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04-30-2008, 12:16 PM
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A Crazed Gnoll
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Join Date: Dec 2004
Server: Test
Posts: 21
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GU45 live on Test today
All the improvements to bank slots..shared coin, more slots etc. You will not be able to see these unless you delete EQ2UI_INVENTORY_BANK . XML also will need to delete EQ2UI_INVENTORY_INVENTRY . XML in order to eat and drink
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Last edited by fxdb : 04-30-2008 at 08:16 PM.
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05-01-2008, 12:32 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Thanks. Interesting info about the inventory, since that file was not changed I would never have caught it.
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05-01-2008, 01:08 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Fix for the inventory is on the updater now.
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05-01-2008, 01:36 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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New GU45 compatible bank window is on the updater now as well (the new features will not work on live servers of course).
That means if you use the updater you do not need to delete anything now.
EDIT to add: Small world, seems Seagoat had the same idea about how to design the window, her new version looks strikingly similar to mine. Hers was first though, although I've only seen it now.
Last edited by gm9 : 05-01-2008 at 01:54 PM.
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05-01-2008, 02:32 PM
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A Griffon
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Join Date: Feb 2005
Server: Antonia Bayle
Posts: 134
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Seem to be having a problem with the new inventory window. I can use the 'b' key to open all the bags, but when I double click on one of the bags in the inventory it will not open. Anyone else seeing this issue?
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05-01-2008, 03:22 PM
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A Griffon
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Join Date: May 2005
Server: Crushbone
Posts: 298
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Quote:
Originally Posted by gm9
EDIT to add: Small world, seems Seagoat had the same idea about how to design the window, her new version looks strikingly similar to mine. Hers was first though, although I've only seen it now.
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GMTA! No worries.
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05-01-2008, 06:37 PM
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A Young Mystail Rat
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Join Date: Feb 2007
Server: Antonia Bayle
Posts: 3
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Quote:
Originally Posted by gjsi
Seem to be having a problem with the new inventory window. I can use the 'b' key to open all the bags, but when I double click on one of the bags in the inventory it will not open. Anyone else seeing this issue?
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same problem here cant figure out how to solve it
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05-01-2008, 06:39 PM
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A Coastal Crab
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Join Date: Jul 2006
Server: Antonia Bayle
Posts: 1
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Yes, having same problem unable to open bags from inventory screen. Also cannot select Show Appearance. Other guild members have same issue.
Thanks,
Daevic - 80 Inquisitor
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05-01-2008, 08:19 PM
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A Young Mystail Rat
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Join Date: Apr 2005
Server: Antonia Bayle
Posts: 4
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Same problem here with the bags and show appearance, i.e:
- can open all backpacks by hitting 'B' key, but they won't open via double-left click
- left-clicking on the 'show appearance' button on inventory window does not open the appearance slots
And I still can't see the extra 4 additional bank slots and the 4 extra shared bank slots. I deleted the entire ProfitUI folder, and re-installed it using the auto-updater (used to do it manually) and still no go on the extra bank slots. And yes, i deleted my test-toonname-uisettings file too so i had to pick the settings from the pop-up window when loading the game.
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05-02-2008, 01:37 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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I had dropped the updated files into the wrong folder without noticing, so they did not go on the updater.
Correct files are online now.
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05-02-2008, 09:02 AM
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A Berserk Golem
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Join Date: Dec 2006
Server: Permafrost
Posts: 57
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Since updating this morning and getting the new bank window, I can not close the bank window via the X in the upper right corner. Instead I must right click and choose close. Is anyone else seeing this issue?
[edited for spelling]
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05-02-2008, 09:16 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Oh, good point, I knew I forgot something. Will fix tonight.
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05-02-2008, 09:31 AM
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A Crazed Gnoll
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Join Date: Dec 2004
Server: Test
Posts: 21
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The inventory patch works a treat. however.. on Test, the Bank window pops up an incompatible version warning.. then you cannot access bank at all. Says you're too busy.
Client ver is 4837T pushed yesterday evening. is NOT a show stopper, will have to just use the wretched default bank window for a bit
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Instant Human !! Just add coffee
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05-02-2008, 09:55 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Must be new, I tested the bank window on the test server this morning to be sure I was pushing the correct file this time. They probably added a version tag to the bank window in today's patch. Will fix this tonight as well.
PS: I'm of a mind to add version="9999" to all my modded windows so SOE can no longer disable them, the disadvantages of the version tag seem to outweigh the advantages most of the time.
Last edited by gm9 : 05-02-2008 at 09:58 AM.
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05-02-2008, 11:28 AM
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A Griffon
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Join Date: Nov 2004
Server: Valor
Posts: 358
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Quote:
Originally Posted by gm9
the disadvantages of the version tag seem to outweigh the advantages most of the time.
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Til the UI gets abandoned :P
Actually versioning works quite well when the files hit the live servers. Testserver has its name for a reason i guess....
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05-02-2008, 11:37 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Quote:
Originally Posted by gm9
Must be new, I tested the bank window on the test server this morning to be sure I was pushing the correct file this time. They probably added a version tag to the bank window in today's patch. Will fix this tonight as well.
PS: I'm of a mind to add version="9999" to all my modded windows so SOE can no longer disable them, the disadvantages of the version tag seem to outweigh the advantages most of the time.
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Quote:
Originally Posted by Zoltaroth-SOE
* Increased Bank Slots by 4
* Increased / Combined Shared bank to a total of 8
* Added Shared Coin
* Bumped Version to 2.0
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You should read the Dev Shack forums here more gm9.
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05-02-2008, 11:42 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Kaldran
Til the UI gets abandoned :P
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And how would the version tag help you then?
The reason I said the above was that there have been several instances in the past where SOE has bumped up the version number, thus disabling ProfitUI windows without that version number, although no changes were necessary to my windows or even if changes were necessary, the old file would still have worked and would only have been missing some functionality.
Btw I could have known about the upcoming version number, I now saw that Zoltaroth posted about it here, they must simply have forgotten it in the last update.
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05-02-2008, 11:43 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by Landiin
You should read the Dev Shack forums here more gm9.
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bah, don't ninja post while I'm typing.
And I was in Chicago this week, only came back on Thursday, so I missed some posts. Should have slept off my jetlag that day instead of pushing the wrong files.
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05-02-2008, 10:59 PM
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A Griffon
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Join Date: Jul 2006
Server: Unrest
Posts: 849
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Quote:
Originally Posted by Gedron
Since updating this morning and getting the new bank window, I can not close the bank window via the X in the upper right corner. Instead I must right click and choose close. Is anyone else seeing this issue?
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I'm seeing the same thing on Live with the updated inventory and bank window files installed. The extra box rows and the shared-coin bank appear, but there's no button to open all bank boxes and the close "X" won't work. I reverted back to the previous versions (I normally use Seagoat's inventory window, but I figured having the default Profit one in there would be the only valid way to test the new stuff) and all's fine now.
Given that I prefer Seagoat's, is having eq2ui_inventory_inventory.xml not from Profit expected to break anything?
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05-03-2008, 03:41 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Bank window is fixed on the updater. If you prefer Seagoat's version, that's perfectly fine though, that window currently has no interdependency.
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05-03-2008, 07:07 PM
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A Crazed Gnoll
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Join Date: Dec 2004
Server: Test
Posts: 21
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Wellllllll {scratches head } its ALMOST fixed. The shared coin amount shown in the bank window is actually that characters coin in the bank. No shared coin shows up in the window. As far as i can tell, its all going to the right places.. just the window doesnt reflect it.
CLARIFICATION :: Everything appears to be working mechanically. the problem is the plat only amount display in the shared coin of bank window. Put a plat in .. total shows zero.. put a plat in that characters bank in the non shared area.. bank window now displays 1 plat in BOTH shared and non shared. Other coin denominations work nicely and display properly. Even though the shared plat amount shows zero, the coin IS there and can be manipulated normally.
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Instant Human !! Just add coffee
Last edited by fxdb : 05-04-2008 at 09:14 AM.
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05-05-2008, 09:08 AM
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A Crazed Gnoll
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Join Date: Dec 2004
Server: Test
Posts: 21
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found a fix for the Bank Window Shared Coin display. Opening eq2_ui_inventory_bank.xml in Notepad++ line 42 change
/GameData.Coins.BankCoin_3 to /GameData.Coins.SharedCoin_3
Tha was scarey... Us "Button Pushers" have no business delving into the inner workings of stuff. Especially if we just happen to get it right. It makes us think we can do it again
__________________
Instant Human !! Just add coffee
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05-05-2008, 09:26 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by fxdb
found a fix for the Bank Window Shared Coin display. Opening eq2_ui_inventory_bank.xml in Notepad++ line 42 change
/GameData.Coins.BankCoin_3 to /GameData.Coins.SharedCoin_3
Tha was scarey... Us "Button Pushers" have no business delving into the inner workings of stuff. Especially if we just happen to get it right. It makes us think we can do it again
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I'm pretty sure I pushed this fix out yesterday already, didn't I? Don't tell me I got the wrong file again...
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05-05-2008, 04:03 PM
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A Crazed Gnoll
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Join Date: Dec 2004
Server: Test
Posts: 21
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ummmmmmm... no... you done good. pulled up updater on other machine just as i was finishing the " I found a fix " post and saw the updated bank file.
"Button Pusher" I are
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Instant Human !! Just add coffee
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