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  #1  
Unread 11-16-2007, 11:41 AM
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Default Open beta test for a new resizing EQ2MAP for GU#40

The EQ2MAP is pretty complicated with a lot of interacting files so it's taken a little while to get it all to work with the new zooming and resizing features. If you're an adventurous semi-technical type and know where your custom UI files are you are welcome to beta test the new resizing EQ2MAP.

Installing
1. Download the zip file.
2. Place the XML files into your custom UI folder and your eq2map folder within that. These should overwrite the old files.
3. Do not run the auto-updater after this since these files aren't on the eq2map server yet.

Note: If you use Fetish, do not install these files. Zonx adds a lot of scripting and plugins to reshape the eq2map and they will most likely not work.

Testing
1. Use and abuse the map as much as you can. Try to break it.
2. Use any eq2map plugins that you normally use (except Fetish.)
3. Post here if anything seems broken or doesn't seem to work right.

Known minor bug: The minimize/restore button will sometimes not restore your window to the previous size.

Uninstalling
1. Remove the 7 XML files you installed.
2. Replace them from your backup or let the auto-updater download them again.

Some screenshots
Here's the default size, 465x612


Here's the minimum size, 295x400


If you set your opacity sliders right you can strip the map all the way down, like in the default UI.


If no major bugs are found the resizing eq2map should be available to everyone and on the server soon. Thanks!
Attached Files
File Type: zip Resizable for GU40.1 eq2ui_mainhud_map.zip (11.4 KB, 510 views)
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Unread 11-16-2007, 04:06 PM
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Default Minor bug

SO far it works very NICE!! Great job!

Only thing I can see is the left, and bottom frame is not sizing with respect to the shrink/grow of the map size. Also related to that is the title bar.

The other "appearance" issue is the + box that opens the show all,show only etc for locs on the map. It is slightly off the map lying On the frame [!] the brackets are the frame, and ! represents the + lying ON the frame. Could be moved a bit inside to keep with the border is all.

Other than that, it works very well!! Just appearance issues atm that I can see.
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Unread 11-16-2007, 04:15 PM
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Default BAH Sorry!

Ok, I see what I did wrong, I stil had th eplugin for EQ2Map Shrink installed.
I removed and the map is lined up correctly EXCEPT for the + on the far left, it still is sitting on the border line. Chanews are, that is my fault as well, but I am not sure what is causing that appearance bug for me.

Great work, and thank you for the fast patch!!
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Unread 11-16-2007, 06:05 PM
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Default

Looks good so far Othesus.
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Unread 11-16-2007, 09:22 PM
gm9 gm9 is offline
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Had the same issues as depechenode. See attached for a fix. Also fixes the minimize/restore buttons. Query whether this works for everybody since judging from Othesus screenshots he did not have that issue.

Othesus, this is exactly what I did (please review since I haven't looked at EQ2MAP before today and may well have overlooked some dependencies although I don't think so):
  • relocated "toggles_the_toggles"
  • changed sizes and location of "QM_Menu" and dependant objects to remove clipping
  • removed "Map Fog" localization tag and added it to a new tooltip - the space you left was too small to work on any localized version
  • fixed minimizing/restoring code - this may affect plugins that try to call the minimize/restore functions because I changed the OnActivate/OnDeactive events to OnPress events in the process
  • cleaned up some code along the way
Attached Files
File Type: zip Resizable for GU40.2 eq2ui_mainhud_map.zip (12.8 KB, 431 views)
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  #6  
Unread 11-16-2007, 10:34 PM
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Ok, the positioning of the QM_Menu is strange. For me 14,59 lines up exactly with the corner of the MapPage. I didn't change anything else in the core_menu.xml file.

For figuring out all the positions of every element I found that it helped to have two copies of the UIBuilder running. One was showing my custom UI and the other was showing the default UI. Then I would make all my edits in Notepad++ for my UI.

Let me look at the files some more.
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  #7  
Unread 11-16-2007, 11:35 PM
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Quote:
Originally Posted by gm9 View Post
  • fixed minimizing/restoring code - this may affect plugins that try to call the minimize/restore functions because I changed the OnActivate/OnDeactive events to OnPress events in the process
Grrrrr! You just changed OnActivate to OnPress? I wish these scripts would work consistently. It would save us hours and hours of debugging time. I don't know if any plugins use the minimize/restore button but probably not.

OnActivate sometimes executes scripts out of order but activates when you click the mouse button.
Edit: Hmm, now that I look at it some more OnActivate may just be activating more than once if you hold the mouse button down, or it's getting a second mouse-down event.

OnPress executes scripts in order, it seems, but presses when you let go of the mouse button.

For a Checkbox some of the scripts may not be executed at all if you don't hold the mouse button down long enough!

Scripters beware!
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Last edited by Othesus : 11-16-2007 at 11:39 PM.
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