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Category: CompilationsQuse UI :: GU #57 Compatible
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Name: Quse UI :: GU #57 Compatible   Updated less than 3 days ago!   Popular!
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Date: 08-31-2010 04:02 PM
Size: 3.22 MB
Version: v2.4.2
Rate Addon: 5 out of 5 with 3 votes  
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Description
Quse UI
::The EQ2 Edition::
______

Please read the change-log, installation information, and pro-tips sections to ensure you are installing properly!
______

For QuseUI - The Warcraft Edition click HERE

-----------------

Latest Changes:

** DELETE YOUR OLD QUSEUI INSTALLATION **

8/31 - v2.4.1
- Experience bar no longer snaps to screen edges.


Scroll to the bottom to see past changes.

-----------------

Set-up Instructions:

- Create a back-up of your current UI folder and current EQ2.ini file (found in root EQ2 folder)

- Drag all files within the "QuseUI" folder into your root EQ2 folder and drag the two font files inside the "Fonts" folder to your Windows' font folder (or drag to desktop and install them).

- Log-in and choose one of the "QuseUI" UI pre-sets (Windowed with shown/hidden bars, or Fullscreen with hidden/shown bars) once you have fully loaded the game (choosing while the loading won't apply settings)
-- If this isn't the first time logging in, type "/load_uisettings" and choose your desired "QuseUI" pre-set settings.

-- Check "Smooth Fonts" and Uncheck "Use small Serif Font" under Options>User Interface> Game Windows

- Once in game, if what you see doesn't look like the screenshots included be sure you have installed properly.

-----------------

Interface Pro-Tips:


- The spell timer mod included in this UI pulls the spells placed on hotbar #10 which allows you to easily use the same timer mod for all of your characters without any hassle (see here for further clarification).
-- open hotbar #10 and place any spells you'd like to track on it. Feel free to close/hide the bar afterwards, the spells will still be tracked.
-- open the "_DefilerMonitor_Settings.txt" file in the QuseUI folder and add any procs you'd like to see in the last three spots.

- If you are attempting to install this over another interface in hopes of using both you MUST know what you are doing with the "eq2ui_custom" file. Not installing the one included with this interface or just overwriting your old one will most likely cause elements of either UI to not work.

-----------------

Credits and small bits of info:
(Click author's name for their original files and specific support)

Aditu - Raid frame
-right click and choose basic if you don't play a priest class.
Seagoat - Experience bars.
- Removing frame/titlebar and changing BG/frame opacity will show/hide different experience bars.
EQ2Junkie - Pet window
Goldom - Shortened cast/breath bars
Dragowulf - Spell timer bars and Vex interface skin
Arremis - Compact compass
Drumstixx - Many, many pieces here and there
- Player/Target/Implied Target - too many features to list, visit his page for them all.
- Group Frames - use the file with "overlay buttons" to use quick cast hotkeys (set-up required).
- Effect/Detrimental effect sizes, cure settings, and various other features are accessible via widgets which can be seen when mousing over the appropriate frame.
gm9 - Profit market window
Samejima - Maintained spell effect window, zoning screen, and autoattack bars - and overall badassery.
psychedelicious - best target rings on the planet
MaddBomber's Tracking Window
Zarzu's Hiding Hotbar - allows hotbars to hide unless in combat or on mouseover (set via the windows settings)
-- Frame and Titlebar is shown at all times, Frame Only is hidden unless in combat or on mouseover, None shows only in combat.
Passatuner's Cleanfont - Cleans up the font.
-- Make sure you install the included fonts if your computer doesn't already have the Segoe UI font installed.
Luosky's Multi-Character Spell Timer - A spell timer that allows people to use the same timer for multiple characters without changing anything
- Place all spells you'd like to see on Hotbar #10, you can hide/close the bar and it will still track the spells.
- Use the included text file to add any procs or spells you'd like to see as well.

-----------------

Change-log:


8/30 - v2.4.1
- Added some changes to icons.
- Changed icon/hotbar shape to squares instead of the rounded look.

8/28 - v2.4
- Razc's maintained window is back!
- Modified the pet window to match the overall frame scheme (name of pet is also hidden).
- Chat windows are hidden unless active/mouseover to clean up the overall look.
- Fixed a small issue with the spell-timer that was causing the spell in slot 1 to not show properly.
- Hid the text over the auto attack bar and moved it to just below the threat meter.

8/23 - v2.3
- Modified Drumstix's Maintained Effects window to be compact and reflect the previous maintained window included in this UI (Razc's window).
-- I'll be uploading fixed UI presets soon, but for now right click the maintained window and show titlebar to see text.

8/22 - v2.2
- Vex Skin removed until/if it gets updated.
-- Skin is now the default blue skin with some elements from Vex, Vang Gurk and Drums' .dds files.
- Small mod additions (All Drums files): Guild, Persona, Examine, Merchant.
- Fixed pre-set layout issues and added files for Fullscreen/Windowed Hidden/Shown Bars (Please read below to understand HOW the bars actually work).
- With the help of Luosky, the spell-timer window now has his multi-character spell timer functionality with the look of Defiler Monitor! - READ BELOW

8/19 - v2.2
- GU 57 compatible!
-- not many changes, layout is a bit different and mods updated.
- New Tracking window: MaddBomber's Tracking Frame
- Replaced Dragowulf's Spell-Timers with Luosky's Multi-Character Spell Timer
- Until EQ2Maps is properly updated I have not uncluded the eq2ui_mainhud_map2 window which means EQ2Maps will not be working.
-- You can update and get the file from the EQ2Map Updater but the compass markers on the map won't appear and it will be gigantic.
* Updated screenshots inc shortly and expect more updates in the coming days as more mods are updated.

8/06 - v2.1.1
- Raid Frame no longer tells channel 4 (whatever yours may be) that you're curing a curse (sorry)
-- There's no need to install everything if you don't want to, just drag the "eq2ui_mainhud_raid.xml" file into the "QuseUI" folder and overwrite the old one.

8/03 - v2.0.0
The UI got a facelift! - New screenshots will be inc.
PLEASE REMOVE OLD QUSEUI INSTALLATION BEFORE INSTALLING THE NEW VERSION
- Comes with three different UI pre-sets: Windowed, Fullscreen, and BarsShown (see hotbar addition below).
- Added Passatuner's CleanFont to clean up text.
-- Check "Smooth Fonts" and Uncheck "Use small Serif Font" under Options>User Interface> Game Windows
- Replaced hotbars with Zarzu's Hiding Hotbar.
-- Hidden by default, choose the "Bars Shown" UI settings file to have them shown all of the time.
- Removed the tips portion of the loading screen (who reads those things anyway!)

7/08 - v2.0.0
Some updates!
- Flipped Mini-Map and Compass positions.
- Van Gurk skin replaced with Dragowulf's Vex Skin.
-- This change alone has impacted a great deal of the overall look of the interface. You'll notice it quite a bit if you already use this interface!
- Target/Implied target match player (a la Drums).
-- I modified them very slightly by removing the "look up" button from the target frame - kept fat handing it.
- Switched to Profit's hotbars for the larger reuse number and grey borders

5/13 - v1.07
- Tracking window facelift!
-- Expanded filter input/background, con filter buttons are larger - new screenshot showing changes.

5/13 - v1.06
- Another really small update (sorry)
-- Edited the tracking window to increase the font size on the window when not moused over (size 12 to 13). Much much friendlier on the eyeballs now!

5/13 - v1.06
- New tracking window and placement; using Kosmo's now since it's incredibly compact and filters alphabetically.
-- check out author credits below for tracking window pro-tips!

5/10 - v1.05
- Cleaned up/slight adjustments of various UI windows.
- Updated group frame
-- Look for small widgets when mousing over the group frame, this toggles an option panel. The quick-cast buttons are by default not used.

3/24 - v1.04
- Won't join any chat/voice channels by default anymore (if you are still in these channels, it would be appreciated if you left them).
3/18 - v1.03
- Fixed the possible disappearance of UI elements while in windowed mode.
3-18 - v1.02
- Ok, really fixed the minimap issue this time.
3/17 - v1.01
- Deleted a few files to hopefully fix the black minimap issue.
Archive List (Old Versions)
File Name
Version
Size
Author
Date
v2.4.1
3.22 MB
Qupe
08-30-2010 02:22 AM
v2.4
2.84 MB
Qupe
08-28-2010 06:31 PM
v2.3.1
2.78 MB
Qupe
08-23-2010 02:43 PM
v2.3
2.78 MB
Qupe
08-22-2010 04:54 AM
v2.2
2.50 MB
Qupe
08-19-2010 01:35 AM
v2.1.1
4.32 MB
Qupe
08-10-2010 03:00 AM
v2.1.10
4.32 MB
Qupe
08-10-2010 01:31 AM
v2.0.0
2.59 MB
Qupe
07-08-2010 06:03 PM
v1.2
2.60 MB
Qupe
07-08-2010 05:08 PM
v1.0.7
28.79 MB
Qupe
05-15-2010 04:13 PM
v1.06
28.79 MB
Qupe
05-13-2010 06:06 PM
v1.0.6
28.79 MB
Qupe
05-13-2010 03:26 PM
v1.0.5
28.79 MB
Qupe
05-10-2010 08:41 AM
v1.0.4
3.62 MB
Qupe
03-25-2010 09:27 PM
1.0.4
3.62 MB
Qupe
03-18-2010 04:40 PM
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User Rating:
5 out of 5 with 3 votes
Downloads: 1049
Views: 12312
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Old 08-29-2010, 04:11 PM  
Controller
A Sea Turtle

Server: Antonia Bayle
Forum posts: 31
File comments: 37
Uploads: 0
Thank you so much ! This solved my prob. Thank you!

Last edited by Controller : 08-29-2010 at 04:18 PM.
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Old 08-29-2010, 04:06 PM  
Qupe
A Grizzled Badger
 
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Interface Author - Click to view interfaces

Server: Unrest
Forum posts: 45
File comments: 29
Uploads: 1
Quote:
Originally posted by Controller
I have a question about the maintained window. I like the very small icons. But why are there no spelltarget infos or timeremaining infos as on your 2 screenshots ?
I've already tried to hide and show frame, any possible options in the menu but nothing.
Im using only the new maintained.xml, is this file bound to any other files ?
Would be cool if you could tell me whats wrong.
The only other file it could possible need is the R_Styles.xml. Add that to your interface folder along with the maintained.

Last edited by Qupe : 08-29-2010 at 04:07 PM.
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Old 08-29-2010, 12:10 PM  
Controller
A Sea Turtle

Server: Antonia Bayle
Forum posts: 31
File comments: 37
Uploads: 0
I have a question about the maintained window. I like the very small icons. But why are there no spelltarget infos or timeremaining infos as on your 2 screenshots ?
I've already tried to hide and show frame, any possible options in the menu but nothing.
Im using only the new maintained.xml, is this file bound to any other files ?
Would be cool if you could tell me whats wrong.

Last edited by Controller : 08-29-2010 at 12:13 PM.
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Old 08-29-2010, 11:27 AM  
Controller
A Sea Turtle

Server: Antonia Bayle
Forum posts: 31
File comments: 37
Uploads: 0
Thanks a lot mate for the new maintained window !
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Old 08-24-2010, 01:08 AM  
Qupe
A Grizzled Badger
 
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Interface Author - Click to view interfaces

Server: Unrest
Forum posts: 45
File comments: 29
Uploads: 1
Re: Mini-map issue

Quote:
Originally posted by belerud
Mini-map still blanked and Center on Player is grayed out on right-click. I updated eq2mapupdater.
delete the eq2ui_mainhud_map2 file and runt he eq2 updater and see if it fixes. Can go ahead and delete any of the eq2maps files included and run the updater as well.

No idea why your map isn't working =/
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Old 08-23-2010, 09:41 PM  
belerud
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
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Mini-map issue

Mini-map still blanked and Center on Player is grayed out on right-click. I updated eq2mapupdater.
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Old 08-23-2010, 09:14 PM  
Qupe
A Grizzled Badger
 
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Server: Unrest
Forum posts: 45
File comments: 29
Uploads: 1
I'm not having the map issue, I'd guess updating eq2maps might fix your problem.

There is NO start button, you'd have to download a start button mod if you need to actually press it to access the menu, but it will probably still open up at your experience bar - where it is now anchored by default. Bind your "Game Menu" window key to a hotkey or find a start button mod if you don't want to bind it.
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Old 08-23-2010, 08:48 PM  
belerud
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
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Cant find my Start button - and map grayed out.

will try a map update first... and keep looking for that start button lol
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Old 08-23-2010, 07:32 PM  
mourne
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 6
Uploads: 0
In game maps

Anyone having problems with the in game map. When right click on the map, "center on player" is grayed out and you cant see the player.
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Old 08-23-2010, 01:53 AM  
Qupe
A Grizzled Badger
 
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Server: Unrest
Forum posts: 45
File comments: 29
Uploads: 1
Re: Still not menu/Start button

Quote:
Originally posted by mourne
Just want to say, I really like the UI. Im fact, it looks a lot my compilation UI that I put together and have been using until the big Nerf 57. How do you get to the other applications without the menu button?
Just go into your options window then click on controls>window keys and bind "game menu" to something. I chose 'P' since it's unused now that the persona/inventory windows have been combined. You can use the menu just as before once you bind it to something and it should be anchored to the experience bars and pop up in the middle-top of your screen.

Last edited by Qupe : 08-23-2010 at 01:53 AM.
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Old 08-22-2010, 07:08 PM  
mourne
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 6
Uploads: 0
Still not menu/Start button

Just want to say, I really like the UI. Im fact, it looks a lot my compilation UI that I put together and have been using until the big Nerf 57. How do you get to the other applications without the menu button?
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Old 08-21-2010, 04:35 AM  
Qupe
A Grizzled Badger
 
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Server: Unrest
Forum posts: 45
File comments: 29
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Re: Start/menu button?

Quote:
Originally posted by mourne
Am i missing this or is one noti ncluded?
It's attached to the experience bars via binding only (where it's attached by default now). For whatever reason the old manor of opening it by hitting escape was unbound so I've just bound it to another binding for now - barely use it anyway.

The author of the experience bar only posted a quick fix to make the bars functional again, which is what it's in the interface right now. As soon as the new version that's in the works is posted I'll upload it. You're always welcome to replace the included experience bars or find a working start button if you'd like.

For now, it's pretty slim pickings on what's working though.
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Old 08-21-2010, 12:54 AM  
mourne
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 6
Uploads: 0
Start/menu button?

Am i missing this or is one noti ncluded?
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Old 08-20-2010, 07:27 PM  
Controller
A Sea Turtle

Server: Antonia Bayle
Forum posts: 31
File comments: 37
Uploads: 0
Thanks for the information. I've found out that my hotbar problem was a just a setting problem. My hotbars were spread over the window in different sizes and shapes + they were invis till i moved my mouse over them. Was kinda annoying.
As soon as someone creates a new maintained window, preferably with very small icons and spell target, duration and remaining hits info (no spellname) i will get a different exp bar, a stat bar and definitely give your compilation another try

Last edited by Controller : 08-20-2010 at 07:28 PM.
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Old 08-20-2010, 01:45 AM  
Qupe
A Grizzled Badger
 
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Interface Author - Click to view interfaces

Server: Unrest
Forum posts: 45
File comments: 29
Uploads: 1
Quote:
Originally posted by Controller
I've noticed your ui compilation quite some time ago and it is almost perfect in my opinion.. The only thing i really just dont like are the exp bars. is it possible for me to replace them with any other exp bars ? Profit ones or whatever ?

There is a need of a bottom bar with some stat information i think. Is it possible to add Profit Uis bbar for example ? (found a posting about this, will give it a try)
======================================
Nvm too many strange things going on. hotbars not working. maintained effect nr 15 or some like that is 3times as big as all the others. and so on. Maybe gu57bugs. i hope so
What do you mean hotbars don't work, they've been working perfectly for me? The giant icon in the maintained window seems to be happening to everyone (the maintained window you're seeing is the default one, unmodded by this interface completely), so unless someone creates a maintained window with text or you find another one you like you'll be stuck with that bug until SOE fixes the issue.

As for stat bar (which i won't ever see myself using in the slightest) I'd recommend checking out Drumstixx's Stat Bar. You can replace the experience bars with whatever you'd like, install it as you would any other mod.
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