Quote:
Originally Posted by gm9
They don't work because that is neither valid XML nor valid eq2 command syntax, you are lucky it didn't just crash the game (in particular your third try). Search function is at the top and there are also two released tools for configuring the macro buttons (you said cure buttons but posted macro button code) automatically.
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of course i used the search function but didn't get what i want - please also see:
http://www.eq2interface.com/forums/s...ad.php?t=11587
okay so what i want to do is replace the curebuttons in 'eq2ui_mainhud_groupmembers.xml' with a single button that jesters the player, sends him a tell that he has been jestered, and sends a tell to a custom channel (eg: /2) that player X has been jestered =)
btw. what i posted above are just snippets -
Code:
<Button Name="CureEffect1" NormalTextColor="#FFFFFF" OnPress="SpellForMyLevel="Jester's Cap"
useabilityonplayer Target=Parent.Parent.GroupMember1.MemberInfoPage.Name.Text SpellForMyLevel
tell Target=Parent.Parent.GroupMember1.MemberInfoPage.Name.Text "Jester's for you"" Opacity="0.000" ScrollExtent="12,12" Size="24,24" Style="/ProfitUI_Styles.invisible" Tooltip="Jesters" />
doesn't work either.
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quickraidbuttons.txt:
i tried the quickraidbuttons also:
Code:
<Data Name="Button1" Macro="SpellForMyLevel="Jester's Cap"
useabilityonplayer Parent.Target SpellForMyLevel
tell Parent.Target JCap on you
6 Jcap on Parent.Target" Tooltip="(65) Jester's Cap"/>
doesn't work :>
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ingame macros also wont work, due to lag:
/target group_member 0
/useability Jester's Cap
/tell %t Jester's incoming
/2 Jester's on %t
/target_previous
while jesters hits the right target, both msgs are send to the previous target instead of the group member