11-30-2010, 07:42 PM
A Grizzled Badger
Join Date: May 2005
Server: Crushbone
Posts: 46
[added] The Vasty Deep
This was much easier a map to create then I thought it was going to be. A great zone to learn to use availablerect.
Testing came out great, no significant problems.
Code:
<ImageStyle Name="exp06_dun_vastydeep04_0" displayname="The Vasty Deep" menugroup="Odus" zonerect="-62, -64, 72, 91" >
<ImageFrame Source="images/maps/map_exp06_dun_vastydeep04_0.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_vastydeep04_1" zonerect="-62, -64, 72, 91" availablepriority="-1" availablerect="-9, -9, 9, 24" heightmax="-4" heightmin="-24" >
<ImageFrame Source="images/maps/map_exp06_dun_vastydeep04_1.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_vastydeep04_2" zonerect="-62, -64, 72, 91" availablepriority="-1" availablerect="-9, -9, 10.5, 27" heightmax="-24" heightmin="-45" >
<ImageFrame Source="images/maps/map_exp06_dun_vastydeep04_2.dds" SourceRect="0,0,436,506" />
</ImageStyle>
<ImageStyle Name="exp06_dun_vastydeep04_3" zonerect="-62, -64, 72, 91" availablepriority="-1" availablerect="-10.5, -12, 10.5, 15" heightmax="-45" heightmin="-55" >
<ImageFrame Source="images/maps/map_exp06_dun_vastydeep04_3.dds" SourceRect="0,0,436,506" />
</ImageStyle>
Attached Thumbnails
Attached Files
Last edited by cooldeath : 12-02-2010 at 09:19 PM .
12-01-2010, 06:23 PM
A Grizzled Badger
Join Date: May 2005
Server: Crushbone
Posts: 46
Since a few people have asked, I do plan to texture both (and future) maps that I make. I will however, release them like this first, so that they can be utilized and not have to wait for a map while it's being textured. It just might take a while until i get the hang of it.
12-02-2010, 09:22 PM
A Grizzled Badger
Join Date: May 2005
Server: Crushbone
Posts: 46
[Map] The Vasty Deep Textured
Textures done, not bad for my first try I think.
12-02-2010, 10:56 PM
A Griffon
Join Date: Oct 2004
Server: Antonia Bayle
Posts: 3,287
Great work, all around. Nice to see new maps.
12-03-2010, 12:44 AM
A Grizzled Badger
Join Date: May 2005
Server: Crushbone
Posts: 46
Thanks, all around making a map isn't nearly as difficult as I thought it would be. I admit though that Vasty Deep is really easy because of how small it is.
12-10-2010, 02:33 PM
gm10-1
Join Date: Feb 2006
Posts: 6,479
Added, and again sorry for the delay. Great maps.
One small issue with your XML: Please add displaynames for all of your images, so that (1) I can be lazy and don't have to come up with them, and (2) I don't have to fix our parser's code that apparently has a bug in that situation (duh!).
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