Updated for SF. Added T9 to Harvest window.
Updated for GU51 - I mean it this time...
Updated for GU51
Added Guild point history window to eq2u1_mainhud.xml
Fixed for GU47. Voice Chat windows now appear.
Somehow my last changes didn't get saved... So now it actually has T8 info instead of T2.
Updated Harvest Window... finally
Updated to work with recent changes to ProfitUI
Added Connection window to mainhud.xml making it display correctly.
Updated for GU39
Updated for GU 35.0
Updated Unequip All button and mainhud.xml.
Updated for LU30.
LU29 Compliant! Fixed issue with achievement page. (You can just upload the patch for a quick fix if you already have it downloaded.)
Fixed harvest window information to be up to date.
Fixed small button version, added video compiler (I know, finally!), moved full size button version to patch, and added a patch for Fetish. I don't use Fetish, so if you do please tell me if it doesn't work!
Fixed for LU25 and changed journal toggle to zone reuse toggle. Also switched the Harvest button and Unequip All buttton locations. I accidently fixed full size button version first. I will post the small button one eventually. Sorry it took so long, but I'm a self taught UI coder so it takes me a while.
Fixed so zone reuse window works. Thanks xyrqes
for posting the problem.
Fixed showhood button, to work for hoods and helms. (This time I actually uploaded it too
Fixed showhood button, to work for hoods and helms.
V22.1 - Fixed some T1-3 harvesting info and added fullsize button patch
[color=SeaGreen]V22.0 - Updated for KoS[/COLOR
*Some old features were made obsolete from various game updates, so many have been changed to buttons I find usefull.
*Updated the Harvest page to include Loams and Tier 7 harvestables.
*Fixed the notebook as well (since it wasn't working on my system I figured it wasn't working on others).
Special thanks to Krull for his "Panic Button" and some great ideas on what to replace broken items with.
Thanks of course to Jaxel for the original mod.
If you can't get it to work please try the following:
Type: /show_window MainHUD.Inventory
If that doesn't work: Options -> User Interface -> Game Windows -> (Uncheck) Keep Main HUD Windows Visible then click accept and Press the [Alt ~] to make it show. After you have it loaded up then you can go back and recheck the option to keep your Main HUD windows from being hidable.
This is Jaxel's excellent Startbutton slightly changed. I changed the stop eat/drink button to two click to eat/drink buttons.
The green border around the large button on the right is a manastone timer. To make it work correctly go to options>alarms> and set the session timer to 1 minute and repeat off. It will then go red for one minute and when it is green again it is just a second or two away from being ready. Man Jaxel is brilliant!!
v.17.1 - Realized I was missing pieces for this mod in my zip so I added them. It all works now. also I'm including a quote from Jaxel's skin page since he did all the work.
[quote]First of all, the biggest and most easily recognizable feature... MANASTONE SUPPORT! Pushing the green squared button will immediately turn the button red and start a 1 minute timer. One minute later, the button will become green again telling you 1 minute has passed. You must note, that it actually takes 61 seconds to cast the manastone, but you can only set the timer for 60 seconds; if you push the button as soon as it turns green, it will tell you that the manastone is not ready. But, if you wait a second and push the button again, the manastone will cast and the 1 minute timer will restart. I must point out that everytime you push the manastone button, whether it is red or green, it will restart the 1 minute timer. If you install this mod and the timer is not working (its rare, but it happens to some people), do the following:
Options > Alarms > Session Duration:
* Hours: 0
* Minutes: 1
* Repeat: OFF
then click "restart, that will fix it.
The second thing people will notice is the UNEQUIP ALL button. Often, if you are raiding and you know you will die, the leader of the raid will /yell the mob. If this happens, you can click the unequip all button and all your armor will immediately be unequipped! This helps save on repair costs (especially if you are in full fabled). Unfortunately there is no button to automatically re-equip all your armor. Too bad. This feature alone is a reason why everyone should have this startbutton. If mob is not /yelled, then the button will unequip 1 item at a time, each time you press it.
Also included is complex shader support! Much of the visual lag in the game is due to the high graphics setting of characters and surroundings. Lowering the complex shader distance will effect how fast complex graphics will get shadow support. So this bar is a quick method to changing the quality setting of your screen without having to push the video quality settings and having that 5-10 second screen lag. There are also buttons for your the other activatable slot, a Fishbone Earring and two Imbued Ruby Rings. I kept the ranged ammor slot counter in, but now it is smaller. This mod supports all classes, melee or caster alike.
This is my version of Goldi's Start Button. There are harvesting menus, the note pad (with included note builder configured for my OCD skin style), as well as a built in ammo slot into the start menu using a some freaky method that Quib came up with a while ago. Pressing the arrow on the start button will hide and unhide the volume and video controls...
This mod has all the features that Goldi's StartButton mod has:
> Follow Button for quick /follow
> Bags Button for quick /togglebags
> Hood Button for quick /showhood
> Illusion Button for quick /hide_illusions
> Kosmos NightVision Button
> Eating/Drinking Buttons for easy click to eat or drink
(change since original)
> Harvesting Information Window
> Notepad with built in Note Assembler
> Kosmos Video Performance Panel with Video Compiler