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10-22-2007, 03:19 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Netherworks DarkUIs - Support Page for DarkRoyale & DarkSoul
If you have any questions or concerns using the DarkRoyale or DarkSoul UI's (based on the Fetish Core by Zonx), please post here.
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Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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10-22-2007, 07:09 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Minor update for both DarkSoul and DarkRoyale (making version 1.1b):
Fix for Maintained Spell List. Duration now properly aligned.
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Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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10-23-2007, 02:56 PM
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A Forest Scavenger
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Join Date: Nov 2004
Posts: 15
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Clearfont
I'm curious if you could post the Clearfont portion of the interface....or is that someone elses creation that they need to post.
Thanks in advance.....
T
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10-24-2007, 02:47 PM
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A Young Mystail Rat
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Join Date: Jun 2006
Server: Permafrost
Posts: 3
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The persona bar (the one that shows all your stats) will not stay locked in the #2 position. I have it where it rests along the bottom of my screen and every time I log out and back in it switches to the #1 position (where the 2 bars are on top of each other). It does this whether I relog the same character or switch between characters. Is there any way to fix this or is it posted elsewhere and I could get pointed in that direction? Any help is appreciated as I really like this UI and scheme.
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10-24-2007, 05:02 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Quote:
Originally Posted by DivariaSteele
The persona bar (the one that shows all your stats) will not stay locked in the #2 position. I have it where it rests along the bottom of my screen and every time I log out and back in it switches to the #1 position (where the 2 bars are on top of each other). It does this whether I relog the same character or switch between characters. Is there any way to fix this or is it posted elsewhere and I could get pointed in that direction? Any help is appreciated as I really like this UI and scheme.
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Heya!
Its an issue when custom windows, such as the persona bar, are added to the game. To get the #2 to persist, it has to be hard coded. Zonx has posted how to do that in his Customizations thread here:
http://www.eq2interface.com/forums/s...ead.php?t=7320
Scroll down to "Customizing Personabar"
I hope that helps,
- Netherworks
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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10-24-2007, 05:04 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Version 1.1c of both DarkSoul and DarkRoyale have been posted and the compilations have been updated.
This update fixes an issue where the Joined Date of guild members wasn't showing up in the Guild Members tab.
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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10-24-2007, 04:59 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Quote:
Originally Posted by Theramor
I'm curious if you could post the Clearfont portion of the interface....or is that someone elses creation that they need to post.
Thanks in advance.....
T
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Hi there! I think you did PM me and I apologize for not responding. A lot going on here lately
I simply checked the compare notes from the last patch (LU 39) and added that information to eq2ui_fonts.htm
The compare notes are here: http://www.eq2interface.com/patches/...2ui_fonts.html
For you own local copy of cleanfont, just add the information in red on the right (towards the end). It's only 2 lines and apparently 2 new languages were added to the game (?)
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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11-16-2007, 10:12 AM
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A Coastal Crab
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Join Date: Sep 2006
Server: Antonia Bayle
Posts: 1
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Update for DarkSoul?
Sense the new expansion this november, I cant use darksoul ui and I want it back /cries ... I see DarkRoyale has gotten an update/fix for expansion but not DarkSoul. Is the DarkSoul gonna return? I love the UI, its awesome and I dont want any other. Terrific job with that UI ! I love it !
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11-17-2007, 04:30 AM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Yes it will return - maybe some other flavors too.
There are two reasons for the delay:
a) I want to fully test DarkRoyale with regards to RoK/LU40 - many, many changes were made and I did a LOT of last minute updates. I'd play for a while... oops, that doesn't work right... fix.... play a little while (rinse, repeat) heh
b) I decided to turn some of the text to non-colors (grey or white), leaving emphasis text colored. I documented which colors are being used and it should be easy for me to globally change all the necessary colors to get the DarkSoul look. Really, there's not a lot of noticable difference from Darkroyale and Darkroyale with grey text in bits. Then I just have to slip in the graphical changes and .... in a nutshell it's easier to keep up with multiple themes this way.
So heck, if I wanted to release a holiday theme it would just be some changes here and there (using a multi-document clever search and replace) and ... Merry Christmas
Really, I am more of DarkSoul fan too (though I like them both). I'd like to also do a Black and White theme and maybe a green one (more of a mint to kelly green) and... hot pink anyone?
It won't be too much longer.
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
Last edited by Netherworks : 11-17-2007 at 04:34 AM.
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11-20-2007, 06:15 PM
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A Young Mystail Rat
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Join Date: Nov 2007
Server: Antonia Bayle
Posts: 2
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Having an issue with the DarkSoul UI. After following instruction and installing the UI I run the EQ2MAP Updater and several files are copied. Everything looks ok with the exception of the "M"ap. When I bring up the map it looks like a combination of the original UI frame and Darksouls combined. Some things are miss-aligned and the POI at times shows double entries that are overlapped on top of eachother. I have then copied Darksoul's original EQMAP folder contents back into the DarkSoul UI folder and the map looks fine in terms of frames and POIs. I'm basically overwritting the EQMAPS subfolder of Darksoul after an eqmaps updater is done. What am I doing wrong? I've followed instruction to the best of my knowledge but as soon as the EQ2MAP updater runs it messes up my frames of my map and POIs for the most part.
These are the folders located under the \UI folder:
Default
FetishDarkSoul
Fonts
That's it ... any ideas?
Last edited by redlinexxx : 11-21-2007 at 08:29 AM.
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11-20-2007, 08:57 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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The EQ2MAP just got some major changes to work with GU40. For two weeks the auto updater is downloading certain files that it doesn't normally download. See these posts in the Fetish forum for more information.
http://www.eq2interface.com/forums/s...?t=8822&page=4
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11-20-2007, 09:18 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Quote:
Originally Posted by Othesus
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Thanks Othesus! Just read your post here
I love all the hard work you've done on EQ2Map and I GREATLY appreciate being able to utilize it.
RoK was a larger change than I expected and a lot of things got altered under-the-hood. It's simply going to take some time to get everyone on the same page, so to speak, in terms of getting all our stuff to work together. 
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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11-20-2007, 09:12 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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In the EQ2 Map updater program, make sure that the option to not overwrite the mainhud file is checked. That *should* keep it from altering the mainhud_map file.
Also, I'm not sure if it's a problem with the UI or with the core everquest.exe but I've found that if I leave the map open when I zone then things get garbled. Try keeping your map closed when zoning and see how that does.
Being Turkey Day week and having family come in, I may not have the time I'd like to to spend on trying to find a solution beyond this and I do apologize ahead of time.
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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11-20-2007, 09:26 PM
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A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
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Quote:
Originally Posted by Netherworks
Also, I'm not sure if it's a problem with the UI or with the core everquest.exe but I've found that if I leave the map open when I zone then things get garbled. Try keeping your map closed when zoning and see how that does.
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Which zones does this happen in? Does it look like this?
http://forums.station.sony.com/eq2/p...opic_id=394524
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11-20-2007, 09:46 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Quote:
Originally Posted by redlinexxx
Having an issue with the DarkSoul UI. After following instruction and installing the UI I run the EQ2MAP Updater and several files are copied. Everything looks ok with the exception of the "M"ap. When I bring up the map it looks like a combination of the original UI frame and Darksouls combined. Some things are miss-aligned and the POI at times shows double entries that are overlapped on top of eachother. I have then copied the original EQMAPs contents back into the DarkSoul UI folder and the map looks fine in terms of frames. What am I doing wrong? I've followed instruction to the best of my knowledge but as soon as the EQ2MAP updater runs it messes up my frames of my map and POIs for the most part.
These are the folders located under the \UI folder:
Default
FetishDarkSoul
Fonts
That's it ... any ideas?
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Okay, this is what is working for me.
Go back and extract DarkSoul again as normally. (make sure you are not in EQ2, of course  )
Mark the following files read-only - To Do: Have them selected in explorer, right click and select Properties and mark the read only box. (I will do this next update if necessary, as they should extract read-only also):
in DarkSoul Folder:
eq2ui_mainhud_map.xml
in eq2map Folder:
core_menu.xml
core_plugins.xml
skinnable_Skinnable_Styles.xml
skinnable_WindowElements.xml
zones_freeport.xml
zones_qeynos.xml
zones_world.xml
NOW... make sure you have the latest Auto Updater for EQ2Map and run it. It should say.. blah, blah is read only a few times when it updates and that's okay  It seems to be working fine here
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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11-22-2007, 05:39 PM
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A Young Mystail Rat
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Join Date: Nov 2007
Server: Antonia Bayle
Posts: 2
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Quote:
Originally Posted by Netherworks
Okay, this is what is working for me.
Go back and extract DarkSoul again as normally. (make sure you are not in EQ2, of course  )
Mark the following files read-only - To Do: Have them selected in explorer, right click and select Properties and mark the read only box. (I will do this next update if necessary, as they should extract read-only also):
in DarkSoul Folder:
eq2ui_mainhud_map.xml
in eq2map Folder:
core_menu.xml
core_plugins.xml
skinnable_Skinnable_Styles.xml
skinnable_WindowElements.xml
zones_freeport.xml
zones_qeynos.xml
zones_world.xml
NOW... make sure you have the latest Auto Updater for EQ2Map and run it. It should say.. blah, blah is read only a few times when it updates and that's okay  It seems to be working fine here
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Thanks alot of the help that did the trick. This leads me to the next problem. Can we use POI Finder upater software (using 1.10)with this theme? Seems it over writes certain files and messes up the POI window and does not show any POIs. Should we refrain from using the updater? The notes on your download page says it is updater friendly so I tried it.
Thanks in advanced!!
If anyone can answer please give me a quick reply.
Last edited by redlinexxx : 11-24-2007 at 02:51 PM.
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12-18-2007, 04:39 AM
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A Brown Bear
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Join Date: Dec 2007
Server: Befallen
Posts: 8
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Slight Problem
Hi, Awesome UI. It works great, except I cant move the location thingy with the clock. I can unlock it but I cant get it to move. I got the 4 arrow cursor but for some reason it wont drag where I want it. The compass moves fine but the location and time of day parts wont budge. Its kinda in the way in the middle of my screen  Thanks for any help.
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12-18-2007, 06:10 AM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Quote:
Originally Posted by jackbytor
Hi, Awesome UI. It works great, except I cant move the location thingy with the clock. I can unlock it but I cant get it to move. I got the 4 arrow cursor but for some reason it wont drag where I want it. The compass moves fine but the location and time of day parts wont budge. Its kinda in the way in the middle of my screen  Thanks for any help.
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Try right-clicking and in window options uncheck the click-through feature. That should let you move it. 
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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02-14-2008, 04:18 PM
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A Young Mystail Rat
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Join Date: Dec 2005
Server: Antonia Bayle
Posts: 2
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Any ETA on an update, that has the new manniqin, pet, and latency info windows?
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03-05-2008, 01:54 AM
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A Young Mystail Rat
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Join Date: Jun 2006
Server: Antonia Bayle
Posts: 4
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am getting an inventory34 some number or other loot window is not compatible after this mornings March 4th patch.
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03-06-2008, 05:21 PM
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A Young Mystail Rat
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Join Date: Dec 2005
Server: Antonia Bayle
Posts: 2
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Please don't leave us hanging, we love your UI!
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03-07-2008, 07:48 AM
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A Fallen Diplomat
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Join Date: Mar 2007
Server: The Bazaar
Posts: 50
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Well, a quick "fix" is to rename the only file that has "loot" in it's name. Then DarkRoyale will put up the default loot window and all the rest will work as it has done.

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04-06-2008, 03:03 PM
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A Young Mystail Rat
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Join Date: Mar 2008
Server: Antonia Bayle
Posts: 3
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the mini map
is there a way that the mini map can have all the features of the main map with the eq2map updater so that we dont have to push the map button to get all the features of the enhanced eq2 map.. otherwise the whole ui is extremely awesome all the new features are very helpfull and i have sent my whole guild a letter telling them about the ui.. You might also want to see if you can intergrate this program i found that is helpfull as well its called the advanced combat tracker. it helps with both pvp and npc fights look into it 
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06-03-2008, 07:45 PM
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A Grove Wisp
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Join Date: Aug 2007
Server: Crushbone
Posts: 27
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Left the game for a while and have returned. I am in the process of updating the DarkSoul version of the UI. Compatibility with the last several patches is priority. Optional components will be updated afterwards.
Sorry for leaving you guys hanging for so long.
__________________
Me takes your shineys!
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Kaldu/Naluu, founders of Sinister Shiney Seekers guild on Crushbone.
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06-03-2008, 11:46 PM
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A Brown Bear
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Join Date: Dec 2007
Server: Befallen
Posts: 8
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Yey! Glad to hear it. I can't wait for the update. Are you gonna update DarkRoyale too? /rubs hands in anticipation 
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