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Unread 12-12-2005, 05:18 AM
llammamama llammamama is offline
A Young Mystail Rat
 
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 2
Default Visual AOE Timer - Is this possible?

Hello, as a person who calls AOE's on raids on a regular basis, I have always had this idea which would make AOE timing much easier and available to more people. I think this mod (which sounds implementable) could possibly be the most popular raiding mod ever introduced if it was created, so I hope you take the time to read and possibly make my ideas into an actual product.

I know there are programs that can parse information, and even relay this information (like dps parsers) into an in-game window.

i have a very crude sketch of what i think this would look like in attatchments

basically you have a bar system, you input aoe names, and their callout timers (like Enthralling flames - callout after _20_ seconds after it hits) as the encounter has and each one is represeted by a bar. the parser scans for the aoe name (you can input what you want it to scan for).

when an aoe hits, the bar resets and inches its way to the right taking as much time as the callout takes. it starts green and turns red. when it hits the time you put in it flashes between red and orange or something. when that aoe hits again it resets.

the onscreen ui displays the time remaining for each aoe beside the bar. the most important information however, is below this, which only displays the smallest aoe number. This shows your window between all aoes in which you can move in.

I know this is a terrible description but I hope the picture does my idea justice. I believe this can be implemented, infact implemented easily, but id like the ui community to let me know what you think. This UI would possibly be the most downloaded and used UI endgame players use, beacuse jousting aoes is a critical part of endgame encounters.

thanks for reading.
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