|
06-08-2005, 09:24 AM
|
EQII Developer
|
|
Join Date: Aug 2004
Posts: 82
|
|
loadui
The version of /loadui in Update #10 should no longer crash.
I'm not at 100% confidence so nothing will appear in the release notes.
If you can get it to crash, please post as much detail as you can.
If some data does not get updated, please let me know.
You can also use "/loadui <name>" as in "/loadui default"
Bobble
|
06-08-2005, 10:19 AM
|
|
A Berserk Golem
|
|
Join Date: Nov 2004
Server: Antonia Bayle
Posts: 55
|
|
So am I to understand you believe you have /loadui functioning properly but wish us to test it?
Trying to put it in laymans terms lol.
|
06-08-2005, 11:27 AM
|
A Grassland Beetle
|
|
Join Date: Nov 2004
Server: Befallen
Posts: 61
|
|
Quote:
Originally Posted by SOE_Bobble
The version of /loadui in Update #10 should no longer crash.
I'm not at 100% confidence so nothing will appear in the release notes.
If you can get it to crash, please post as much detail as you can.
If some data does not get updated, please let me know.
You can also use "/loadui <name>" as in "/loadui default"
Bobble
|
Awesome. Hopefully it works 100%. Thanks
|
06-08-2005, 11:32 AM
|
|
A Griffon
|
|
Join Date: Dec 2004
Server: Lucan DLere
Posts: 581
|
|
If your comment here, or the length of time it took to get this fixed are any indication.
That must have been one hell of a bug to find!
Thanks!
__________________
Kosmos
Qeynos Ranger (Retired)
Lucan D'Lere
|
06-08-2005, 11:32 AM
|
|
A Rumbleroot Sapling
|
|
Join Date: May 2005
Server: Antonia Bayle
Posts: 66
|
|
would we need to remove the eq2.ini before testing the /loadui ?
|
06-08-2005, 02:51 PM
|
|
A Griffon
|
|
Join Date: Mar 2005
Server: Unkown
Posts: 588
|
|
Tested with both eq2.ini present and not. Seems to not matter with regard to the command, but you should know that if you leave it in, everytime you run the game, it will load from the INI.
Observations:
1) Typing /loadui just doesnt cut it. The UI Skin window loads, but the only option is the default skin. Not too sure on how to fix that. How does this window work?
Typing /loadui <custom> works fine however. Be sure to replace <custom> with your custom folder name.
2) Accessing options window after performing /loadui crashes to desktop every single time. Like clockwork. I suppose this is understandable, since everything in the options window (apart from the skin) is hardcoded/pushed from the server. Zoning doesnt help.
3) After, er .. loading /loadui, other non-dynamic windows show their [DEVL] state. This includes the quest window, the skills window, the recipebook window, maybe the knowledge window as well. However after zoning, (which unloads/loads the UI, I suppose) everything is fixed. DOES NOT WORK WITH ISSUE TWO
4) After performing the switch, chat and hotbar settings get borked. They resort to default locations, and only one of each are open.
I have not tried combat after performing /loadui. Will attempt in a min and update report.
__________________
|
06-08-2005, 02:57 PM
|
|
Bacon Eater
|
|
Join Date: Feb 2004
Posts: 2,452
|
|
Quote:
Originally Posted by dc_roenfanz
Tested with both eq2.ini present and not. Seems to not matter with regard to the command, but you should know that if you leave it in, everytime you run the game, it will load from the INI.
Observations:
1) Typing /loadui just doesnt cut it. The UI Skin window loads, but the only option is the default skin. Not too sure on how to fix that. How does this window work?
|
The folder needs a eq2ui_skininfo.xml filled out properly for it to show in the loadui window. Then it will look like this... (minus the 2nd default folder)
Last edited by Dolby : 06-08-2005 at 03:03 PM.
|
06-08-2005, 03:29 PM
|
|
A Griffon
|
|
Join Date: Mar 2005
Server: Unkown
Posts: 588
|
|
Quote:
Originally Posted by Dolby
The folder needs a eq2ui_skininfo.xml filled out properly for it to show in the loadui window. Then it will look like this... (minus the 2nd default folder)
|
OK, HMM, well Zonx includes an eq2ui_skininfo.xml file in his, and it just doesnt show up. I suppose I can compare the default vs zonx
__________________
|
06-08-2005, 02:40 PM
|
|
Bacon Eater
|
|
Join Date: Feb 2004
Posts: 2,452
|
|
Looks like its working (still testing more though). Also noticed a nice in game error telling me a custom window was out of date. VERY nice.
edit: hmmm, rebooted and then tried to load the same skin but in a different folder and it didnt work. None of the dynamic data was showing.
Doing more testing to find a pattern.
edit: tried to load about 3 different UI peices that are up to date and each time I do none of the dynamic data gets populated, guages dont work, etc.
Whats weird is it worked once, just the 1st time.
Last edited by Dolby : 06-08-2005 at 02:59 PM.
|
06-08-2005, 03:16 PM
|
|
Bacon Eater
|
|
Join Date: Feb 2004
Posts: 2,452
|
|
Every time I try /loadui it doesnt populate the dynamic data and some windows dont even load like the options window. I deleted my char ui ini, eq2.ini, etc and still doesnt work correctly.
However It does seem to remember what interface to use (if you remove your eq2.ini) if I log out and log back in. So I can do a /loadui, pick my interface, log out and log back in and everything works.
Also I notice there is no keep current UI posistions.
Last edited by Dolby : 06-08-2005 at 03:29 PM.
|
06-08-2005, 03:25 PM
|
|
A Griffon
|
|
Join Date: Dec 2004
Server: Runnyeye
Posts: 1,404
|
|
Quote:
Gnolls are on the move and abducting adventurers!
|
More like abducting dynamic data!... lol .. if thats the case I wonder if these new artifacts in TS are linked to the /loadui command hehe...
Anyways thanks for the heads up on this before I went and borked my set up by playing with that damn command
__________________
Laffs UI Mods
I can only please one person per day. Today is not your day. Tomorrow doesn't look to good either !
(Wicann on Runnyeye)
|
06-12-2005, 07:15 PM
|
EQII Developer
|
|
Join Date: Aug 2004
Posts: 82
|
|
Thanks
Thanks for the feedback on this!
If I'm reading the thread correctly the summary is:
No longer any crash reports after using /loadui
The option window won't work afterwards.
The quest journal data isn't updated until after zoning.
The dynamic data isn't immediately refreshing -- combat may trigger the update.
|
06-12-2005, 07:49 PM
|
|
A Rumbleroot Sapling
|
|
Join Date: May 2005
Server: Antonia Bayle
Posts: 66
|
|
opening the options window after using /loadui crashes the game for me.
|
06-12-2005, 07:56 PM
|
|
A Griffon
|
|
Join Date: Apr 2005
Server: Permafrost
Posts: 320
|
|
Quote:
Originally Posted by SOE_Bobble
Thanks for the feedback on this!
If I'm reading the thread correctly the summary is:
No longer any crash reports after using /loadui
The option window won't work afterwards.
The quest journal data isn't updated until after zoning.
The dynamic data isn't immediately refreshing -- combat may trigger the update.
|
Also, chat window settings are lost. The main window reverts to default size, and additional windows vanish. That was mentioned already by someone, but it wasn't included on your list, so I thought I'd bring it up again. It's a "dealbreaker," in my book.
-- Darryl
|
08-26-2005, 04:40 AM
|
|
A Griffon
|
|
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
|
|
Been out of it for a while. Taking advantage of this "Come back and play for 7 days" thing going on.
Very glad to see that there was at least some progress with the /loadui
|
12-02-2005, 02:24 PM
|
A Griffon
|
|
Join Date: Nov 2005
Server: Nagafen
Posts: 229
|
|
I know this post is very old sorry to bump it, but I tried loading a ui the other day and it didn't work right so I tried to go back to default, and it wiped out all my Quest Journal entries, but said I has 35 quests over the max allowed. Only this that brought them back up and fixed my quest count was restarting the game. Just thought I'd post and let someone know
__________________
~ Savie
92 Warden, Nagafen.
|
03-16-2006, 01:08 PM
|
|
A Grove Wisp
|
|
Join Date: Apr 2005
Server: Befallen
Posts: 27
|
|
Any updates?
Has there been any progress or updates to the /loadui since this thread started? I took an unexpected and involuntary hiatus from EQII for quite a few months (but kept my subscription current), and am still trying to catch up on all of the changes. I can't seem to find anything about the /loadui in any updates so I am assuming that it is still not functioning properly. Has it been put on a backburner again or is it actually working and I just haven't located the update notes for it?
__________________
Adder
Quick, Silent, Deadly
"You shall know the truth, and the truth will set you free."
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -5. The time now is 09:20 AM.
|
|