Quote:
Originally Posted by mzue
I didn't finally unterstand how this is triggered during startup.
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Yeah it's a bit complicated due to not all of the code working for everybody. For most people the subclass detector is initializing itself OnChange of the subclass. From your posts it seems to follow that that stopped working with the latest GU, so you could add this code back to the OnHoverIn of the group window and the player window (raid window still has it, and adding it OnPress doesn't work due to timing issues):
Parent.ProfitUI_SubclassDetector.Detect.Press=true