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  #1  
Unread 11-03-2008, 08:35 PM
Minenau Minenau is offline
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Default ProfitUI Maintained Spell List

I would like to edit the maintained spell list to make the text and icon about the same size as the the detremental buff icons. How do I do this?
  #2  
Unread 11-04-2008, 03:06 AM
gm9 gm9 is offline
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there should be a UIbuilder tutorial stickied in the XML modding forum
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Unread 11-04-2008, 10:49 AM
Jobral Jobral is offline
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It would actually be a very nice option to have. I am going to look at your suggestion, but I am not very tech savy with this stuff and afraid of messing it up.
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Unread 11-07-2008, 03:48 PM
Minenau Minenau is offline
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Okay I DLed the tutorial and used UI Builder. I change the size of the icons from 30,30 to 15,15 for all 30 sub-frames. Then when I save it and load into EQ2 the window shows up but no data populates the window.

What am I doing wrong?
  #5  
Unread 11-07-2008, 04:58 PM
gm9 gm9 is offline
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The contents are populated via the DynamicData parameter which is distinct for each of the 30 icons. If you did for example copy and paste one icon to the other 29 then you would break it.
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Unread 11-07-2008, 05:24 PM
Minenau Minenau is offline
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Please be patient with my stupid questions, I am new at this. I am posting my questions here, because your UI is the only one I will ever use and I know if anyone can help me it would be you.

Now from your previous post you are saying I need to modify the actual Dynamic Data for each individual icon?
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Unread 11-07-2008, 05:32 PM
Minenau Minenau is offline
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What I have been doing is changing the size variable in the each block of code for each Icon. When I change Size="30,30" to Size="18,18" it seems to break the window when I load the game. I highlighted what I changed in red within the following code. Thanks

Code:
<Page DynamicData="/GameData.Maintained.Spell_2.Icon" Name="Frame2" ScrollExtent="250,32" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.AmountRemaining" DynamicDataFilter="FFFE" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ScrollExtent="50,15" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.AmountRemaining" DynamicDataFilter="0001" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="152,18" Name="slash" ScrollExtent="19,15" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="19,15" Text="/" Visible="false"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Duration" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,18" Margin="1,0,0,0" Name="Time" ScrollExtent="120,15" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="120,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,8" Margin="1,0,0,0" Name="Target" ScrollExtent="218,15" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,-2" Margin="1,0,0,0" Name="Name" ScrollExtent="218,15" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15" TextColor="#98ACC2"/>
<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_2.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" ScrollExtent="30,30" Size="18,18" Visible="false"/>
</Page>

Last edited by Minenau : 11-07-2008 at 05:36 PM.
  #8  
Unread 11-07-2008, 05:33 PM
gm9 gm9 is offline
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I don't know, I just mentioned what might have gone wrong.
If you want post your code or an excerpt from it and we'll can take a look.
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  #9  
Unread 11-07-2008, 05:44 PM
Minenau Minenau is offline
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I posted the code from "eq2ui_mainhud_maintained.xml" the code posted above I guess are all the settings for the second icon on the maintained spell window.

All I am trying to do bro is shrink the size of the icons on the maintained window so it will show more icons at once in less space.

Last edited by Minenau : 11-07-2008 at 05:58 PM.
  #10  
Unread 11-07-2008, 05:53 PM
gm9 gm9 is offline
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Ah sorry, you posted while I wrote my post and I didn't see yours. You must have changed something else in your window, the change above looks good, I cannot see how it would break anything.
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  #11  
Unread 11-07-2008, 08:12 PM
Minenau Minenau is offline
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Nope all I did in Dreamweaver CS3 was Find: Size="30,30" then Replace: Size="18,18". This was all I changed. Am I missing something?
  #12  
Unread 11-08-2008, 06:49 AM
Exodus1028 Exodus1028 is offline
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i wouldn't change that with DW because it tends to rewrite no only what you edited

i never used CS3, but worked with DW for several years now, and each version seemed to have some automated scripts within, that changes tagcodes on filesave

i encountered unwanted ones here and there

i'd suggest you better edit that line manually in notepad, once you identified it
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