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  #1  
Unread 01-30-2005, 06:22 PM
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TyeJae TyeJae is offline
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Default TyeJae Steel

This is where I am going to check on requests and suggestions for the TyeJae Steel Mod that I created. I hope so far everyone is enjoying it and I look forward to making more mods...

You can view and download this mod by clicking here.

TyeJae

Last edited by TyeJae : 01-30-2005 at 06:27 PM.
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  #2  
Unread 01-30-2005, 06:24 PM
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Quote:
Originally posted by aalwein
Just move the quest helper window to the top right hand corner of the screen and create a "steel" background for it. It ends up being a little small but it is functional. right now i'm running your UI at 1280x1024 and I have it up in that corner with no background... works great. nothing else really needs to be changed for a higher resolution.

Also, debt xp in the player window would be super. I'm adding this in myself in the meantime. - can't figure it out. it looks like you have the line of code for debt xp but i can't get it to show up. there's no official thread opened for this UI so I guess i'll just wait until you open one to discuss this.

One more thing, having the tradeskill xp bar being optional would be handy. Perhaps having the experience window there under the player window with a steel background so it could be switched between adventure and tradeskill xp, or two versions of the player window - one with both xp bars one with just adventure - that could be copied into the main directory at the user's choice.

As you can see I'm already enjoying this UI and just nitpicking details that I would like to see.
Very good feedback. I think I could do somthing about it not showing tradeskill exp, that wouldn't be that hard of a fix. As far as the debt exp goes, I do have that information in there, but just set it off to the side for if anyone wanted to pull it into view. Is this something that most people would want in there? I just didnt put it in there because it wasn't that significant to me, I would rather not know how much debt I have. Let me know.
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  #3  
Unread 01-30-2005, 07:00 PM
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Look at Humudce's xp bar, the one with the single xp bar, you can right click it and change to TS xp, and switch back and forth. (I'm not sure if you can do this in default EQ2 or not)
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  #4  
Unread 01-30-2005, 09:53 PM
aalwein aalwein is offline
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it seems that most of the xp bars are all including blue bub xp and debt xp ... its all definately stuff i use myself. atm i have a custom xp bar open along with your ui so i can see it all. i played around in your code in the player window and couldnt get it to show up for the life of me. if its a quick fix to make it work - something like xp on top, blue bub xp next down, debt xp below that - maybe you could just add that file as a custom xp bar included for use optionally.

or just tell me what code I need to change to get it to show and i'll just change it for myself =) I swear I tried moving it around, changing the location everything and couldnt get anything to change - even using the custom xp window as a reference.
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  #5  
Unread 01-30-2005, 10:54 PM
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the exp bar switch between tradeskill and adventurer seems to be hardcoded from what i have seen when i was doing my exp bar for the test server. If you DO have the default names for the 2 pages for the ts/adv exp only 1 at a time will show and you have to use the right click -> switch to adv/ts experience, BUT if you just rename the pages then they both show up, however maybe that was just something strange for me. If it is hard coded you could always use a button toggle that makes it hide one page with the exp bar and show the other and then set itself so that when its clicked again to do the opposite. <---- really long run on sentance, sorry about that
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  #6  
Unread 01-30-2005, 11:07 PM
Maelsturm Maelsturm is offline
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Default Couple of Requests and one Minor Item

TyeJae I have a couple of requests. First could you Skin the Quest Helper window to match the The Group bar as an add on to the end of it in the upper right corner. Secondly could you skin the Chat bars to match this UI as well.

The only thing I am having trouble with is that my chat bars will not scroll down at all nor can I get the Flashing Icon to come up to type in my own chat.

Thanks

M.
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  #7  
Unread 01-31-2005, 04:20 AM
Vermillion Vermillion is offline
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Tyejae,

Really nice work. I have a small (hopefully) request from you. My girlfriend has a 15" LCD monitor and space is at a premium. We both think your steel mod is great, but I was wondering if you'd release just the group bar of the Steel mod, without the character stats or money and so forth to save on space?

Thanks either way!
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  #8  
Unread 01-31-2005, 02:17 PM
Nightlord Nightlord is offline
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I have only one gripe:
The actual picture is larger than the graphic. In other words, if you click BELOW the steel portion of the graphic there is still some portion of clear window there which prevents you from being able to manipulate the environment. Any way around that?


Otherwise, this thing kicks more ass than Jet Li.
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  #9  
Unread 01-31-2005, 02:39 PM
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Quote:
Originally Posted by Nightlord
I have only one gripe:
The actual picture is larger than the graphic. In other words, if you click BELOW the steel portion of the graphic there is still some portion of clear window there which prevents you from being able to manipulate the environment. Any way around that?


Otherwise, this thing kicks more ass than Jet Li.
the only way to make it possible to click in the clear area would be to set AbsorbsInput=False. but then you wouldn't be able to move it, click on something in the window, and you would be clicking through the whole thing(not just the clear part) or TyeJae would have to change the layout of the windows to minimize the clear spots that you cant click though.i dont have the mod so i cant really give you a more detailed description.
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Last edited by taco-man : 01-31-2005 at 02:42 PM.
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  #10  
Unread 01-31-2005, 02:58 PM
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TyeJae TyeJae is offline
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Quote:
Originally Posted by Nightlord
I have only one gripe:
The actual picture is larger than the graphic. In other words, if you click BELOW the steel portion of the graphic there is still some portion of clear window there which prevents you from being able to manipulate the environment. Any way around that?


Otherwise, this thing kicks more ass than Jet Li.
Yeah the problem with every mod is that you are forced to make squares as it will not let you make custom shapes so all I can do is make whatever part of the square transparent but it will still block you from selecting whatever is behind it. The picture below shows what I am talking about. The green parts are part of the image but transparent.



I just read taco-man's response. I did not know making absorb input = false would do that, but yes you would not be able to drag it around, the other thing I could do is create 4 or 5 different images that all line up to create this image, but that would just be a pain.

Last edited by TyeJae : 01-31-2005 at 03:01 PM.
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  #11  
Unread 01-31-2005, 03:03 PM
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TyeJae TyeJae is offline
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Quote:
Originally Posted by Vermillion
Tyejae,

Really nice work. I have a small (hopefully) request from you. My girlfriend has a 15" LCD monitor and space is at a premium. We both think your steel mod is great, but I was wondering if you'd release just the group bar of the Steel mod, without the character stats or money and so forth to save on space?

Thanks either way!
I could probably do this for you, give me about a week to get this done, I work 12 hour days 6 days a week, so I can access the internet at work, but not do any modding.

Quote:
Originally Posted by Maelsturm
TyeJae I have a couple of requests. First could you Skin the Quest Helper window to match the The Group bar as an add on to the end of it in the upper right corner. Secondly could you skin the Chat bars to match this UI as well.

The only thing I am having trouble with is that my chat bars will not scroll down at all nor can I get the Flashing Icon to come up to type in my own chat.

Thanks

M.
I plan on doing a full mod with this look, it is just going to take me some time so I thought I would just release the versions as I go.

For those of you having problems with the chat windows I apologize, I do not know why this is happening, maybe I should just leave that out and people can have the option to add it themselves if they want. If you would like to fix this problem just download whatever chat window you want and put it in the TyeJae_Steel folder and overwrite the current files or you can go to your default UI folder and drag over the original chat file and overwrite.

TyeJae

Last edited by TyeJae : 01-31-2005 at 03:08 PM.
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  #12  
Unread 01-31-2005, 03:15 PM
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if i have your permission (and a little free time) i would be glad to take a look at it and see if i cant at least reduce the space you cant click through.
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  #13  
Unread 01-31-2005, 06:54 PM
coloswift coloswift is offline
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Ok first things first.

Thankyou, Thankyou I love this UI.

Now a couple request's

#1 I'm sure if you do this you'll be the first. Tradeskill exp % Like you have on adventuring exp.

#2 Could you or could you or anyone tell me how to make the fonts bigger? I just need them a wee bit bigger.

#3 Would you keep doing this great work? Not really a request just more praise

Thanks Again
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  #14  
Unread 01-31-2005, 07:05 PM
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Quote:
Originally Posted by coloswift
Ok first things first.

Thankyou, Thankyou I love this UI.

Now a couple request's

#1 I'm sure if you do this you'll be the first. Tradeskill exp % Like you have on adventuring exp.

#2 Could you or could you or anyone tell me how to make the fonts bigger? I just need them a wee bit bigger.

#3 Would you keep doing this great work? Not really a request just more praise

Thanks Again
I am not the author however at least you will have an answer
#1 - Not currently possible. However it will be soon, its possible on the test server right now.

#2 - wherever you see Font="/Fonts.FontZapf15" replace it with Font="/Fonts.FontZapf16" or if you want it even bigger Font="/Fonts.FontZapf18" and if you want it arial Font="/Fonts.FontArial14" or Font="/Fonts.FontArialBold15"

EDIT: just keep in mind that you may have to change the size and position of everything that you change the text size of because if the text is bigger it will be taking up more space.
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  #15  
Unread 01-31-2005, 08:08 PM
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Quote:
Originally Posted by coloswift
Ok first things first.

Thankyou, Thankyou I love this UI.

Now a couple request's

#1 I'm sure if you do this you'll be the first. Tradeskill exp % Like you have on adventuring exp.

#2 Could you or could you or anyone tell me how to make the fonts bigger? I just need them a wee bit bigger.

#3 Would you keep doing this great work? Not really a request just more praise

Thanks Again
#1 and #2: What taco-man said...lol

#3: Yes
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  #16  
Unread 01-31-2005, 08:09 PM
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TyeJae TyeJae is offline
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Quote:
Originally Posted by taco-man
if i have your permission (and a little free time) i would be glad to take a look at it and see if i cant at least reduce the space you cant click through.
Feel free to do whatever you want...just remember to give props to the original author hehe.

TyeJae
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  #17  
Unread 02-07-2005, 06:07 PM
Yerkich Yerkich is offline
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Quote:
Originally Posted by Vermillion
Really nice work. I have a small (hopefully) request from you. My girlfriend has a 15" LCD monitor and space is at a premium. We both think your steel mod is great, but I was wondering if you'd release just the group bar of the Steel mod, without the character stats or money and so forth to save on space?
Quote:
Originally Posted by TyeJae
I could probably do this for you, give me about a week to get this done, I work 12 hour days 6 days a week, so I can access the internet at work, but not do any modding.
Nice looking mod TyeJae. I also would like a version of your group window seperate from the rest of the mod if possible. Sounds like work keeps you busy, I'll keep my eye out here for yoru responses to see if you get this done sometime.

Would also like to suggest (it may already do this) but that the group members health meter goes from Green to Red, instead of the Green to Black I see in the screenshot.

Last edited by Yerkich : 02-07-2005 at 06:08 PM. Reason: missed a [/Quote]
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  #18  
Unread 02-08-2005, 12:39 AM
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TyeJae TyeJae is offline
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Quote:
Originally Posted by Yerkich
Nice looking mod TyeJae. I also would like a version of your group window seperate from the rest of the mod if possible. Sounds like work keeps you busy, I'll keep my eye out here for yoru responses to see if you get this done sometime.

Would also like to suggest (it may already do this) but that the group members health meter goes from Green to Red, instead of the Green to Black I see in the screenshot.
1) I will see what I can do...

2) Something in the code isn't allowing my graphic to show up correctly, the actual graphic is from Red to Green but doesnt show up until 80% or so. I still think it looks good though.
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  #19  
Unread 02-08-2005, 12:44 AM
Nightlord Nightlord is offline
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Looks awesome, man. Keep up the good work. I'm even showing it off in the What does your interface look like thread.
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  #20  
Unread 02-05-2005, 04:08 AM
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Finally updated with all the vitality stuff. I also made some changes to how exp was displayed. I decided to skin the actual exp window and formatted it to fit within the current layout. Along with the vitality stuff you will notice that debt has been added for both health and power along with vitality % for both as well. What I have been waiting for most is of course the % for tradeskill exp. That has been added as well.

Some other additions as well, but enough rambling, feel free to check out the new version in the Complete Sets section as soon as it authorizes my changes.

TyeJae
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  #21  
Unread 02-05-2005, 04:58 AM
lovejoyb20 lovejoyb20 is offline
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Default Skills list and Slayer stats

Is it possible to replace the Stats listed at the bottom of the group window with the 4 harvesting skills stats and the slayer stats? (I.E. Fishing, Foresting, Gathering, Trapping, Gnoll Kills, Orc Kills, Fay Kills, Undead Kills, Goblin Kills) I find myself looking for that information much more than the stats that are currently listed. Not to mention that if you are in Thundering Steppes killing undead, North Qeynos is a long way away. It would be nice to be able to carry that around with you.
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  #22  
Unread 02-05-2005, 07:40 AM
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As far as I know of, it isn't possible to access slayer stats outside of the signpost in Qeynos/Freeport proper. Not sure about harvesting skill levels, but I'm sure someone wiser than myself can field that one.
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  #23  
Unread 02-05-2005, 09:03 AM
Brimztone Brimztone is offline
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Very Nice Work.

Would be great to have the implied target info on that target window.

Last edited by Brimztone : 02-05-2005 at 09:06 AM.
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  #24  
Unread 02-05-2005, 10:30 AM
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Quote:
Originally Posted by Brimztone
Very Nice Work.

Would be great to have the implied target info on that target window.
Next update will include implied target window...it was getting late and I was getting tired. hehe

Tyejae
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  #25  
Unread 02-14-2005, 06:54 PM
Microsoul Microsoul is offline
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Default Awesome mod

I must say this mod is awesome and I really do hope you plan on updating it as new features are added to the game. Every thing seems to work great for me except for I can't get the Implied Target window to show. Is there anything I am missing? I tried a few of the implied target window mods on this site but still cannot get any to show.
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