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Unread 11-28-2006, 04:10 AM
Landiin Landiin is offline
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Question My white box issue

I've been stumped by a little display issue, so I'm putting it here so maybe someone can figure it out or see what I am missing.

The issue is in header frame of the datagrouper. The style /CommonElements.DataGrouper.data.header_frame.rect uses three images; west, center and east. In the UIBuilder when you use this style it works as it should, however in game the west side shows up as a white box.

I've looked at the alpha channel and it appears to be correct. I can't find a reason for it to do this.

I've include all files needed to examine, including the Photo Shop file eXtreme_WindowFrames.psd along with it's eXtreme_WindowFrames.dds counter part.

It's probably something simple I've overlooked or don't know about. In either case I hope someone can solve it.
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Last edited by Landiin : 05-12-2007 at 01:27 PM.
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Unread 11-28-2006, 04:46 AM
gm9 gm9 is offline
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Look at your code again:

Quote:
<ImageStyle Filter="true" Name="w">
<ImageFrame Name="image" Source="images/eXtreme_WindowFrames" SourceRect="1,226,18,251"/>
</ImageStyle>
There's a .dds missing. I think UIbuilder automatically searches known extensions so that may be why it worked there for you.
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Unread 11-28-2006, 09:09 AM
Landiin Landiin is offline
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Quote:
Originally Posted by gm9
Look at your code again:



There's a .dds missing. I think UIbuilder automatically searches known extensions so that may be why it worked there for you.
OMG! I must of looked over that 1000+ times. Hate how the mined auto-completes, OK, just wish I could turn mine off. You would think that would stick out like a sour thumb in the UIBuider property box though..

Thanks 9!

They must of really reworked the UI engine; That bit of code use to work OK in game before EoF along with being able to use \'s in paths but not any more.
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