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  #1  
Unread 12-10-2007, 12:40 PM
Howcome Howcome is offline
A Crazed Gnoll
 
Join Date: Nov 2004
Server: Unrest
Posts: 22
Default G15 Keyboard add on

Can some add the G15 keyboard into a UI for me. I'm using the Thor UI.

I was using it in Vangaurd SOH using the DROX UI, but I can't find a UI with it in EQ2. I got it on vgsohinterface.com

I don't know how to program either.

Thanks.

Last edited by Howcome : 12-10-2007 at 12:41 PM. Reason: Added information.
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  #2  
Unread 12-10-2007, 02:59 PM
Othesus's Avatar
Othesus Othesus is offline
A Griffon
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Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
Default

Sorry, the UI can't communicate with anything outside the game.

If you use ACT it can display information on the G15.
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  #3  
Unread 12-10-2007, 03:43 PM
Howcome Howcome is offline
A Crazed Gnoll
 
Join Date: Nov 2004
Server: Unrest
Posts: 22
Default Update

I don't want to use the G15 LCD.
I want to use the G1 to G15 keys on the left.
I'm going to include a few files, but I can't include the .lgp file on the attachments.

Any help would be much appreciated.

Thanks
Code:
------------------------------------
Optional Logitech G15 Keyboard Setup
------------------------------------

If you have a Logitech G15 keyboard, may may want to use the game profile 
I've included for Vanguard. This profile sets up the G keys to match those
assigned to the optional G15 hotbar. To use the profile, you will need to open 
your Keyboard Profiler and choose Profile->Import and select the 
Vanguard.lgp file found in the DroxUI\G15 folder.

USER INI File
[Version]
VanguardUserINIVersion=34

[DefaultPlayer]
Seamless=1
SingleChunk=0
Class=SGOUnrealAbstractionLayer.SGOPCPawn
CinematicEntry=1

[Engine.Input]
Aliases[0]=(Command="Button bMoveForward",Alias="MoveForward")
Aliases[1]=(Command="Button bMoveBackward",Alias="MoveBackward")
Aliases[2]=(Command="Button bStrafeLeft",Alias="StrafeLeft")
Aliases[3]=(Command="Button bStrafeRight",Alias="StrafeRight")
Aliases[4]=(Command="Button bTurnLeft",Alias="TurnLeft")
Aliases[5]=(Command="Button bTurnRight",Alias="TurnRight")
Aliases[6]=(Command="Jump",Alias="Jump")
Aliases[7]=(Command="Toggle bDuck",Alias="Crouch")
Aliases[8]=(Command="Count bXAxis | Axis aMouseX Speed=2.0",Alias="MouseLookX")
Aliases[9]=(Command="Count bYAxis | Axis aMouseY Speed=2.0",Alias="MouseLookY")
Aliases[10]=(Command="Button bLookUp",Alias="LookUp")
Aliases[11]=(Command="Button bLookDown",Alias="LookDown")
Aliases[12]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[13]=(Command="Button bRotateCam",Alias="MouseLook")
Aliases[14]=(Command="Button bRotateCamAndPawn",Alias="MouseTurn")
Aliases[15]=(Command="Toggle bRotateCamAndPawn",Alias="ToggleMouseTurn")
Aliases[16]=(Command="Toggle bAutoRun",Alias="AutoRun")
Aliases[17]=(Command="Button bZoomCameraOut",Alias="ZoomCameraOut")
Aliases[18]=(Command="Button bZoomCameraIn",Alias="ZoomCameraIn")
Aliases[19]=(Command="Axis aJoyForward SpeedBase=32768 Deadzone=0.15 Invert=-1",Alias="JoyForward")
Aliases[20]=(Command="Axis aJoyStrafe SpeedBase=32768 Deadzone=0.15",Alias="JoyStrafe")
Aliases[21]=(Command="Axis aJoyTurn SpeedBase=192 Deadzone=0.15",Alias="JoyTurn")
Aliases[22]=(Command="Axis aJoyLook SpeedBase=192 Deadzone=0.15 Invert=-1",Alias="JoyLook")
Aliases[23]=(Command="/autoattacktoggle",Alias="Autoattack")
Aliases[24]=(Command="/reactionautochain",Alias="ChainReaction")
Aliases[25]=(Command="/reactionautocounter",Alias="CounterReaction")
Aliases[26]=(Command="/reactionautorescue",Alias="RescueReaction")
Aliases[27]=(Command="/reactionautosympathetic",Alias="SympatheticReaction")
Aliases[28]=(Command="/cancelability",Alias="CancelAbility")
Aliases[29]=(Command="/targetself",Alias="TargetSelf")
Aliases[30]=(Command="/targetgroupmember 2",Alias="TargetGroup2")
Aliases[31]=(Command="/targetgroupmember 3",Alias="TargetGroup3")
Aliases[32]=(Command="/targetgroupmember 4",Alias="TargetGroup4")
Aliases[33]=(Command="/targetgroupmember 5",Alias="TargetGroup5")
Aliases[34]=(Command="/targetgroupmember 6",Alias="TargetGroup6")
Aliases[35]=(Command="/targetnearestpc",Alias="TargetNearestPC")
Aliases[36]=(Command="/targetnearestnpc",Alias="TargetNearestNPC")
Aliases[37]=(Command="/targetnextnpc",Alias="TargetNextNPC")
Aliases[38]=(Command="/targetnextpcdefensive",Alias="TargetNextPC")
Aliases[39]=(Command="/targetnextpcoffensive",Alias="TargetNextPCOffensive")
Aliases[40]=(Command="/targetnextnode",Alias="TargetNextNode")
Aliases[41]=(Command="/targetnextcorpse",Alias="TargetNextCorpse")
Aliases[42]=(Command="/assistdefensive",Alias="AssistDefensive")
Aliases[43]=(Command="TELL",Alias="Tell")
Aliases[44]=(Command="REPLY",Alias="Reply")
Aliases[45]=(Command="/hail",Alias="Hail")
Aliases[46]=(Command="/inspect",Alias="Inspect")
Aliases[47]=(Command="/consider",Alias="Consider")
Aliases[48]=(Command="/rest",Alias="Sit")
Aliases[49]=(Command="USE",Alias="UseDoorEtc")
Aliases[50]=(Command="/torch",Alias="BetaTorch1")
Aliases[51]=(Command="/torch2",Alias="BetaTorch2")
Aliases[52]=(Command="/cyclewieldpreference",Alias="CycleWieldPreference")
Aliases[53]=(Command="SGOUI toggle Inventory",Alias="OpenInventory")
Aliases[54]=(Command="/openall",Alias="OpenAllInventory")
Aliases[55]=(Command="SGOUI toggle Character",Alias="OpenEquipment")
Aliases[56]=(Command="SGOUI toggle Abilities",Alias="OpenAbilities")
Aliases[57]=(Command="SGOUI toggle Quests",Alias="OpenQuests")
Aliases[58]=(Command="/map",Alias="OpenMap")
Aliases[59]=(Command="SGOUI toggle Social",Alias="OpenSocial")
Aliases[60]=(Command="CycleFirstThirdPersonView",Alias="ChangeView")
Aliases[61]=(Command="FARCLIP_INCREASE",Alias="ClipPlaneIncrease")
Aliases[62]=(Command="FARCLIP_DECREASE",Alias="ClipPlaneDecrease")
Aliases[63]=(Command="/names",Alias="ToggleNames")
Aliases[64]=(Command="/toggleui",Alias="ToggleUI")
Aliases[65]=(Command="STAT FPS",Alias="ToggleFPS")
Aliases[66]=(Command="SCREENSHOT",Alias="TakeScreenshot")
Aliases[67]=(Command="SGOUI HOTKEYBANK UP|SGOUI HOTKEYBANK UP wb_extra|SGOUI HOTKEYBANK UP m_ref_rightv0|SGOUI HOTKEYBANK UP wb_h4",Alias="HorizontalBankUp")
Aliases[68]=(Command="SGOUI HOTKEYBANK DOWN|SGOUI HOTKEYBANK DOWN wb_extra|SGOUI HOTKEYBANK DOWN m_ref_rightv0|SGOUI HOTKEYBANK DOWN wb_h4",Alias="HorizontalBankDown")
Aliases[69]=(Command="SGOUI HOTKEYBANK UP m_ref_left1|SGOUI HOTKEYBANK UP m_ref_right0|SGOUI HOTKEYBANK UP m_ref_right2|SGOUI HOTKEYBANK UP wb_v4",Alias="VerticalBankUp")
Aliases[70]=(Command="SGOUI HOTKEYBANK DOWN m_ref_left1|SGOUI HOTKEYBANK DOWN m_ref_right0|SGOUI HOTKEYBANK DOWN m_ref_right2|SGOUI HOTKEYBANK DOWN wb_v4",Alias="VerticalBankDown")
Aliases[71]=(Command="SGOUI HOTKEYBANK UP wb_g15_r1|SGOUI HOTKEYBANK UP wb_g15_r2|SGOUI HOTKEYBANK UP wb_g15_r3|SGOUI HOTKEYBANK UP wb_g15_r4|SGOUI HOTKEYBANK UP wb_g15_r5|SGOUI HOTKEYBANK UP wb_g15_r6",Alias="G15BankUp")
Aliases[72]=(Command="SGOUI HOTKEYBANK DOWN wb_g15_r1|SGOUI HOTKEYBANK DOWN wb_g15_r2|SGOUI HOTKEYBANK DOWN wb_g15_r3|SGOUI HOTKEYBANK DOWN wb_g15_r4|SGOUI HOTKEYBANK DOWN wb_g15_r5|SGOUI HOTKEYBANK DOWN wb_g15_r6",Alias="G15BankDown")
Aliases[73]=(Command="SGOUI HOTKEYBANK UP wb_n52_r1|SGOUI HOTKEYBANK UP wb_n52_r2|SGOUI HOTKEYBANK UP wb_n52_r3|SGOUI HOTKEYBANK UP wb_n52_marker",Alias="N52BankUp")
Aliases[74]=(Command="SGOUI HOTKEYBANK DOWN wb_n52_r1|SGOUI HOTKEYBANK DOWN wb_n52_r2|SGOUI HOTKEYBANK DOWN wb_n52_r3|SGOUI HOTKEYBANK DOWN wb_n52_marker",Alias="N52BankDown")
Aliases[75]=(Command="SGOUI HOTKEYBANK UP wb_3x4_1_r1|SGOUI HOTKEYBANK UP wb_3x4_1_r2|SGOUI HOTKEYBANK UP wb_3x4_1_r3|SGOUI HOTKEYBANK UP wb_3x4_1_r4",Alias="3x4_1_BankUp")
Aliases[76]=(Command="SGOUI HOTKEYBANK DOWN wb_3x4_1_r1|SGOUI HOTKEYBANK DOWN wb_3x4_1_r2|SGOUI HOTKEYBANK DOWN wb_3x4_1_r3|SGOUI HOTKEYBANK DOWN wb_3x4_1_r4",Alias="3x4_1_BankDown")
Aliases[77]=(Command="SGOUI HOTKEYBANK UP wb_3x4_2_r1|SGOUI HOTKEYBANK UP wb_3x4_2_r2|SGOUI HOTKEYBANK UP wb_3x4_2_r3|SGOUI HOTKEYBANK UP wb_3x4_2_r4",Alias="3x4_2_BankUp")
Aliases[78]=(Command="SGOUI HOTKEYBANK DOWN wb_3x4_2_r1|SGOUI HOTKEYBANK DOWN wb_3x4_2_r2|SGOUI HOTKEYBANK DOWN wb_3x4_2_r3|SGOUI HOTKEYBANK DOWN wb_3x4_2_r4",Alias="3x4_2_BankDown")
Aliases[79]=(Command="SGOUI HOTKEY 1 m_wb",Alias="MainBarKey01")
Aliases[80]=(Command="SGOUI HOTKEY 2 m_wb",Alias="MainBarKey02")
Aliases[81]=(Command="SGOUI HOTKEY 3 m_wb",Alias="MainBarKey03")
Aliases[82]=(Command="SGOUI HOTKEY 4 m_wb",Alias="MainBarKey04")
Aliases[83]=(Command="SGOUI HOTKEY 5 m_wb",Alias="MainBarKey05")
Aliases[84]=(Command="SGOUI HOTKEY 6 m_wb",Alias="MainBarKey06")
Aliases[85]=(Command="SGOUI HOTKEY 7 m_wb",Alias="MainBarKey07")
Aliases[86]=(Command="SGOUI HOTKEY 8 m_wb",Alias="MainBarKey08")
Aliases[87]=(Command="SGOUI HOTKEY 9 m_wb",Alias="MainBarKey09")
Aliases[88]=(Command="SGOUI HOTKEY 10 m_wb",Alias="MainBarKey10")
Aliases[89]=(Command="SGOUI HOTKEY 11 m_wb",Alias="MainBarKey11")
Aliases[90]=(Command="SGOUI HOTKEY 12 m_wb",Alias="MainBarKey12")
Aliases[91]=(Command="SGOUI HOTKEY 1 wb_extra",Alias="HBar2Key01")
Aliases[92]=(Command="SGOUI HOTKEY 2 wb_extra",Alias="HBar2Key02")
Aliases[93]=(Command="SGOUI HOTKEY 3 wb_extra",Alias="HBar2Key03")
Aliases[94]=(Command="SGOUI HOTKEY 4 wb_extra",Alias="HBar2Key04")
Aliases[95]=(Command="SGOUI HOTKEY 5 wb_extra",Alias="HBar2Key05")
Aliases[96]=(Command="SGOUI HOTKEY 6 wb_extra",Alias="HBar2Key06")
Aliases[97]=(Command="SGOUI HOTKEY 7 wb_extra",Alias="HBar2Key07")
Aliases[98]=(Command="SGOUI HOTKEY 8 wb_extra",Alias="HBar2Key08")
Aliases[99]=(Command="SGOUI HOTKEY 9 wb_extra",Alias="HBar2Key09")
Aliases[100]=(Command="SGOUI HOTKEY 10 wb_extra",Alias="HBar2Key10")
Aliases[101]=(Command="SGOUI HOTKEY 11 wb_extra",Alias="HBar2Key11")
Aliases[102]=(Command="SGOUI HOTKEY 12 wb_extra",Alias="HBar2Key12")
Aliases[103]=(Command="SGOUI HOTKEY 1 m_ref_rightv0",Alias="HBar3Key01")
Aliases[104]=(Command="SGOUI HOTKEY 2 m_ref_rightv0",Alias="HBar3Key02")
Aliases[105]=(Command="SGOUI HOTKEY 3 m_ref_rightv0",Alias="HBar3Key03")
Aliases[106]=(Command="SGOUI HOTKEY 4 m_ref_rightv0",Alias="HBar3Key04")
Aliases[107]=(Command="SGOUI HOTKEY 5 m_ref_rightv0",Alias="HBar3Key05")
Aliases[108]=(Command="SGOUI HOTKEY 6 m_ref_rightv0",Alias="HBar3Key06")
Aliases[109]=(Command="SGOUI HOTKEY 7 m_ref_rightv0",Alias="HBar3Key07")
Aliases[110]=(Command="SGOUI HOTKEY 8 m_ref_rightv0",Alias="HBar3Key08")
Aliases[111]=(Command="SGOUI HOTKEY 9 m_ref_rightv0",Alias="HBar3Key09")
Aliases[112]=(Command="SGOUI HOTKEY 10 m_ref_rightv0",Alias="HBar3Key10")
Aliases[113]=(Command="SGOUI HOTKEY 11 m_ref_rightv0",Alias="HBar3Key11")
Aliases[114]=(Command="SGOUI HOTKEY 12 m_ref_rightv0",Alias="HBar3Key12")
Aliases[115]=(Command="SGOUI HOTKEY 1 wb_h4",Alias="HBar4Key01")
Aliases[116]=(Command="SGOUI HOTKEY 2 wb_h4",Alias="HBar4Key02")
Aliases[117]=(Command="SGOUI HOTKEY 3 wb_h4",Alias="HBar4Key03")
Aliases[118]=(Command="SGOUI HOTKEY 4 wb_h4",Alias="HBar4Key04")
Aliases[119]=(Command="SGOUI HOTKEY 5 wb_h4",Alias="HBar4Key05")
Aliases[120]=(Command="SGOUI HOTKEY 6 wb_h4",Alias="HBar4Key06")
Aliases[121]=(Command="SGOUI HOTKEY 7 wb_h4",Alias="HBar4Key07")
Aliases[122]=(Command="SGOUI HOTKEY 8 wb_h4",Alias="HBar4Key08")
Aliases[123]=(Command="SGOUI HOTKEY 9 wb_h4",Alias="HBar4Key09")
Aliases[124]=(Command="SGOUI HOTKEY 10 wb_h4",Alias="HBar4Key10")
Aliases[125]=(Command="SGOUI HOTKEY 11 wb_h4",Alias="HBar4Key11")
Aliases[126]=(Command="SGOUI HOTKEY 12 wb_h4",Alias="HBar4Key12")
Aliases[127]=(Command="SGOUI HOTKEY 1 wb_numpad_r1",Alias="NumpadAstrisk")
Aliases[128]=(Command="SGOUI HOTKEY 2 wb_numpad_r1",Alias="NumpadMinus")
Aliases[129]=(Command="SGOUI HOTKEY 1 wb_numpad_r2",Alias="Numpad7")
Aliases[130]=(Command="SGOUI HOTKEY 2 wb_numpad_r2",Alias="Numpad8")
Aliases[131]=(Command="SGOUI HOTKEY 3 wb_numpad_r2",Alias="Numpad9")
Aliases[132]=(Command="SGOUI HOTKEY 1 wb_numpad_r3",Alias="Numpad4")
Aliases[133]=(Command="SGOUI HOTKEY 2 wb_numpad_r3",Alias="Numpad5")
Aliases[134]=(Command="SGOUI HOTKEY 3 wb_numpad_r3",Alias="Numpad6")
Aliases[135]=(Command="SGOUI HOTKEY 1 wb_numpad_r4",Alias="Numpad1")
Aliases[136]=(Command="SGOUI HOTKEY 2 wb_numpad_r4",Alias="Numpad2")
Aliases[137]=(Command="SGOUI HOTKEY 3 wb_numpad_r4",Alias="Numpad3")
Aliases[138]=(Command="SGOUI HOTKEY 1 wb_numpad_zero",Alias="Numpad0")
Aliases[139]=(Command="SGOUI HOTKEY 1 wb_numpad_period",Alias="NumpadPeriod")
Aliases[140]=(Command="SGOUI HOTKEY 1 wb_numpad_plus",Alias="NumpadPlus")
Aliases[141]=(Command="SGOUI HOTKEY 1 wb_g15_r1",Alias="G15KeyG1")
Aliases[142]=(Command="SGOUI HOTKEY 2 wb_g15_r1",Alias="G15KeyG2")
Aliases[143]=(Command="SGOUI HOTKEY 3 wb_g15_r1",Alias="G15KeyG3")
Aliases[144]=(Command="SGOUI HOTKEY 1 wb_g15_r2",Alias="G15KeyG4")
Aliases[145]=(Command="SGOUI HOTKEY 2 wb_g15_r2",Alias="G15KeyG5")
Aliases[146]=(Command="SGOUI HOTKEY 3 wb_g15_r2",Alias="G15KeyG6")
Aliases[147]=(Command="SGOUI HOTKEY 1 wb_g15_r3",Alias="G15KeyG7")
Aliases[148]=(Command="SGOUI HOTKEY 2 wb_g15_r3",Alias="G15KeyG8")
Aliases[149]=(Command="SGOUI HOTKEY 3 wb_g15_r3",Alias="G15KeyG9")
Aliases[150]=(Command="SGOUI HOTKEY 1 wb_g15_r4",Alias="G15KeyG10")
Aliases[151]=(Command="SGOUI HOTKEY 2 wb_g15_r4",Alias="G15KeyG11")
Aliases[152]=(Command="SGOUI HOTKEY 3 wb_g15_r4",Alias="G15KeyG12")
Aliases[153]=(Command="SGOUI HOTKEY 1 wb_g15_r5",Alias="G15KeyG13")
Aliases[154]=(Command="SGOUI HOTKEY 2 wb_g15_r5",Alias="G15KeyG14")
Aliases[155]=(Command="SGOUI HOTKEY 3 wb_g15_r5",Alias="G15KeyG15")
Aliases[156]=(Command="SGOUI HOTKEY 1 wb_g15_r6",Alias="G15KeyG16")
Aliases[157]=(Command="SGOUI HOTKEY 2 wb_g15_r6",Alias="G15KeyG17")
Aliases[158]=(Command="SGOUI HOTKEY 3 wb_g15_r6",Alias="G15KeyG18")
Aliases[159]=(Command="SGOUI HOTKEY 1 wb_n52_r1",Alias="N52KeyN1")
Aliases[160]=(Command="SGOUI HOTKEY 2 wb_n52_r1",Alias="N52KeyN2")
Aliases[161]=(Command="SGOUI HOTKEY 3 wb_n52_r1",Alias="N52KeyN3")
Aliases[162]=(Command="SGOUI HOTKEY 4 wb_n52_r1",Alias="N52KeyN4")
Aliases[163]=(Command="SGOUI HOTKEY 5 wb_n52_r1",Alias="N52KeyN5")
Aliases[164]=(Command="SGOUI HOTKEY 1 wb_n52_r2",Alias="N52KeyN6")
Aliases[165]=(Command="SGOUI HOTKEY 2 wb_n52_r2",Alias="N52KeyN7")
Aliases[166]=(Command="SGOUI HOTKEY 3 wb_n52_r2",Alias="N52KeyN8")
Aliases[167]=(Command="SGOUI HOTKEY 4 wb_n52_r2",Alias="N52KeyN9")
Aliases[168]=(Command="SGOUI HOTKEY 5 wb_n52_r2",Alias="N52KeyN10")
Aliases[169]=(Command="SGOUI HOTKEY 1 wb_n52_r3",Alias="N52KeyN11")
Aliases[170]=(Command="SGOUI HOTKEY 2 wb_n52_r3",Alias="N52KeyN12")
Aliases[171]=(Command="SGOUI HOTKEY 3 wb_n52_r3",Alias="N52KeyN13")
Aliases[172]=(Command="SGOUI HOTKEY 4 wb_n52_r3",Alias="N52KeyN14")
Aliases[173]=(Command="/blogupload",Alias="BlogUpload")
Aliases[174]=(Command="/crouch",Alias="Crouch")
Bindings[0]=(Key=38,Ctrl=False,Alt=False,Shift=False,Command="MoveForward")
Bindings[1]=(Key=87,Ctrl=False,Alt=False,Shift=False,Command="MoveForward")
Bindings[2]=(Key=40,Ctrl=False,Alt=False,Shift=False,Command="MoveBackward")
Bindings[3]=(Key=83,Ctrl=False,Alt=False,Shift=False,Command="MoveBackward")
Bindings[4]=(Key=81,Ctrl=False,Alt=False,Shift=False,Command="StrafeLeft")
Bindings[5]=(Key=69,Ctrl=False,Alt=False,Shift=False,Command="StrafeRight")
Bindings[6]=(Key=37,Ctrl=False,Alt=False,Shift=False,Command="TurnLeft")
Bindings[7]=(Key=65,Ctrl=False,Alt=False,Shift=False,Command="TurnLeft")
Bindings[8]=(Key=39,Ctrl=False,Alt=False,Shift=False,Command="TurnRight")
Bindings[9]=(Key=68,Ctrl=False,Alt=False,Shift=False,Command="TurnRight")
Bindings[10]=(Key=32,Ctrl=False,Alt=False,Shift=False,Command="Jump")
Bindings[11]=(Key=228,Ctrl=False,Alt=False,Shift=False,Command="MouseLookX")
Bindings[12]=(Key=229,Ctrl=False,Alt=False,Shift=False,Command="MouseLookY")
Bindings[13]=(Key=33,Ctrl=False,Alt=False,Shift=False,Command="LookUp")
Bindings[14]=(Key=34,Ctrl=False,Alt=False,Shift=False,Command="LookDown")
Bindings[15]=(Key=2,Ctrl=False,Alt=False,Shift=False,Command="MouseTurn")
Bindings[16]=(Key=241,Ctrl=False,Alt=False,Shift=False,Command="JoyForward")
Bindings[17]=(Key=243,Ctrl=False,Alt=False,Shift=False,Command="JoyStrafe")
Bindings[18]=(Key=240,Ctrl=False,Alt=False,Shift=False,Command="JoyTurn")
Bindings[19]=(Key=232,Ctrl=False,Alt=False,Shift=False,Command="JoyLook")
Bindings[20]=(Key=192,Ctrl=False,Alt=False,Shift=False,Command="CancelAbility")
Bindings[21]=(Key=71,Ctrl=False,Alt=False,Shift=False,Command="ChainReaction")
Bindings[22]=(Key=89,Ctrl=False,Alt=False,Shift=False,Command="CounterReaction")
Bindings[23]=(Key=86,Ctrl=False,Alt=False,Shift=False,Command="RescueReaction")
Bindings[24]=(Key=116,Ctrl=True,Alt=False,Shift=False,Command="N52BankUp")
Bindings[25]=(Key=117,Ctrl=True,Alt=False,Shift=False,Command="N52BankDown")
Bindings[26]=(Key=49,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey01")        
Bindings[27]=(Key=50,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey02")        
Bindings[28]=(Key=51,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey03")        
Bindings[29]=(Key=52,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey04")        
Bindings[30]=(Key=53,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey05")        
Bindings[31]=(Key=54,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey06")        
Bindings[32]=(Key=55,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey07")        
Bindings[33]=(Key=56,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey08")        
Bindings[34]=(Key=57,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey09")        
Bindings[35]=(Key=48,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey10")        
Bindings[36]=(Key=189,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey11")       
Bindings[37]=(Key=187,Ctrl=False,Alt=False,Shift=False,Command="MainBarKey12")       
Bindings[38]=(Key=49,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key01")           
Bindings[39]=(Key=50,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key02")           
Bindings[40]=(Key=51,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key03")           
Bindings[41]=(Key=52,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key04")           
Bindings[42]=(Key=53,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key05")           
Bindings[43]=(Key=54,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key06")           
Bindings[44]=(Key=55,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key07")           
Bindings[45]=(Key=56,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key08")           
Bindings[46]=(Key=57,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key09")           
Bindings[47]=(Key=48,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key10")           
Bindings[48]=(Key=189,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key11")          
Bindings[49]=(Key=187,Ctrl=True,Alt=False,Shift=False,Command="HBar2Key12")          
Bindings[50]=(Key=49,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key01")           
Bindings[51]=(Key=50,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key02")           
Bindings[52]=(Key=51,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key03")           
Bindings[53]=(Key=52,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key04")           
Bindings[54]=(Key=53,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key05")           
Bindings[55]=(Key=54,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key06")           
Bindings[56]=(Key=55,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key07")           
Bindings[57]=(Key=56,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key08")           
Bindings[58]=(Key=57,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key09")           
Bindings[59]=(Key=48,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key10")           
Bindings[60]=(Key=189,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key11")          
Bindings[61]=(Key=187,Ctrl=False,Alt=True,Shift=False,Command="HBar3Key12")          
Bindings[62]=(Key=49,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key01")           
Bindings[63]=(Key=50,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key02")           
Bindings[64]=(Key=51,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key03")           
Bindings[65]=(Key=52,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key04")           
Bindings[66]=(Key=53,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key05")           
Bindings[67]=(Key=54,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key06")           
Bindings[68]=(Key=55,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key07")           
Bindings[69]=(Key=56,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key08")           
Bindings[70]=(Key=57,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key09")           
Bindings[71]=(Key=48,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key10")           
Bindings[72]=(Key=189,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key11")          
Bindings[73]=(Key=187,Ctrl=False,Alt=False,Shift=True,Command="HBar4Key12")          
Bindings[74]=(Key=112,Ctrl=False,Alt=False,Shift=False,Command="TargetSelf")         
Bindings[75]=(Key=113,Ctrl=False,Alt=False,Shift=False,Command="TargetGroup2")       
Bindings[76]=(Key=114,Ctrl=False,Alt=False,Shift=False,Command="TargetGroup3")       
Bindings[77]=(Key=115,Ctrl=False,Alt=False,Shift=False,Command="TargetGroup4")       
Bindings[78]=(Key=116,Ctrl=False,Alt=False,Shift=False,Command="TargetGroup5")       
Bindings[79]=(Key=117,Ctrl=False,Alt=False,Shift=False,Command="TargetGroup6")       
Bindings[80]=(Key=118,Ctrl=False,Alt=False,Shift=False,Command="TargetNearestPC")    
Bindings[81]=(Key=119,Ctrl=False,Alt=False,Shift=False,Command="TargetNearestNPC")   
Bindings[82]=(Key=9,Ctrl=False,Alt=False,Shift=False,Command="TargetNextNPC")        
Bindings[83]=(Key=9,Ctrl=False,Alt=False,Shift=True,Command="TargetNextPC")          
Bindings[84]=(Key=9,Ctrl=True,Alt=False,Shift=False,Command="TargetNextNode")        
Bindings[85]=(Key=9,Ctrl=True,Alt=False,Shift=True,Command="TargetNextCorpse")       
Bindings[86]=(Key=70,Ctrl=False,Alt=False,Shift=False,Command="AssistDefensive")     
Bindings[87]=(Key=84,Ctrl=False,Alt=False,Shift=False,Command="Tell")                
Bindings[88]=(Key=82,Ctrl=False,Alt=False,Shift=False,Command="Reply")               
Bindings[89]=(Key=72,Ctrl=False,Alt=False,Shift=False,Command="Hail")                
Bindings[90]=(Key=106,Ctrl=False,Alt=False,Shift=False,Command="NumpadAstrisk")      
Bindings[91]=(Key=67,Ctrl=False,Alt=False,Shift=True,Command="Consider")             
Bindings[92]=(Key=73,Ctrl=False,Alt=False,Shift=False,Command="Consider")            
Bindings[93]=(Key=88,Ctrl=False,Alt=False,Shift=False,Command="Sit")                 
Bindings[94]=(Key=85,Ctrl=False,Alt=False,Shift=False,Command="UseDoorEtc")          
Bindings[95]=(Key=75,Ctrl=False,Alt=False,Shift=False,Command="BetaTorch1")          
Bindings[96]=(Key=75,Ctrl=False,Alt=False,Shift=True,Command="BetaTorch2")           
Bindings[97]=(Key=90,Ctrl=False,Alt=False,Shift=False,Command="CycleWieldPreference")
Bindings[98]=(Key=66,Ctrl=False,Alt=False,Shift=False,Command="OpenInventory")
Bindings[99]=(Key=66,Ctrl=False,Alt=False,Shift=True,Command="OpenAllInventory")
Bindings[100]=(Key=67,Ctrl=False,Alt=False,Shift=False,Command="OpenEquipment")     
Bindings[101]=(Key=80,Ctrl=False,Alt=False,Shift=False,Command="OpenAbilities")     
Bindings[102]=(Key=76,Ctrl=False,Alt=False,Shift=False,Command="OpenQuests")        
Bindings[103]=(Key=77,Ctrl=False,Alt=False,Shift=False,Command="OpenMap")           
Bindings[104]=(Key=79,Ctrl=False,Alt=False,Shift=False,Command="OpenSocial")        
Bindings[105]=(Key=120,Ctrl=False,Alt=False,Shift=False,Command="ChangeView")       
Bindings[106]=(Key=205,Ctrl=False,Alt=False,Shift=False,Command="ChangeView")       
Bindings[107]=(Key=221,Ctrl=False,Alt=False,Shift=False,Command="ClipPlaneIncrease")
Bindings[108]=(Key=219,Ctrl=False,Alt=False,Shift=False,Command="ClipPlaneDecrease")
Bindings[109]=(Key=78,Ctrl=False,Alt=False,Shift=False,Command="ToggleNames")       
Bindings[110]=(Key=121,Ctrl=False,Alt=False,Shift=False,Command="ToggleUI")         
Bindings[111]=(Key=80,Ctrl=True,Alt=False,Shift=False,Command="ToggleFPS")          
Bindings[112]=(Key=96,Ctrl=False,Alt=False,Shift=False,Command="Numpad0")           
Bindings[113]=(Key=97,Ctrl=False,Alt=False,Shift=False,Command="Numpad1")           
Bindings[114]=(Key=98,Ctrl=False,Alt=False,Shift=False,Command="Numpad2")           
Bindings[115]=(Key=99,Ctrl=False,Alt=False,Shift=False,Command="Numpad3")           
Bindings[116]=(Key=100,Ctrl=False,Alt=False,Shift=False,Command="Numpad4")          
Bindings[117]=(Key=101,Ctrl=False,Alt=False,Shift=False,Command="Numpad5")          
Bindings[118]=(Key=102,Ctrl=False,Alt=False,Shift=False,Command="Numpad6")          
Bindings[119]=(Key=103,Ctrl=False,Alt=False,Shift=False,Command="Numpad7")          
Bindings[120]=(Key=104,Ctrl=False,Alt=False,Shift=False,Command="Numpad8")          
Bindings[121]=(Key=105,Ctrl=False,Alt=False,Shift=False,Command="Numpad9")          
Bindings[122]=(Key=107,Ctrl=False,Alt=False,Shift=False,Command="NumpadPlus")       
Bindings[123]=(Key=109,Ctrl=False,Alt=False,Shift=False,Command="NumpadMinus")      
Bindings[124]=(Key=193,Ctrl=False,Alt=False,Shift=False,Command="MoveBackward")     
Bindings[125]=(Key=194,Ctrl=False,Alt=False,Shift=False,Command="AutoRun")          
Bindings[126]=(Key=123,Ctrl=False,Alt=False,Shift=False,Command="AutoRun")          
Bindings[127]=(Key=122,Ctrl=False,Alt=False,Shift=False,Command="TakeScreenshot")   
Bindings[128]=(Key=111,Ctrl=False,Alt=False,Shift=False,Command="NumpadSlash")      
Bindings[129]=(Key=120,Ctrl=True,Alt=False,Shift=False,Command="3x4_1_BankUp")         
Bindings[130]=(Key=121,Ctrl=True,Alt=False,Shift=False,Command="3x4_1_BankDown")         
Bindings[131]=(Key=122,Ctrl=True,Alt=False,Shift=False,Command="3x4_2_BankUp")         
Bindings[132]=(Key=123,Ctrl=True,Alt=False,Shift=False,Command="3x4_2_BankDown")         
Bindings[133]=(Key=112,Ctrl=True,Alt=False,Shift=False,Command="HorizontalBankUp")  
Bindings[134]=(Key=113,Ctrl=True,Alt=False,Shift=False,Command="HorizontalBankDown")
Bindings[135]=(Key=114,Ctrl=True,Alt=False,Shift=False,Command="VerticalBankUp")    
Bindings[136]=(Key=115,Ctrl=True,Alt=False,Shift=False,Command="VerticalBankDown")  
Bindings[137]=(Key=110,Ctrl=False,Alt=False,Shift=False,Command="NumpadPeriod")     
Bindings[138]=(Key=1,Ctrl=False,Alt=False,Shift=False,Command="MouseLook")          
Bindings[139]=(Key=65,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG1")            
Bindings[140]=(Key=66,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG2")            
Bindings[141]=(Key=67,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG3")            
Bindings[142]=(Key=68,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG4")            
Bindings[143]=(Key=69,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG5")            
Bindings[144]=(Key=70,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG6")            
Bindings[145]=(Key=71,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG7")            
Bindings[146]=(Key=73,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG9")            
Bindings[147]=(Key=74,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG10")           
Bindings[148]=(Key=75,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG11")           
Bindings[149]=(Key=76,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG12")           
Bindings[150]=(Key=77,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG13")           
Bindings[151]=(Key=78,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG14")           
Bindings[152]=(Key=79,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG15")           
Bindings[153]=(Key=80,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG16")           
Bindings[154]=(Key=81,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG17")           
Bindings[155]=(Key=82,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG18")           
Bindings[156]=(Key=49,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN1")            
Bindings[157]=(Key=50,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN2")            
Bindings[158]=(Key=51,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN3")            
Bindings[159]=(Key=52,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN4")            
Bindings[160]=(Key=53,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN5")            
Bindings[161]=(Key=54,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN6")            
Bindings[162]=(Key=55,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN7")            
Bindings[163]=(Key=56,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN8")            
Bindings[164]=(Key=57,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN9")            
Bindings[165]=(Key=48,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN10")           
Bindings[166]=(Key=189,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN11")          
Bindings[167]=(Key=187,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN12")          
Bindings[168]=(Key=219,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN13")          
Bindings[169]=(Key=221,Ctrl=True,Alt=True,Shift=False,Command="N52KeyN14")          
Bindings[170]=(Key=72,Ctrl=True,Alt=True,Shift=False,Command="G15KeyG8")            
Bindings[171]=(Key=88,Ctrl=False,Alt=False,Shift=True,Command="Crouch")
Bindings[172]=(Key=122,Ctrl=False,Alt=False,Shift=True,Command="BlogUpload")
Bindings[173]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[174]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[175]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[176]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[177]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[178]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[179]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[180]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[181]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[182]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[183]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[184]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[185]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[186]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[187]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[188]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[189]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[190]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[191]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[192]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[193]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[194]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[195]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[196]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[197]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[198]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[199]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[200]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[201]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[202]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[203]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[204]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[205]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[206]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[207]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[208]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[209]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[210]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[211]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[212]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[213]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[214]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[215]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[216]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[217]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[218]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[219]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[220]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[221]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[222]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[223]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)
Bindings[224]=(Key=0,Ctrl=False,Alt=False,Shift=False,Command=)

[Engine.PlayerController]
bInvertMouse=0
bCamSnapBehind=0
bRightClickSnap=0
bModalChat=1
bEnterAutoRun=0
bArrowKeysScrollChat=0
fLookSpeedMultiplier=1.000000
fTurnSpeedMultiplier=1.000000
iNumPadState=1
bDynamicNetSpeed=True
bEnablePickupForceFeedback=True
bEnableWeaponForceFeedback=True
bEnableDamageForceFeedback=True
bEnableGUIForceFeedback=True
bConfirmNoDrop=True
bConfirmNoDropOnEquip=True
bDisplayOffTargetTargets=False
bShowMyCombatText=True
bShowOverrideCombatText=False
bShowPetCombatText=True
bShowVerboseCombatText=False
bShowSelfCombatText=False
bShowOthersCombatText=False
bShowAllCombatImpacts=False
bFirstPersonRendering=False


XML File
<?xml version="1.0" standalone="yes" ?>
<XML id="SGOUIMarkupLanguage" version="0.1"
    xmlns="http://www.sigilgames.com/vanguard-ui-0.1"
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
    xsi:schemaLocation="http://www.sigilgames.com/vanguard-ui-0.1 ../../../vanguard-ui.xsd">

<!-- ========================================================================================= -->

    <VGUIWindow name="Drox G15 Hotbar">
        <Rect x="0" y="0" width="105" height="230"/>
        <Settings    searchKey="drox_g15_hotbar"
                    layoutMovable="true"
                    layoutOutline="false"
                    visible="false"
                    saveVisibility="true">
            <SetRelationalPos relationTo="PARENT">
                <Edge>BOTTOM_LEFT</Edge>
                <Offset>
                    <Point x="2" y="-290"/>
                </Offset>
            </SetRelationalPos>
        </Settings>

        <!-- === Hotbar Page 1 Row 1 === -->
        <UseControl type="WindowBank">
            <WindowBank numBanks="4"
                        beginDragDrop="true"
                        allSourcesValid="true"
                        showSpinner="true"
                        bankID="20"
                        emptySlotGraphic="slotBackground"
                        registerAsOptionalBank="false">
                <Rect x="0" y="0" width="105" height="35"/>
                <SlotSize>
                    <Size width="34" height="34"/>
                </SlotSize>
                <SlotStart>
                    <Point x="0" y="0"/>
                </SlotStart>
                <SlotSpacing>
                    <Point x="35" y="0"/>
                </SlotSpacing>
                <ValidSourceNames/>
                <ValidDropTypes><WndType>BUTTON</WndType><WndType>ABILITYSLOT</WndType><WndType>ITEMSLOT</WndType></ValidDropTypes>
                <GraphicName label="slotBackground" isBaseName="false">
                    <Name>DroxEmptySlot</Name>
                </GraphicName>
                <UpButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>NextBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </UpButton>
                <DownButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>PreviousBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </DownButton>
                <TextField fontSize="8" color="white" align="center">
                    <Rect x="500" y="0" width="8" height="8"/>
                    <Text></Text>
                </TextField>
            </WindowBank>
            <Settings    searchKey="wb_g15_r1"
                        name="wb_g15_r1">
                <Action event="hotkey_drag_drop" senderName="#SetAsSender">
                    <Notifications><Message>DRAGDROP</Message></Notifications>
                </Action>
                <Action event="hotkey_make_macro" senderName="#SetAsSender">
                    <Notifications><Message>DOUBLECLICK</Message><Message>RIGHTCLICK</Message></Notifications>
                </Action>
                <Action event="wndbank_activate_slot" senderName="#SetAsSender">
                    <Notifications><Message>BUTTON_PRESS</Message><Message>ABILITYSLOT_SELITEM</Message><Message>ITEMSLOT_SELITEM</Message></Notifications>
                </Action>
                <Action event="hotkey_macro_edit" senderName="#SetAsSender">
                    <Notifications><Message>RIGHTCLICK</Message></Notifications>
                </Action>
            </Settings>
        </UseControl>

        <!-- === Hotbar Page 1 Row 2 === -->
        <UseControl type="WindowBank">
            <WindowBank numBanks="4"
                        beginDragDrop="true"
                        allSourcesValid="true"
                        showSpinner="true"
                        bankID="21"
                        emptySlotGraphic="slotBackground"
                        registerAsOptionalBank="false">
                <Rect x="0" y="35" width="105" height="35"/>
                <SlotSize>
                    <Size width="34" height="34"/>
                </SlotSize>
                <SlotStart>
                    <Point x="0" y="0"/>
                </SlotStart>
                <SlotSpacing>
                    <Point x="35" y="0"/>
                </SlotSpacing>
                <ValidSourceNames/>
                <ValidDropTypes><WndType>BUTTON</WndType><WndType>ABILITYSLOT</WndType><WndType>ITEMSLOT</WndType></ValidDropTypes>
                <GraphicName label="slotBackground" isBaseName="false">
                    <Name>DroxEmptySlot</Name>
                </GraphicName>
                <UpButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>NextBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </UpButton>
                <DownButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>PreviousBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </DownButton>
                <TextField fontSize="8" color="white" align="center">
                    <Rect x="500" y="0" width="8" height="8"/>
                    <Text></Text>
                </TextField>
            </WindowBank>
            <Settings    searchKey="wb_g15_r2"
                        name="wb_g15_r2">
                <Action event="hotkey_drag_drop" senderName="#SetAsSender">
                    <Notifications><Message>DRAGDROP</Message></Notifications>
                </Action>
                <Action event="hotkey_make_macro" senderName="#SetAsSender">
                    <Notifications><Message>DOUBLECLICK</Message><Message>RIGHTCLICK</Message></Notifications>
                </Action>
                <Action event="wndbank_activate_slot" senderName="#SetAsSender">
                    <Notifications><Message>BUTTON_PRESS</Message><Message>ABILITYSLOT_SELITEM</Message><Message>ITEMSLOT_SELITEM</Message></Notifications>
                </Action>
                <Action event="hotkey_macro_edit" senderName="#SetAsSender">
                    <Notifications><Message>RIGHTCLICK</Message></Notifications>
                </Action>
            </Settings>
        </UseControl>

        <!-- === Hotbar Page 1 Row 3 === -->
        <UseControl type="WindowBank">
            <WindowBank numBanks="4"
                        beginDragDrop="true"
                        allSourcesValid="true"
                        showSpinner="true"
                        bankID="22"
                        emptySlotGraphic="slotBackground"
                        registerAsOptionalBank="false">
                <Rect x="0" y="80" width="105" height="35"/>
                <SlotSize>
                    <Size width="34" height="34"/>
                </SlotSize>
                <SlotStart>
                    <Point x="0" y="0"/>
                </SlotStart>
                <SlotSpacing>
                    <Point x="35" y="0"/>
                </SlotSpacing>
                <ValidSourceNames/>
                <ValidDropTypes><WndType>BUTTON</WndType><WndType>ABILITYSLOT</WndType><WndType>ITEMSLOT</WndType></ValidDropTypes>
                <GraphicName label="slotBackground" isBaseName="false">
                    <Name>DroxEmptySlot</Name>
                </GraphicName>
                <UpButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>NextBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </UpButton>
                <DownButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>PreviousBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </DownButton>
                <TextField fontSize="8" color="white" align="center">
                    <Rect x="500" y="0" width="8" height="8"/>
                    <Text></Text>
                </TextField>
            </WindowBank>
            <Settings    searchKey="wb_g15_r3"
                        name="wb_g15_r3">
                <Action event="hotkey_drag_drop" senderName="#SetAsSender">
                    <Notifications><Message>DRAGDROP</Message></Notifications>
                </Action>
                <Action event="hotkey_make_macro" senderName="#SetAsSender">
                    <Notifications><Message>DOUBLECLICK</Message><Message>RIGHTCLICK</Message></Notifications>
                </Action>
                <Action event="wndbank_activate_slot" senderName="#SetAsSender">
                    <Notifications><Message>BUTTON_PRESS</Message><Message>ABILITYSLOT_SELITEM</Message><Message>ITEMSLOT_SELITEM</Message></Notifications>
                </Action>
                <Action event="hotkey_macro_edit" senderName="#SetAsSender">
                    <Notifications><Message>RIGHTCLICK</Message></Notifications>
                </Action>
            </Settings>
        </UseControl>

        <!-- === Hotbar Page 1 Row 4 === -->
        <UseControl type="WindowBank">
            <WindowBank numBanks="4"
                        beginDragDrop="true"
                        allSourcesValid="true"
                        showSpinner="true"
                        bankID="23"
                        emptySlotGraphic="slotBackground"
                        registerAsOptionalBank="false">
                <Rect x="0" y="115" width="105" height="35"/>
                <SlotSize>
                    <Size width="34" height="34"/>
                </SlotSize>
                <SlotStart>
                    <Point x="0" y="0"/>
                </SlotStart>
                <SlotSpacing>
                    <Point x="35" y="0"/>
                </SlotSpacing>
                <ValidSourceNames/>
                <ValidDropTypes><WndType>BUTTON</WndType><WndType>ABILITYSLOT</WndType><WndType>ITEMSLOT</WndType></ValidDropTypes>
                <GraphicName label="slotBackground" isBaseName="false">
                    <Name>DroxEmptySlot</Name>
                </GraphicName>
                <UpButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>NextBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </UpButton>
                <DownButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>PreviousBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </DownButton>
                <TextField fontSize="8" color="white" align="center">
                    <Rect x="500" y="0" width="8" height="8"/>
                    <Text></Text>
                </TextField>
            </WindowBank>
            <Settings    searchKey="wb_g15_r4"
                        name="wb_g15_r4">
                <Action event="hotkey_drag_drop" senderName="#SetAsSender">
                    <Notifications><Message>DRAGDROP</Message></Notifications>
                </Action>
                <Action event="hotkey_make_macro" senderName="#SetAsSender">
                    <Notifications><Message>DOUBLECLICK</Message><Message>RIGHTCLICK</Message></Notifications>
                </Action>
                <Action event="wndbank_activate_slot" senderName="#SetAsSender">
                    <Notifications><Message>BUTTON_PRESS</Message><Message>ABILITYSLOT_SELITEM</Message><Message>ITEMSLOT_SELITEM</Message></Notifications>
                </Action>
                <Action event="hotkey_macro_edit" senderName="#SetAsSender">
                    <Notifications><Message>RIGHTCLICK</Message></Notifications>
                </Action>
            </Settings>
        </UseControl>

        <!-- === Hotbar Page 1 Row 5 === -->
        <UseControl type="WindowBank">
            <WindowBank numBanks="4"
                        beginDragDrop="true"
                        allSourcesValid="true"
                        showSpinner="true"
                        bankID="24"
                        emptySlotGraphic="slotBackground"
                        registerAsOptionalBank="false">
                <Rect x="0" y="160" width="105" height="35"/>
                <SlotSize>
                    <Size width="34" height="34"/>
                </SlotSize>
                <SlotStart>
                    <Point x="0" y="0"/>
                </SlotStart>
                <SlotSpacing>
                    <Point x="35" y="0"/>
                </SlotSpacing>
                <ValidSourceNames/>
                <ValidDropTypes><WndType>BUTTON</WndType><WndType>ABILITYSLOT</WndType><WndType>ITEMSLOT</WndType></ValidDropTypes>
                <GraphicName label="slotBackground" isBaseName="false">
                    <Name>DroxEmptySlot</Name>
                </GraphicName>
                <UpButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>NextBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </UpButton>
                <DownButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>PreviousBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </DownButton>
                <TextField fontSize="8" color="white" align="center">
                    <Rect x="500" y="0" width="8" height="8"/>
                    <Text></Text>
                </TextField>
            </WindowBank>
            <Settings    searchKey="wb_g15_r5"
                        name="wb_g15_r5">
                <Action event="hotkey_drag_drop" senderName="#SetAsSender">
                    <Notifications><Message>DRAGDROP</Message></Notifications>
                </Action>
                <Action event="hotkey_make_macro" senderName="#SetAsSender">
                    <Notifications><Message>DOUBLECLICK</Message><Message>RIGHTCLICK</Message></Notifications>
                </Action>
                <Action event="wndbank_activate_slot" senderName="#SetAsSender">
                    <Notifications><Message>BUTTON_PRESS</Message><Message>ABILITYSLOT_SELITEM</Message><Message>ITEMSLOT_SELITEM</Message></Notifications>
                </Action>
                <Action event="hotkey_macro_edit" senderName="#SetAsSender">
                    <Notifications><Message>RIGHTCLICK</Message></Notifications>
                </Action>
            </Settings>
        </UseControl>

        <!-- === Hotbar Page 1 Row 6 === -->
        <UseControl type="WindowBank">
            <WindowBank numBanks="4"
                        beginDragDrop="true"
                        allSourcesValid="true"
                        showSpinner="true"
                        bankID="25"
                        emptySlotGraphic="slotBackground"
                        registerAsOptionalBank="false">
                <Rect x="0" y="195" width="105" height="35"/>
                <SlotSize>
                    <Size width="34" height="34"/>
                </SlotSize>
                <SlotStart>
                    <Point x="0" y="0"/>
                </SlotStart>
                <SlotSpacing>
                    <Point x="35" y="0"/>
                </SlotSpacing>
                <ValidSourceNames/>
                <ValidDropTypes><WndType>BUTTON</WndType><WndType>ABILITYSLOT</WndType><WndType>ITEMSLOT</WndType></ValidDropTypes>
                <GraphicName label="slotBackground" isBaseName="false">
                    <Name>DroxEmptySlot</Name>
                </GraphicName>
                <UpButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>NextBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </UpButton>
                <DownButton>
                    <Button type="template">
                        <Rect x="500" y="0" width="8" height="8"/>
                        <Tooltip>PreviousBank</Tooltip>
                        <Template>ButtonGraphic</Template>
                        <GraphicName label="ButtonGraphic" isBaseName="false">
                            <Name>DroxEmptySlot</Name>
                        </GraphicName>
                    </Button>
                </DownButton>
                <TextField fontSize="8" color="white" align="center">
                    <Rect x="500" y="0" width="8" height="8"/>
                    <Text></Text>
                </TextField>
            </WindowBank>
            <Settings    searchKey="wb_g15_r6"
                        name="wb_g15_r6">
                <Action event="hotkey_drag_drop" senderName="#SetAsSender">
                    <Notifications><Message>DRAGDROP</Message></Notifications>
                </Action>
                <Action event="hotkey_make_macro" senderName="#SetAsSender">
                    <Notifications><Message>DOUBLECLICK</Message><Message>RIGHTCLICK</Message></Notifications>
                </Action>
                <Action event="wndbank_activate_slot" senderName="#SetAsSender">
                    <Notifications><Message>BUTTON_PRESS</Message><Message>ABILITYSLOT_SELITEM</Message><Message>ITEMSLOT_SELITEM</Message></Notifications>
                </Action>
                <Action event="hotkey_macro_edit" senderName="#SetAsSender">
                    <Notifications><Message>RIGHTCLICK</Message></Notifications>
                </Action>
            </Settings>
        </UseControl>

        <!-- Layout Mode Overlay -->
        <UseControl type="StaticWindow">
            <StaticWindow>
                <Rect x="0" y="0" width="105" height="230"/>
            </StaticWindow>
            <Settings    visibilityGameVar="bLayoutMode"
                        useColoredBackground="true" 
                        setBackgroundColor="c00000000" 
                        setBackgroundColorOpacity="100"/>
            <UseControl type="TextField">
                <TextField fontSize="8" color="white" align="left" sizeWithText="true">
                    <Rect x="0" y="0" width="106" height="256"/>
                    <Text>G15 Hotbar</Text>
                </TextField>
            </UseControl>
        </UseControl>

    </VGUIWindow>

<!-- ========================================================================================= -->

</XML>
Attached Files
File Type: txt Copy of User.txt (31.2 KB, 234 views)
File Type: xml Drox_HotbarG15.xml (15.2 KB, 252 views)

Last edited by Dolby : 12-10-2007 at 06:41 PM. Reason: Added code tag
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  #4  
Unread 12-10-2007, 06:38 PM
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Dolby Dolby is offline
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This person is a EQ2Map developer.
 
Join Date: Feb 2004
Posts: 2,452
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EQ2's UI is totally different from VG's UI. VG when it was under sigils control programmed a way for interface authors to customize G15 info, the programmers of the game added support for G15. EQ2 has zero G15/LCD/Keys support natively at the moment so there isn't any way to use that info for EQ2 until Sony adds support for it.

Last edited by Dolby : 12-10-2007 at 06:45 PM.
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  #5  
Unread 12-10-2007, 06:51 PM
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xTremePower xTremePower is offline
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Join Date: Jul 2007
Server: Antonia Bayle
Posts: 5
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Hello,

I have a g15, and I can use the 18 programmable bouttons, whithout any addon or something else,

just set the Eq2 Profile and make macros for bouttons, or if you want you can use the MR fonction, it's works great
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Last edited by xTremePower : 12-10-2007 at 06:54 PM.
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  #6  
Unread 12-10-2007, 06:55 PM
Howcome Howcome is offline
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Join Date: Nov 2004
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Thanks I will try that.
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