|
Category: MiscellaneousMulti-characters Spell Timer |
Based on [DragowulfUI] SpellTimer Window and inspired by Alge. Detail introduction can be found there.
This modification use hotbar 10 to detemine which spells to be monitored for the duration.
Would be convenient for those who have more than one characters.And spells monitored can be changed immediately by dragging spells onto hotbar 10 without restarting game client or reloading ui.
Installation is much like other custom UI pieces, extract to your customUI folder, edit eq2ui_custom.xml and add
Code:
<include>eq2ui_custom_Luosky_modified_dragowulfui_spelltimer.xml</include>
inside the Page element.
|
File Statistics |
User Rating: |
|
Downloads: |
10263 |
Views: |
55176 |
Favorites: |
12 |
Uploaded By: |
|
Last Modified: |
07-28-2010 10:19 AM by Luosky |
|
| |
|
|
|
04-14-2012, 05:42 PM
|
|
A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
|
spell text color
Is there any way to change the spell colors to a different color other than grey?
|
|
|
04-14-2011, 05:39 PM
|
|
A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
|
I still cant seems to get this to work are there any other ones out tere or an update to this mod to work with DOV ?
|
|
|
03-16-2011, 05:50 PM
|
|
A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 4
File comments: 4
Uploads: 1
|
I have used this mod since it released, but it hasn't worked since Velious launched. Anyone know of a fix for it? I've tried reinstalling and checked and double checked the eq2_custom file. All seems to be correct but still not working.
Suggestions.
|
|
|
01-29-2011, 06:36 AM
|
|
A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 1
Uploads: 0
|
Quote:
Originally posted by JaimeRavenholdt
Awesome mod, but is there any way to set a default location and size for the window? More importantly, a way to set frame/background opacity? I have this big ugly, albeit useful block in the middle of my screen right now, hehe.
Also, the spell timer shows up when I'm at the character select screen instead of just in-game.
|
I got the same problem. I can resize that window but not alter opacity on backdrop. I used to be able to on my old laptop but now i cant any suggestions?
|
|
|
01-20-2011, 08:01 PM
|
|
A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
|
Awesome mod, but is there any way to set a default location and size for the window? More importantly, a way to set frame/background opacity? I have this big ugly, albeit useful block in the middle of my screen right now, hehe.
Also, the spell timer shows up when I'm at the character select screen instead of just in-game.
Last edited by JaimeRavenholdt : 01-20-2011 at 08:04 PM.
|
|
|
12-01-2010, 02:11 AM
|
|
A Grove Wisp
Server: Antonia Bayle
Forum posts: 26
File comments: 2
Uploads: 0
|
this mod is awsome
but now that SoE made a cange to the maintained window:
"Most single target effects that proc off of beneficial spells should no longer clutter up the maintained spells window."
(they basicly moved it all to the spell effect window)
there r a lot of that u can't track anymore, so was wondering if it is posilbe
to have the mode track down the spells/ proc in the spell effect window
instad of the maintained 1 ? tnx in advance
|
|
|
11-26-2010, 10:43 PM
|
|
A Dervish Cutthroat
Server: Mistmoore
Forum posts: 35
File comments: 23
Uploads: 0
|
nm, got it figured out.
Last edited by DjThaPimp : 11-26-2010 at 10:54 PM.
|
|
|
11-13-2010, 09:19 PM
|
|
A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 1
Uploads: 0
|
Re: nice
Just installed this and it's working as advertised with one exception: I can see the time left on the spell in numeric countdown form, but I"m not seeing a graphical bar, which I'd prefer.
Is there something I need to do to enable the bar?
|
|
|
10-24-2010, 04:13 PM
|
|
A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
|
Default UI
Is there anyway to get this mod to work on the Default UI? Or any spell time mod to work with the Default UI?
|
|
|
10-23-2010, 02:16 PM
|
|
A Young Mystail Rat
Server: Unkown
Forum posts: 3
File comments: 1
Uploads: 0
|
Not working
I added the line to the xml file and placed the other files where they should go and i still get nothing. I am using Profit
Last edited by jackthebean : 10-23-2010 at 02:17 PM.
|
|
|
10-05-2010, 07:13 PM
|
|
A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 1
Uploads: 0
|
A humble request
First off, thanks for keeping the project going. Guys like you provide a great service to us players.
One suggestion I have is that unlike the old version I cannot specify specific spells rather than using the dynamic data entries in the first 12 slots. I don't wish to use linking to hotbar 10 so I've had to go back to the older version so I can simply specify the name of spells themselves.
Any chance of making the mod be able to work that way? (Or if it is supposed to work that way then any idea why I can only get the last 3 spots to work specifying spell names even when changing the entries to read "SpellName=" as I expected?)
Thanks.
|
|
|
10-02-2010, 10:28 AM
|
|
A Brown Bear
Server: Antonia Bayle
Forum posts: 11
File comments: 26
Uploads: 0
|
Hello. Would it be possible to keep order of casted spells ?
I mean like I cast SPELL1 and when it goes off SPELL2 will take its place.But if I cast SPELL1 again it stays on possition 2. Would be possible to make it fixed so SPELL1 would everytime on 1st possition when its casted ?
|
|
|
09-21-2010, 05:22 AM
|
|
A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
|
Problem getting this addon to run.
Where does the file eq2ui_custom.xml need to go exactly?
|
|
|
08-24-2010, 05:08 PM
|
|
A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 4
Uploads: 0
|
Quote:
Originally posted by Dechau
Still nothing from the community
If anyone could help me get this mod to work I would really appreciate it, I really would love the idea of having some specific spells to monitor..
I just get.. Nothing..
Not even a window or anything
Thanks in advance
|
I had the same issue and I think I know how to fix your problem. The include line needs to be added inside of the page tag. See below foran example. I am also running ProfitUI so yours might look different if you are using the default or a different UI.
Quote:
<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>_ProfitUI_custom.xml</include>
<include>eq2ui_custom_Luosky_modified_dragowulfui_spelltimer.xml</include>
</Page>
<Namespace Name="ProfitUI_Styles">
<include>_ProfitUI_Styles.xml</include>
</Namespace>
|
|
|
|
08-24-2010, 04:50 AM
|
|
A Coastal Crab
Forum posts: 0
File comments: 4
Uploads: 1
|
Quote:
Originally posted by Cybs
I'm having the same issue and I think I figured out why.
In the _Luosky_modified_DragowulfUI_SpellTimerSettings.xml file there are some japanese/chinese characters in the code. Is that how it should be?
|
yeah.It is just explaination in Chinese and English. You can change it to the spell/proc names you want to monitor. Leave them there unchanged shouldn't cause any problem.
|
|
|
All times are GMT -5. The time now is 11:42 AM.
|
|