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  #1  
Unread 05-25-2010, 04:26 PM
anubisrwml anubisrwml is offline
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Ive officially submitted the project for approval to EQ2Interface - the project now has come along far enough that I feel confident releasing it to the general public.

Right now, the program fully supports all collections, and also has a section for tracking named. Included is a feature for an on screen DPS display as well, though it's not been tested in a raid environment for accuracy.

Right now the program is completely locally ran, except for the patcher which downloads the latest database fixes and (often) is required due to the changes I make to them everyday in order for the program to function properly.

Wether people trust the program or not is up to them. I have no intention of ever putting anything evil into the program and, with well over 80 hours of time spent just building the code, if I had wanted to be malicious I would have stopped with just collections or something. The fact is, the program is far more powerful being external to EQ2 than if it were within EQ2 due to the limitations of the UI.

I encourage anyone who has doubts to check out the forums. I work on this project every day, and updates are often twice to three times a day. The more community involvement I get, the better the program will be!
  #2  
Unread 05-25-2010, 04:31 PM
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Papabard Papabard is offline
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Quote:
Originally Posted by anubisrwml View Post
Ive officially submitted the project for approval to EQ2Interface - the project now has come along far enough that I feel confident releasing it to the general public.

Right now, the program fully supports all collections, and also has a section for tracking named. Included is a feature for an on screen DPS display as well, though it's not been tested in a raid environment for accuracy.

Right now the program is completely locally ran, except for the patcher which downloads the latest database fixes and (often) is required due to the changes I make to them everyday in order for the program to function properly.

Wether people trust the program or not is up to them. I have no intention of ever putting anything evil into the program and, with well over 80 hours of time spent just building the code, if I had wanted to be malicious I would have stopped with just collections or something. The fact is, the program is far more powerful being external to EQ2 than if it were within EQ2 due to the limitations of the UI.

I encourage anyone who has doubts to check out the forums. I work on this project every day, and updates are often twice to three times a day. The more community involvement I get, the better the program will be!
Although I do believe you intentions are good I do feel not having the code to look at to verify that this doesn't send data I don't want sent I am skeptic of using it. I don't know how others feel but its far from a utility like we have seen before and its a dog eat dog world out there where I have seen mods for various games give people info that allowed things to be cracked or crashed. I'll look at this but surely not on my gaming system with anything but a trial account until the community can say its a good program.
  #3  
Unread 05-25-2010, 04:40 PM
anubisrwml anubisrwml is offline
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I can completely understand and I accept that people will be careful, and I encourage people to do so. In time I do hope to build up trust for my application, but I stand behind it 100%.

If anyone feels nervous they can speak to my testers on my forum, as they have been working with the program for some time and can vouch for it.

As for sharing the source - I plan on building some really cool features into it, and as this is a full fledged program with many many hours spent on developing it, I do not want to put it open source so someone can copy and send it out or do what they will with the many hours of work I've put in. I protect my investments and the effort put into them. Ive been burned bad in the past open sourcing a project - I've had someone turn around, steal a program of mine and actually sell it, claiming it as theirs. I wish to avoid such issues.
  #4  
Unread 05-25-2010, 05:41 PM
Shiara Shiara is offline
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Guys!

I have tested his program and it is SAFE. I like the way it keeps track of your collecitons and auto updates your database. The database is stored on your computer, no one else gets to see it etc. Heck you can scan it for virus etc if you like, I have. So far it is good program and look forward to the other things he wants to implement.

Shiara
  #5  
Unread 05-27-2010, 05:35 PM
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Ixoa Ixoa is offline
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I have allso started to use this was rather interestied in the collection and name tracking side of things,theses of which after some manual input of the collections which I just copied from the journal and now am starting to log in the names ive killed tho that will be a long task once done will make name hunting more faster as i know what ones are still out standing.
The dps meter tho still a little buggy is being worked on and getting better.
Theres even a harvest monitor which shows what you have harvested and what rares u have gathered for quick referance.
Not to sure on the quest section yet as ive not played around with it and the OP. is still working on the install/instruction's.
But so far ive had no secruity issues or any flags saying that someone has tried to gain access to my system the error reporting system that this has just flags the error and stops so all you do is copy & paste the error and sling on his forum and within a few hours that is fixed and you just update the program again.
Have a go and see for yurself
  #6  
Unread 05-27-2010, 06:33 PM
gm9 gm9 is offline
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Closing this since the author put up a separate thread for the released version.

Also a personal PS: posts confirming no security risks for a closed source application are cute but unless you've seen the source (or disassembled the binary) quite pointless. Noone says his app is malicious anyway (eq2interface would not host it otherwise).

Last edited by gm9 : 05-27-2010 at 06:38 PM.
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