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  #1  
Unread 01-20-2010, 10:45 PM
Jamesc146's Avatar
Jamesc146 Jamesc146 is offline
A Griffon
 
Join Date: Nov 2008
Server: Butcherblock
Posts: 101
Default still doesn't show

Ok so I copy pasted the above into my experience window to try and get this custom window to show but still nothing could you please point out what I am missing?

<?xml version="1.0" encoding="utf-8"?>
<Page eq2usescomwndcontrols="true" MinimumSize="159,21" Name="Experience" OnShow="show_window eq2ui_custom_miniskill" OnShow="show_window Custom.ProfitUI_ControlCenter
hide_window Custom.ProfitUI_ControlCenter"

Just now noticed the second page to this I'll try putting it in twice and see if that changes things.
Here is the eq2ui_custom_miniskill in case you need it.

<?xml version="1.0" encoding="utf-8"?>
<Page eq2usescomwndcontrols="true" Location="250,250" MaximumSize="115,93" MinimumSize="26,93" Name="MiniSkill" OnShow="Init.Activated=True Init.Activated=False" PackLocation="center,bottom" ScrollExtent="115,93" Size="115,93" UserMovable="true" UserResizable="true">
<Button Location="98,0" Name="Close" OnHoverIn="Opacity=1" OnHoverOut="Opacity=0" OnPress="Parent.Visible=False" Opacity="0.000" PackLocation="right,top" ScrollExtent="18,18" Size="18,18" Style="/WindowElements.WindowFrame.data.close.style" Tooltip=":457a4f2e2d3f513f:Close" UserMovable="true" />
<Button Name="Update" OnActivate="Parent.Composite.S0.Status.LocalText=Parent.Parent.Persona.MainPage. TabPages.Skills.SkillTabPages.InnerPage.Utility.Frame.UtilityComposite.CategoryT emplate.Composite.2319450178.Status.LocalText&#xD;&#xA;Parent.Composite.S1.Statu s.LocalText=Parent.Parent.Persona.MainPage.TabPages.Skills.SkillTabPages.InnerPa ge.Utility.Frame.UtilityComposite.CategoryTemplate.Composite.688591146.Status.Lo calText&#xD;&#xA;Parent.Composite.S2.Status.LocalText=Parent.Parent.Persona.Main Page.TabPages.Skills.SkillTabPages.InnerPage.Utility.Frame.UtilityComposite.Cate goryTemplate.Composite.1048513601.Status.LocalText&#xD;&#xA;Parent.Composite.S3. Status.LocalText=Parent.Parent.Persona.MainPage.TabPages.Skills.SkillTabPages.In nerPage.Utility.Frame.UtilityComposite.CategoryTemplate.Composite.3659699625.Sta tus.LocalText&#xD;&#xA;Parent.Composite.S4.Status.LocalText=Parent.Parent.Person a.MainPage.TabPages.Skills.SkillTabPages.InnerPage.Utility.Frame.UtilityComposit e.CategoryTemplate.Composite.4158365743.Status.LocalText&#xD;&#xA;Activated=Fals e" />
<Button Name="Init" OnActivate="Parent.Parent.Persona.MainPage.TabPages.Skills.SkillTabPages.InnerPa ge.Utility.Frame.UtilityComposite.CategoryTemplate.Composite.2319450178.Status.O nTextChanged=&apos;Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Paren t.Parent.Parent.Parent.Parent.MiniSkill.Update.Activated=True&apos;&#xD;&#xA;Par ent.Parent.Persona.MainPage.TabPages.Skills.SkillTabPages.InnerPage.Utility.Fram e.UtilityComposite.CategoryTemplate.Composite.688591146.Status.OnTextChanged=&ap os;Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent. Parent.Parent.MiniSkill.Update.Activated=True&apos;&#xD;&#xA;Parent.Parent.Perso na.MainPage.TabPages.Skills.SkillTabPages.InnerPage.Utility.Frame.UtilityComposi te.CategoryTemplate.Composite.1048513601.Status.OnTextChanged=&apos;Parent.Paren t.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.M iniSkill.Update.Activated=True&apos;&#xD;&#xA;Parent.Parent.Persona.MainPage.Tab Pages.Skills.SkillTabPages.InnerPage.Utility.Frame.UtilityComposite.CategoryTemp late.Composite.3659699625.Status.OnTextChanged=&apos;Parent.Parent.Parent.Parent .Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.MiniSkill.Update .Activated=True&apos;&#xD;&#xA;Parent.Parent.Persona.MainPage.TabPages.Skills.Sk illTabPages.InnerPage.Utility.Frame.UtilityComposite.CategoryTemplate.Composite. 4158365743.Status.OnTextChanged=&apos;Parent.Parent.Parent.Parent.Parent.Parent. Parent.Parent.Parent.Parent.Parent.Parent.Parent.MiniSkill.Update.Activated=True &apos;&#xD;&#xA;Parent.Update.Activated=True" />
<Composite AbsorbsInput="false" Location="3,2" Name="Composite" PackSize="a,f" ScrollExtent="109,90" Size="109,89">
<Page AbsorbsInput="false" MinimumSize="50,0" Name="S0" PackSize="a,f" ScrollExtent="110,18" Size="110,18">
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="1,0" MaximumSize="56,18" MaxLines="1" MinimumSize="0,18" Name="Skill" PackSize="a" ScrollExtent="56,18" Size="56,18" TruncateElipsis="false">Fishing</Text>
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="60,0" MaxLines="1" Name="Status" PackLocation="fff" ScrollExtent="50,18" Size="50,18" TextAlignment="Center">400 / 400</Text>
</Page>
<Page AbsorbsInput="false" Location="0,18" MinimumSize="50,0" Name="S1" PackSize="a,f" ScrollExtent="110,18" Size="110,18">
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="1,0" MaximumSize="56,18" MaxLines="1" MinimumSize="0,18" Name="Skill" PackSize="a" ScrollExtent="56,18" Size="56,18" TruncateElipsis="false">Foresting</Text>
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="60,0" MaxLines="1" Name="Status" PackLocation="fff" ScrollExtent="50,18" Size="50,18" TextAlignment="Center">400 / 400</Text>
</Page>
<Page AbsorbsInput="false" Location="0,36" MinimumSize="50,0" Name="S2" PackSize="a,f" ScrollExtent="110,18" Size="110,18">
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="0,0" MaximumSize="56,18" MaxLines="1" MinimumSize="0,18" Name="Skill" PackSize="a" ScrollExtent="56,18" Size="56,18" TruncateElipsis="false">Gathering</Text>
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="60,0" MaxLines="1" Name="Status" PackLocation="fff" ScrollExtent="50,18" Size="50,18" TextAlignment="Center">50 / 100</Text>
</Page>
<Page AbsorbsInput="false" Location="0,54" MinimumSize="50,0" Name="S3" PackSize="a,f" ScrollExtent="110,18" Size="110,18">
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="1,0" MaximumSize="56,18" MaxLines="1" MinimumSize="0,18" Name="Skill" PackSize="a" ScrollExtent="56,18" Size="56,18" TruncateElipsis="false">Mining</Text>
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="60,0" MaxLines="1" Name="Status" PackLocation="fff" ScrollExtent="50,18" Size="50,18" TextAlignment="Center">5 / 5</Text>
</Page>
<Page AbsorbsInput="false" Location="0,72" MinimumSize="50,0" Name="S4" PackSize="a,f" ScrollExtent="110,18" Size="110,18">
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="1,0" MaximumSize="56,18" MaxLines="1" MinimumSize="0,18" Name="Skill" PackSize="a" ScrollExtent="56,18" Size="56,18" TruncateElipsis="false">Trapping</Text>
<Text AbsorbsInput="false" Font="/TextStyles.Normal.NormalStyle" Location="60,0" MaxLines="1" Name="Status" PackLocation="fff" ScrollExtent="50,18" Size="50,18" TextAlignment="Center">95 / 95</Text>
</Page>
</Composite>
<Page AbsorbsInput="false" Name="WindowFrame" PackSize="a,a" ScrollExtent="115,93" Size="115,93">
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="-1,-2" Name="Frame" PackLocation="left,top" PackSize="a,a" RStyleDefault="/WindowElements.DesktopWindowFrame.data.frame.rect" ScrollExtent="117,97" Size="117,97" />
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="-1,-2" Name="Bkg" PackLocation="left,top" PackSize="a,a" RStyleDefault="/WindowElements.DesktopWindowFrame.data.bkg.rect" ScrollExtent="120,99" Size="120,99" />
</Page>
</Page>
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  #2  
Unread 01-20-2010, 11:52 PM
gm9 gm9 is offline
gm10-1
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EQ2Interface Super Mod
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Posts: 6,479
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moved you out of the 3 year old thread you necroed (don't do it), and your issues are 1. you duplicated the OnShow element and 2. you try to call the window by its filename, not by it's name in the XML tree (which I can't know but likely Custom.MiniSkill)
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  #3  
Unread 01-21-2010, 08:33 AM
deKoven deKoven is offline
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Join Date: Mar 2007
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Quote:
Originally Posted by gm9 View Post
moved you out of the 3 year old thread you necroed (don't do it), and your issues are 1. you duplicated the OnShow element and 2. you try to call the window by its filename, not by it's name in the XML tree (which I can't know but likely Custom.MiniSkill)
You are correct, sir. I use that mini-skill window and "/show_window Custom.MiniSkill" is the way it's called in-game.

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