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  #101  
Unread 02-14-2005, 04:48 PM
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Quote:
Originally Posted by Humudce
Sorry All been away from the boards for a couple of days. Yes my host is UNIX / Linux based and needed the Captial Letter in Octavius sorry about that.

OK I added a Re-Direct so either way with or without the Captial "O" in Octavius should work now.
Ok scrap that comment about the Re-Direct it only works for the folder, and does not re-direct for the file

So please use the http://avengingsouls.com/Octavius/ address with the Capital "O" when linking the files.
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  #102  
Unread 02-14-2005, 09:12 PM
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You asked for it, and now you have it. Be aware that a lot has changed with themes and such, so if you already created a custom theme, you may want to look at the new theme template files...

EverQuest 2 Signature Generator (version 0.07)
----------------------------------------------------
changes in this version:
* moved all functions to a separate global.php file and made config.php a standalone config file. That way any future function changes will not force you to re-edit your config file
* moved config and global files into a subdirectory called /includes
* moved image creation functions to the theme files. This allows theme creators complete freedom in how they want their signature to be displayed. Anything that is output by the script as an array value, can be used in a signature theme. You just need to know some php and gd functions to be able to manage the theme files. This also means that you are free to use a different image format as well (jpg, gif, png) instead of being forced to use PNG as what I was using previously.
* corrected some mistakes in a function that was causing the cold resistance to show up blank
* activated the guild security feature. You can now require a specific guild id in your script (so that only guild members can use it)
* added a test.php that can be used to display all array values that are returned by the script. The same variables used for image.php need to be used for test.php. The difference is that it will output the player and guild arrays in readable format.
* You can now specify simple, normal, or advanced as a variable passed to the script. Just add &m=simple (or advanced, or normal) to the end of your url.

---- Still playing with GD fonts, and they will most likely be included in the theme files to make it easy to change them per theme.
------------------------------------------------------------------
download - http://www.avengingsouls.com/Octavius/eq2sig007.zip (thanks Humudce!)
readme - http://www.avengingsouls.com/Octavius/readme.txt
changelog - http://www.avengingsouls.com/Octavius/changes.txt
-----------------------------------------------
Samples:
-----------------------------------------------



Last edited by 0ctavius : 02-14-2005 at 09:28 PM.
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  #103  
Unread 02-14-2005, 10:14 PM
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I will say this for people curious.

Having PHP on a webhost is pretty normal.
GD is somewhat normal now-a-days.
Having the TTF font, or even the GD-type font is not so normal... so....

Just thought I would throw out the heads up...

of course that's what makes PHP great with function checking and all that stuff
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  #104  
Unread 02-14-2005, 10:40 PM
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Very nice!!
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  #105  
Unread 02-15-2005, 01:52 AM
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Awesome work !
Next step for me -> Remove the tradeskill lol
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  #106  
Unread 02-15-2005, 03:53 AM
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Quote:
Originally Posted by Degolas
Awesome work !
Next step for me -> Remove the tradeskill lol
Go into '/themes/default/theme.php' or '/themes/panel/theme.php' and open them with a standard text editor. At this point there are several things you could do, but I will simply give you the easiest one:
PHP Code:
//Look for
<?php
//After that, add
$player['artisan'] = "nullified";
"nullified" can be changed to a number of things. I am simply adding that as a possible choice. If you change it to a regular text value (like ------ or whatever) make sure it is contained in quotes. You could also try replacing it with another data value. For instance if you wanted your personal status to show up in place of the artisan level, you could do this:

$player['artisan] = $player['status']." Status";
(this means your status would be listed twice on the advanced image, so you might want to put a // in front of the line for $player['status'] which can be found halfway down the advanced section of the theme.) You can get creative from here...

As always, if you need help, PM or Email me, and I will help you as best I can, or possibly even customize the theme for you. Would be better to tell you how though, because then you learn how to do it...
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Last edited by 0ctavius : 02-15-2005 at 04:13 AM.
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  #107  
Unread 02-15-2005, 04:26 AM
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Just an added note -- The release I just put out is very close to being the last changes I will make to the signature script. I will be releasing future versions, but the future versions will be released as 'EverQuest2 Script Engine' Instead of signature generator. The reason for this is that I plan to release a roster display, player stats display, and numerous other things, all that get data from eq2players (now AND after they release xml feeds). This means that hopefully my scripts will give any guild what they need to put the eq2players data on their own website. This will include nuke, vbulletin, and phpbb modules (and instructions) for those of you that use it, or standalone scripts for those that do not.

I know someone else has a roster display out there, but given that my signature script was rewritten from the ground up by me, I wanted to create a version of a roster display and player pages that uses the same database data as the signature. This way it is ALL cached and works seamlessly.

For the next few releases however, I am taking a break as I need to get some work done (new servers to build and put online, that kinda thing). I will be releasing theme packages periodically that will expand the theme count and give people more choices (as well as hopefully get more people to be creative and share their themes). I may release theme documentation as well so that people new to it can get an idea on how to do it...

This script seems to be a hit, which makes me happy. I have seen several people on the official SOE forums using it already...
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  #108  
Unread 02-15-2005, 05:34 AM
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I'll do that first thing when i get back home (i should quit my job lol).
Another last thing (for now hehehe), is there a way to make the normal version just a little smaller like maybe 5x instead of 79 ? This way it could fit for eq2players guilds forums. Right now everything that's under the artisan lvl is hidden
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Last edited by Degolas : 02-15-2005 at 05:39 AM.
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  #109  
Unread 02-15-2005, 07:45 AM
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Quote:
Originally Posted by Degolas
I'll do that first thing when i get back home (i should quit my job lol).
Another last thing (for now hehehe), is there a way to make the normal version just a little smaller like maybe 5x instead of 79 ? This way it could fit for eq2players guilds forums. Right now everything that's under the artisan lvl is hidden
Mine works fine on eq2players. Maximum dimensions are 400px width and 100px height. This DOES mean that the advanced version cannot work on eq2players, but that is why there is a choice. The other 2 versions do work fine however...

http://eqiiforums.station.sony.com/e...&message.id=17

This DOES include everything in your signature. So if you have text or something above your signature image it may be pushing the image down past the 100px mark...
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Last edited by 0ctavius : 02-15-2005 at 07:49 AM.
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  #110  
Unread 02-15-2005, 10:49 AM
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That's for eq2players forums, not guilds forums (like http://www2.eq2boards.com/?category.id=391205, that's my guild btw). Differents rules there but i can't find them so....

So how do i remove some info in the classic version so it fits on boards don't allow 79px in height ?
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  #111  
Unread 02-15-2005, 11:24 AM
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Another question: is there any way to force GD to add a stroke to the text? Working on a personalized theme, but I need a stroke around the text (outline) for it to show up legibly.
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  #112  
Unread 02-15-2005, 11:56 AM
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Quote:
Originally Posted by ger
Another question: is there any way to force GD to add a stroke to the text? Working on a personalized theme, but I need a stroke around the text (outline) for it to show up legibly.
I highly doubt it. There's some texts out there with stroke on them already, if you can find any good ones
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  #113  
Unread 02-15-2005, 12:37 PM
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Quote:
Originally Posted by Drumstix42
I highly doubt it. There's some texts out there with stroke on them already, if you can find any good ones
Hm…guess I should start looking into making my own stroked font. Can't be that much harder than the other font work I've done.
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  #114  
Unread 02-15-2005, 12:50 PM
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sweet it's working
Thx for all the help. btw why it doesn't always show up here when i reply even if i check the "show sig" when i reply...
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  #115  
Unread 02-15-2005, 01:40 PM
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Quote:
Originally Posted by Degolas
sweet it's working
Thx for all the help. btw why it doesn't always show up here when i reply even if i check the "show sig" when i reply...
Dolby has the forums set to only display sigs once per page to decrease load/scroll times.
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  #116  
Unread 02-15-2005, 01:41 PM
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http://www.eq2interface.com/forums/showthread.php?t=253

Edit: Darn someone said it first. But I posted link so I win :P
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  #117  
Unread 02-15-2005, 02:00 PM
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Hideki has released the first community created theme for this script. I am putting it in with my script going forward with any future versions. I am also providing it for download.

Working on upgrading my own website with a new server and the like, so I may be able to have a section on my site soon that will officially support this project, as well as allow you to submit your themes.

Here is his theme and a sample of what it looks like:
download - http://www.avengingsouls.com/Octavius/theme_fabian.zip
sample - http://eq2.obsidian-aegis.com/script...ian&m=advanced
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  #118  
Unread 02-15-2005, 02:43 PM
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Make sure you guys look at the sig rules. *edit* for this board I mean of course

Quote:
Max Height = 150 pixels
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  #119  
Unread 02-15-2005, 04:10 PM
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Quote:
Originally Posted by Drumstix42
Make sure you guys look at the sig rules. *edit* for this board I mean of course
Very good point. Always check the requirements for the board you are putting your signature in. That is why you see my actual signature is the normal and not the advanced...
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  #120  
Unread 02-15-2005, 04:24 PM
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Only reason I stated it, was cause I noticed 1 or 2 people using the 185px tall ones.
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  #121  
Unread 02-25-2005, 08:21 AM
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Is it just me, or is there a problem with pulling info from the Sony site recently? I can't get my Sig to work, and can't view others. Been that way for a couple days.

NM. It's working again.
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Last edited by Nightlord : 02-25-2005 at 09:44 AM.
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  #122  
Unread 02-25-2005, 03:45 PM
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The site was having some problems the last few days until today it seems. I know I'm having troubles right now, as per my host and GD (it's acctually something else, but I like to over simplify )
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  #123  
Unread 02-25-2005, 04:58 PM
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They had the EQ2Players.com Guild and Player Info areas down for over 24 hours, that's why the Signatures were not working they could not pull from a page that was not there...
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  #124  
Unread 02-25-2005, 06:37 PM
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They said 24 hours, but I think it was a bit more than that
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  #125  
Unread 02-26-2005, 08:08 PM
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Default Sig tool is great

Many thanks for the great tool. You've helped me brush up on my PHP .
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