I think it is the way it cascades multi windows. Seems it is dependent on what info needs to be displayed: deletion vs. find npc vs etc. From this I see the window reszing accordingly. Maybe that is why I get the same effects you did when I tried to mod this window. SOE needs to rid that ugly black line and I wish they were not so stuck on this "dead space" that all their default windows have. Anywho, thanks for the reply!
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