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  #201  
Unread 12-24-2005, 04:38 PM
Ruindur Ruindur is offline
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Hello there! I did notice the Quest Journal doesn't show the quest rewards (as in LU18)... any major updates coming?
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  #202  
Unread 12-28-2005, 04:34 AM
Tylius Tylius is offline
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I love this UI, and I'd use it exclusively, except for my graphics issue with it. I used it for a long time, but only after I tried out a different UI did I notice the performance issue.

On other UI's (at least some, haven't tried most), I can usually run decently on Balanced performance in say... Ant / TS, with Profit, I get the same amount of visual lag on Extreme Performance as I do with Balanced using other UI's =/

Which is really unpleasing Actually, I think I get more lag with it >.<

Deleting the settings.ini that comes with Profit seems to fix the issue I'm having I believe, but then I don't get the nice layout =(

Any ideas on a solution?
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  #203  
Unread 12-28-2005, 06:58 AM
hardcoregarrett hardcoregarrett is offline
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Will there be a skin for EQ2Map - Talyns' Minimap Plugin to match set?
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  #204  
Unread 12-28-2005, 08:15 PM
darthanos darthanos is offline
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Default New support of old feature requested...

Greetings...

I hope this is the proper forum for such a post...

I was wondering if it were at all possible to get back support for the buttons that were removed (eg: Manastone, Mount, etc). Generic, however, so that User could program them.

I want to take the txt files that were part of the button operationally, and modify to do things like mount my magic carpet and put back my idol after; or put on my Flash of Intelligence (leaving the door open for jokes here) and put back my regular ring.

Or could you reply with info on how to get that button window back. I dont think there is a way to use the .txt command files from a regular in-game macro, so I guess that the buttons are the best next option.

Darthanos of Najena
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  #205  
Unread 12-28-2005, 10:37 PM
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Jaradcel Jaradcel is offline
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Hey all. I'm running on Profit's "C" version and heard there was a "D" version someplace in here. I couldn't find it though.

Now, everytime I load up the game, I get a few "this UI is not supported" text lines. I'm not sure if its part of Profit's or others, but I thought I'd give it a shot to upgrade my Profit first, seeing as the rest of the UI's I have installed don't seem broke to me (EQ2map, a journal window, and HO add on)

I'd also wonder what happened to my manastone clicky button. I'd like that back the most since I still use it (And if it works with the new manastone v2. philter of life, that'd be great too!)

Thanks for the great UI Profit!
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  #206  
Unread 12-28-2005, 10:45 PM
jonathn2875 jonathn2875 is offline
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Quote:
Hey all. I'm running on Profit's "C" version and heard there was a "D" version someplace in here. I couldn't find it though
Its on the very first post
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  #207  
Unread 12-28-2005, 10:54 PM
jonathn2875 jonathn2875 is offline
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Quote:
I was wondering if it were at all possible to get back support for the buttons that were removed (eg: Manastone, Mount, etc). Generic, however, so that User could program them.
Just curious why you would want those, you can just drag the items to a empty slot on your hotbar.

Not sure if its a bug or not but i dont even need to equip my magic carpet I jut use it straight from my INV slot.(Which I have draged to my hotbar) Same for my rngs, food & drink, etc. Here is a screen:

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  #208  
Unread 12-29-2005, 06:55 AM
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Jaradcel Jaradcel is offline
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Mostly because I don't run it on the full size intended, and also because my entire hotbar (all 5 bars of it) are filled up.

I can't seem to resize them either, or I'd go for 6 and do that. I can't figure out how to resize the bars *frustratred* Edit: But now seeing that "D" lets me resize I'll do that. yay!

Thanks for pointing out "D" I missed it there *smacks head* D'oh!
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  #209  
Unread 12-29-2005, 10:32 PM
just2stoned just2stoned is offline
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Default After reading every reply....

Hi, first post, new to game, but thought I might add my 2 cents to the bottom stat bar issue.

You say it was taken out, so is that why when I go into the window settings for that window and change it to frames and border option and click accept, it will NOT keep the setting. It doesn't even work as far as I know.

As for the rest of the UI, what is the 3 horizontal bar window? Is that the "intended target" thingy? If so why cant I make my screen look like yours? I run it in 1024 X 768 res for now cause i just can't seem to get the high quality to go smooth on 1280X1024. My video card should handle it. It's a geforce 6600gt PCIe 128mb card.

Other than the few minor annoyances, it's friggen great! Mods rule!
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  #210  
Unread 12-30-2005, 09:31 AM
jonathn2875 jonathn2875 is offline
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Quote:
As for the rest of the UI, what is the 3 horizontal bar window? Is that the "intended target" thingy? If so why cant I make my screen look like yours?

It is listed in the chages section on the first page. What version of the UI are you running? I did notice that when I upgraded to version D on my wifes computer I did have to delete her ui setting ini file and copy over the new one that comes with version D and rename the file again to get the UI to look proper.
Copying over the new ui setting file will get rid of the lower bar and add the extra hotbars to the right of the screen as well.

Changes:
* New Player window (see screen shot) I use this to keep my eye on the lower part of the screen - I purely use the top part for information. Press ALT+U to see this.
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  #211  
Unread 12-30-2005, 10:43 AM
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wdavis111 wdavis111 is offline
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Unhappy Inventory is overflowing

I'm a big fan of ProfitUI 1.8D and love using it. Recently however, specifically since doing the Frostfell Christmas quest, I started getting this silly Inventory Is Overflowing message at annoying times. The snowball satchel that you're given in the Frostfell quest keeps popping up into my inventory overflow. It happens each and every time I zone, or when I login. It's always that same snowball satchel, and it always pops back into my overflow even if I've put it in one of my bags or even put it in the bank.

I searched both this UI forum as well as the EQ2 forums, but don't see this issue mentioned. Any thoughts as to whether it's perhaps a Profit issue? I guess I could login without Profit and verify, but thought I'd ask here first.

Here's a screenshot of what I'm talking about...

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  #212  
Unread 12-30-2005, 01:24 PM
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wdavis111 wdavis111 is offline
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Cool Re: Inventory is overflowing

Never mind... CSR says it's a known bug and that developers are working to resolve it. Funny how it didn't affect all of my toons, just this one. Oh well...
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  #213  
Unread 12-31-2005, 04:39 AM
Wiking Wiking is offline
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We need an update soon again, to match last liveupdate. I dont have the new map stuff,(quest) and I dont jave Q reward in Q book either?

Are you still here master Profit
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  #214  
Unread 01-01-2006, 04:56 AM
darthanos darthanos is offline
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Quote:
Originally Posted by jonathn2875
Just curious why you would want those, you can just drag the items to a empty slot on your hotbar.

Not sure if its a bug or not but i dont even need to equip my magic carpet I jut use it straight from my INV slot.(Which I have draged to my hotbar) Same for my rngs, food & drink, etc. Here is a screen:
As I think I mentioned, the reason I want the clickable programmable icons is to make a higher level button that will equip and then use then unequip (replace actually) what I had in a given slot.

Of course you can drag your ring and charm slots to the hotbar now, but.. I wear a nice int ring.. its a pain to have to dbl click inventory to put on my ring buff ring for more INT, then dbl click again to replace the normal ring, or totems for that matter...and yes the carpet or horse... The clickables provided a means to add code if you could figure out what you need...to do more than what the EQ2 basic interface facilitates.
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  #215  
Unread 01-02-2006, 11:16 AM
Kolt Kolt is offline
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Default re: quickbar

Best.
UI.
Ever.

The only thing I miss over the previous versions is the quickbar, I know that items can be dragged into hotbars etc, but I specifically miss the combat indicator (red flashing sword). Any plans to re-implement the quickbar or combat indicator into the UI, or is there any info we can use from previous versions to implement this piece ourselves?

Thanks for your hard work on this UI.
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  #216  
Unread 01-02-2006, 12:33 PM
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Eloora Eloora is offline
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Yeah I asked about the combat indicator too as soon as this new version appeared without it. Guess Fetish is too busy to bother with the little things much anymore. Can't blame him though, I'd rather play than mess with my UI, and the holidays and all...
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  #217  
Unread 01-03-2006, 08:37 AM
Drunder40 Drunder40 is offline
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It appears Profit has come into so RL difficulty or maybe on vacation.. not sure..

Hope things are ok. Maybe someone can take over the maintenance of this Wonderful UI until Profit gets back.

Haven't heard from Him in quite a long time..

Anyway this UI rocks but as more and more changes are made to the game, this UI will eventually become unusable and that would stink.. but I guess we will see..
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  #218  
Unread 01-07-2006, 07:30 AM
Wiking Wiking is offline
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I fear that profit is to busy to deal with the UI too

Am I the only one that dosent have the new Q indicator on the map?
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  #219  
Unread 01-07-2006, 10:58 AM
Tekzel Tekzel is offline
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The lack of a combat indicator is really hurting me, and has for a long time. Is there someone here who knows how to mod the UI that could put that item in until Profit decides to start working on it again?
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  #220  
Unread 01-07-2006, 11:24 AM
aigor aigor is offline
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Quote:
Originally Posted by Tekzel
The lack of a combat indicator is really hurting me, and has for a long time. Is there someone here who knows how to mod the UI that could put that item in until Profit decides to start working on it again?
I don't know exactly what mod are u saying?.Can u explain me or insert one pic please, i want know if in my Ui works^^
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  #221  
Unread 01-07-2006, 12:12 PM
dracos99 dracos99 is offline
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Quote:
Originally Posted by Tekzel
The lack of a combat indicator is really hurting me, and has for a long time. Is there someone here who knows how to mod the UI that could put that item in until Profit decides to start working on it again?
It looks like Profit was working on making multiple items in the experience window blink for combat indicator (as indicated by the code from the original quickbar in multiple places) but couldnt get it to work. Maybe the interface doesnt allow to blink text (which is what his indicators are linked to)

anyway, dug through my archives and found an old copy of the quickbar and stripped all but the combat button. It is not clickable, but will flash when you click attack or range attack.

Just put the file in your profit18 (or whatever folder your other profit files are in) and in game load the window with /show_window Mainhud.QuickBar (I would recomend putting it in a macro button, or searchin the boards for instructions on automatically loading custom windows)

Hope this helps...
Attached Files
File Type: xml eq2ui_mainhud_quickbar.xml (1.8 KB, 396 views)
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  #222  
Unread 01-07-2006, 01:21 PM
Tekzel Tekzel is offline
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I havent tried this yet, but I did download it and try to use it as an example of how to make something indicate combat (and failed miserably . What I want to do is make the border around the target health/mana bar in the center of the new player window flash. Anyone know how this might be accomplished? That would be great, since its in the center of my attention at the bottom of the screen. Or make the health bar itself flash or something.

Thanks for the effort though Just loading that manually each time would be a pain
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  #223  
Unread 01-11-2006, 10:31 AM
Drunder40 Drunder40 is offline
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For those of you that would like to reduce the size of the "groupmembers" window, there is a groupmember file in the Profit directory with the word "Small." infront of it. Simply delete the existing groupmember file and edit the "Small." one by removing the "Small." and saving it. log back in and you now have a much smaller groupmember window.

This is somethign I have wanted since first loading this UI and never knew I had the ability to do it myself..

Anyway just fyi..

Peace Out!
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  #224  
Unread 01-12-2006, 05:01 PM
labrat labrat is offline
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hey profit I see they are changing a lot of things in the upcoming LU19 publish, I hope you are still with us and can look things over as they are put to test center. I would so hate not having your UI to use while playing eq2.
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  #225  
Unread 01-13-2006, 05:25 AM
Dareon Dareon is offline
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Default Harvest info is back !

Hi all, I changed a little bit the startbutton. Instead of bags-button is there a harvest-info-window-button. Also I add a T6 info.




Download: harvest.zip
Just unzip and copy that three files in your Profit18 folder.
Be sure you make a backup of eq2ui_mainhud_startbutton.xml before.

enjoy
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