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Unread 11-23-2004, 04:24 AM
beastnic beastnic is offline
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Default Figured out how to insert an animation

I got real bored and couldent sleep so I ported TKings Shadowknight class animation into a window just to see if I could.
Im going to post it even though it has no real ingame value I figured you guys might like to see how I did it. The ui builder is really kinda cool once you start figuring out the stuff you can do. I want to see window frames with little fireballs running around them soon

All the artwork is TKings from the eq1 mod side.
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File Type: zip Animation test.zip (136.4 KB, 691 views)
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  #2  
Unread 11-23-2004, 05:22 AM
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Yes, I agree the soe uibuilder has a large learning curve but as soon as you figure it out it is really nice.

I'll have to check out how you did the animations later. Really must get some sleep now.
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Unread 11-23-2004, 11:55 AM
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That is perdy cool. I Hope that more people get into this.

I am still trying to get some ideas down, but good job on your animation.
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Unread 12-17-2004, 08:23 AM
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Still haven't seen any animated windows yet....am i missing something or are the modders just not interested in the animation abilities? I plan on getting into the whole UI modding hobby myself....
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Unread 06-10-2006, 07:22 AM
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Well animating like that is a huge job, and this will drop the game performance down.

Better not abuse of them.
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Unread 06-10-2006, 02:24 PM
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Quote:
Originally Posted by Sl4d3
Well animating like that is a huge job, and this will drop the game performance down. Better not abuse of them.
Yeah, If I remember correctly, we figured out animation during BETA. but it cut into game performance so much that we just don't use it.
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