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| Category: Complete Sets[DrumsUI] Full Interface |
| Interface Information |
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| Name: |
[DrumsUI] Full Interface  |
| Author: |
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| Date: |
06-24-2010 06:08 AM |
| Size: |
403.92 Kb |
| Version: |
v1.11 |
| Rate Addon: |
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UI Overview #1
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UI Overview #2
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[DrumsUI] Full Interface
Game Update #56 Compatible
Updater version: here
Description:
After several years of EQ2 UI modding, individual releases, and user requests, the DrumsUI is finally released as a full UI download. The DrumsUI's purpose is to add features to the standard interface windows while also saving screen space and eliminating unnecessary extras. This UI started out as personal modifications and has slowly evolved into user requested ideas as well as features combined with existing ideas.
The DrumsUI includes several settings (Self Cure window, Stat bar Window, Group/Raid Quick casts and cures) that are set up to be customizable from in-game and save both between sessions and different characters. When you first use the DrumsUI pieces, the default settings will be selected.
*Note: Included are some slightly edited map icons (originally created by gurkoz) and the skinnable map POI file. Feel free to remove the files from the "images" folder, "images/icons" folder and the "eq2map2/_Skinnable_POI_Icons.xml" file to return to default.
- Note: The InfoCenter is fully compatible with the DrumsUI. However, it is not included in this zip!
Installation Notes:
- How To: Install A Custom UI
- eq2.ini goes in your EverQuest 2 Installation folder.
- DrumsUI folder goes in your EverQuest 2/UI/ folder.
UNINSTALL YOUR OLD VERSION FIRST!
But save your /POI/drumsui_textsettings.xml to backup your Quick Button settings!
It's not likely to cause issues, but some files have changed and some have been removed!
Extra Notes:
- See the "Alternatives" folder in the DrumsUI folder to access some window variations. (eg. Tiny Group, Group with pet bars, Right-sided maintained, bottom-aligned voice chat, etc.)
- Copy and rename any of the below to use a supplied layout:
* DrumsUI_1280x1024_layout.xml
* DrumsUI_1440x900_layout.xml
* DrumsUI_1680x1050_layout.xml
To: serverName_characterName_eq2_uisettings.xml (ie: Blackburrow_Drumstixx_eq2_uisettings.xml)
Remember that the supplied UIsettings file won't have all your chat settings configured, so be sure to re-configure your options!
Credits & Includes:
Update Log:
v1.11 - 2010.05.03
- Update: Target/Implied windows have been updated with a style closer matching the player/group windows. (Also the con_version1 should hopefully no longer occasionally cut off part of the window)
- Update: The battlegrounds icon gem in the topright corner of the player window has been made slightly smaller.
- Fix: The storyline tab in the Journal window should no longer be displaying placeholder/incorrect text.
v1.10 - 2010.05.03
- Reverted the group and raid windows from the r1-r24,g1-g6 commandline casting. Your tells and chat text should be normal again.
v1.9 - 2010.05.02
- New: Player window options window now has a toggle for Smart Curing
- New: Group window options now has a toggle for "self" (F1) for normal and with-Pet versions.
- New: Hotbars now have a grab handle when hovering over them to more easily move them around/access the right-click options.
- Update: Switched both Group and Raid windows to use r1-r24/g1-g6 commandline casting. This opens more support for international players and maintains Battlegrounds functionality. (Affects both normal and with-Pets version of group window)
- Update: The Stat Bar has new stats added: PVP Crit Mit (goes live GU#56), Accuracy, Flurry, BlockMod, Spell Reuse, ZoneArea name, and Location.
- Update: Browser window has been overhauled to include 4 tabs. It is now equiped with a "Favorites" dropdown menu which can be edited from DrumsUI_browser_favorites.xml!
- Update: Hotbars' overlays will now auto-config themselves when loading into game. (Previuosly they waited for a mouse-over, which will still work in the event auto-config fails)
- Update: The journal window has been made ready for GU#56 and the Storylines feature.
- Update: The persona window's weapon stats width areas were increased to accommodate larger numbers. New Stats added: PVP Crit Mit (goes live GU#56), Flurry, and Spell Reuse (this is different than Ability Reuse).
- Fix: The checkbox on the Completed quest tab of the Journal should no longer over the Share quest button.
- Fix: The Market windows Advanced Search options pops up more to the left. Mousing over the sell tab causes this window to hide itself. Hopefully this change will prevent that from happening as much.
- Fix: The Seller information in the Market window now has a tooltip. If the seller text is too long to fit, just mouse over it to see the full location.
v1.8 - 2010.03.30
- New: You can now hide the quick cast buttons for the Group/Raid window via the settings window
- New: Group member's F2-F6 text now serves as a /follow button for each member
- Update: Raid window overhauled to be smaller in overall size. This change was based off the decrease in size to the default UI raid window. Quick buttons decreased in size by only 2 pixels. HP bars should be slightly thicker now as well.
- Update: Raid window's overall "background" was transformed into 4 backgrounds for each raid group. The window settings opacity still controls this change. It mainly was aimed at removing the extra "black space" around the window.
- Update: Group member's quick cast buttons trimmed down a bit, making more space to click on group members with the mouse
- Fix: Broker window's "Take Coin" button and Sell tab's header sort buttons are now fully clickable
- Fix: The curse icon on "yourself" in the group window is now displaying the proper graphic
- Fix: Clicking the "Enter" key while hovering the group window should no longer trigger one of the quick cast buttons
- Fix: Maintained window icon's "spell amount" slightly increased in width to accomodate larger numbers (wards, etc)
- Fix: Stat bar had several elements widths fixed as noted by several users' feedback
v1.7 - 2010.03.15
- New: Group window now includes "yourself" as the first group member (F1). Quick Casts/Cures apply the same as they do to the rest of the party.
- New: Edit window for quick cast/cures now has "Default" button which can be used to revert to the default DrumsUI settings for that button
- New: Group/Raid Settings windows have a few more options to choose from including:- Show tooltips on Quick Cast/Cure buttons
- Display cure button placeholders (transparent icons)
- Use smart curing (only casts when a debuff counter is found) [This used to be default to always on, now it's a choice]
- The new options will save between sessions, and per-character like the other options do.
- Update: The T9 potions "Focused 'x' Remedy" are now included in the default Potion options for the player window. (thanks to foozlesprite and TalTal)
- Update: Stat Bar formatting fixed in several areas (decimal numbers needed more space)
- Update: Group window now includes updated pet alternative version
v1.6 - 2010.02.25
- Update: Active Quest helper font has been changed to pre-SF font. Window now shows a scrollbar when appropriate.
- Fix: Target/implied window effects shouldn't be overlapping by a few pixels anymore
- Fix: Group window quick buttons no longer display over non-existant group member slots
- Fix: Tradeskill window no longer shows writ timer filler text. It won't show writ timer text at all until SOE can put a fix in.
- Fix: Tracking window con colors are now properly aligned
v1.5 - 2010.02.20
- Update: Tracking window's con checkboxes and track button now autohide when not hovering over the window
- Fix: Tracking window restored with the sort-by-name header
- Fix: Group window can now be size horizontally far enough to show all 5 group members (max width was too small before)
- Fix: Raid window quick cast/cure buttons should be working again
- Fix: Guild bank window now includes the level 80 row
v1.4 - 2010.02.18
- Update: Previous zip was missing file /DrumsUI/Settings/DrumsUI_TextSettings.xml
- Update: Alternate group window With Pets is updated to new code
- Fix: Group quick buttons/cures now properly load and function
- Fix: Self cure & Group/Raid now load default settings correctly
- Fix: When editing a quick button, you can no longer close either of the custom settings window (code limitation prevention). You must first finish editing your quick button
- Note: EQ2's raid window is currently bugged, and raid quick buttons and cures are not working (cannot retrieve raid window's player names properly)
v1.3 - 2010.02.16
- New: Group/Raid button quick buttons & cures
- New: Tracking window -- several asked for it, hope you enjoy 
- New: rearranged Broker window (with more updates coming)
- Update: Player window self cures now editable
- Update: Journal window, active quest, persona, inspect player, stat bar updated for Sentinel's Fate
- Fix: Guild bank settings rank list displays properly now
- Fix: Target/Implied windows show now play nicely in either con mode (originally a game bug?)
- Several other small spacing tweaks/changes
v1.2 - 2010.02.01
- Statbar options, player window cure options, and group/raid checkboxes now appropriately update when switching characters!
- Effects/detrimental effects window now handle icon sizes better and automatically adjust when switching characters
- Group window now comes stock WITHOUT pet health bars showing (Pet version available in /Alternatives/ folder)
- Player window style updated to match group window (original version available in /Alternatives/ folder)
- Examine window's text names (Items/Spells/Harvests/etc) can be clicked on to search the broker when it's open (remember to reset any search filters if you set any while searching)
- Examined items now have a "LootDB" button
- A few small spacing/text fixes for other languages (more to come as I catch them)
- Journal window's "Expand/collapse all" button no longer slightly overlaps the drop down list on each of the quest tabs
- New: Compass with zone region name displayed; re-size window vertically to hide/show text; window re-sizable horizontally as normal
- New: Mail window that's styled like the other DrumsUI compacted windows; window now also re-sizable
v1.1 - 2009.12.09
- Rally flag info added to guild window (GU54)
- New Effects and Detrimental Effects option window to adjust icon sizes for each window (accessed via button while hovering each window)
- Some more slight tweaks to included map icons/sizes
- Tooltip added to StatBar options button, slight tweak to spellcrit text
v1.0 - 2009.12.05
- Initial release
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| Archive List (Old Versions) |
File Name |
Version |
Size |
Author |
Date |
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v1.10 |
404.15 Kb |
Drumstix42 |
05-04-2010 02:47 AM |
| File Statistics |
| User Rating: |
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| Downloads: |
7073 |
| Views: |
40931 |
| Favorites: |
40 |
| Uploaded By: |
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| Last Modified: |
N/A |
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07-26-2010, 02:52 AM
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A Griffon
Server: Blackburrow
Forum posts: 1985
File comments: 308
Uploads: 41
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I do take requests, within moderation.
Something like the loc on the compass has been brought up before. It was through suggestion that I added the zone/area name. I could easily add the location as well as a click-toggle sort of thing.
I'll look into it, and add it to my list of possibilities. But as you found out, the location is on the stat bar.
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07-26-2010, 12:03 AM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 2
Uploads: 0
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Re: Thanks
Quote:
Originally posted by soulshadow2233
I just wanted to say thanks for amazing UI. I wanted something close to default look with more advanced features. This fits the bill perfect. thanks
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One quick question. Do you accept feature requests? I'd love the abilitiy to toggle LOC showing under compass. That's really the only thing I miss from other UIs. I don't know if that would be difficult to code or not.
It may be easier to just supplement that with a different mob, but never hurts to ask. Thanks again for great ui!
Edit: I just found the location listing on the stat bar. I don't care about stats but loc updating on screen fits the ticket nicely. I wish I could make the text bigger and wish "menu" was an actual button, but this is still WAY better than default, fetish, or profit, so I am happy.
Last edited by soulshadow2233 : 07-26-2010 at 01:06 AM.
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07-26-2010, 12:00 AM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 2
Uploads: 0
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Thanks
I just wanted to say thanks for amazing UI. I wanted something close to default look with more advanced features. This fits the bill perfect. thanks
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07-12-2010, 05:36 PM
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A Griffon
Server: Blackburrow
Forum posts: 1985
File comments: 308
Uploads: 41
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Re: Windows Setting Not saving
Quote:
Originally posted by daw4888
Everytime i log in, i change the size of the bags in my bank, and they never seem to save, since i have to do it over and over... any solutions to this issue?
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Either delete your UIsettings.xml file in the EQ2 directory and start with a fresh UI layout, or use this post:
http://www.eq2interface.com/forums/s...1&postcount=61
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07-12-2010, 04:53 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 4
File comments: 2
Uploads: 0
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Windows Setting Not saving
Everytime i log in, i change the size of the bags in my bank, and they never seem to save, since i have to do it over and over... any solutions to this issue?
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06-19-2010, 04:01 AM
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A Griffon
Server: Blackburrow
Forum posts: 1985
File comments: 308
Uploads: 41
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Re: Spell DA
Quote:
Originally posted by BlackEagle
Heya, I have been using your UI package for quite some time. I don't know if it has been asked before, but there is only 1 thing I miss. In the menu bar you can select all sort of stats you want to see. Is it possible to add Spell DA? There all sorts of buff that increases spell doubles, id like you see how much spell DA i have at a certain time.
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Unfortunately I don't think there is a DynamicData object for Spell DA. I'd suggest doing a /feedback in-game and possibly make a thread on the official forums 
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06-19-2010, 02:56 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 2
File comments: 1
Uploads: 0
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Spell DA
Heya, I have been using your UI package for quite some time. I don't know if it has been asked before, but there is only 1 thing I miss. In the menu bar you can select all sort of stats you want to see. Is it possible to add Spell DA? There all sorts of buff that increases spell doubles, id like you see how much spell DA i have at a certain time.
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05-18-2010, 11:35 AM
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A Griffon
Server: Blackburrow
Forum posts: 1985
File comments: 308
Uploads: 41
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Re: Double Posts
Quote:
Originally posted by sharakari
I have an odd occurrence. Whenever I type in Officer chat (/off) it always double posts everything on my screen. This happen to anyone else? All other chat channels are fine except for officer chat.
Oh... and I like this UI very much. Switched from Profit because of lack of support.... AND the fact this one looks nice.
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Strange bug indeed. The only thing I could really think of is maybe your uisettings file is being strange.
Do you have an alts which also have access to the same officers chat? See if the other character has the same problem or not. If not, you could try loading that character's uisettings from the /load_uisettings command.
Just an idea.
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05-18-2010, 11:21 AM
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A Coastal Crab
Server: Unkown
Forum posts: 1
File comments: 1
Uploads: 0
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Double Posts
I have an odd occurrence. Whenever I type in Officer chat (/off) it always double posts everything on my screen. This happen to anyone else? All other chat channels are fine except for officer chat.
Oh... and I like this UI very much. Switched from Profit because of lack of support.... AND the fact this one looks nice.
Last edited by sharakari : 05-18-2010 at 11:23 AM.
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05-07-2010, 07:49 PM
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A Griffon
Server: Blackburrow
Forum posts: 1985
File comments: 308
Uploads: 41
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Quote:
Originally posted by dragowulf
How are your map Icons different than gurk's?
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I only slightly edited maybe one or two of his icons themselves. There's several however that I resized, and then changed the size also in the code to keep it clear (image resizing looks meh in EQ2). Other than that I replaced a few icons with very simple color'd rectangles.
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05-07-2010, 06:07 PM
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A man among men
Server: Nagafen
Forum posts: 932
File comments: 247
Uploads: 20
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How are your map Icons different than gurk's?
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05-07-2010, 01:34 AM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 3
Uploads: 0
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yes finaly found it it
was behind a hotbar
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05-05-2010, 01:41 PM
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A Griffon
Server: Blackburrow
Forum posts: 1985
File comments: 308
Uploads: 41
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Re: threat window
Quote:
Originally posted by kennii1983
Hey very nice UI
but i have one problem , i can do what i want but i didnt see my threat window if there is any idea to become it back pls tell me
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The threat window will only show when in combat. It's a small'ish window so it's possible it's behind another window.
Try closing it and opening it when in combat (I believe the default hotkey is Alt + T or something close to that)
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05-05-2010, 09:10 AM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 3
Uploads: 0
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threat window
Hey very nice UI
but i have one problem , i can do what i want but i didnt see my threat window if there is any idea to become it back pls tell me
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04-28-2010, 12:32 PM
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A Young Mystail Rat
Server: Unkown
Forum posts: 4
File comments: 3
Uploads: 0
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Re: Re: Quick-cast buttons
Quote:
Originally posted by Drumstix42
Make sure SELECTED is uppercase. Example: useabilityonplayer SELECTED Unholy Blessing VI
The other thing is if your spell has an apostrophe in it (', ya know: single quote), you'll have to save it and relog once for it to properly work. This is a game limitation.
As far as your idea of drag and drop: I wish mate but just not possible at this time.
And lastly: Having the hotbuttons always shown is something I got requested one other time so far. This I may do, but it'll require a re-code because of how I get the buttons to show is a bit dynamic. I'll look into after I have more free time, as I do this all in my spare time.
Cheers.
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Ah relog eh ! That would explain things then.. TY.. Oh and I cant thank you enough for the effort you already put in, so I cant pressure for the buttons, would be lovely though.. Soooo the drag n drop part isnt possible.. I wondered since both games use .xml for all that stuff... I'm clueless so can't really comment...
Last edited by Wolfhammer : 04-28-2010 at 12:36 PM.
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