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  #226  
Unread 01-13-2006, 12:20 PM
Kolt Kolt is offline
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Cool thanks Dareon - I'll definately check this out after
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  #227  
Unread 01-13-2006, 06:09 PM
Tekzel Tekzel is offline
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Anyone here familiar with UI modding that can add the combat indicator to an existing window? I have tried but just cant figure it out. I was trying to make the border of the new player window (the horizontal self -> target -> implied) target health bar flash since I keep that center bottom screen and it would be in just the right place for me, but couldnt get it to work. I did succeed in getting the target name to display backwards and upside down, but I certainly didnt intend this
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  #228  
Unread 01-13-2006, 07:07 PM
Dareon Dareon is offline
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Default Harvest Info Window update

I made a new Harvest Window with more informations and ready for T7 items.



Copy this file in your ProfitUI folder.
Attached Files
File Type: xml eq2ui_mainhud_harvest.xml (58.7 KB, 489 views)
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  #229  
Unread 01-14-2006, 11:07 AM
labrat labrat is offline
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hey profit I see they are fixin to make major changes to the UI yet again for our convience. I hope you keep this most fantastic UI going as I dont think I could live with out it. HEHE
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  #230  
Unread 01-14-2006, 01:16 PM
dracos99 dracos99 is offline
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Quote:
Originally Posted by Tekzel
Anyone here familiar with UI modding that can add the combat indicator to an existing window? I have tried but just cant figure it out. I was trying to make the border of the new player window (the horizontal self -> target -> implied) target health bar flash since I keep that center bottom screen and it would be in just the right place for me, but couldnt get it to work. I did succeed in getting the target name to display backwards and upside down, but I certainly didnt intend this
ok...seeling as i am getting tired of seeing this type of post, and my last post seems to be too hard for you to do. (you say that loading a macro button is too difficult to make the window show up, but i said that if you wanted i there always, just look up how to auto load windows and it was easy to do...almost every ui mod does it)

from past times playing with this, and looking at other ui's, we seem to be able to make graphics blink, but cant seem to make a blinking border, so...

I have taken 10 minutes to put the little combat sword over the experience bar of the target, blinking when either attack or range attack is active. The work was pretty easy, just take the page with the code from the other file, and place it in the player file, resize and voila... the icon may be a little small, but it was what fitted without resizing the window and all the items in it. you can do that yourself if it is that important

have fun with it, hope it works for ya
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File Type: xml eq2ui_mainhud_player.xml (16.7 KB, 383 views)
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  #231  
Unread 01-14-2006, 04:52 PM
p0rn0mike p0rn0mike is offline
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this ui is awsome!!! there are two things with the chat window that I dont know how to change is the text scroll only appeares when the mouse is over it and the little arrows you press to move the chat tabs over when u have multiple tabs in the chat window is completly black you can click it but there no little arrows that say left or right i have set all the windows settings to full and these two thigns dont change if i must change somehting in the code please tell me which file to edit. Im no comfortible goin through the files on my own but if i knew exactly what to do i will be fine other than that this ui is awsome!
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  #232  
Unread 01-15-2006, 04:36 PM
Tekzel Tekzel is offline
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Quote:
Originally Posted by dracos99
ok...seeling as i am getting tired of seeing this type of post, and my last post seems to be too hard for you to do. (you say that loading a macro button is too difficult to make the window show up, but i said that if you wanted i there always, just look up how to auto load windows and it was easy to do...almost every ui mod does it)
Wow. It works, thanks. However, making the macro to load the window wasnt too hard, just wasnt something I wanted to have to do. Ditto, autoloading the window. I didnt want an extra window to do this function. Not when it could be combined into an existing one. Thanks again though, its small and will be watching for something better, but for now it works fine thanks a bunch.
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  #233  
Unread 01-19-2006, 07:00 AM
Drunder40 Drunder40 is offline
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Default I fear this UI will be doomed if someone doesn't take it over :-(

With all the changes coming up in the near future, I may be forced to swap UI's (Yet again). I pray someone knowledgable with custom UI creation can update it as it is needed and I hope Profit is ok. It is unusual for him to not reply for so long..

Anyway still loving this UI.. Just hope we can continue to use it with future updates..

Cya!
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  #234  
Unread 01-19-2006, 09:55 AM
Wiking Wiking is offline
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Quote:
Originally Posted by Drunder40
With all the changes coming up in the near future, I may be forced to swap UI's (Yet again). I pray someone knowledgable with custom UI creation can update it as it is needed and I hope Profit is ok. It is unusual for him to not reply for so long..

Anyway still loving this UI.. Just hope we can continue to use it with future updates..

Cya!
I fell just lke you, It seems Profit have stoped working on this UI.

If we need to change, what should we change to, that looks and work most like this insane nice UI
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  #235  
Unread 01-19-2006, 01:15 PM
jonathn2875 jonathn2875 is offline
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Yes I agree I really hope with all the new changes if Profit is MIA I hope someone would be kind enough to update the files. I have no clue about this or I would try
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  #236  
Unread 01-19-2006, 08:29 PM
dracos99 dracos99 is offline
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Quote:
Originally Posted by jonathn2875
Yes I agree I really hope with all the new changes if Profit is MIA I hope someone would be kind enough to update the files. I have no clue about this or I would try
As i use this on all my characters and like it alot, I may be inclined to work on making sure it will continue to work. As my time is very limited, and i am semi lazy, the changes may not come fast, and i am not inclined to look back through all these posts to figure out what people are saying doesnt work currently.

If someone would make a single post with all the things that appear broken currently in the UI from version D, I may be able to fix some of them in the near future. Also, if in that same post, someone would collect all the feature requests, i may be able to knock some of those out if they are not too difficult/impossible.

no promises, but you never know...
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  #237  
Unread 01-23-2006, 11:33 AM
Tokamak Tokamak is offline
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Pretty dumb question this, but does anyone know how to close the window that Profit has put at the base of the screen, behind the chat and hotbar windows.

The window i mean is the semi transparent black one that stretches for the width of the screen, across its base.

Sorry for the newbie question - many thanks in advance

Toka

Edit: edited for typo
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Last edited by Tokamak : 01-24-2006 at 04:37 AM.
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  #238  
Unread 01-23-2006, 02:09 PM
hardcoregarrett hardcoregarrett is offline
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Default How do I make resolution Bigger?

I just got a Dell 2405 and want to make UI 1920 by 1600 pixels can someone tell me how to make it.


THX
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  #239  
Unread 01-23-2006, 06:08 PM
glenik glenik is offline
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I just did a fresh install and reloaded your UI, been using it for months now thumbs up, but now my XP numbers show up with a vertical line through it and the decimal spots are unreadable. It used to show up as a pattern of dots and was fully readable. Do I have a font in the wrong directory or something?
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  #240  
Unread 01-25-2006, 08:34 AM
Drunder40 Drunder40 is offline
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Quote:
Originally Posted by dracos99
As i use this on all my characters and like it alot, I may be inclined to work on making sure it will continue to work. As my time is very limited, and i am semi lazy, the changes may not come fast, and i am not inclined to look back through all these posts to figure out what people are saying doesnt work currently.

If someone would make a single post with all the things that appear broken currently in the UI from version D, I may be able to fix some of them in the near future. Also, if in that same post, someone would collect all the feature requests, i may be able to knock some of those out if they are not too difficult/impossible.

no promises, but you never know...
I defiantely appreciate your offer here.. The best way to see what the potential issues are with this UI really is to read what the folks using it are talking about in the previous posts in this thread..

All the issues I had are good to go (well all but two but they are more cosmetic).

My main concern was that when new updates to the game occur that require a change to the UI that someone was able to update it.

Thanks again..
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  #241  
Unread 01-25-2006, 12:30 PM
Tekzel Tekzel is offline
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Quote:
defiantely appreciate your offer here.. The best way to see what the potential issues are with this UI really is to read what the folks using it are talking about in the previous posts in this thread..
He is aware of this, however he would like someone else to go through and collect a list of issues for him so he doesnt have to spend time doing that, which is more than reasonable if you ask me. Since he is offering to try to fix the problems. If I can get the time I will try to collect a list of issues and post them in one post.
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  #242  
Unread 01-26-2006, 07:12 AM
Taxor Taxor is offline
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Can you put the Exchange preset functions in your market-window?

For example like this http://www.eq2interface.com/download...fo.php?id=4081
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  #243  
Unread 01-26-2006, 08:44 AM
Nomand Nomand is offline
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Well looking at the upcoming changes in LU19 doesnt seem that much needs changed.

Currently only looks like the following need to be moded,

eq2ui_inventory_market.xml
eq2ui_inventory_store.xml
eq2ui_journals_quest.xml
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  #244  
Unread 01-26-2006, 12:00 PM
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MoonDeville MoonDeville is offline
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Hello There!

Doing some UI shopping here and was wondering is Profits UI still being updated? By anyone? I tried this way back when it was first released and it seem to have improved alot since then. But haven't seen any recent updates. So will this work with LU18? Are there any fan updates or fixes I should be downloading? Thanks for any help you may offer. Take care Be cool.
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  #245  
Unread 01-26-2006, 09:29 PM
Shoxx Shoxx is offline
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How will i become back my Pet Screen?
Any Ideas?
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  #246  
Unread 01-27-2006, 02:43 AM
Taxor Taxor is offline
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Quote:
Originally Posted by Shoxx
How will i become back my Pet Screen?
Any Ideas?
You should try Alt+p
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  #247  
Unread 01-29-2006, 11:42 AM
Arkanjul Arkanjul is offline
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Quote:
Originally Posted by dracos99
As i use this on all my characters and like it alot, I may be inclined to work on making sure it will continue to work. As my time is very limited, and i am semi lazy, the changes may not come fast, and i am not inclined to look back through all these posts to figure out what people are saying doesnt work currently.

If someone would make a single post with all the things that appear broken currently in the UI from version D, I may be able to fix some of them in the near future. Also, if in that same post, someone would collect all the feature requests, i may be able to knock some of those out if they are not too difficult/impossible.

no promises, but you never know...
GREAT! I'm getting pretty worried that this UI isn't going to be fixed for patches/expansions. I've played with it for so long that I can't imagine not having it. I personally find all other UI's hideous and this is the only one I've liked after trying a lot.

Anything I can do to help, dracos, just let me know. I'll do whatever it takes to make sure that this UI stays compatible with the game.
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  #248  
Unread 01-29-2006, 01:21 PM
Wiking Wiking is offline
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Count me in too. If any testing is needed just say
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  #249  
Unread 01-31-2006, 02:56 PM
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wdavis111 wdavis111 is offline
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Angry LU19 goes live on Thursday 2/2 - where will we be?

So if I read the SOE website correctly, LU19 goes live in about 48 hours... any idea if ProfitUI will work? anybody tested it on the test server yet? care to share results?

As others here have stated, I've tried a lot of other UI's and love this one and use it constantly on all my alt's. Would hate to go back to default UI or try and find another... help....
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  #250  
Unread 01-31-2006, 04:59 PM
Dareon Dareon is offline
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I've tested it on test server and there are no problems. It runs, maybe are there little bugs but I cannt find any of them.
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