A patch to the test server was released 2/13/07 and it contains some more interface changes. One of the most exciting additions is the NEW html window that uses a Mozilla type browser
(not the /show_window Inventory.HTML that has been in game since launch). Share your questions / findings in the compare thread
here.
As always you can see a
full compare of the interface xml to see what all has changed.
UI Notes:- More items should be interactive with your default mouse click action without having to use the context menu, such as the pillars for the Intercepting Stones quest.
- Bag Windows are now resizable, re-shapeable, and now have options to modify the icon size and padding.
- If you use an Escape ability with a quest reward window showing, the reward will appear again after the zoning screen closes.
- Switching between ProfitUI and Default should no longer cause false version warnings.
- The recipe examine and tooltip text now contains the minimum and maximum number of items created.
- Chat command history will now persist between client sessions.
- You will no longer see "YOUR <spell> heals YOURSELF..." YOURSELF has been replaced by YOU.
- When loading a set of hotkeys, any items that were in the hotbar when the configuration was saved will now load properly.
- You can now change the channel numbers in game using /setchannelnumber <old channel number > <new channel number >
- Equipment slots that are blocked due to adornments are now shown grayed-out in the tooltip and examine window.
- While using the broker, when you click on the 'Advanced Search' button the cursor focus should automatically jump to the 'Advanced Search' window.
- Examine info for items with castable abilities will now show any health or power requirements to use them.
- UI Authors: The embedded browser used for the petition window is available for your custom use. To see the sample window, type /show_window MainHUD.Browser
Test - 2.13.07 (patch)