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01-28-2005, 07:43 PM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Gauges -beat 'em up style [WIP]
I'm going for a less minimalistic and a bit more action filled style for my new interface I'm working on
Here you see the casting gauge in progress
Last edited by Boho : 02-02-2005 at 10:50 AM.
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01-28-2005, 07:52 PM
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EQ2MAP Updater Author
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1,349
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looks pretty nice
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01-28-2005, 08:07 PM
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A Griffon
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Join Date: Dec 2004
Server: Neriak
Posts: 273
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I think that is a great idea!
I was thinking that maybe adding an exploding star effect at the very end of the bar for a split second before it casts would look action-packed
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01-28-2005, 11:14 PM
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A Griffon
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Join Date: Jul 2004
Server: Nagafen
Posts: 339
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Yes thats perdy sweet.
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01-28-2005, 11:30 PM
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Wrath of Evil
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Join Date: Nov 2004
Server: Everfrost
Posts: 197
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Nifty.
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01-30-2005, 06:21 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Playerwindow test
Last edited by Boho : 01-31-2005 at 08:35 AM.
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01-30-2005, 06:32 AM
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aka Mook
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Join Date: Jul 2004
Server: Nektulos
Posts: 1,451
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Good stuff.
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If it ain't broke, it needs more features!
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01-30-2005, 01:23 PM
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A Griffon
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Join Date: Jul 2004
Server: Nagafen
Posts: 339
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thats perdy slick, cant wait to see the full ui.
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01-30-2005, 01:27 PM
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EQ2MAP Updater Author
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1,349
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OMG that looks so good!
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01-30-2005, 01:41 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Nice Keep it coming
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01-30-2005, 06:09 PM
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A Griffon
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Join Date: Jul 2004
Server: Blackburrow
Posts: 555
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creative! Thats very cool.
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02-01-2005, 04:02 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Incredible !!
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02-01-2005, 08:16 AM
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A Berserk Golem
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Join Date: Sep 2004
Posts: 55
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would love a sneasky of this UI, great work
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02-02-2005, 01:29 AM
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A Crazed Gnoll
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 20
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This is great stuff.. Id love to have a more 'futuristic' type UI. Not sure why.. heh maybe because I miss PlanetSide =)
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02-02-2005, 10:49 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Groupwindow test
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02-02-2005, 11:00 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Hey I gotta question for you? What font are you using? I really like it with the borders around each letter
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02-02-2005, 11:19 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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For the text I used Bauer Font, the numbers of the playerwindow is called MacType
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02-02-2005, 11:20 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Oh and the borders are just outlines (shadowstyles)
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02-02-2005, 11:40 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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Damn the group window test looks too good also !!!!
Can't wait to test it !!!
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02-02-2005, 11:42 AM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Oh ok, so the outline of the text, or the stroke I guess you call it, is just the shadowstyle?
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02-02-2005, 02:08 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 10
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Nice
Very Nice!
Is it possible we can test this please? This is the best ive ever seen yet, and im still using default. Im picky.. This is just AMAZING.
Totally my style, pls oh pls let me try!
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02-07-2005, 09:43 AM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 10
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Just checking if any updates on this UI , havent heard anything in awhile.
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02-07-2005, 09:57 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Haven't done anything new yet, since I was busy updating bohoMOD..
And I'm waiting until they fix group dynamicdata, I can't filter the dynamicdata of the gauges yet, so they get colored
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02-08-2005, 03:51 AM
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A Griffon
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 217
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So any chance to have a beta for now ?
Do you have any date fot the dynamic group data ?
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02-08-2005, 06:45 AM
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A Grove Wisp
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Join Date: Jan 2005
Posts: 26
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Quote:
Originally Posted by perdition
Do you have any date fot the dynamic group data ?
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Well I'm not Sony, so I can't fix the group dynamicdata bugs
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