
07-31-2005, 04:21 AM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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Update 1.12.5
Update 1.12.5
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- Heidrickla has accepted my offer to be a co dev for eXtremeUI! Being he was doing a lot of good work for it and helping me out so much, how could he refuse

- * NEW* There are 2 new ui_settings files for 1600 x XXX and 1200 x XXX , one with tabs and one with out. There is also a corresponding eq2ui.ini file. It is important to use the corresponding eq2ui.ini file or the HUD will not line up right.
- Fixed the Guild MOTD edit button.
- Fixed the recipe windows buttons so they could be seen and pressed.
- Fixed the hotkeys so they would save their last settings and removed more dead space around the edges.
- Fixed the vitality readout for trade skills in the experience window.
- Fixed the exp percent read out so it doesn’t look so smashed. * Thanks for the loc Macgee*
- Removed the write section from the guild window and placed it back into the journal. I kept the reward’s tab in the guild window.
- Removed all patron remarks and controls form the guild window to get it in line with LU13.
- Changed journals and used Jaxel [OCD-Adv] Journal as the base.
- Changed the hotkeys a bit more so you could turn off the labels and selector independently. To show both labels and selector turn on frames and the Titlebar. To show just the selector turn on only the frames and of to turn them all off, show none.
- Added T1-T4 search dropdowns to the Market window.
- Made some minor changes to the skills window.
- Found some more OK buttons to make default.
- Started the process of converting all text’s font in the UI to use textstyles. My plan is to make so you can switch out font packs, like you can the frames and backgrounds.
- Sorry I didn’t get rest of the raid zones addedL I’ll hopefully have that in the next update.
- I think that’s it for 1.12.5, I probably left something out or broke something. I am sure you guys will find it if I did J
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