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01-20-2005, 03:07 AM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 7
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Just wondering if I'm missing a map.
I'm getting the (original) symbols for Castleview Hamlet but the map itself has become very small so the symbols don't match the map anymore.
Do I need to download the map from here?
edit: also, browsing through older pages, maybe it's time for a small package with all maps (and files required) sofar? So people can test it a little?
edit2: added a screenie to clarify
edit3: added 2nd screeny so show what happens when I open Map window.
Last edited by Fillem : 01-20-2005 at 03:26 AM.
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01-20-2005, 01:25 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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Here is Wailing caves! yaaaay. Based off of diztorded's coords.
I layered this on top of the old map to position it, so it will match up just right (or at least as close as the old map). So you should only need to replace the DDS.
Fillem, you got a bad xml somewhere, use the one attached
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Nagafen (Evil) - Climax, Goshawk
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01-20-2005, 02:31 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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I have yet to get in there and test resizeability (not a feature I had planned on, so a few elements would need tweaking to be graphically pleasing). Do the icon positions, loc arrow, maps and fog all scale properly with the map when you stretch it?
If everything seems to be working, I'll add the code into my xml and get all the loose ends tied up.
Quib
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01-20-2005, 02:47 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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ya i can make it so the default map/icons resize just fine, with 1:1 ratio or no ratio, or a button that toggles ratio hehe
i think getting our custom maps will take a bit more work since i have to add those values to each one (default are much easier w/ find and replace)
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Nagafen (Evil) - Climax, Goshawk
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01-20-2005, 03:48 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 306
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ah nevermind.
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01-20-2005, 05:35 PM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 7
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Quote:
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Originally Posted by tonyis3l33t
Here is Wailing caves! yaaaay. Based off of diztorded's coords.
I layered this on top of the old map to position it, so it will match up just right (or at least as close as the old map). So you should only need to replace the DDS.
Fillem, you got a bad xml somewhere, use the one attached
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thanks, trying it now!
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01-20-2005, 05:46 PM
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EQ2MAP Updater Author
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 1,349
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man i wish i could help more with the map thing but between studying for all my finals at high school, and learning to drive(just got my permit and bought myself a used 240sx) it keeps me so busy that i havent even logged on to eq2 for a week and a half.
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01-20-2005, 06:33 PM
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EQ2MAP Webmaster
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Join Date: Dec 2004
Server: Unkown
Posts: 496
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Aha, I figured it out...its been a while but im trying to buy a house and pack and everything so im not on as much as I'd like to be, when I am I'm working on the quest mod, but this is what I came up with.
For each step of the quest that requires going to a specific location I can make that section of text into a button, a button with no borders, just text.I can make an animated dot that is visible=false. When you click on the button it moves the animated dot to the location you need to visit and makes it visible=true for a few seconds and also input the loc coords into the locfinder or whatever it is that you call it at the top of the window.
Now that I have that problem solved I have to find some way to make a page scrollable....which is impossible as of now right? well at least a scroll bar is impossible, I can have two scroll bar buttons but code them in a way that they change the location of a subpage on a small mainpage and that will then 'scroll' the subpage in the page. Hmmmm...I can come up with a lot of stuff in theory...lets see how well I put them into code....
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01-20-2005, 06:47 PM
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EQ2MAP Webmaster
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Join Date: Dec 2004
Server: Unkown
Posts: 496
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Also can someone post up some actual zone names referred to by qey_village06 and such? I'm at work and cant get the info and dont know the maps well enough.
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01-20-2005, 08:40 PM
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A Griffon
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Join Date: Jan 2005
Server: Lucan DLere
Posts: 120
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Hi i downloaded map have main hud in my ui folder have maps and icon folders in my images folder with maps in map folder and icon file in icon folder i log in and shows the map window right but no icons and doesnt show your maps i do something wrong?
Thanks for any help
Lady1
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01-20-2005, 11:26 PM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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It "sounds" like you did everything right... but if it's not working then you must've messed up somewhere. It's sorta hard to tell you what to do when you seem to have followed directions.
We're REALLY close to release. I'm starting work on standardizing the formatting in the xml, adding the resizing code, adding buttons to the Select Map tab, and tying up any other loose ends.
If someone could set up some location icons for The Graveyard and flesh out The Caves icons a little, I'd appreciate it.
Eloa, I'll see if I can sort out the zone names for the sub-city zones and add 1Location=""s for them in the XML.
Quib
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01-20-2005, 11:37 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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heres internal zone names i got in my notepad 
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Nagafen (Evil) - Climax, Goshawk
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01-21-2005, 12:29 AM
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A Griffon
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Join Date: Jan 2005
Posts: 720
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When I try and make the map resizable, I get the same results that Fillem shows in their attached images... I'll revisit it again after I standardize the xml, but if it's gonna be difficult, it may not make it in the first release.
Quib
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01-21-2005, 01:58 AM
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A Griffon
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Join Date: Jan 2005
Server: Lucan DLere
Posts: 120
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Hi Quib nm i downloaded a different mainhud on one of the posts and now all works thanks for reply,and to you and the others very nice work
Lady1
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01-21-2005, 02:12 AM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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sorry about the messed up resizeable xml...
Turns out i uploaded the wrong version before and cant find the right one, so i had to redo it, unless quib wants to hehe
bah the thing messed up. copy and paste doesnt work too well with eq2uibuilder. Ill do it after work i guess
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Nagafen (Evil) - Climax, Goshawk
Last edited by tonyis3l33t : 01-21-2005 at 02:21 AM.
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01-21-2005, 07:13 AM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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here is default map resizeable plus this map mod. About to go test it myself.
ick back to the drawing board
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Nagafen (Evil) - Climax, Goshawk
Last edited by tonyis3l33t : 01-21-2005 at 07:15 AM.
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01-21-2005, 09:14 AM
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A Young Mystail Rat
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Join Date: Jan 2005
Server: Antonia Bayle
Posts: 7
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Quote:
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Originally Posted by tonyis3l33t
here is default map resizeable plus this map mod. About to go test it myself.
ick back to the drawing board
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downloaded your latest xml and all works fine!
very impressed with this!!! 
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01-21-2005, 02:14 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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ok heres where im stuck. I got default maps to resize, with our stuff in there.
But for SOME reason, the custom maps show up white, and the icons show up just fine. I have no idea why.
The maps in the Select map show up fine, too. I have not coded this to resize yet.
also the icons on custom maps dont resize, havent added properties yet.
wierd that this works so well without our mod in there, hehe
mebbe the icons need done in order to make the map appear, who knows
ok that has no icons resizeable since i copy-pasted icons page from our mod heh
EDIT: nevermind, somehow i lost the 01 on tradeskill01 for the mapstyle, so i assumed the rest were white too. Back to work!
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Nagafen (Evil) - Climax, Goshawk
Last edited by tonyis3l33t : 01-21-2005 at 03:15 PM.
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01-21-2005, 03:14 PM
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a hedgehog
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Join Date: Dec 2004
Server: Nagafen
Posts: 854
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here we go! all maps resize properly except those in select map tab.
All default icons resize, havent done our icons yet. This one is an update if you want resizeablity. for now click the minimize button twice to set back to default. Ill prolly add 1/2,X2, etc hotkeys for map window size
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Nagafen (Evil) - Climax, Goshawk
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01-21-2005, 03:59 PM
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A Griffon
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Join Date: Dec 2004
Server: Unrest
Posts: 306
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Quote:
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Originally Posted by tonyis3l33t
here we go! all maps resize properly except those in select map tab.
All default icons resize, havent done our icons yet. This one is an update if you want resizeablity. for now click the minimize button twice to set back to default. Ill prolly add 1/2,X2, etc hotkeys for map window size
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If it doesn't work universally across the mod it should probably be left out of the mod. I thought we were pretty close to a release? I really want to share this mod with my guild and I have been thinking of giving them directly what I have, but I was hoping I wouldn't have to.
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