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10-14-2006, 04:21 AM
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A Forest Scavenger
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Join Date: Sep 2006
Server: Antonia Bayle
Posts: 15
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Gold Square and Sell Tab of Market Window
Hi everyone,
Is it still possible to have the gold square of 2005 that indicates a prepared skill? It seems to have disappeared since I've returned after a year of absence. Are there interfaces out there that go beyond this, such as a window that shows the name and icon of the prepared skill?
With the sell tab of the market window, I was looking to modify the text that says "pristine strong box" etc. Namely changing it from a very large font to a normal font. It seems to result though in a complete loss of the buy and sales log tabs instead. What am I missing? I was wondering if someone would be able to guide me through the process. It seems like a simple change, that's been resulting in a lot of errors. Any advice appreciated.
Last edited by Praefic7 : 10-14-2006 at 04:29 AM.
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10-14-2006, 09:53 AM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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Could you post a picture of what you mean by "the gold square of 2005 that indicates a prepared skill"
I'm not quite sure what square you're referencing, or what you mean by a "prepared skill" =)
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10-14-2006, 12:14 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 185
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i think he means the gold border we used to have in our hotbars when we'd put a spell/ca on queue
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sir ansfrid takahityo of mithaniel marr — paladin, amorer, and guild advisor for the <knightshift>
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10-14-2006, 01:09 PM
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Human Paladin
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Join Date: Mar 2005
Server: Kithicor
Posts: 209
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I completely agree with this... I just came back after about 10 months and have noticed that too. It'd really be nice to have it back.
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10-14-2006, 01:13 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 185
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Quote:
Originally Posted by Mahonri
I completely agree with this... I just came back after about 10 months and have noticed that too. It'd really be nice to have it back.
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aye, i miss it as well... somehow i've gotten used to it, but the guesswork involved just sucks. i'd really like to see when i have something queued.
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sir ansfrid takahityo of mithaniel marr — paladin, amorer, and guild advisor for the <knightshift>
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10-14-2006, 03:06 PM
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A Young Mystail Rat
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Join Date: May 2005
Server: Kithicor
Posts: 2
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The Queued Ability Indicator has never gone away, but, for some unknown reason, it was make extremely subtle. On the default hotkey bars, the buttons appear to have a partial double-line gold border -- the inner line pulses when the action is queued, but this is nearly invisible unless you are looking for it.
This appears to be the MainHUD/Hotkey/Volume/Frame #/Slot elements in the UI, though I don't have enough experience yet with the UIBuilder to try changing it. Maube someone else will have better luck. Examining a clean install of the original (unpatched) UI might reveal the pieces need to get back a more visible indicator.
In-game you can get a partial "fix" by going to Options/User Interface/Game Colors/Queued Ability Indicator (near the bottom of the Game Colors list) and change it to something that contrasts better, such as magenta (full red & blue, no green).
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10-14-2006, 03:07 PM
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Fetish Core author
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Join Date: Jun 2005
Server: Crushbone
Posts: 2,667
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Oh. I think I still see an indication that something is queued, at least with Fetish Nightfall.
Come to think of it, I do sort of miss the larger gold border for a queued spell though. It did make it VERY easy to see if/what was queued.
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10-14-2006, 05:35 PM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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You need to edit the file icon_transp1.dds for the queue effect. I made the effect much broader in my UI for example since it was really hard to see.
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10-14-2006, 09:23 PM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 185
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Quote:
Originally Posted by gm9
You need to edit the file icon_transp1.dds for the queue effect. I made the effect much broader in my UI for example since it was really hard to see.
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any chance you could post the icon_transp1.dds you're using?
__________________
sir ansfrid takahityo of mithaniel marr — paladin, amorer, and guild advisor for the <knightshift>
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10-14-2006, 10:57 PM
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A Forest Scavenger
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Join Date: Sep 2006
Server: Antonia Bayle
Posts: 15
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Thanks for the replies, will read through it more thoroughly when I get home from work.
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10-15-2006, 04:18 AM
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gm10-1
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Join Date: Feb 2006
Posts: 6,479
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Quote:
Originally Posted by anfrey
any chance you could post the icon_transp1.dds you're using?
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Sure. See attached.
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10-15-2006, 09:53 AM
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A Griffon
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Join Date: Apr 2005
Server: Crushbone
Posts: 185
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thanks, i'll take a look at it
__________________
sir ansfrid takahityo of mithaniel marr — paladin, amorer, and guild advisor for the <knightshift>
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