time of the alias command.

Will not set assist_tank = assist "whomeverwastargeted"?
Reply With Quote
  #11  
Unread 03-30-2009, 12:50 PM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Server: Runnyeye
Posts: 6,478
Default

I think I previously misunderstood what you were asking. What you describe will work as you say.
__________________
P R O F I T U I ∙ R E B O R N [Auto-Updater] | [Portal] | [F.A.Q.] | [Support Forums]
~ Retired ~
If it does not work, you likely installed it incorrectly. Always try a clean install before reporting bugs.
Reply With Quote
  #12  
Unread 03-30-2009, 03:36 PM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,175
Send a message via AIM to Drumstix42 Send a message via MSN to Drumstix42 Send a message via Yahoo to Drumstix42
Default

That's actually awesome. I hate editing macros.
With the alias command, you should be able to to set something up in say your target window to set your alias for assisting, and then have a hotkey that you never need to edit for the assist.

Kinda nifty.
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
  #13  
Unread 03-30-2009, 06:26 PM
sorinth sorinth is offline
A Griffon
 
Join Date: Jun 2006
Server: Najena
Posts: 160
Default

yea, I was thinking 2 hot keys... one that does the alias command to your current target, and then the other that calls the alias'ed command.
Reply With Quote
  #14  
Unread 03-30-2009, 07:23 PM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Server: Runnyeye
Posts: 6,478
Default

Quote:
Originally Posted by Drumstix42 View Post
With the alias command, you should be able to to set something up in say your target window to set your alias for assisting, and then have a hotkey that you never need to edit for the assist.
You should take a look at mother9987's mods, he had a radiobutton on the group window allowing you to select the tank. I always thought that was a pretty smooth implementation of that idea (without the alias command even).
__________________
P R O F I T U I ∙ R E B O R N [Auto-Updater] | [Portal] | [F.A.Q.] | [Support Forums]
~ Retired ~
If it does not work, you likely installed it incorrectly. Always try a clean install before reporting bugs.
Reply With Quote
  #15  
Unread 03-31-2009, 04:38 AM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,175
Send a message via AIM to Drumstix42 Send a message via MSN to Drumstix42 Send a message via Yahoo to Drumstix42
Default

Yeah, I remember seeing that. I knew it was possible, and how mother did it right off the bat. OnShow and stuff like that...

Just cool to have something easier to work with and something that you can do from in-game, too. Say you want to be able to target someone quick, and cast a certain spell. With an alias, you can set it up before a fight, and not have to worry about it. Just a small example.
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
  #16  
Unread 04-08-2009, 05:14 PM
Zonx's Avatar
Zonx Zonx is offline
A Green Troll
This person is a EQ2Map developer.
Featured
 
Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
Send a message via Yahoo to Zonx
Default

Toyed with alias a bit with the following results.

Alias is not a variable, it's simply a shortcut for a command sequence. Anything right of the colon is not processed prior to being assigned to the alias. It is only processed when the alias is called.

Macro
alias main_tank:%t

Targeting a player named Mike and hitting the macro does not produce
main_tank = Mike

If you setup a 2nd macro
assist main_tank

this is equiv to...
assist %t
not
assist Mike
Reply With Quote
  #17  
Unread 04-08-2009, 05:25 PM
sorinth sorinth is offline
A Griffon
 
Join Date: Jun 2006
Server: Najena
Posts: 160
Default

That is what I thought initially and the reason why I asked my questions
Reply With Quote
  #18  
Unread 04-08-2009, 05:42 PM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Server: Runnyeye
Posts: 6,478
Default

Yes, what Zonx said is what I tried to express with my first answer to you, but the example Calain80 posted will still work because the %t variable is interpreted as part of the command when it is assigned to the alias, which in the end is all that matters to you, I suppose.
Reply With Quote
  #19  
Unread 04-08-2009, 06:21 PM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,175
Send a message via AIM to Drumstix42 Send a message via MSN to Drumstix42 Send a message via Yahoo to Drumstix42
Default

I'm actually confused, as Calain80's post and Zonx's post seem to be the opposite.
Quote:
Originally Posted by Calain80 View Post
I.e. alias assist_tank:assist %t
%t will be replaced with the name of your target at the time of the alias command.

Now you can use assist_tank to assist your tank no matter who you have targeted or changing a macro by hand.
I'll just have to test it myself later tonight.
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
  #20  
Unread 04-08-2009, 06:27 PM
gm9 gm9 is offline
gm10-1
Premium Member
EQ2Interface Super Mod
Featured
 
Join Date: Feb 2006
Server: Runnyeye
Posts: 6,478
Default

No they are both right, Zonx is saying that you can't use an alias as a variable that you refer to from another command. Calain80 is saying that % variables as part of aliased commands are interpreted at the time you set the alias. So you can't use /assist assist_tank (use as variable) but you can use /assist_tank (use as command).
__________________
P R O F I T U I ∙ R E B O R N [Auto-Updater] | [Portal] | [F.A.Q.] | [Support Forums]
~ Retired ~
If it does not work, you likely installed it incorrectly. Always try a clean install before reporting bugs.
Reply With Quote
  #21  
Unread 04-08-2009, 06:28 PM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,175
Send a message via AIM to Drumstix42 Send a message via MSN to Drumstix42 Send a message via Yahoo to Drumstix42
Default

Ohhh. So in a nutshell...

Alias inside of an alias = No go
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
  #22  
Unread 04-08-2009, 11:19 PM
Zonx's Avatar
Zonx Zonx is offline
A Green Troll
This person is a EQ2Map developer.
Featured
 
Join Date: Dec 2004
Server: Blackburrow
Posts: 2,221
Send a message via Yahoo to Zonx
Default

You can use an alias inside of alias but none of the aliases are actually evaled until final execution.

Eample:

alias first_command : 1 + 2
alias second_command : 2 * 3
alias final_command : first_command / second_command

Running final_command is the same as...
1 + 2 / 2 * 3
not
3 / 6
Reply With Quote
  #23  
Unread 04-08-2009, 11:40 PM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,175
Send a message via AIM to Drumstix42 Send a message via MSN to Drumstix42 Send a message via Yahoo to Drumstix42
Default

Okay, I understand your example.
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
  #24  
Unread 04-09-2009, 06:03 AM
sorinth sorinth is offline
A Griffon
 
Join Date: Jun 2006
Server: Najena
Posts: 160
Default

Quote:
Originally Posted by gm9 View Post
Yes, what Zonx said is what I tried to express with my first answer to you, but the example Calain80 posted will still work because the %t variable is interpreted as part of the command when it is assigned to the alias, which in the end is all that matters to you, I suppose.
so then this

You can use alias <command_name>:<command> to temporary set a command.

I.e. alias assist_tank:assist %t
%t will be replaced with the name of your target at the time of the alias command.

Now you can use assist_tank to assist your tank no matter who you have targeted or changing a macro by hand.

will not work as intended... at least how I interpret his intention... The way I read that is like this....
target player A
use the alias command assist_tank:assist %t
You will now be assisting player A...

new encounter starts
target player B
use the /assist_tank (thinking that it will assist player A)
I still will be targetting player B not player A.

The way I interpretted the original was that you can alias assist_tank:assist %t once, then any time during that session when you do assist_tank it will target player A again regardless of who you happen to be targetting. However, it would seem that assist_tank merely re-invokes /assist %t and assists your current target and it doesnt actually store or set or remember player A at all during this process.
Reply With Quote
  #25  
Unread 04-09-2009, 06:15 AM
Drumstix42's Avatar
Drumstix42 Drumstix42 is offline
A Griffon
Featured
 
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,175
Send a message via AIM to Drumstix42 Send a message via MSN to Drumstix42 Send a message via Yahoo to Drumstix42
Default

When I tried it in game earlier, it seemed to work ok.
I would target a player, do the alias, and then clear my target. Then I would use /assist_tank and it gave me the correct target.
__________________
"I'm afraid you're guilty of thought-crime. Don't bother getting the door, we'll let ourselves in..."
<Donate to DrumsUI> < [DrumsUI] Updater > < [DrumsUI] Full Interface> < Drumstix42 on Twitch.tv
>
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 05:19 AM.


Our Network
EQInterface | EQ2Interface | War.MMOUI | WoWInterface | VGInterface | LoTROInterface | MMOInterface