EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > General Discussion > Patch Notes

Reply
Thread Tools Search this Thread Display Modes
  #1  
Unread 07-17-2008, 08:00 PM
Offical Forums Offical Forums is offline
A Griffon
Yes this person is from Daybreak!
 
Join Date: Sep 2007
Posts: 1,489
Default [Test] Test Update Notes: Thursday, July 17, 2008(0)

LIVE EVENTS
  • During "Storm Break" (GU47): The Void Tempests are continuing to threaten Norrath! Librarian Feldarn of Freeport's Academy of Arcane Science and Librarian Dungil of Qeynos' Concordium are looking for volunteers to help battle the onslaught of darkness from beyond.
  • Qeynos and Freeport have broken ground on major construction projects just off the coasts of Antonica and Commonlands. Visit the docks to see the new activity!
HELP
  • The help system has received an overhaul. Many game windows now have a help button in the upper-right corner that will open the appropriate help topic.
ENCOUNTERS
  • The Tangrin and Avatar of Growth encounters now warn players 3 seconds before it's time for them to start moving.
  • The Tangrin will no longer spawn a new beehive if any raid member already possesses one.
  • All named and boss NPCs in Kunark now drop Adept I and Master I scrolls equal to or less than their level. (No more farming Karnor's Castle to track down those remaining 71-74 scrolls.)
  • Many of the named creatures in Sebilis, Chardok, and Karnor's Castle no longer have place holders. The also have a longer respawn time and will now always drop legendary rewards.
  • When creatures in the level 1-20 range randomly drop Adept I and Master spells, they will only be ones that you or the members of your group can use.
QUESTS
  • Adventure writs now award 500 faction points per writ upon completion.
  • The cities of Neriak and Gorowyn now offer titles and other rewards for those who have earned faction with their respective cities by completing writs. Also, a new shade of formal wear is now available to those who are ranked as ally with any city faction.
  • Page 5 of A History of the Vah Shir, Vol. I is now tradeable.
  • The quests that awarded potions/elixirs from the Hand of Marr and Brethren of Night camps now award more.
RACIAL TRAITS
  • Dark Elves
    • Innoruuk's Gift now grants the full 2% spell critical amount.
ITEMS
  • RoK Legendary Armor Sets:
    • The Wayward Moon set has been removed from the drop tables and replaced with the Sylvan Moon set which is only equipable by Furies and Wardens. Those wishing to replace their Wayward Moon pieces for the new Sylvan Moon pieces should speak to Joonius Khristus in Teren's Grasp.
    • The Enigmatic Sacrifice set has been removed from the drop tables and replaced with the Cabalistic Sacrifice set which is only equipable by Defilers and Mystics. Those wishing to replace their Enigmatic Sacrifice pieces for the new Cabalistic Sacrifice pieces should speak to Joonius Khristus in Teren's Grasp.
  • Epic Weapon Changes:
    • Wrath of Nature (Fury)
      • Now gives out damage and heal amount bonuses.
      • The mythical version now improves healing and damage spells based upon a percentage of your wisdom and intelligence.
    • The Impact of the Sacrosanct (Templar)
      • The proc effect should now last slightly longer.
      • A bonus has been added to reactives based on the templar's wisdom.
    • Cudgel of Obviation (Mystic)
      • The mythical version's Spirit Tap will only be triggered by the mystic's group members. Also the heal and power bonuses have been reduced.
    • Dream Scorcher (Defiler)
      • Now gives a heal crit instead of a spell crit.
      • Now grants bonuses to both spells and heals.
      • The proc should no longer drop when damage is taken.
    • Penitent's Absolution (Inquisitor)
      • The healing power of aftershock has been improved. It should now be approximately 75% of the heal. A casting and reuse bonus of 15% has been added.
      • The mythical version's intervene effect has been replaced by a powerful group cure which will cure arcane, elemental, noxious, and trauma effects. In addition, when it cures an effect it will also heal the player for each removed effect.
    • Dragon's Temper (Berserker)
      • The mythical version now grants improved hate gain.
      • Changed the double attack bonus to melee critical chance.
    • The Truth of Marr (Paladin)
      • The delay is now 6 seconds.
      • A damage proc has been added to the weapon.
      • Now gives a bonus to both spell and combat art damage.
    • Sedition (Shadowknight)
      • The delay is now 6 seconds.
      • A damage proc has been added to the weapon.
      • Now gives a bonus to both spell and combat art damage.
    • Death's Grip (Warlock)
      • The dumbfire pet bonus has changed to improve the warlock's critical damage by 10%.
    • Eye of the Siren (Coercer)
      • Now gives a subjugation bonus.
      • The mythical now removes the concentration cost of Possess Essence.
    • Mirage Star (Illusionist)
      • Now gives a subjugation bonus.
    • Havoc, Blade of Treachery (Brigand)
      • Proc now gives a reuse speed bonus.
    • Gorynn's Fist (Bruiser)
      • The proc will now give the bruiser an additional chance to critical melee attacks.
    • Revitalized Vel`Arek (Guardian)
      • The mythical proc will now only do 5% damage reduction.
In Other Item News:
  • Worldwide equipment, ranging from level 1-59 (including heritage quest rewards), have been updated to bring pre-RoK items more in line with the newer rewards and loot drops from Timorous Deep and other Rise of Kunark zones. This increase includes accessories, armor, and weapons, as well as many tradeskill items. Shields and items with special effects have not yet been changed, but will be included in a future update.
  • House items now observe the 'Lore' flag, allowing only one of a lore item to be placed in a home. The 'lore' flag has been removed from house items and pets that are primarily decorative in nature.
  • Non-ubiquitous adornments used to add damage to symbols (arcane ornament, viral ornament, noxious ornament, etc.) now affect combat arts as well as spells.
  • Crusaders can now wear the Mark of the Ankexfen.
  • The Jungle Bow should now properly equip when double-clicked.
  • The Supple Dogwood Staff now procs on melee attacks rather than ranged.
  • Bruisers and Monks can no longer equip Edgewalker Chainmail Leggings.
  • The Mounted Claw and Fist of Pestilence should now mount on a wall with the hand facing outwards. The Ornate Spoon, Fork, and Knife should place more accurately on flat surfaces.
POTIONS
  • The potions and elixirs from the Hand of Marr and Brethren of Night heal a more appropriate amount of health/power.
TRADESKILLS
  • The city tradeskill societies are dealing with a bulk order for some new formal clothing and require assistance. Tradeskillers of the 60th rank or higher who have previously assisted their societies may speak to the Grandmaster for more details.
  • Tradeskillers who are skilled enough to see the tradeskill collection quests may find more rewards available in their travels.
  • Armorers now have a recipe for Imbued Devout Ebon Greaves.
  • The fuel requirement for Imbued Rosewood Shields has been corrected.
  • The fuel requirement for Ashen Hearths has been corrected.
  • Imbued Fulginate Devout Greaves can now be created.
  • Sparkling Cranberry Wine has been converted to Cranberry Cream Liqueur to avoid confusion with the existing Cranberry Sparkling Wine.
ZONES
  • Bloodline Chronicles
    • Adventurers may now zone into any of the Tombs of Night and the Crypt of T'Haen zones that a member of the group has access to. Previously, these zones were only accessible if everyone in the group was on the same stage of the quest.
    • Players can now zone into any of the Tombs of Night zones if anyone in their group is on the appropriate quest.
  • Sebilis/Chardok
    • New mid-zone respawn locations have been added to Chardok and Sebilis.
SPELLS
  • Faction merchants in Maj'Dul courts are now selling a number of Tier 5 Adept III recipe scrolls they were previously missing.
  • A stacking issue with stealth and group invisibility has been fixed to allow attacking from stealth.
  • Shaman/Druid
    • Spirit of the Wolf will now apply to the entire group within a 50m radius instead of being single target.
  • Shaman
    • Shaman's wolves should now have slightly more health to help their survivability.
  • Fighter
    • Master's Rage will now do a melee attack and debuff the target's defensive skills. It will also give an error if it is not useable on the target like the other archetype's mastery skills. The recast was lowered to 30 seconds.
  • Berserker
    • The Blood Rage line will not expire until the berserker dies instead of having a 15 minute duration.
  • Scout
    • Sinister Strike should no longer debuff the target if it misses.
  • Assassin
    • Fatal Followup should no longer be useable after Sinister Strike.
    • The Hidden Assault line of skills should no longer apply the Damage over Time portion of the attack if the primary melee attack misses.
  • Brigand
    • Safehouse now has a short cast time and can be interrupted.
    • Melee attacks which had secondary effects will no longer apply on a miss.
    • The Dispatch and Rake lines will now hit slightly more often.
  • Enchanter
    • Sever Hate can no longer be used to pull through a crowded area.
PvP
  • Assassin
    • Fatal Followup should now work properly in PvP based combat.
  • Swashbuckler
    • Reach will now suspend while in PvP combat.
  • Zones from previous expansion geared towards level 60 to 70 players no longer have an unlimited level range.


More...
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 03:37 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI