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03-06-2007, 01:04 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 185
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Quote:
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Originally Posted by mapperhead1
C:\Program Files\Sony\EverQuest II\UI\myui
is where i extracted the files...
tried command from in game to bring up game window
then read forums
then found the eq2ui_mainhud.xml file in the default folder and copied it to this folder added the line <include>eq2ui_mainhud_infocenter.xml</include>
to the eq2ui_mainhud.xml file
the only mod i have used before with eq2 is the map program
tell me where am i screwing up ..still does not load in game
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since you use eq2map, you need to extract the files to the UI\eq2map\ folder
__________________
sir ansfrid takahityo of mithaniel marr — paladin, amorer, and guild advisor for the <knightshift>
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03-06-2007, 01:11 AM
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A Young Mystail Rat
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Join Date: Apr 2006
Server: Antonia Bayle
Posts: 3
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back again
tried that right after ...still nothing...am i using the right command? can we take it from the top
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03-06-2007, 01:13 AM
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A Young Mystail Rat
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Join Date: Apr 2006
Server: Antonia Bayle
Posts: 3
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sorry
ok ok i think i have it now sorry
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03-24-2007, 10:51 AM
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A Coastal Crab
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Join Date: Nov 2006
Server: Antonia Bayle
Posts: 1
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Thank you for maintaining this mod. Has to be the best out there. Much appreciated. 
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04-03-2007, 05:18 AM
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A Berserk Golem
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Join Date: Jul 2005
Server: Antonia Bayle
Posts: 56
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Every time I access this mode I am ever so grateful to its creator. So before I go on about anything else I want to say thanks to Darryl for the hard work and excellent product.
Just when you think there's isn't anything else that could be put into this mode, Neccessity has once again created a Need.
I created a Provisioner (correct term should be Provisionary accord to Webster but who the hell is he anyway?) Having reached L20 I needed to seek out Advanced versions of L20+ but no matter what city in which I searched the broker the return results didn't spit out ANY Advanced Volumes for a Provisioner. Because Provisioners don't use rares I thought that maybe their recipe book system didn't include Advanced Volumes and I STILL don't know what the story is. Seeing as in 2 years I've NEVER seen or possesed an Advanced Volume for a Provisioner I'm going to assume there just isn't any.
And then it dawned on me that the only reason I knew WHERE and HOW to acquire Advanced Volumes was that I had already learned it by crafting to L30 with my Jeweler.
Anyways, a blurb in the notes section on where and how to find Advanced Volumes would be great. My wife is about to begin crafting and I know she's gonna drive me nuts for just this very information.
Thanks,
Sacraed
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04-03-2007, 08:10 AM
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A Griffon
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Join Date: Apr 2005
Server: Permafrost
Posts: 320
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Quote:
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Originally Posted by Sacraed
I created a Provisioner....
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(Please see my response already posted in the separate thread you created for this same question. -- Darryl)
__________________
Creator of the various Milquetowst mods
(But no longer actively modding)
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04-03-2007, 09:32 AM
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A Weald Wolf
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Join Date: Sep 2005
Server: Permafrost
Posts: 84
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Hello there!
Not to encourage folks posting the same questions in different threads, but I read Sacreds and at first, I thought he was going to ask what I have just been thinking but then he derailed so I will ask... Not about the advanced books but rather about the higher level crafting books 50+, 60+ I know different crafters have different locations to purchase them, as in the case of my tailor she could, if her faction were high enough, buy them in Maj Dul.
Someone in the guild asked just the other day where he might find the crafting books for his Alch. It might be a good thing to post where THESE books can be found ( I think he finally located the ones he needed in Whisperwind)
As I have said before, the browser that SoE has given us is ok but I seem to be having a lot of trouble with it, locking me up and even causing me to crash to desktop a few times when trying to open it. It would be so nice for us (old timers) if you could keep some of the pertinent stuff within the info center.
I know it's hard work doing that, and I REALLY do appreciate your efforts in this, but maybe just a few things that don't really "change" so you wouldn't have to update them, like the info on housing and mounts and I even saw you had info I was curious about on the gods of Norath. stuff like that would be ever so appreciated and IMHO USED!
Thats all I wanted to say, Thanks for reading!
Lexi 
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04-03-2007, 10:24 AM
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A Griffon
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Join Date: Apr 2005
Server: Permafrost
Posts: 320
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Quote:
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Originally Posted by Lexi357
Not about the advanced books but rather about the higher level crafting books 50+, 60+ I know different crafters have different locations to purchase them....
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I thought all high-level advanced books were for sale in Maj'Dul, but since my highest-level crafter is my 54 provisioner, it's not something I'd given a lot of thought to. I can check into it, certainly.
Quote:
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As I have said before, the browser that SoE has given us is ok but I seem to be having a lot of trouble with it, locking me up and even causing me to crash to desktop a few times when trying to open it. It would be so nice for us (old timers) if you could keep some of the pertinent stuff within the info center.
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I've had no trouble with it myself, and have heard only a few scattered reports of problems, so I'm not entirely convinced it's really the browser at fault. Regardless, though, I have no intention of getting rid of the in-game Info Center. The *only* information I had even considered removing from the mod in favor of the browser window was the quest walk-thrus, and those have been put back due to popular demand, though I don't intend to spend a great deal of time or effort adding to or updating the ones currently available.
-- Darryl
__________________
Creator of the various Milquetowst mods
(But no longer actively modding)
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04-03-2007, 06:38 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Quote:
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Originally Posted by Lexi357
Hello there!
Not to encourage folks posting the same questions in different threads, but I read Sacreds and at first, I thought he was going to ask what I have just been thinking but then he derailed so I will ask... Not about the advanced books but rather about the higher level crafting books 50+, 60+ I know different crafters have different locations to purchase them, as in the case of my tailor she could, if her faction were high enough, buy them in Maj Dul.
Someone in the guild asked just the other day where he might find the crafting books for his Alch. It might be a good thing to post where THESE books can be found ( I think he finally located the ones he needed in Whisperwind)
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For most general crafting questions I usually look in the eq2 forums:
http://forums.station.sony.com/eq2/p...opic_id=347090
Or, go straight to EQ2 Traders Corner:
http://eq2.eqtraders.com/articles/ar...hp?article=g53
Naimi normally keeps her information pretty up to date.
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04-03-2007, 06:27 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Quote:
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Originally Posted by Sacraed
I created a Provisioner (correct term should be Provisionary accord to Webster but who the hell is he anyway?) Having reached L20 I needed to seek out Advanced versions of L20+ but no matter what city in which I searched the broker the return results didn't spit out ANY Advanced Volumes for a Provisioner. Because Provisioners don't use rares I thought that maybe their recipe book system didn't include Advanced Volumes and I STILL don't know what the story is. Seeing as in 2 years I've NEVER seen or possesed an Advanced Volume for a Provisioner I'm going to assume there just isn't any.
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There is one provisioner recipe that comes from Unrest that may be considered sort of rare, but maybe not "Mastercrafted" like normal rare crafted items. After a quick search I found this thread:
http://forums.station.sony.com/eq2/p...opic_id=350287
So, I don't know the details but it sounds like the recipe itself is LORE, has 5 charges, makes 5 Halasian Icebrews from a pristine combine (for a total of 25 from one recipe) and requires Halasian whiskey harvested from the bar in Unrest. Each run through Unrest yields two whiskeys. I don't know the recipe book name but my guess is that it might be Bartending for Sadists. I haven't seen any of this in-game myself, but next time I'll try pasting those links in to have a look.
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05-13-2007, 03:36 PM
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A Forest Scavenger
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Join Date: Dec 2005
Posts: 17
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I love this interface but i will put this info here so you can make note of it and if you have a solution, can let me know - if i get a solution, i will post it here.
I use ThorUI. It does not like your interface, apparently. I tweaked it and forced your UI back into the folders where it needs to be - otherwise, your interface showed as a big black box. v_v
However - now that i have your interface working, thorUI notes does not work... and the timer does not work. the notes i can see - why have 2 sets, i guess. but the timer? I can't figure out why that one won't work. Off to ThorUI forum to see if they have a solution.
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07-05-2007, 05:10 AM
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A Young Mystail Rat
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Join Date: Jan 2006
Posts: 5
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Hello,
at first sorry for my bad english but i hope you can help my.
I downloaded this mod today and follow the instruction:
1. Copied eq2ui_journals.xml and eq2ui_journals_infocenter.xml in my ui/ folder
2. copied the infocenter folder within all his subfolders and files in my ui/ folder
3. started the game and type /show_window Journals.InfoCenter in the cat
4. NOTHING happens!
No black window, absolutely nothing. But this is all i find in the install instruction so please help me, what do i wrong?
- do i need to modify my eq2.ini to say Eq2 where are the files for the mod and when, how?
- what to do with the file eq2ui_mainhud_startmenu.xml? No word in the instrauction on this site about this file?
- And why is any Install instruction missing in the archive?
Thanks alot, Darky
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07-05-2007, 05:18 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Check the FAQ at the very top of this page for instructions on how to install mods.
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07-05-2007, 05:28 AM
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A Young Mystail Rat
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Join Date: Jan 2006
Posts: 5
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I read it more then one Time, it says:
Quote:
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1. Download the interface you wish to use
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I do, look my first post
Quote:
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2. Make a new folder with any name BUT with no spaces or special charaters (example: bobsui) in the UI folder that is inside your Everquest II directory.
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Ok i now have checked this, made a new folder, now ui\infocenter\
Quote:
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3. Unzip the xml, dds, tga (dds,tga's must be in a images sub-folder) files into your newely created folder. Please make sure you dont have a folder inside of a folder when you do this. %\Everquest II\UI\bobsui\jillsui\*.xml (wrong) | %\Everquest II\UI\bobsui\*.xml (correct)
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i do.
Quote:
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4. If you are going to use multiple interface peices just unzip all of them into the same folder.
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i dont have other mods
Quote:
5. Go back to your Everquest II directory and create a new text file and put the following code inside of it:
Code:
cl_ui_skinname bobsui cl_ui_subdir UI/
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i have this file for eq2maps and it looks:
Quote:
cl_ui_skinname EQ2MAP
cl_ui_subdir UI/
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Quote:
6. Save the file as eq2.ini (make sure you dont save it as eq2.txt or eq2.ini.txt)
7. Load up Everquest II and your new interface should be working.
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So i read it and follow it as good as i can, but .. nothing happens.
Look point 5, i don't want to do anything with a skin, i will have the infocenter!
So can anybody help me?
Darky
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07-05-2007, 05:38 AM
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A Grassland Beetle
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Join Date: Jan 2006
Server: Crushbone
Posts: 63
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You have EQ2MAP?
If you have that, then there should be a folder in your UI folder called EQ2MAP - put the InfoCenter files and folders in there.
Otherwise you are creating multiple custom UI setups, and your EQ2.ini file can only reference one.
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07-05-2007, 05:42 AM
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A Young Mystail Rat
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Join Date: Jan 2006
Posts: 5
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Hi,
yes i have eq2map.
Ok now i moved the complete infocenter/ folder into the EQ2Map folder
my now eq2.ini looks like:
Quote:
cl_ui_skinname EQ2MAP
cl_ui_subdir ui/
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so now i try to check it ingame
Update: Checked
EQ2Map works well!
typed /show_window Journals.InfoCenter in the chat ---> NOTHING happens!
What do i wrong? omg
my eq2.ini is done like the info from last post, and ell the infocenter files and subfolders moved to the eq2map folder within the ui folder.
Darky
Last edited by DarkWanderer : 07-05-2007 at 05:47 AM.
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07-05-2007, 05:26 AM
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A Grassland Beetle
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Join Date: Jan 2006
Server: Crushbone
Posts: 63
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Hey Darky! You're just a little bit off. Correct instructions can be found here.
Essencially, you need to put the custom files inside a folder within your /UI/ folder. And if you've never installed a custom UI before, you'll also need to edit the eq2.ini file.
Hope that helps!
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07-05-2007, 05:32 AM
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A Young Mystail Rat
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Join Date: Jan 2006
Posts: 5
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Quote:
Originally Posted by Lodrelhai
Hey Darky! You're just a little bit off. Correct instructions can be found here.
Essencially, you need to put the custom files inside a folder within your /UI/ folder. And if you've never installed a custom UI before, you'll also need to edit the eq2.ini file.
Hope that helps!
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Thanks you, this link helps
Darky
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07-05-2007, 05:35 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,705
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Inside you UI\ folder create a folder, for example UIMOD.
"Everquest II\UI\UIMOD"
¨
Copy all the files into UIMOD.
Then edit or create EQ2.ini with NOTEPAD.
"Everquest II\EQ2.ini"
Add these lines:
cl_ui_skinname UIMOD
cl_ui_subdir UI/
Hope it works 
__________________
Pimigo / Splitpaw
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07-16-2007, 06:48 AM
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Premium Member
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Join Date: Feb 2006
Server: Antonia Bayle
Posts: 8
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Addition to the FAQ, don't use < > :)
1st of all Darryl, you've done a very nice job on this info center.
I've got just one addition to the 'FAQ-help' that you cannot use the characters "<" and ">" in the notes. It will result in not loading  your complete UI (User Interface).
The thing happened, that i edited the notes and added these chars, i tried almost everything to get it working again and resulted it in a piece by piece buildup of my UI. (a cleanup was needed anyway  )
I'm posting this becouse anyone else might find it with search
Ciao, Thanks for this wonderful work.
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07-16-2007, 09:23 AM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Yes, that's true. Those characters are illegal in XML files. You can use < for < and > >.
You can see
http://www.w3schools.com/xml/xml_cdata.asp
for more information.
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08-08-2007, 02:45 PM
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A Dervish Cutthroat
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Join Date: Aug 2005
Server: Guk
Posts: 39
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So, got a question. Is this mod not being updated anymore or is it dead in the water, as is? Any ETA on an update or am I missing something?
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08-08-2007, 03:12 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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I read that Darryl isn't playing EQ2 now but he's still on the forums pretty regularly.
http://www.eq2interface.com/forums/s...0670#post60670
If you want to put together updated txt files with current information (but not new quest walkthroughs) he could probably incorporate them.
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08-08-2007, 05:43 PM
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A Griffon
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Join Date: Apr 2005
Server: Permafrost
Posts: 320
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Quote:
Originally Posted by Kharzon
So, got a question. Is this mod not being updated anymore or is it dead in the water, as is? Any ETA on an update or am I missing something?
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Unfortunately, I haven't been playing since spring. The accounts are still active, and my wife still gets into the game occasionally, but I haven't had much time.
I *do* plan to get back to it, and will be updating the Info Center when I do. But I can't say with any certainty when that will be. So if someone in the meantime wants to provide me with updates to at least some of the pages affected by recent GUs -- the zone list, the racial traits list, the furniture list, the house location and price list, etc. -- I'll be happy to incorporate them into an interim update, pending my own return to the game and more careful look at what's new and changed.
-- Darryl
__________________
Creator of the various Milquetowst mods
(But no longer actively modding)
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08-08-2007, 08:42 PM
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A Grassland Beetle
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Join Date: Jan 2006
Server: Crushbone
Posts: 63
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Quote:
Originally Posted by DBurgdorf
So if someone in the meantime wants to provide me with updates to at least some of the pages affected by recent GUs -- the zone list, the racial traits list, the furniture list, the house location and price list, etc. -- I'll be happy to incorporate them into an interim update, pending my own return to the game and more careful look at what's new and changed.
-- Darryl
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RL always comes first - hope whatever's keeping you busy is also treating you well!
I've been sending you updates to the TIWIKE - just the sections changed, though. Do you want complete .txt files, or are the updates fine?
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