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03-09-2010, 01:17 PM
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A Young Mystail Rat
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Join Date: Oct 2008
Server: Oasis
Posts: 5
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Group members no longer show on map since hotfix (09.03.10)
As subject would suggest, I can't even see the black dots for group members any more - I asked in channels and a bunch of other people are experiencing the same thing - group members literally don't show up on map.
I'm guessing this is an SOE issue considering they made the change to 'black dots' - figured I'd post here in case SOE made the necessary changes for EQ2Maps to be able to customize the black dots / group members again (wishful thinking huh)
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03-09-2010, 01:39 PM
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A Young Mystail Rat
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Join Date: Jan 2009
Server: Unkown
Posts: 2
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Group members not on maps anymore
Same here. Group members no longer show on maps for me or any of my friends either. We hated the black dots, because they were difficult to see, but they were better than nothing at all. I really really hope someone fixes this soon!!
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03-09-2010, 01:43 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Will look into it as soon as I get home. According to the patch notes if you even bother to read them, SOE did some hardcoding changes. If that is what broke it then there will be little we can do.
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03-09-2010, 01:59 PM
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A Young Mystail Rat
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Join Date: Oct 2008
Server: Oasis
Posts: 5
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Quote:
Originally Posted by Landiin
Will look into it as soon as I get home. According to the patch notes if you even bother to read them, SOE did some hardcoding changes. If that is what broke it then there will be little we can do.
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Ah you're right. I didn't notice that in the update notes. (stopped even checking for them as they've not been posted so regularly with the downtimes recently) - "The old group icons are back. So custom UI group icons should work normally now."
Hopefully a quick fix, but if not I guess it's just something else to get accustomed to with the xpac.
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03-09-2010, 02:36 PM
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A Coastal Crab
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Join Date: Jul 2005
Server: Antonia Bayle
Posts: 1
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Quote:
Originally Posted by Landiin
Will look into it as soon as I get home. According to the patch notes if you even bother to read them, SOE did some hardcoding changes. If that is what broke it then there will be little we can do.
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You just need to add in the raidMemberDot (you can just copy a group member dot until you make a cool one) then it comes right back. I think its used in the battlegrounds and raids.
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03-09-2010, 02:47 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Damn, when I read the update, I thought they were referring to the group window.
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03-09-2010, 03:43 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by darkpyxie
You just need to add in the raidMemberDot (you can just copy a group member dot until you make a cool one) then it comes right back. I think its used in the battlegrounds and raids.
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Cool, I'll look at it when I get home. I was sure hoping it wasn't hard coded and they just changed the internals of the map window.
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03-09-2010, 03:58 PM
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A Griffon
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
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Here's the only change for the map files (default folder compare):
Line 289 (eq2ui_mainhud_map2.xml)
Old:
Code:
<ImageFrame Name="imageFrame" Source="images/icons/icon_map5.dds" SourceRect="168,42,210,84" />
New:
Code:
<ImageFrame Name="imageFrame" Source="images/icons/icon_map4.dds" SourceRect="126,211,168,253" />
Last edited by Drumstix42 : 03-09-2010 at 04:00 PM.
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03-10-2010, 11:47 AM
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A Brown Bear
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 14
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So there has been a fix and the updater will fix it? My wife gets lost going to the other room, so she needs the grp map icons. Just so she doesn't get lost in the GH with me.
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03-10-2010, 01:07 PM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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A patch is live for the EQ2MAP updater, please run it again to download and try it out, should fix this problem.
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Pimigo / Splitpaw
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03-10-2010, 05:05 PM
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A Brown Bear
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Join Date: Oct 2004
Server: Antonia Bayle
Posts: 8
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Quote:
Originally Posted by jnils
A patch is live for the EQ2MAP updater, please run it again to download and try it out, should fix this problem.
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Nope... Patched. No dot. Deleted Cache and re-downloaded all files. No Dots.... Am I missing something?
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03-10-2010, 06:14 PM
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A Dervish Cutthroat
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 35
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Same here, still no group members showing up. I use Fetish UI, would that make a difference? Everything else is working fine.
~Skarlett
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03-10-2010, 09:21 PM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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Quote:
Originally Posted by Skarlett
Same here, still no group members showing up. I use Fetish UI, would that make a difference? Everything else is working fine.
~Skarlett
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Try renaming the eq2map ignorelist xml file in your FetishNightfall folder to something else. The ignorelist will prevent the proper files from being updated, so removing it will allow your map window to be updated (but it will be regular EQ2MAP style, not Zonx's modified style).
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03-11-2010, 12:42 PM
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A Brown Bear
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Join Date: Nov 2009
Server: Unkown
Posts: 11
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Quote:
Originally Posted by lordebon
Try renaming the eq2map ignorelist xml file in your FetishNightfall folder to something else. The ignorelist will prevent the proper files from being updated, so removing it will allow your map window to be updated (but it will be regular EQ2MAP style, not Zonx's modified style).
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Is there any way to make this fix in the eq2ui_mainhud_map2.xml file in fetish without changing the style?
Is there an XML block I can add to fix the issue?
The version in Fetish is far smaller than the on in Default now.
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03-11-2010, 01:19 PM
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A Young Mystail Rat
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Join Date: Jan 2009
Server: Unkown
Posts: 2
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Working!
Patched EQ2Maps yesterday and group members are back. They're even on the red numbered dots again. THANK YOU SOOOOOOO MUCH!!!!!
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03-11-2010, 06:13 PM
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A Dervish Cutthroat
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 35
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Quote:
Originally Posted by lordebon
Try renaming the eq2map ignorelist xml file in your FetishNightfall folder to something else. The ignorelist will prevent the proper files from being updated, so removing it will allow your map window to be updated (but it will be regular EQ2MAP style, not Zonx's modified style).
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Thanks so much lordebon, that worked perfectly!
~Skarlett
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03-11-2010, 06:20 PM
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A Young Mystail Rat
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Join Date: Mar 2009
Server: Antonia Bayle
Posts: 5
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They aren't working perfectly. In FetishNightfall and the default UI (using only EQ2Map) the dots show up, but ONLY if the party members are NOT in the same zone. As soon as the party members are all in the same zone, they stop working again. Highly annoying. This is as of last night. I'm patching again now and will try it again as soon as the patching is done.
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03-11-2010, 09:13 PM
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A Dervish Cutthroat
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Join Date: Nov 2004
Server: Antonia Bayle
Posts: 35
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Quote:
Originally Posted by Necrophon
They aren't working perfectly. In FetishNightfall and the default UI (using only EQ2Map) the dots show up, but ONLY if the party members are NOT in the same zone. As soon as the party members are all in the same zone, they stop working again. Highly annoying. This is as of last night. I'm patching again now and will try it again as soon as the patching is done.
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Perhaps not perfectly for YOU, but, for Me, it's working perfectly, party members in or not in same zone.
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03-12-2010, 02:10 AM
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A Griffon
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Join Date: Mar 2007
Server: Unrest
Posts: 647
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Quote:
Originally Posted by Skarlett
Perhaps not perfectly for YOU, but, for Me, it's working perfectly, party members in or not in same zone.
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Lol love the Shout on You...
Anyway I saw them workin lastnight just fine however did notice even after someone left group there was still a party member dot for them. It was just a blue dot and when you hovered on it it listed the name of the departed group member.
No idea why sony figured they needed to break yet again something else and now its a pain to get back to the way it was. I miss the different colors for each group member dot.
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03-12-2010, 02:10 AM
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EQ2MAP Developer
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Join Date: Jan 2006
Server: Splitpaw
Posts: 1,670
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Quote:
Originally Posted by mmosean
Is there any way to make this fix in the eq2ui_mainhud_map2.xml file in fetish without changing the style?
Is there an XML block I can add to fix the issue?
The version in Fetish is far smaller than the on in Default now.
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The changed files are _Skinnable_Styles.xml and _Skinnable_Location_Images.xml , you could cut and paste the missing parts over.
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Pimigo / Splitpaw
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03-13-2010, 10:06 AM
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A Brown Bear
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Join Date: Nov 2004
Server: Permafrost
Posts: 14
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I posted some updated files in this thread in the fetish forums if any want to try them out with the changes until fetish can be patched. They work for me but YMMV.
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03-14-2010, 11:49 AM
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A Coastal Crab
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Join Date: May 2005
Server: Antonia Bayle
Posts: 1
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Thanks Lalanu,
It worked great.....
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03-14-2010, 05:41 PM
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A Brown Bear
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Join Date: Nov 2004
Server: Permafrost
Posts: 14
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Your welcome
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